1/* 2 * GUSEMU32 - API 3 * 4 * Copyright (C) 2000-2007 Tibor "TS" Schütz 5 * 6 * Permission is hereby granted, free of charge, to any person obtaining a copy 7 * of this software and associated documentation files (the "Software"), to deal 8 * in the Software without restriction, including without limitation the rights 9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 10 * copies of the Software, and to permit persons to whom the Software is 11 * furnished to do so, subject to the following conditions: 12 * 13 * The above copyright notice and this permission notice shall be included in 14 * all copies or substantial portions of the Software. 15 * 16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 22 * THE SOFTWARE. 23 */ 24 25#ifndef GUSEMU_H 26#define GUSEMU_H 27 28/* data types (need to be adjusted if neither a VC6 nor a C99 compatible compiler is used) */ 29 30#if defined _WIN32 && defined _MSC_VER /* doesn't support other win32 compilers yet, do it yourself... */ 31 typedef unsigned char GUSbyte; 32 typedef unsigned short GUSword; 33 typedef unsigned int GUSdword; 34 typedef signed char GUSchar; 35 typedef signed short GUSsample; 36#else 37 typedef int8_t GUSchar; 38 typedef uint8_t GUSbyte; 39 typedef uint16_t GUSword; 40 typedef uint32_t GUSdword; 41 typedef int16_t GUSsample; 42#endif 43 44typedef struct _GUSEmuState 45{ 46 GUSbyte *himemaddr; /* 1024*1024 bytes used for storing uploaded samples (+32 additional bytes for read padding) */ 47 GUSbyte *gusdatapos; /* (gusdataend-gusdata) bytes used for storing emulated GF1/mixer register states (32*32+4 bytes in initial GUSemu32 version) */ 48 uint32_t gusirq; 49 uint32_t gusdma; 50 unsigned int timer1fraction; 51 unsigned int timer2fraction; 52 void *opaque; 53} GUSEmuState; 54 55/* ** Callback functions needed: */ 56/* NMI is defined as hwirq=-1 (not supported (yet?)) */ 57/* GUS_irqrequest returns the number of IRQs actually scheduled into the virtual machine */ 58/* Level triggered IRQ simulations normally return 1 */ 59/* Event triggered IRQ simulation can safely ignore GUS_irqclear calls */ 60int GUS_irqrequest(GUSEmuState *state, int hwirq, int num);/* needed in both mixer and bus emulation functions. */ 61void GUS_irqclear( GUSEmuState *state, int hwirq); /* used by gus_write() only - can be left empty for mixer functions */ 62void GUS_dmarequest(GUSEmuState *state); /* used by gus_write() only - can be left empty for mixer functions */ 63 64/* ** ISA bus interface functions: */ 65 66/* Port I/O handlers */ 67/* support the following ports: */ 68/* 2x0,2x6,2x8...2xF,3x0...3x7; */ 69/* optional: 388,389 (at least writes should be forwarded or some GUS detection algorithms will fail) */ 70/* data is passed in host byte order */ 71unsigned int gus_read( GUSEmuState *state, int port, int size); 72void gus_write(GUSEmuState *state, int port, int size, unsigned int data); 73/* size is given in bytes (1 for byte, 2 for word) */ 74 75/* DMA data transfer function */ 76/* data pointed to is passed in native x86 order */ 77void gus_dma_transferdata(GUSEmuState *state, char *dma_addr, unsigned int count, int TC); 78/* Called back by GUS_start_DMA as soon as the emulated DMA controller is ready for a transfer to or from GUS */ 79/* (might be immediately if the DMA controller was programmed first) */ 80/* dma_addr is an already translated address directly pointing to the beginning of the memory block */ 81/* do not forget to update DMA states after the call, including the DREQ and TC flags */ 82/* it is possible to break down a single transfer into multiple ones, but take care that: */ 83/* -dma_count is actually count-1 */ 84/* -before and during a transfer, DREQ is set and TC cleared */ 85/* -when calling gus_dma_transferdata(), TC is only set true for call transferring the last byte */ 86/* -after the last transfer, DREQ is cleared and TC is set */ 87 88/* ** GF1 mixer emulation functions: */ 89/* Usually, gus_irqgen should be called directly after gus_mixvoices if you can meet the recommended ranges. */ 90/* If the interrupts are executed immediately (i.e., are synchronous), it may be useful to break this */ 91/* down into a sequence of gus_mixvoice();gus_irqgen(); calls while mixing an audio block. */ 92/* If the interrupts are asynchronous, it may be needed to use a separate thread mixing into a temporary */ 93/* audio buffer in order to avoid quality loss caused by large numsamples and elapsed_time values. */ 94 95void gus_mixvoices(GUSEmuState *state, unsigned int playback_freq, unsigned int numsamples, GUSsample *bufferpos); 96/* recommended range: 10 < numsamples < 100 */ 97/* lower values may result in increased rounding error, higher values often cause audible timing delays */ 98 99void gus_irqgen(GUSEmuState *state, unsigned int elapsed_time); 100/* recommended range: 80us < elapsed_time < max(1000us, numsamples/playback_freq) */ 101/* lower values won´t provide any benefit at all, higher values can cause audible timing delays */ 102/* note: masked timers are also calculated by this function, thus it might be needed even without any IRQs in use! */ 103 104#endif /* GUSEMU_H */ 105