qemu/CODING_STYLE
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   1QEMU Coding Style
   2=================
   3
   4Please use the script checkpatch.pl in the scripts directory to check
   5patches before submitting.
   6
   71. Whitespace
   8
   9Of course, the most important aspect in any coding style is whitespace.
  10Crusty old coders who have trouble spotting the glasses on their noses
  11can tell the difference between a tab and eight spaces from a distance
  12of approximately fifteen parsecs.  Many a flamewar has been fought and
  13lost on this issue.
  14
  15QEMU indents are four spaces.  Tabs are never used, except in Makefiles
  16where they have been irreversibly coded into the syntax.
  17Spaces of course are superior to tabs because:
  18
  19 - You have just one way to specify whitespace, not two.  Ambiguity breeds
  20   mistakes.
  21 - The confusion surrounding 'use tabs to indent, spaces to justify' is gone.
  22 - Tab indents push your code to the right, making your screen seriously
  23   unbalanced.
  24 - Tabs will be rendered incorrectly on editors who are misconfigured not
  25   to use tab stops of eight positions.
  26 - Tabs are rendered badly in patches, causing off-by-one errors in almost
  27   every line.
  28 - It is the QEMU coding style.
  29
  30Do not leave whitespace dangling off the ends of lines.
  31
  321.1 Multiline Indent
  33
  34There are several places where indent is necessary:
  35
  36 - if/else
  37 - while/for
  38 - function definition & call
  39
  40When breaking up a long line to fit within line width, we need a proper indent
  41for the following lines.
  42
  43In case of if/else, while/for, align the secondary lines just after the
  44opening parenthesis of the first.
  45
  46For example:
  47
  48    if (a == 1 &&
  49        b == 2) {
  50
  51    while (a == 1 &&
  52           b == 2) {
  53
  54In case of function, there are several variants:
  55
  56    * 4 spaces indent from the beginning
  57    * align the secondary lines just after the opening parenthesis of the
  58      first
  59
  60For example:
  61
  62    do_something(x, y,
  63        z);
  64
  65    do_something(x, y,
  66                 z);
  67
  68    do_something(x, do_another(y,
  69                               z));
  70
  712. Line width
  72
  73Lines should be 80 characters; try not to make them longer.
  74
  75Sometimes it is hard to do, especially when dealing with QEMU subsystems
  76that use long function or symbol names.  Even in that case, do not make
  77lines much longer than 80 characters.
  78
  79Rationale:
  80 - Some people like to tile their 24" screens with a 6x4 matrix of 80x24
  81   xterms and use vi in all of them.  The best way to punish them is to
  82   let them keep doing it.
  83 - Code and especially patches is much more readable if limited to a sane
  84   line length.  Eighty is traditional.
  85 - The four-space indentation makes the most common excuse ("But look
  86   at all that white space on the left!") moot.
  87 - It is the QEMU coding style.
  88
  893. Naming
  90
  91Variables are lower_case_with_underscores; easy to type and read.  Structured
  92type names are in CamelCase; harder to type but standing out.  Enum type
  93names and function type names should also be in CamelCase.  Scalar type
  94names are lower_case_with_underscores_ending_with_a_t, like the POSIX
  95uint64_t and family.  Note that this last convention contradicts POSIX
  96and is therefore likely to be changed.
  97
  98When wrapping standard library functions, use the prefix qemu_ to alert
  99readers that they are seeing a wrapped version; otherwise avoid this prefix.
 100
 1014. Block structure
 102
 103Every indented statement is braced; even if the block contains just one
 104statement.  The opening brace is on the line that contains the control
 105flow statement that introduces the new block; the closing brace is on the
 106same line as the else keyword, or on a line by itself if there is no else
 107keyword.  Example:
 108
 109    if (a == 5) {
 110        printf("a was 5.\n");
 111    } else if (a == 6) {
 112        printf("a was 6.\n");
 113    } else {
 114        printf("a was something else entirely.\n");
 115    }
 116
 117Note that 'else if' is considered a single statement; otherwise a long if/
 118else if/else if/.../else sequence would need an indent for every else
 119statement.
 120
 121An exception is the opening brace for a function; for reasons of tradition
 122and clarity it comes on a line by itself:
 123
 124    void a_function(void)
 125    {
 126        do_something();
 127    }
 128
 129Rationale: a consistent (except for functions...) bracing style reduces
 130ambiguity and avoids needless churn when lines are added or removed.
 131Furthermore, it is the QEMU coding style.
 132
 1335. Declarations
 134
 135Mixed declarations (interleaving statements and declarations within
 136blocks) are generally not allowed; declarations should be at the beginning
 137of blocks.
 138
 139Every now and then, an exception is made for declarations inside a
 140#ifdef or #ifndef block: if the code looks nicer, such declarations can
 141be placed at the top of the block even if there are statements above.
 142On the other hand, however, it's often best to move that #ifdef/#ifndef
 143block to a separate function altogether.
 144
 1456. Conditional statements
 146
 147When comparing a variable for (in)equality with a constant, list the
 148constant on the right, as in:
 149
 150    if (a == 1) {
 151        /* Reads like: "If a equals 1" */
 152        do_something();
 153    }
 154
 155Rationale: Yoda conditions (as in 'if (1 == a)') are awkward to read.
 156Besides, good compilers already warn users when '==' is mis-typed as '=',
 157even when the constant is on the right.
 158
 1597. Comment style
 160
 161We use traditional C-style /* */ comments and avoid // comments.
 162
 163Rationale: The // form is valid in C99, so this is purely a matter of
 164consistency of style. The checkpatch script will warn you about this.
 165
 166Multiline comment blocks should have a row of stars on the left,
 167and the initial /* and terminating */ both on their own lines:
 168    /*
 169     * like
 170     * this
 171     */
 172This is the same format required by the Linux kernel coding style.
 173
 174(Some of the existing comments in the codebase use the GNU Coding
 175Standards form which does not have stars on the left, or other
 176variations; avoid these when writing new comments, but don't worry
 177about converting to the preferred form unless you're editing that
 178comment anyway.)
 179
 180Rationale: Consistency, and ease of visually picking out a multiline
 181comment from the surrounding code.
 182
 1838. trace-events style
 184
 1858.1 0x prefix
 186
 187In trace-events files, use a '0x' prefix to specify hex numbers, as in:
 188
 189some_trace(unsigned x, uint64_t y) "x 0x%x y 0x" PRIx64
 190
 191An exception is made for groups of numbers that are hexadecimal by
 192convention and separated by the symbols '.', '/', ':', or ' ' (such as
 193PCI bus id):
 194
 195another_trace(int cssid, int ssid, int dev_num) "bus id: %x.%x.%04x"
 196
 197However, you can use '0x' for such groups if you want. Anyway, be sure that
 198it is obvious that numbers are in hex, ex.:
 199
 200data_dump(uint8_t c1, uint8_t c2, uint8_t c3) "bytes (in hex): %02x %02x %02x"
 201
 202Rationale: hex numbers are hard to read in logs when there is no 0x prefix,
 203especially when (occasionally) the representation doesn't contain any letters
 204and especially in one line with other decimal numbers. Number groups are allowed
 205to not use '0x' because for some things notations like %x.%x.%x are used not
 206only in Qemu. Also dumping raw data bytes with '0x' is less readable.
 207
 2088.2 '#' printf flag
 209
 210Do not use printf flag '#', like '%#x'.
 211
 212Rationale: there are two ways to add a '0x' prefix to printed number: '0x%...'
 213and '%#...'. For consistency the only one way should be used. Arguments for
 214'0x%' are:
 215 - it is more popular
 216 - '%#' omits the 0x for the value 0 which makes output inconsistent
 217