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15#include "qemu/osdep.h"
16#include <virglrenderer.h>
17#include "virgl.h"
18
19#include <epoxy/gl.h>
20
21void
22vg_virgl_update_cursor_data(VuGpu *g, uint32_t resource_id,
23 gpointer data)
24{
25 uint32_t width, height;
26 uint32_t *cursor;
27
28 cursor = virgl_renderer_get_cursor_data(resource_id, &width, &height);
29 g_return_if_fail(cursor != NULL);
30 g_return_if_fail(width == 64);
31 g_return_if_fail(height == 64);
32
33 memcpy(data, cursor, 64 * 64 * sizeof(uint32_t));
34 free(cursor);
35}
36
37static void
38virgl_cmd_context_create(VuGpu *g,
39 struct virtio_gpu_ctrl_command *cmd)
40{
41 struct virtio_gpu_ctx_create cc;
42
43 VUGPU_FILL_CMD(cc);
44
45 virgl_renderer_context_create(cc.hdr.ctx_id, cc.nlen,
46 cc.debug_name);
47}
48
49static void
50virgl_cmd_context_destroy(VuGpu *g,
51 struct virtio_gpu_ctrl_command *cmd)
52{
53 struct virtio_gpu_ctx_destroy cd;
54
55 VUGPU_FILL_CMD(cd);
56
57 virgl_renderer_context_destroy(cd.hdr.ctx_id);
58}
59
60static void
61virgl_cmd_create_resource_2d(VuGpu *g,
62 struct virtio_gpu_ctrl_command *cmd)
63{
64 struct virtio_gpu_resource_create_2d c2d;
65 struct virgl_renderer_resource_create_args args;
66
67 VUGPU_FILL_CMD(c2d);
68
69 args.handle = c2d.resource_id;
70 args.target = 2;
71 args.format = c2d.format;
72 args.bind = (1 << 1);
73 args.width = c2d.width;
74 args.height = c2d.height;
75 args.depth = 1;
76 args.array_size = 1;
77 args.last_level = 0;
78 args.nr_samples = 0;
79 args.flags = VIRTIO_GPU_RESOURCE_FLAG_Y_0_TOP;
80 virgl_renderer_resource_create(&args, NULL, 0);
81}
82
83static void
84virgl_cmd_create_resource_3d(VuGpu *g,
85 struct virtio_gpu_ctrl_command *cmd)
86{
87 struct virtio_gpu_resource_create_3d c3d;
88 struct virgl_renderer_resource_create_args args;
89
90 VUGPU_FILL_CMD(c3d);
91
92 args.handle = c3d.resource_id;
93 args.target = c3d.target;
94 args.format = c3d.format;
95 args.bind = c3d.bind;
96 args.width = c3d.width;
97 args.height = c3d.height;
98 args.depth = c3d.depth;
99 args.array_size = c3d.array_size;
100 args.last_level = c3d.last_level;
101 args.nr_samples = c3d.nr_samples;
102 args.flags = c3d.flags;
103 virgl_renderer_resource_create(&args, NULL, 0);
104}
105
106static void
107virgl_cmd_resource_unref(VuGpu *g,
108 struct virtio_gpu_ctrl_command *cmd)
109{
110 struct virtio_gpu_resource_unref unref;
111 struct iovec *res_iovs = NULL;
112 int num_iovs = 0;
113
114 VUGPU_FILL_CMD(unref);
115
116 virgl_renderer_resource_detach_iov(unref.resource_id,
117 &res_iovs,
118 &num_iovs);
119 g_free(res_iovs);
120
121 virgl_renderer_resource_unref(unref.resource_id);
122}
123
124
125#ifndef VIRTIO_GPU_CAPSET_VIRGL2
126#define VIRTIO_GPU_CAPSET_VIRGL2 2
127#endif
128
129static void
130virgl_cmd_get_capset_info(VuGpu *g,
131 struct virtio_gpu_ctrl_command *cmd)
132{
133 struct virtio_gpu_get_capset_info info;
134 struct virtio_gpu_resp_capset_info resp;
135
136 VUGPU_FILL_CMD(info);
137
138 memset(&resp, 0, sizeof(resp));
139 if (info.capset_index == 0) {
140 resp.capset_id = VIRTIO_GPU_CAPSET_VIRGL;
141 virgl_renderer_get_cap_set(resp.capset_id,
142 &resp.capset_max_version,
143 &resp.capset_max_size);
144 } else if (info.capset_index == 1) {
145 resp.capset_id = VIRTIO_GPU_CAPSET_VIRGL2;
146 virgl_renderer_get_cap_set(resp.capset_id,
147 &resp.capset_max_version,
148 &resp.capset_max_size);
149 } else {
150 resp.capset_max_version = 0;
151 resp.capset_max_size = 0;
152 }
153 resp.hdr.type = VIRTIO_GPU_RESP_OK_CAPSET_INFO;
154 vg_ctrl_response(g, cmd, &resp.hdr, sizeof(resp));
155}
156
157uint32_t
158vg_virgl_get_num_capsets(void)
159{
160 uint32_t capset2_max_ver, capset2_max_size;
161 virgl_renderer_get_cap_set(VIRTIO_GPU_CAPSET_VIRGL2,
162 &capset2_max_ver,
163 &capset2_max_size);
164
165 return capset2_max_ver ? 2 : 1;
166}
167
168static void
169virgl_cmd_get_capset(VuGpu *g,
170 struct virtio_gpu_ctrl_command *cmd)
171{
172 struct virtio_gpu_get_capset gc;
173 struct virtio_gpu_resp_capset *resp;
174 uint32_t max_ver, max_size;
175
176 VUGPU_FILL_CMD(gc);
177
178 virgl_renderer_get_cap_set(gc.capset_id, &max_ver,
179 &max_size);
180 if (!max_size) {
181 cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER;
182 return;
183 }
184 resp = g_malloc0(sizeof(*resp) + max_size);
185
186 resp->hdr.type = VIRTIO_GPU_RESP_OK_CAPSET;
187 virgl_renderer_fill_caps(gc.capset_id,
188 gc.capset_version,
189 (void *)resp->capset_data);
190 vg_ctrl_response(g, cmd, &resp->hdr, sizeof(*resp) + max_size);
191 g_free(resp);
192}
193
194static void
195virgl_cmd_submit_3d(VuGpu *g,
196 struct virtio_gpu_ctrl_command *cmd)
197{
198 struct virtio_gpu_cmd_submit cs;
199 void *buf;
200 size_t s;
201
202 VUGPU_FILL_CMD(cs);
203
204 buf = g_malloc(cs.size);
205 s = iov_to_buf(cmd->elem.out_sg, cmd->elem.out_num,
206 sizeof(cs), buf, cs.size);
207 if (s != cs.size) {
208 g_critical("%s: size mismatch (%zd/%d)", __func__, s, cs.size);
209 cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER;
210 goto out;
211 }
212
213 virgl_renderer_submit_cmd(buf, cs.hdr.ctx_id, cs.size / 4);
214
215out:
216 g_free(buf);
217}
218
219static void
220virgl_cmd_transfer_to_host_2d(VuGpu *g,
221 struct virtio_gpu_ctrl_command *cmd)
222{
223 struct virtio_gpu_transfer_to_host_2d t2d;
224 struct virtio_gpu_box box;
225
226 VUGPU_FILL_CMD(t2d);
227
228 box.x = t2d.r.x;
229 box.y = t2d.r.y;
230 box.z = 0;
231 box.w = t2d.r.width;
232 box.h = t2d.r.height;
233 box.d = 1;
234
235 virgl_renderer_transfer_write_iov(t2d.resource_id,
236 0,
237 0,
238 0,
239 0,
240 (struct virgl_box *)&box,
241 t2d.offset, NULL, 0);
242}
243
244static void
245virgl_cmd_transfer_to_host_3d(VuGpu *g,
246 struct virtio_gpu_ctrl_command *cmd)
247{
248 struct virtio_gpu_transfer_host_3d t3d;
249
250 VUGPU_FILL_CMD(t3d);
251
252 virgl_renderer_transfer_write_iov(t3d.resource_id,
253 t3d.hdr.ctx_id,
254 t3d.level,
255 t3d.stride,
256 t3d.layer_stride,
257 (struct virgl_box *)&t3d.box,
258 t3d.offset, NULL, 0);
259}
260
261static void
262virgl_cmd_transfer_from_host_3d(VuGpu *g,
263 struct virtio_gpu_ctrl_command *cmd)
264{
265 struct virtio_gpu_transfer_host_3d tf3d;
266
267 VUGPU_FILL_CMD(tf3d);
268
269 virgl_renderer_transfer_read_iov(tf3d.resource_id,
270 tf3d.hdr.ctx_id,
271 tf3d.level,
272 tf3d.stride,
273 tf3d.layer_stride,
274 (struct virgl_box *)&tf3d.box,
275 tf3d.offset, NULL, 0);
276}
277
278static void
279virgl_resource_attach_backing(VuGpu *g,
280 struct virtio_gpu_ctrl_command *cmd)
281{
282 struct virtio_gpu_resource_attach_backing att_rb;
283 struct iovec *res_iovs;
284 int ret;
285
286 VUGPU_FILL_CMD(att_rb);
287
288 ret = vg_create_mapping_iov(g, &att_rb, cmd, &res_iovs);
289 if (ret != 0) {
290 cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
291 return;
292 }
293
294 ret = virgl_renderer_resource_attach_iov(att_rb.resource_id,
295 res_iovs, att_rb.nr_entries);
296 if (ret != 0) {
297 g_free(res_iovs);
298 }
299}
300
301static void
302virgl_resource_detach_backing(VuGpu *g,
303 struct virtio_gpu_ctrl_command *cmd)
304{
305 struct virtio_gpu_resource_detach_backing detach_rb;
306 struct iovec *res_iovs = NULL;
307 int num_iovs = 0;
308
309 VUGPU_FILL_CMD(detach_rb);
310
311 virgl_renderer_resource_detach_iov(detach_rb.resource_id,
312 &res_iovs,
313 &num_iovs);
314 if (res_iovs == NULL || num_iovs == 0) {
315 return;
316 }
317 g_free(res_iovs);
318}
319
320static void
321virgl_cmd_set_scanout(VuGpu *g,
322 struct virtio_gpu_ctrl_command *cmd)
323{
324 struct virtio_gpu_set_scanout ss;
325 struct virgl_renderer_resource_info info;
326 int ret;
327
328 VUGPU_FILL_CMD(ss);
329
330 if (ss.scanout_id >= VIRTIO_GPU_MAX_SCANOUTS) {
331 g_critical("%s: illegal scanout id specified %d",
332 __func__, ss.scanout_id);
333 cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_SCANOUT_ID;
334 return;
335 }
336
337 memset(&info, 0, sizeof(info));
338
339 if (ss.resource_id && ss.r.width && ss.r.height) {
340 ret = virgl_renderer_resource_get_info(ss.resource_id, &info);
341 if (ret == -1) {
342 g_critical("%s: illegal resource specified %d\n",
343 __func__, ss.resource_id);
344 cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
345 return;
346 }
347
348 int fd = -1;
349 if (virgl_renderer_get_fd_for_texture(info.tex_id, &fd) < 0) {
350 g_critical("%s: failed to get fd for texture\n", __func__);
351 cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
352 return;
353 }
354 assert(fd >= 0);
355 VhostUserGpuMsg msg = {
356 .request = VHOST_USER_GPU_DMABUF_SCANOUT,
357 .size = sizeof(VhostUserGpuDMABUFScanout),
358 .payload.dmabuf_scanout.scanout_id = ss.scanout_id,
359 .payload.dmabuf_scanout.x = ss.r.x,
360 .payload.dmabuf_scanout.y = ss.r.y,
361 .payload.dmabuf_scanout.width = ss.r.width,
362 .payload.dmabuf_scanout.height = ss.r.height,
363 .payload.dmabuf_scanout.fd_width = info.width,
364 .payload.dmabuf_scanout.fd_height = info.height,
365 .payload.dmabuf_scanout.fd_stride = info.stride,
366 .payload.dmabuf_scanout.fd_flags = info.flags,
367 .payload.dmabuf_scanout.fd_drm_fourcc = info.drm_fourcc
368 };
369 vg_send_msg(g, &msg, fd);
370 close(fd);
371 } else {
372 VhostUserGpuMsg msg = {
373 .request = VHOST_USER_GPU_DMABUF_SCANOUT,
374 .size = sizeof(VhostUserGpuDMABUFScanout),
375 .payload.dmabuf_scanout.scanout_id = ss.scanout_id,
376 };
377 g_debug("disable scanout");
378 vg_send_msg(g, &msg, -1);
379 }
380 g->scanout[ss.scanout_id].resource_id = ss.resource_id;
381}
382
383static void
384virgl_cmd_resource_flush(VuGpu *g,
385 struct virtio_gpu_ctrl_command *cmd)
386{
387 struct virtio_gpu_resource_flush rf;
388 int i;
389
390 VUGPU_FILL_CMD(rf);
391
392 glFlush();
393 if (!rf.resource_id) {
394 g_debug("bad resource id for flush..?");
395 return;
396 }
397 for (i = 0; i < VIRTIO_GPU_MAX_SCANOUTS; i++) {
398 if (g->scanout[i].resource_id != rf.resource_id) {
399 continue;
400 }
401 VhostUserGpuMsg msg = {
402 .request = VHOST_USER_GPU_DMABUF_UPDATE,
403 .size = sizeof(VhostUserGpuUpdate),
404 .payload.update.scanout_id = i,
405 .payload.update.x = rf.r.x,
406 .payload.update.y = rf.r.y,
407 .payload.update.width = rf.r.width,
408 .payload.update.height = rf.r.height
409 };
410 vg_send_msg(g, &msg, -1);
411 vg_wait_ok(g);
412 }
413}
414
415static void
416virgl_cmd_ctx_attach_resource(VuGpu *g,
417 struct virtio_gpu_ctrl_command *cmd)
418{
419 struct virtio_gpu_ctx_resource att_res;
420
421 VUGPU_FILL_CMD(att_res);
422
423 virgl_renderer_ctx_attach_resource(att_res.hdr.ctx_id, att_res.resource_id);
424}
425
426static void
427virgl_cmd_ctx_detach_resource(VuGpu *g,
428 struct virtio_gpu_ctrl_command *cmd)
429{
430 struct virtio_gpu_ctx_resource det_res;
431
432 VUGPU_FILL_CMD(det_res);
433
434 virgl_renderer_ctx_detach_resource(det_res.hdr.ctx_id, det_res.resource_id);
435}
436
437void vg_virgl_process_cmd(VuGpu *g, struct virtio_gpu_ctrl_command *cmd)
438{
439 virgl_renderer_force_ctx_0();
440 switch (cmd->cmd_hdr.type) {
441 case VIRTIO_GPU_CMD_CTX_CREATE:
442 virgl_cmd_context_create(g, cmd);
443 break;
444 case VIRTIO_GPU_CMD_CTX_DESTROY:
445 virgl_cmd_context_destroy(g, cmd);
446 break;
447 case VIRTIO_GPU_CMD_RESOURCE_CREATE_2D:
448 virgl_cmd_create_resource_2d(g, cmd);
449 break;
450 case VIRTIO_GPU_CMD_RESOURCE_CREATE_3D:
451 virgl_cmd_create_resource_3d(g, cmd);
452 break;
453 case VIRTIO_GPU_CMD_SUBMIT_3D:
454 virgl_cmd_submit_3d(g, cmd);
455 break;
456 case VIRTIO_GPU_CMD_TRANSFER_TO_HOST_2D:
457 virgl_cmd_transfer_to_host_2d(g, cmd);
458 break;
459 case VIRTIO_GPU_CMD_TRANSFER_TO_HOST_3D:
460 virgl_cmd_transfer_to_host_3d(g, cmd);
461 break;
462 case VIRTIO_GPU_CMD_TRANSFER_FROM_HOST_3D:
463 virgl_cmd_transfer_from_host_3d(g, cmd);
464 break;
465 case VIRTIO_GPU_CMD_RESOURCE_ATTACH_BACKING:
466 virgl_resource_attach_backing(g, cmd);
467 break;
468 case VIRTIO_GPU_CMD_RESOURCE_DETACH_BACKING:
469 virgl_resource_detach_backing(g, cmd);
470 break;
471 case VIRTIO_GPU_CMD_SET_SCANOUT:
472 virgl_cmd_set_scanout(g, cmd);
473 break;
474 case VIRTIO_GPU_CMD_RESOURCE_FLUSH:
475 virgl_cmd_resource_flush(g, cmd);
476 break;
477 case VIRTIO_GPU_CMD_RESOURCE_UNREF:
478 virgl_cmd_resource_unref(g, cmd);
479 break;
480 case VIRTIO_GPU_CMD_CTX_ATTACH_RESOURCE:
481
482 virgl_cmd_ctx_attach_resource(g, cmd);
483 break;
484 case VIRTIO_GPU_CMD_CTX_DETACH_RESOURCE:
485
486 virgl_cmd_ctx_detach_resource(g, cmd);
487 break;
488 case VIRTIO_GPU_CMD_GET_CAPSET_INFO:
489 virgl_cmd_get_capset_info(g, cmd);
490 break;
491 case VIRTIO_GPU_CMD_GET_CAPSET:
492 virgl_cmd_get_capset(g, cmd);
493 break;
494 case VIRTIO_GPU_CMD_GET_DISPLAY_INFO:
495 vg_get_display_info(g, cmd);
496 break;
497 default:
498 g_debug("TODO handle ctrl %x\n", cmd->cmd_hdr.type);
499 cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
500 break;
501 }
502
503 if (cmd->state != VG_CMD_STATE_NEW) {
504 return;
505 }
506
507 if (cmd->error) {
508 g_warning("%s: ctrl 0x%x, error 0x%x\n", __func__,
509 cmd->cmd_hdr.type, cmd->error);
510 vg_ctrl_response_nodata(g, cmd, cmd->error);
511 return;
512 }
513
514 if (!(cmd->cmd_hdr.flags & VIRTIO_GPU_FLAG_FENCE)) {
515 vg_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA);
516 return;
517 }
518
519 g_debug("Creating fence id:%" PRId64 " type:%d",
520 cmd->cmd_hdr.fence_id, cmd->cmd_hdr.type);
521 virgl_renderer_create_fence(cmd->cmd_hdr.fence_id, cmd->cmd_hdr.type);
522}
523
524static void
525virgl_write_fence(void *opaque, uint32_t fence)
526{
527 VuGpu *g = opaque;
528 struct virtio_gpu_ctrl_command *cmd, *tmp;
529
530 QTAILQ_FOREACH_SAFE(cmd, &g->fenceq, next, tmp) {
531
532
533
534
535 if (cmd->cmd_hdr.fence_id > fence) {
536 continue;
537 }
538 g_debug("FENCE %" PRIu64, cmd->cmd_hdr.fence_id);
539 vg_ctrl_response_nodata(g, cmd, VIRTIO_GPU_RESP_OK_NODATA);
540 QTAILQ_REMOVE(&g->fenceq, cmd, next);
541 free(cmd);
542 g->inflight--;
543 }
544}
545
546#if defined(VIRGL_RENDERER_CALLBACKS_VERSION) && \
547 VIRGL_RENDERER_CALLBACKS_VERSION >= 2
548static int
549virgl_get_drm_fd(void *opaque)
550{
551 VuGpu *g = opaque;
552
553 return g->drm_rnode_fd;
554}
555#endif
556
557static struct virgl_renderer_callbacks virgl_cbs = {
558#if defined(VIRGL_RENDERER_CALLBACKS_VERSION) && \
559 VIRGL_RENDERER_CALLBACKS_VERSION >= 2
560 .get_drm_fd = virgl_get_drm_fd,
561 .version = 2,
562#else
563 .version = 1,
564#endif
565 .write_fence = virgl_write_fence,
566};
567
568static void
569vg_virgl_poll(VuDev *dev, int condition, void *data)
570{
571 virgl_renderer_poll();
572}
573
574bool
575vg_virgl_init(VuGpu *g)
576{
577 int ret;
578
579 if (g->drm_rnode_fd && virgl_cbs.version == 1) {
580 g_warning("virgl will use the default rendernode");
581 }
582
583 ret = virgl_renderer_init(g,
584 VIRGL_RENDERER_USE_EGL |
585 VIRGL_RENDERER_THREAD_SYNC,
586 &virgl_cbs);
587 if (ret != 0) {
588 return false;
589 }
590
591 ret = virgl_renderer_get_poll_fd();
592 if (ret != -1) {
593 g->renderer_source =
594 vug_source_new(&g->dev, ret, G_IO_IN, vg_virgl_poll, g);
595 }
596
597 return true;
598}
599