qemu/ui/gtk-gl-area.c
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   1/*
   2 * GTK UI -- glarea opengl code.
   3 *
   4 * Requires 3.16+ (GtkGLArea widget).
   5 *
   6 * This work is licensed under the terms of the GNU GPL, version 2 or later.
   7 * See the COPYING file in the top-level directory.
   8 */
   9
  10#include "qemu/osdep.h"
  11
  12#include "trace.h"
  13
  14#include "ui/console.h"
  15#include "ui/gtk.h"
  16#include "ui/egl-helpers.h"
  17
  18#include "sysemu/sysemu.h"
  19
  20static void gtk_gl_area_set_scanout_mode(VirtualConsole *vc, bool scanout)
  21{
  22    if (vc->gfx.scanout_mode == scanout) {
  23        return;
  24    }
  25
  26    vc->gfx.scanout_mode = scanout;
  27    if (!vc->gfx.scanout_mode) {
  28        egl_fb_destroy(&vc->gfx.guest_fb);
  29        if (vc->gfx.surface) {
  30            surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
  31            surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
  32        }
  33    }
  34}
  35
  36/** DisplayState Callbacks (opengl version) **/
  37
  38void gd_gl_area_draw(VirtualConsole *vc)
  39{
  40    int ww, wh, y1, y2;
  41
  42    if (!vc->gfx.gls) {
  43        return;
  44    }
  45
  46    gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
  47    ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area);
  48    wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area);
  49
  50    if (vc->gfx.scanout_mode) {
  51        if (!vc->gfx.guest_fb.framebuffer) {
  52            return;
  53        }
  54
  55        glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.guest_fb.framebuffer);
  56        /* GtkGLArea sets GL_DRAW_FRAMEBUFFER for us */
  57
  58        glViewport(0, 0, ww, wh);
  59        y1 = vc->gfx.y0_top ? 0 : vc->gfx.h;
  60        y2 = vc->gfx.y0_top ? vc->gfx.h : 0;
  61        glBlitFramebuffer(0, y1, vc->gfx.w, y2,
  62                          0, 0, ww, wh,
  63                          GL_COLOR_BUFFER_BIT, GL_NEAREST);
  64    } else {
  65        if (!vc->gfx.ds) {
  66            return;
  67        }
  68        gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
  69
  70        surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
  71        surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
  72    }
  73
  74    glFlush();
  75    graphic_hw_gl_flushed(vc->gfx.dcl.con);
  76}
  77
  78void gd_gl_area_update(DisplayChangeListener *dcl,
  79                   int x, int y, int w, int h)
  80{
  81    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
  82
  83    if (!vc->gfx.gls || !vc->gfx.ds) {
  84        return;
  85    }
  86
  87    gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
  88    surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
  89    vc->gfx.glupdates++;
  90}
  91
  92void gd_gl_area_refresh(DisplayChangeListener *dcl)
  93{
  94    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
  95
  96    if (!vc->gfx.gls) {
  97        if (!gtk_widget_get_realized(vc->gfx.drawing_area)) {
  98            return;
  99        }
 100        gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
 101        vc->gfx.gls = qemu_gl_init_shader();
 102        if (vc->gfx.ds) {
 103            surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
 104        }
 105    }
 106
 107    graphic_hw_update(dcl->con);
 108
 109    if (vc->gfx.glupdates) {
 110        vc->gfx.glupdates = 0;
 111        gtk_gl_area_set_scanout_mode(vc, false);
 112        gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
 113    }
 114}
 115
 116void gd_gl_area_switch(DisplayChangeListener *dcl,
 117                       DisplaySurface *surface)
 118{
 119    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 120    bool resized = true;
 121
 122    trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
 123
 124    if (vc->gfx.ds &&
 125        surface_width(vc->gfx.ds) == surface_width(surface) &&
 126        surface_height(vc->gfx.ds) == surface_height(surface)) {
 127        resized = false;
 128    }
 129
 130    if (vc->gfx.gls) {
 131        gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
 132        surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
 133        surface_gl_create_texture(vc->gfx.gls, surface);
 134    }
 135    vc->gfx.ds = surface;
 136
 137    if (resized) {
 138        gd_update_windowsize(vc);
 139    }
 140}
 141
 142QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl,
 143                                        QEMUGLParams *params)
 144{
 145    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 146    GdkWindow *window;
 147    GdkGLContext *ctx;
 148    GError *err = NULL;
 149
 150    gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
 151    window = gtk_widget_get_window(vc->gfx.drawing_area);
 152    ctx = gdk_window_create_gl_context(window, &err);
 153    if (err) {
 154        g_printerr("Create gdk gl context failed: %s\n", err->message);
 155        g_error_free(err);
 156        return NULL;
 157    }
 158    gdk_gl_context_set_required_version(ctx,
 159                                        params->major_ver,
 160                                        params->minor_ver);
 161    gdk_gl_context_realize(ctx, &err);
 162    if (err) {
 163        g_printerr("Realize gdk gl context failed: %s\n", err->message);
 164        g_error_free(err);
 165        g_clear_object(&ctx);
 166        return NULL;
 167    }
 168    return ctx;
 169}
 170
 171void gd_gl_area_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
 172{
 173    /* FIXME */
 174}
 175
 176void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
 177                                uint32_t backing_id,
 178                                bool backing_y_0_top,
 179                                uint32_t backing_width,
 180                                uint32_t backing_height,
 181                                uint32_t x, uint32_t y,
 182                                uint32_t w, uint32_t h)
 183{
 184    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 185
 186    vc->gfx.x = x;
 187    vc->gfx.y = y;
 188    vc->gfx.w = w;
 189    vc->gfx.h = h;
 190    vc->gfx.y0_top = backing_y_0_top;
 191
 192    gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
 193
 194    if (backing_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
 195        gtk_gl_area_set_scanout_mode(vc, false);
 196        return;
 197    }
 198
 199    gtk_gl_area_set_scanout_mode(vc, true);
 200    egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
 201                         backing_id, false);
 202}
 203
 204void gd_gl_area_scanout_disable(DisplayChangeListener *dcl)
 205{
 206    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 207
 208    gtk_gl_area_set_scanout_mode(vc, false);
 209}
 210
 211void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
 212                          uint32_t x, uint32_t y, uint32_t w, uint32_t h)
 213{
 214    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 215
 216    gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
 217}
 218
 219void gd_gl_area_scanout_dmabuf(DisplayChangeListener *dcl,
 220                               QemuDmaBuf *dmabuf)
 221{
 222#ifdef CONFIG_GBM
 223    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 224
 225    gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
 226    egl_dmabuf_import_texture(dmabuf);
 227    if (!dmabuf->texture) {
 228        return;
 229    }
 230
 231    gd_gl_area_scanout_texture(dcl, dmabuf->texture,
 232                               false, dmabuf->width, dmabuf->height,
 233                               0, 0, dmabuf->width, dmabuf->height);
 234#endif
 235}
 236
 237void gtk_gl_area_init(void)
 238{
 239    display_opengl = 1;
 240}
 241
 242int gd_gl_area_make_current(DisplayChangeListener *dcl,
 243                            QEMUGLContext ctx)
 244{
 245    gdk_gl_context_make_current(ctx);
 246    return 0;
 247}
 248