qemu/accel/tcg/tcg-accel-ops-rr.c
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   1/*
   2 * QEMU TCG Single Threaded vCPUs implementation
   3 *
   4 * Copyright (c) 2003-2008 Fabrice Bellard
   5 * Copyright (c) 2014 Red Hat Inc.
   6 *
   7 * Permission is hereby granted, free of charge, to any person obtaining a copy
   8 * of this software and associated documentation files (the "Software"), to deal
   9 * in the Software without restriction, including without limitation the rights
  10 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  11 * copies of the Software, and to permit persons to whom the Software is
  12 * furnished to do so, subject to the following conditions:
  13 *
  14 * The above copyright notice and this permission notice shall be included in
  15 * all copies or substantial portions of the Software.
  16 *
  17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  23 * THE SOFTWARE.
  24 */
  25
  26#include "qemu/osdep.h"
  27#include "qemu-common.h"
  28#include "sysemu/tcg.h"
  29#include "sysemu/replay.h"
  30#include "sysemu/cpu-timers.h"
  31#include "qemu/main-loop.h"
  32#include "qemu/notify.h"
  33#include "qemu/guest-random.h"
  34#include "exec/exec-all.h"
  35
  36#include "tcg-accel-ops.h"
  37#include "tcg-accel-ops-rr.h"
  38#include "tcg-accel-ops-icount.h"
  39
  40/* Kick all RR vCPUs */
  41void rr_kick_vcpu_thread(CPUState *unused)
  42{
  43    CPUState *cpu;
  44
  45    CPU_FOREACH(cpu) {
  46        cpu_exit(cpu);
  47    };
  48}
  49
  50/*
  51 * TCG vCPU kick timer
  52 *
  53 * The kick timer is responsible for moving single threaded vCPU
  54 * emulation on to the next vCPU. If more than one vCPU is running a
  55 * timer event with force a cpu->exit so the next vCPU can get
  56 * scheduled.
  57 *
  58 * The timer is removed if all vCPUs are idle and restarted again once
  59 * idleness is complete.
  60 */
  61
  62static QEMUTimer *rr_kick_vcpu_timer;
  63static CPUState *rr_current_cpu;
  64
  65static inline int64_t rr_next_kick_time(void)
  66{
  67    return qemu_clock_get_ns(QEMU_CLOCK_VIRTUAL) + TCG_KICK_PERIOD;
  68}
  69
  70/* Kick the currently round-robin scheduled vCPU to next */
  71static void rr_kick_next_cpu(void)
  72{
  73    CPUState *cpu;
  74    do {
  75        cpu = qatomic_mb_read(&rr_current_cpu);
  76        if (cpu) {
  77            cpu_exit(cpu);
  78        }
  79    } while (cpu != qatomic_mb_read(&rr_current_cpu));
  80}
  81
  82static void rr_kick_thread(void *opaque)
  83{
  84    timer_mod(rr_kick_vcpu_timer, rr_next_kick_time());
  85    rr_kick_next_cpu();
  86}
  87
  88static void rr_start_kick_timer(void)
  89{
  90    if (!rr_kick_vcpu_timer && CPU_NEXT(first_cpu)) {
  91        rr_kick_vcpu_timer = timer_new_ns(QEMU_CLOCK_VIRTUAL,
  92                                           rr_kick_thread, NULL);
  93    }
  94    if (rr_kick_vcpu_timer && !timer_pending(rr_kick_vcpu_timer)) {
  95        timer_mod(rr_kick_vcpu_timer, rr_next_kick_time());
  96    }
  97}
  98
  99static void rr_stop_kick_timer(void)
 100{
 101    if (rr_kick_vcpu_timer && timer_pending(rr_kick_vcpu_timer)) {
 102        timer_del(rr_kick_vcpu_timer);
 103    }
 104}
 105
 106static void rr_wait_io_event(void)
 107{
 108    CPUState *cpu;
 109
 110    while (all_cpu_threads_idle()) {
 111        rr_stop_kick_timer();
 112        qemu_cond_wait_iothread(first_cpu->halt_cond);
 113    }
 114
 115    rr_start_kick_timer();
 116
 117    CPU_FOREACH(cpu) {
 118        qemu_wait_io_event_common(cpu);
 119    }
 120}
 121
 122/*
 123 * Destroy any remaining vCPUs which have been unplugged and have
 124 * finished running
 125 */
 126static void rr_deal_with_unplugged_cpus(void)
 127{
 128    CPUState *cpu;
 129
 130    CPU_FOREACH(cpu) {
 131        if (cpu->unplug && !cpu_can_run(cpu)) {
 132            tcg_cpus_destroy(cpu);
 133            break;
 134        }
 135    }
 136}
 137
 138static void rr_force_rcu(Notifier *notify, void *data)
 139{
 140    rr_kick_next_cpu();
 141}
 142
 143/*
 144 * In the single-threaded case each vCPU is simulated in turn. If
 145 * there is more than a single vCPU we create a simple timer to kick
 146 * the vCPU and ensure we don't get stuck in a tight loop in one vCPU.
 147 * This is done explicitly rather than relying on side-effects
 148 * elsewhere.
 149 */
 150
 151static void *rr_cpu_thread_fn(void *arg)
 152{
 153    Notifier force_rcu;
 154    CPUState *cpu = arg;
 155
 156    assert(tcg_enabled());
 157    rcu_register_thread();
 158    force_rcu.notify = rr_force_rcu;
 159    rcu_add_force_rcu_notifier(&force_rcu);
 160    tcg_register_thread();
 161
 162    qemu_mutex_lock_iothread();
 163    qemu_thread_get_self(cpu->thread);
 164
 165    cpu->thread_id = qemu_get_thread_id();
 166    cpu->can_do_io = 1;
 167    cpu_thread_signal_created(cpu);
 168    qemu_guest_random_seed_thread_part2(cpu->random_seed);
 169
 170    /* wait for initial kick-off after machine start */
 171    while (first_cpu->stopped) {
 172        qemu_cond_wait_iothread(first_cpu->halt_cond);
 173
 174        /* process any pending work */
 175        CPU_FOREACH(cpu) {
 176            current_cpu = cpu;
 177            qemu_wait_io_event_common(cpu);
 178        }
 179    }
 180
 181    rr_start_kick_timer();
 182
 183    cpu = first_cpu;
 184
 185    /* process any pending work */
 186    cpu->exit_request = 1;
 187
 188    while (1) {
 189        qemu_mutex_unlock_iothread();
 190        replay_mutex_lock();
 191        qemu_mutex_lock_iothread();
 192
 193        if (icount_enabled()) {
 194            /* Account partial waits to QEMU_CLOCK_VIRTUAL.  */
 195            icount_account_warp_timer();
 196            /*
 197             * Run the timers here.  This is much more efficient than
 198             * waking up the I/O thread and waiting for completion.
 199             */
 200            icount_handle_deadline();
 201        }
 202
 203        replay_mutex_unlock();
 204
 205        if (!cpu) {
 206            cpu = first_cpu;
 207        }
 208
 209        while (cpu && cpu_work_list_empty(cpu) && !cpu->exit_request) {
 210
 211            qatomic_mb_set(&rr_current_cpu, cpu);
 212            current_cpu = cpu;
 213
 214            qemu_clock_enable(QEMU_CLOCK_VIRTUAL,
 215                              (cpu->singlestep_enabled & SSTEP_NOTIMER) == 0);
 216
 217            if (cpu_can_run(cpu)) {
 218                int r;
 219
 220                qemu_mutex_unlock_iothread();
 221                if (icount_enabled()) {
 222                    icount_prepare_for_run(cpu);
 223                }
 224                r = tcg_cpus_exec(cpu);
 225                if (icount_enabled()) {
 226                    icount_process_data(cpu);
 227                }
 228                qemu_mutex_lock_iothread();
 229
 230                if (r == EXCP_DEBUG) {
 231                    cpu_handle_guest_debug(cpu);
 232                    break;
 233                } else if (r == EXCP_ATOMIC) {
 234                    qemu_mutex_unlock_iothread();
 235                    cpu_exec_step_atomic(cpu);
 236                    qemu_mutex_lock_iothread();
 237                    break;
 238                }
 239            } else if (cpu->stop) {
 240                if (cpu->unplug) {
 241                    cpu = CPU_NEXT(cpu);
 242                }
 243                break;
 244            }
 245
 246            cpu = CPU_NEXT(cpu);
 247        } /* while (cpu && !cpu->exit_request).. */
 248
 249        /* Does not need qatomic_mb_set because a spurious wakeup is okay.  */
 250        qatomic_set(&rr_current_cpu, NULL);
 251
 252        if (cpu && cpu->exit_request) {
 253            qatomic_mb_set(&cpu->exit_request, 0);
 254        }
 255
 256        if (icount_enabled() && all_cpu_threads_idle()) {
 257            /*
 258             * When all cpus are sleeping (e.g in WFI), to avoid a deadlock
 259             * in the main_loop, wake it up in order to start the warp timer.
 260             */
 261            qemu_notify_event();
 262        }
 263
 264        rr_wait_io_event();
 265        rr_deal_with_unplugged_cpus();
 266    }
 267
 268    rcu_remove_force_rcu_notifier(&force_rcu);
 269    rcu_unregister_thread();
 270    return NULL;
 271}
 272
 273void rr_start_vcpu_thread(CPUState *cpu)
 274{
 275    char thread_name[VCPU_THREAD_NAME_SIZE];
 276    static QemuCond *single_tcg_halt_cond;
 277    static QemuThread *single_tcg_cpu_thread;
 278
 279    g_assert(tcg_enabled());
 280    tcg_cpu_init_cflags(cpu, false);
 281
 282    if (!single_tcg_cpu_thread) {
 283        cpu->thread = g_new0(QemuThread, 1);
 284        cpu->halt_cond = g_new0(QemuCond, 1);
 285        qemu_cond_init(cpu->halt_cond);
 286
 287        /* share a single thread for all cpus with TCG */
 288        snprintf(thread_name, VCPU_THREAD_NAME_SIZE, "ALL CPUs/TCG");
 289        qemu_thread_create(cpu->thread, thread_name,
 290                           rr_cpu_thread_fn,
 291                           cpu, QEMU_THREAD_JOINABLE);
 292
 293        single_tcg_halt_cond = cpu->halt_cond;
 294        single_tcg_cpu_thread = cpu->thread;
 295#ifdef _WIN32
 296        cpu->hThread = qemu_thread_get_handle(cpu->thread);
 297#endif
 298    } else {
 299        /* we share the thread */
 300        cpu->thread = single_tcg_cpu_thread;
 301        cpu->halt_cond = single_tcg_halt_cond;
 302        cpu->thread_id = first_cpu->thread_id;
 303        cpu->can_do_io = 1;
 304        cpu->created = true;
 305    }
 306}
 307