qemu/ui/vnc-jobs.c
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   1/*
   2 * QEMU VNC display driver
   3 *
   4 * Copyright (C) 2006 Anthony Liguori <anthony@codemonkey.ws>
   5 * Copyright (C) 2006 Fabrice Bellard
   6 * Copyright (C) 2009 Red Hat, Inc
   7 * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
   8 *
   9 * Permission is hereby granted, free of charge, to any person obtaining a copy
  10 * of this software and associated documentation files (the "Software"), to deal
  11 * in the Software without restriction, including without limitation the rights
  12 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  13 * copies of the Software, and to permit persons to whom the Software is
  14 * furnished to do so, subject to the following conditions:
  15 *
  16 * The above copyright notice and this permission notice shall be included in
  17 * all copies or substantial portions of the Software.
  18 *
  19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  20 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  22 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  23 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  24 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  25 * THE SOFTWARE.
  26 */
  27
  28
  29#include "qemu/osdep.h"
  30#include "vnc.h"
  31#include "vnc-jobs.h"
  32#include "qemu/sockets.h"
  33#include "qemu/main-loop.h"
  34#include "block/aio.h"
  35
  36/*
  37 * Locking:
  38 *
  39 * There are three levels of locking:
  40 * - jobs queue lock: for each operation on the queue (push, pop, isEmpty?)
  41 * - VncDisplay global lock: mainly used for framebuffer updates to avoid
  42 *                      screen corruption if the framebuffer is updated
  43 *                      while the worker is doing something.
  44 * - VncState::output lock: used to make sure the output buffer is not corrupted
  45 *                          if two threads try to write on it at the same time
  46 *
  47 * While the VNC worker thread is working, the VncDisplay global lock is held
  48 * to avoid screen corruption (this does not block vnc_refresh() because it
  49 * uses trylock()) but the output lock is not held because the thread works on
  50 * its own output buffer.
  51 * When the encoding job is done, the worker thread will hold the output lock
  52 * and copy its output buffer in vs->output.
  53 */
  54
  55struct VncJobQueue {
  56    QemuCond cond;
  57    QemuMutex mutex;
  58    QemuThread thread;
  59    bool exit;
  60    QTAILQ_HEAD(, VncJob) jobs;
  61};
  62
  63typedef struct VncJobQueue VncJobQueue;
  64
  65/*
  66 * We use a single global queue, but most of the functions are
  67 * already reentrant, so we can easily add more than one encoding thread
  68 */
  69static VncJobQueue *queue;
  70
  71static void vnc_lock_queue(VncJobQueue *queue)
  72{
  73    qemu_mutex_lock(&queue->mutex);
  74}
  75
  76static void vnc_unlock_queue(VncJobQueue *queue)
  77{
  78    qemu_mutex_unlock(&queue->mutex);
  79}
  80
  81VncJob *vnc_job_new(VncState *vs)
  82{
  83    VncJob *job = g_new0(VncJob, 1);
  84
  85    assert(vs->magic == VNC_MAGIC);
  86    job->vs = vs;
  87    vnc_lock_queue(queue);
  88    QLIST_INIT(&job->rectangles);
  89    vnc_unlock_queue(queue);
  90    return job;
  91}
  92
  93int vnc_job_add_rect(VncJob *job, int x, int y, int w, int h)
  94{
  95    VncRectEntry *entry = g_new0(VncRectEntry, 1);
  96
  97    entry->rect.x = x;
  98    entry->rect.y = y;
  99    entry->rect.w = w;
 100    entry->rect.h = h;
 101
 102    vnc_lock_queue(queue);
 103    QLIST_INSERT_HEAD(&job->rectangles, entry, next);
 104    vnc_unlock_queue(queue);
 105    return 1;
 106}
 107
 108void vnc_job_push(VncJob *job)
 109{
 110    vnc_lock_queue(queue);
 111    if (queue->exit || QLIST_EMPTY(&job->rectangles)) {
 112        g_free(job);
 113    } else {
 114        QTAILQ_INSERT_TAIL(&queue->jobs, job, next);
 115        qemu_cond_broadcast(&queue->cond);
 116    }
 117    vnc_unlock_queue(queue);
 118}
 119
 120static bool vnc_has_job_locked(VncState *vs)
 121{
 122    VncJob *job;
 123
 124    QTAILQ_FOREACH(job, &queue->jobs, next) {
 125        if (job->vs == vs || !vs) {
 126            return true;
 127        }
 128    }
 129    return false;
 130}
 131
 132void vnc_jobs_join(VncState *vs)
 133{
 134    vnc_lock_queue(queue);
 135    while (vnc_has_job_locked(vs)) {
 136        qemu_cond_wait(&queue->cond, &queue->mutex);
 137    }
 138    vnc_unlock_queue(queue);
 139    vnc_jobs_consume_buffer(vs);
 140}
 141
 142void vnc_jobs_consume_buffer(VncState *vs)
 143{
 144    bool flush;
 145
 146    vnc_lock_output(vs);
 147    if (vs->jobs_buffer.offset) {
 148        if (vs->ioc != NULL && buffer_empty(&vs->output)) {
 149            if (vs->ioc_tag) {
 150                g_source_remove(vs->ioc_tag);
 151            }
 152            if (vs->disconnecting == FALSE) {
 153                vs->ioc_tag = qio_channel_add_watch(
 154                    vs->ioc, G_IO_IN | G_IO_OUT, vnc_client_io, vs, NULL);
 155            }
 156        }
 157        buffer_move(&vs->output, &vs->jobs_buffer);
 158
 159        if (vs->job_update == VNC_STATE_UPDATE_FORCE) {
 160            vs->force_update_offset = vs->output.offset;
 161        }
 162        vs->job_update = VNC_STATE_UPDATE_NONE;
 163    }
 164    flush = vs->ioc != NULL && vs->abort != true;
 165    vnc_unlock_output(vs);
 166
 167    if (flush) {
 168      vnc_flush(vs);
 169    }
 170}
 171
 172/*
 173 * Copy data for local use
 174 */
 175static void vnc_async_encoding_start(VncState *orig, VncState *local)
 176{
 177    buffer_init(&local->output, "vnc-worker-output");
 178    local->sioc = NULL; /* Don't do any network work on this thread */
 179    local->ioc = NULL; /* Don't do any network work on this thread */
 180
 181    local->vnc_encoding = orig->vnc_encoding;
 182    local->features = orig->features;
 183    local->vd = orig->vd;
 184    local->lossy_rect = orig->lossy_rect;
 185    local->write_pixels = orig->write_pixels;
 186    local->client_pf = orig->client_pf;
 187    local->client_be = orig->client_be;
 188    local->tight = orig->tight;
 189    local->zlib = orig->zlib;
 190    local->hextile = orig->hextile;
 191    local->zrle = orig->zrle;
 192}
 193
 194static void vnc_async_encoding_end(VncState *orig, VncState *local)
 195{
 196    buffer_free(&local->output);
 197    orig->tight = local->tight;
 198    orig->zlib = local->zlib;
 199    orig->hextile = local->hextile;
 200    orig->zrle = local->zrle;
 201    orig->lossy_rect = local->lossy_rect;
 202}
 203
 204static int vnc_worker_thread_loop(VncJobQueue *queue)
 205{
 206    VncJob *job;
 207    VncRectEntry *entry, *tmp;
 208    VncState vs = {};
 209    int n_rectangles;
 210    int saved_offset;
 211
 212    vnc_lock_queue(queue);
 213    while (QTAILQ_EMPTY(&queue->jobs) && !queue->exit) {
 214        qemu_cond_wait(&queue->cond, &queue->mutex);
 215    }
 216    /* Here job can only be NULL if queue->exit is true */
 217    job = QTAILQ_FIRST(&queue->jobs);
 218    vnc_unlock_queue(queue);
 219    assert(job->vs->magic == VNC_MAGIC);
 220
 221    if (queue->exit) {
 222        return -1;
 223    }
 224
 225    vnc_lock_output(job->vs);
 226    if (job->vs->ioc == NULL || job->vs->abort == true) {
 227        vnc_unlock_output(job->vs);
 228        goto disconnected;
 229    }
 230    if (buffer_empty(&job->vs->output)) {
 231        /*
 232         * Looks like a NOP as it obviously moves no data.  But it
 233         * moves the empty buffer, so we don't have to malloc a new
 234         * one for vs.output
 235         */
 236        buffer_move_empty(&vs.output, &job->vs->output);
 237    }
 238    vnc_unlock_output(job->vs);
 239
 240    /* Make a local copy of vs and switch output buffers */
 241    vnc_async_encoding_start(job->vs, &vs);
 242    vs.magic = VNC_MAGIC;
 243
 244    /* Start sending rectangles */
 245    n_rectangles = 0;
 246    vnc_write_u8(&vs, VNC_MSG_SERVER_FRAMEBUFFER_UPDATE);
 247    vnc_write_u8(&vs, 0);
 248    saved_offset = vs.output.offset;
 249    vnc_write_u16(&vs, 0);
 250
 251    vnc_lock_display(job->vs->vd);
 252    QLIST_FOREACH_SAFE(entry, &job->rectangles, next, tmp) {
 253        int n;
 254
 255        if (job->vs->ioc == NULL) {
 256            vnc_unlock_display(job->vs->vd);
 257            /* Copy persistent encoding data */
 258            vnc_async_encoding_end(job->vs, &vs);
 259            goto disconnected;
 260        }
 261
 262        n = vnc_send_framebuffer_update(&vs, entry->rect.x, entry->rect.y,
 263                                        entry->rect.w, entry->rect.h);
 264
 265        if (n >= 0) {
 266            n_rectangles += n;
 267        }
 268        g_free(entry);
 269    }
 270    vnc_unlock_display(job->vs->vd);
 271
 272    /* Put n_rectangles at the beginning of the message */
 273    vs.output.buffer[saved_offset] = (n_rectangles >> 8) & 0xFF;
 274    vs.output.buffer[saved_offset + 1] = n_rectangles & 0xFF;
 275
 276    vnc_lock_output(job->vs);
 277    if (job->vs->ioc != NULL) {
 278        buffer_move(&job->vs->jobs_buffer, &vs.output);
 279        /* Copy persistent encoding data */
 280        vnc_async_encoding_end(job->vs, &vs);
 281
 282        qemu_bh_schedule(job->vs->bh);
 283    }  else {
 284        buffer_reset(&vs.output);
 285        /* Copy persistent encoding data */
 286        vnc_async_encoding_end(job->vs, &vs);
 287    }
 288    vnc_unlock_output(job->vs);
 289
 290disconnected:
 291    vnc_lock_queue(queue);
 292    QTAILQ_REMOVE(&queue->jobs, job, next);
 293    vnc_unlock_queue(queue);
 294    qemu_cond_broadcast(&queue->cond);
 295    g_free(job);
 296    vs.magic = 0;
 297    return 0;
 298}
 299
 300static VncJobQueue *vnc_queue_init(void)
 301{
 302    VncJobQueue *queue = g_new0(VncJobQueue, 1);
 303
 304    qemu_cond_init(&queue->cond);
 305    qemu_mutex_init(&queue->mutex);
 306    QTAILQ_INIT(&queue->jobs);
 307    return queue;
 308}
 309
 310static void vnc_queue_clear(VncJobQueue *q)
 311{
 312    qemu_cond_destroy(&queue->cond);
 313    qemu_mutex_destroy(&queue->mutex);
 314    g_free(q);
 315    queue = NULL; /* Unset global queue */
 316}
 317
 318static void *vnc_worker_thread(void *arg)
 319{
 320    VncJobQueue *queue = arg;
 321
 322    qemu_thread_get_self(&queue->thread);
 323
 324    while (!vnc_worker_thread_loop(queue)) ;
 325    vnc_queue_clear(queue);
 326    return NULL;
 327}
 328
 329static bool vnc_worker_thread_running(void)
 330{
 331    return queue; /* Check global queue */
 332}
 333
 334void vnc_start_worker_thread(void)
 335{
 336    VncJobQueue *q;
 337
 338    if (vnc_worker_thread_running())
 339        return ;
 340
 341    q = vnc_queue_init();
 342    qemu_thread_create(&q->thread, "vnc_worker", vnc_worker_thread, q,
 343                       QEMU_THREAD_DETACHED);
 344    queue = q; /* Set global queue */
 345}
 346