qemu/accel/tcg/tcg-accel-ops-rr.c
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   1/*
   2 * QEMU TCG Single Threaded vCPUs implementation
   3 *
   4 * Copyright (c) 2003-2008 Fabrice Bellard
   5 * Copyright (c) 2014 Red Hat Inc.
   6 *
   7 * Permission is hereby granted, free of charge, to any person obtaining a copy
   8 * of this software and associated documentation files (the "Software"), to deal
   9 * in the Software without restriction, including without limitation the rights
  10 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  11 * copies of the Software, and to permit persons to whom the Software is
  12 * furnished to do so, subject to the following conditions:
  13 *
  14 * The above copyright notice and this permission notice shall be included in
  15 * all copies or substantial portions of the Software.
  16 *
  17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  23 * THE SOFTWARE.
  24 */
  25
  26#include "qemu/osdep.h"
  27#include "qemu-common.h"
  28#include "sysemu/tcg.h"
  29#include "sysemu/replay.h"
  30#include "qemu/main-loop.h"
  31#include "qemu/notify.h"
  32#include "qemu/guest-random.h"
  33#include "exec/exec-all.h"
  34
  35#include "tcg-accel-ops.h"
  36#include "tcg-accel-ops-rr.h"
  37#include "tcg-accel-ops-icount.h"
  38
  39/* Kick all RR vCPUs */
  40void rr_kick_vcpu_thread(CPUState *unused)
  41{
  42    CPUState *cpu;
  43
  44    CPU_FOREACH(cpu) {
  45        cpu_exit(cpu);
  46    };
  47}
  48
  49/*
  50 * TCG vCPU kick timer
  51 *
  52 * The kick timer is responsible for moving single threaded vCPU
  53 * emulation on to the next vCPU. If more than one vCPU is running a
  54 * timer event with force a cpu->exit so the next vCPU can get
  55 * scheduled.
  56 *
  57 * The timer is removed if all vCPUs are idle and restarted again once
  58 * idleness is complete.
  59 */
  60
  61static QEMUTimer *rr_kick_vcpu_timer;
  62static CPUState *rr_current_cpu;
  63
  64#define TCG_KICK_PERIOD (NANOSECONDS_PER_SECOND / 10)
  65
  66static inline int64_t rr_next_kick_time(void)
  67{
  68    return qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL) + TCG_KICK_PERIOD;
  69}
  70
  71/* Kick the currently round-robin scheduled vCPU to next */
  72static void rr_kick_next_cpu(void)
  73{
  74    CPUState *cpu;
  75    do {
  76        cpu = qatomic_mb_read(&rr_current_cpu);
  77        if (cpu) {
  78            cpu_exit(cpu);
  79        }
  80    } while (cpu != qatomic_mb_read(&rr_current_cpu));
  81}
  82
  83static void rr_kick_thread(void *opaque)
  84{
  85    timer_mod(rr_kick_vcpu_timer, rr_next_kick_time());
  86    rr_kick_next_cpu();
  87}
  88
  89static void rr_start_kick_timer(void)
  90{
  91    if (!rr_kick_vcpu_timer && CPU_NEXT(first_cpu)) {
  92        rr_kick_vcpu_timer = timer_new_ns(QEMU_CLOCK_VIRTUAL,
  93                                           rr_kick_thread, NULL);
  94    }
  95    if (rr_kick_vcpu_timer && !timer_pending(rr_kick_vcpu_timer)) {
  96        timer_mod(rr_kick_vcpu_timer, rr_next_kick_time());
  97    }
  98}
  99
 100static void rr_stop_kick_timer(void)
 101{
 102    if (rr_kick_vcpu_timer && timer_pending(rr_kick_vcpu_timer)) {
 103        timer_del(rr_kick_vcpu_timer);
 104    }
 105}
 106
 107static void rr_wait_io_event(void)
 108{
 109    CPUState *cpu;
 110
 111    while (all_cpu_threads_idle()) {
 112        rr_stop_kick_timer();
 113        qemu_cond_wait_iothread(first_cpu->halt_cond);
 114    }
 115
 116    rr_start_kick_timer();
 117
 118    CPU_FOREACH(cpu) {
 119        qemu_wait_io_event_common(cpu);
 120    }
 121}
 122
 123/*
 124 * Destroy any remaining vCPUs which have been unplugged and have
 125 * finished running
 126 */
 127static void rr_deal_with_unplugged_cpus(void)
 128{
 129    CPUState *cpu;
 130
 131    CPU_FOREACH(cpu) {
 132        if (cpu->unplug && !cpu_can_run(cpu)) {
 133            tcg_cpus_destroy(cpu);
 134            break;
 135        }
 136    }
 137}
 138
 139static void rr_force_rcu(Notifier *notify, void *data)
 140{
 141    rr_kick_next_cpu();
 142}
 143
 144/*
 145 * In the single-threaded case each vCPU is simulated in turn. If
 146 * there is more than a single vCPU we create a simple timer to kick
 147 * the vCPU and ensure we don't get stuck in a tight loop in one vCPU.
 148 * This is done explicitly rather than relying on side-effects
 149 * elsewhere.
 150 */
 151
 152static void *rr_cpu_thread_fn(void *arg)
 153{
 154    Notifier force_rcu;
 155    CPUState *cpu = arg;
 156
 157    assert(tcg_enabled());
 158    rcu_register_thread();
 159    force_rcu.notify = rr_force_rcu;
 160    rcu_add_force_rcu_notifier(&force_rcu);
 161    tcg_register_thread();
 162
 163    qemu_mutex_lock_iothread();
 164    qemu_thread_get_self(cpu->thread);
 165
 166    cpu->thread_id = qemu_get_thread_id();
 167    cpu->can_do_io = 1;
 168    cpu_thread_signal_created(cpu);
 169    qemu_guest_random_seed_thread_part2(cpu->random_seed);
 170
 171    /* wait for initial kick-off after machine start */
 172    while (first_cpu->stopped) {
 173        qemu_cond_wait_iothread(first_cpu->halt_cond);
 174
 175        /* process any pending work */
 176        CPU_FOREACH(cpu) {
 177            current_cpu = cpu;
 178            qemu_wait_io_event_common(cpu);
 179        }
 180    }
 181
 182    rr_start_kick_timer();
 183
 184    cpu = first_cpu;
 185
 186    /* process any pending work */
 187    cpu->exit_request = 1;
 188
 189    while (1) {
 190        qemu_mutex_unlock_iothread();
 191        replay_mutex_lock();
 192        qemu_mutex_lock_iothread();
 193
 194        if (icount_enabled()) {
 195            /* Account partial waits to QEMU_CLOCK_VIRTUAL.  */
 196            icount_account_warp_timer();
 197            /*
 198             * Run the timers here.  This is much more efficient than
 199             * waking up the I/O thread and waiting for completion.
 200             */
 201            icount_handle_deadline();
 202        }
 203
 204        replay_mutex_unlock();
 205
 206        if (!cpu) {
 207            cpu = first_cpu;
 208        }
 209
 210        while (cpu && cpu_work_list_empty(cpu) && !cpu->exit_request) {
 211
 212            qatomic_mb_set(&rr_current_cpu, cpu);
 213            current_cpu = cpu;
 214
 215            qemu_clock_enable(QEMU_CLOCK_VIRTUAL,
 216                              (cpu->singlestep_enabled & SSTEP_NOTIMER) == 0);
 217
 218            if (cpu_can_run(cpu)) {
 219                int r;
 220
 221                qemu_mutex_unlock_iothread();
 222                if (icount_enabled()) {
 223                    icount_prepare_for_run(cpu);
 224                }
 225                r = tcg_cpus_exec(cpu);
 226                if (icount_enabled()) {
 227                    icount_process_data(cpu);
 228                }
 229                qemu_mutex_lock_iothread();
 230
 231                if (r == EXCP_DEBUG) {
 232                    cpu_handle_guest_debug(cpu);
 233                    break;
 234                } else if (r == EXCP_ATOMIC) {
 235                    qemu_mutex_unlock_iothread();
 236                    cpu_exec_step_atomic(cpu);
 237                    qemu_mutex_lock_iothread();
 238                    break;
 239                }
 240            } else if (cpu->stop) {
 241                if (cpu->unplug) {
 242                    cpu = CPU_NEXT(cpu);
 243                }
 244                break;
 245            }
 246
 247            cpu = CPU_NEXT(cpu);
 248        } /* while (cpu && !cpu->exit_request).. */
 249
 250        /* Does not need qatomic_mb_set because a spurious wakeup is okay.  */
 251        qatomic_set(&rr_current_cpu, NULL);
 252
 253        if (cpu && cpu->exit_request) {
 254            qatomic_mb_set(&cpu->exit_request, 0);
 255        }
 256
 257        if (icount_enabled() && all_cpu_threads_idle()) {
 258            /*
 259             * When all cpus are sleeping (e.g in WFI), to avoid a deadlock
 260             * in the main_loop, wake it up in order to start the warp timer.
 261             */
 262            qemu_notify_event();
 263        }
 264
 265        rr_wait_io_event();
 266        rr_deal_with_unplugged_cpus();
 267    }
 268
 269    rcu_remove_force_rcu_notifier(&force_rcu);
 270    rcu_unregister_thread();
 271    return NULL;
 272}
 273
 274void rr_start_vcpu_thread(CPUState *cpu)
 275{
 276    char thread_name[VCPU_THREAD_NAME_SIZE];
 277    static QemuCond *single_tcg_halt_cond;
 278    static QemuThread *single_tcg_cpu_thread;
 279
 280    g_assert(tcg_enabled());
 281    tcg_cpu_init_cflags(cpu, false);
 282
 283    if (!single_tcg_cpu_thread) {
 284        cpu->thread = g_malloc0(sizeof(QemuThread));
 285        cpu->halt_cond = g_malloc0(sizeof(QemuCond));
 286        qemu_cond_init(cpu->halt_cond);
 287
 288        /* share a single thread for all cpus with TCG */
 289        snprintf(thread_name, VCPU_THREAD_NAME_SIZE, "ALL CPUs/TCG");
 290        qemu_thread_create(cpu->thread, thread_name,
 291                           rr_cpu_thread_fn,
 292                           cpu, QEMU_THREAD_JOINABLE);
 293
 294        single_tcg_halt_cond = cpu->halt_cond;
 295        single_tcg_cpu_thread = cpu->thread;
 296#ifdef _WIN32
 297        cpu->hThread = qemu_thread_get_handle(cpu->thread);
 298#endif
 299    } else {
 300        /* we share the thread */
 301        cpu->thread = single_tcg_cpu_thread;
 302        cpu->halt_cond = single_tcg_halt_cond;
 303        cpu->thread_id = first_cpu->thread_id;
 304        cpu->can_do_io = 1;
 305        cpu->created = true;
 306    }
 307}
 308