qemu/ui/gtk-egl.c
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   1/*
   2 * GTK UI -- egl opengl code.
   3 *
   4 * Note that gtk 3.16+ (released 2015-03-23) has a GtkGLArea widget,
   5 * which is GtkDrawingArea like widget with opengl rendering support.
   6 *
   7 * This code handles opengl support on older gtk versions, using egl
   8 * to get a opengl context for the X11 window.
   9 *
  10 * This work is licensed under the terms of the GNU GPL, version 2 or later.
  11 * See the COPYING file in the top-level directory.
  12 */
  13
  14#include "qemu/osdep.h"
  15
  16#include "trace.h"
  17
  18#include "ui/console.h"
  19#include "ui/gtk.h"
  20#include "ui/egl-helpers.h"
  21#include "ui/shader.h"
  22
  23#include "sysemu/sysemu.h"
  24
  25static void gtk_egl_set_scanout_mode(VirtualConsole *vc, bool scanout)
  26{
  27    if (vc->gfx.scanout_mode == scanout) {
  28        return;
  29    }
  30
  31    vc->gfx.scanout_mode = scanout;
  32    if (!vc->gfx.scanout_mode) {
  33        egl_fb_destroy(&vc->gfx.guest_fb);
  34        if (vc->gfx.surface) {
  35            surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
  36            surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
  37        }
  38    }
  39}
  40
  41/** DisplayState Callbacks (opengl version) **/
  42
  43void gd_egl_init(VirtualConsole *vc)
  44{
  45    GdkWindow *gdk_window = gtk_widget_get_window(vc->gfx.drawing_area);
  46    if (!gdk_window) {
  47        return;
  48    }
  49
  50    Window x11_window = gdk_x11_window_get_xid(gdk_window);
  51    if (!x11_window) {
  52        return;
  53    }
  54
  55    vc->gfx.ectx = qemu_egl_init_ctx();
  56    vc->gfx.esurface = qemu_egl_init_surface_x11
  57        (vc->gfx.ectx, (EGLNativeWindowType)x11_window);
  58
  59    assert(vc->gfx.esurface);
  60}
  61
  62void gd_egl_draw(VirtualConsole *vc)
  63{
  64    GdkWindow *window;
  65    int ww, wh;
  66
  67    if (!vc->gfx.gls) {
  68        return;
  69    }
  70
  71    window = gtk_widget_get_window(vc->gfx.drawing_area);
  72    ww = gdk_window_get_width(window);
  73    wh = gdk_window_get_height(window);
  74
  75    if (vc->gfx.scanout_mode) {
  76        gd_egl_scanout_flush(&vc->gfx.dcl, 0, 0, vc->gfx.w, vc->gfx.h);
  77
  78        vc->gfx.scale_x = (double)ww / vc->gfx.w;
  79        vc->gfx.scale_y = (double)wh / vc->gfx.h;
  80    } else {
  81        if (!vc->gfx.ds) {
  82            return;
  83        }
  84        eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
  85                       vc->gfx.esurface, vc->gfx.ectx);
  86
  87        surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
  88        surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
  89
  90        eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
  91
  92        vc->gfx.scale_x = (double)ww / surface_width(vc->gfx.ds);
  93        vc->gfx.scale_y = (double)wh / surface_height(vc->gfx.ds);
  94    }
  95}
  96
  97void gd_egl_update(DisplayChangeListener *dcl,
  98                   int x, int y, int w, int h)
  99{
 100    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 101
 102    if (!vc->gfx.gls || !vc->gfx.ds) {
 103        return;
 104    }
 105
 106    eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
 107                   vc->gfx.esurface, vc->gfx.ectx);
 108    surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
 109    vc->gfx.glupdates++;
 110}
 111
 112void gd_egl_refresh(DisplayChangeListener *dcl)
 113{
 114    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 115
 116    if (!vc->gfx.esurface) {
 117        gd_egl_init(vc);
 118        if (!vc->gfx.esurface) {
 119            return;
 120        }
 121        vc->gfx.gls = qemu_gl_init_shader();
 122        if (vc->gfx.ds) {
 123            surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
 124        }
 125    }
 126
 127    graphic_hw_update(dcl->con);
 128
 129    if (vc->gfx.glupdates) {
 130        vc->gfx.glupdates = 0;
 131        gtk_egl_set_scanout_mode(vc, false);
 132        gd_egl_draw(vc);
 133    }
 134}
 135
 136void gd_egl_switch(DisplayChangeListener *dcl,
 137                   DisplaySurface *surface)
 138{
 139    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 140    bool resized = true;
 141
 142    trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
 143
 144    if (vc->gfx.ds &&
 145        surface_width(vc->gfx.ds) == surface_width(surface) &&
 146        surface_height(vc->gfx.ds) == surface_height(surface)) {
 147        resized = false;
 148    }
 149
 150    surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
 151    vc->gfx.ds = surface;
 152    if (vc->gfx.gls) {
 153        surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
 154    }
 155
 156    if (resized) {
 157        gd_update_windowsize(vc);
 158    }
 159}
 160
 161QEMUGLContext gd_egl_create_context(DisplayChangeListener *dcl,
 162                                    QEMUGLParams *params)
 163{
 164    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 165
 166    eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
 167                   vc->gfx.esurface, vc->gfx.ectx);
 168    return qemu_egl_create_context(dcl, params);
 169}
 170
 171void gd_egl_scanout_disable(DisplayChangeListener *dcl)
 172{
 173    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 174
 175    vc->gfx.w = 0;
 176    vc->gfx.h = 0;
 177    gtk_egl_set_scanout_mode(vc, false);
 178}
 179
 180void gd_egl_scanout_texture(DisplayChangeListener *dcl,
 181                            uint32_t backing_id, bool backing_y_0_top,
 182                            uint32_t backing_width, uint32_t backing_height,
 183                            uint32_t x, uint32_t y,
 184                            uint32_t w, uint32_t h)
 185{
 186    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 187
 188    vc->gfx.x = x;
 189    vc->gfx.y = y;
 190    vc->gfx.w = w;
 191    vc->gfx.h = h;
 192    vc->gfx.y0_top = backing_y_0_top;
 193
 194    eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
 195                   vc->gfx.esurface, vc->gfx.ectx);
 196
 197    gtk_egl_set_scanout_mode(vc, true);
 198    egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
 199                         backing_id, false);
 200}
 201
 202void gd_egl_scanout_dmabuf(DisplayChangeListener *dcl,
 203                           QemuDmaBuf *dmabuf)
 204{
 205#ifdef CONFIG_OPENGL_DMABUF
 206    egl_dmabuf_import_texture(dmabuf);
 207    if (!dmabuf->texture) {
 208        return;
 209    }
 210
 211    gd_egl_scanout_texture(dcl, dmabuf->texture,
 212                           false, dmabuf->width, dmabuf->height,
 213                           0, 0, dmabuf->width, dmabuf->height);
 214#endif
 215}
 216
 217void gd_egl_cursor_dmabuf(DisplayChangeListener *dcl,
 218                          QemuDmaBuf *dmabuf, bool have_hot,
 219                          uint32_t hot_x, uint32_t hot_y)
 220{
 221#ifdef CONFIG_OPENGL_DMABUF
 222    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 223
 224    if (dmabuf) {
 225        egl_dmabuf_import_texture(dmabuf);
 226        if (!dmabuf->texture) {
 227            return;
 228        }
 229        egl_fb_setup_for_tex(&vc->gfx.cursor_fb, dmabuf->width, dmabuf->height,
 230                             dmabuf->texture, false);
 231    } else {
 232        egl_fb_destroy(&vc->gfx.cursor_fb);
 233    }
 234#endif
 235}
 236
 237void gd_egl_cursor_position(DisplayChangeListener *dcl,
 238                            uint32_t pos_x, uint32_t pos_y)
 239{
 240    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 241
 242    vc->gfx.cursor_x = pos_x * vc->gfx.scale_x;
 243    vc->gfx.cursor_y = pos_y * vc->gfx.scale_y;
 244}
 245
 246void gd_egl_release_dmabuf(DisplayChangeListener *dcl,
 247                           QemuDmaBuf *dmabuf)
 248{
 249#ifdef CONFIG_OPENGL_DMABUF
 250    egl_dmabuf_release_texture(dmabuf);
 251#endif
 252}
 253
 254void gd_egl_scanout_flush(DisplayChangeListener *dcl,
 255                          uint32_t x, uint32_t y, uint32_t w, uint32_t h)
 256{
 257    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 258    GdkWindow *window;
 259    int ww, wh;
 260
 261    if (!vc->gfx.scanout_mode) {
 262        return;
 263    }
 264    if (!vc->gfx.guest_fb.framebuffer) {
 265        return;
 266    }
 267
 268    eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
 269                   vc->gfx.esurface, vc->gfx.ectx);
 270
 271    window = gtk_widget_get_window(vc->gfx.drawing_area);
 272    ww = gdk_window_get_width(window);
 273    wh = gdk_window_get_height(window);
 274    egl_fb_setup_default(&vc->gfx.win_fb, ww, wh);
 275    if (vc->gfx.cursor_fb.texture) {
 276        egl_texture_blit(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.guest_fb,
 277                         vc->gfx.y0_top);
 278        egl_texture_blend(vc->gfx.gls, &vc->gfx.win_fb, &vc->gfx.cursor_fb,
 279                          vc->gfx.y0_top,
 280                          vc->gfx.cursor_x, vc->gfx.cursor_y,
 281                          vc->gfx.scale_x, vc->gfx.scale_y);
 282    } else {
 283        egl_fb_blit(&vc->gfx.win_fb, &vc->gfx.guest_fb, !vc->gfx.y0_top);
 284    }
 285
 286    eglSwapBuffers(qemu_egl_display, vc->gfx.esurface);
 287}
 288
 289void gtk_egl_init(DisplayGLMode mode)
 290{
 291    GdkDisplay *gdk_display = gdk_display_get_default();
 292    Display *x11_display = gdk_x11_display_get_xdisplay(gdk_display);
 293
 294    if (qemu_egl_init_dpy_x11(x11_display, mode) < 0) {
 295        return;
 296    }
 297
 298    display_opengl = 1;
 299}
 300
 301int gd_egl_make_current(DisplayChangeListener *dcl,
 302                        QEMUGLContext ctx)
 303{
 304    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 305
 306    return eglMakeCurrent(qemu_egl_display, vc->gfx.esurface,
 307                          vc->gfx.esurface, ctx);
 308}
 309