qemu/ui/egl-context.c
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   1#include "qemu/osdep.h"
   2#include "ui/egl-context.h"
   3
   4QEMUGLContext qemu_egl_create_context(DisplayChangeListener *dcl,
   5                                      QEMUGLParams *params)
   6{
   7   EGLContext ctx;
   8   EGLint ctx_att_core[] = {
   9       EGL_CONTEXT_OPENGL_PROFILE_MASK, EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT,
  10       EGL_CONTEXT_CLIENT_VERSION, params->major_ver,
  11       EGL_CONTEXT_MINOR_VERSION_KHR, params->minor_ver,
  12       EGL_NONE
  13   };
  14   EGLint ctx_att_gles[] = {
  15       EGL_CONTEXT_CLIENT_VERSION, params->major_ver,
  16       EGL_CONTEXT_MINOR_VERSION_KHR, params->minor_ver,
  17       EGL_NONE
  18   };
  19   bool gles = (qemu_egl_mode == DISPLAYGL_MODE_ES);
  20
  21   ctx = eglCreateContext(qemu_egl_display, qemu_egl_config,
  22                          eglGetCurrentContext(),
  23                          gles ? ctx_att_gles : ctx_att_core);
  24   return ctx;
  25}
  26
  27void qemu_egl_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
  28{
  29    eglDestroyContext(qemu_egl_display, ctx);
  30}
  31
  32int qemu_egl_make_context_current(DisplayChangeListener *dcl,
  33                                  QEMUGLContext ctx)
  34{
  35   return eglMakeCurrent(qemu_egl_display,
  36                         EGL_NO_SURFACE, EGL_NO_SURFACE, ctx);
  37}
  38
  39QEMUGLContext qemu_egl_get_current_context(DisplayChangeListener *dcl)
  40{
  41    return eglGetCurrentContext();
  42}
  43