qemu/include/qemu/main-loop.h
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   1/*
   2 * QEMU System Emulator
   3 *
   4 * Copyright (c) 2003-2008 Fabrice Bellard
   5 *
   6 * Permission is hereby granted, free of charge, to any person obtaining a copy
   7 * of this software and associated documentation files (the "Software"), to deal
   8 * in the Software without restriction, including without limitation the rights
   9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  10 * copies of the Software, and to permit persons to whom the Software is
  11 * furnished to do so, subject to the following conditions:
  12 *
  13 * The above copyright notice and this permission notice shall be included in
  14 * all copies or substantial portions of the Software.
  15 *
  16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  22 * THE SOFTWARE.
  23 */
  24
  25#ifndef QEMU_MAIN_LOOP_H
  26#define QEMU_MAIN_LOOP_H
  27
  28#include "block/aio.h"
  29
  30#define SIG_IPI SIGUSR1
  31
  32/**
  33 * qemu_init_main_loop: Set up the process so that it can run the main loop.
  34 *
  35 * This includes setting up signal handlers.  It should be called before
  36 * any other threads are created.  In addition, threads other than the
  37 * main one should block signals that are trapped by the main loop.
  38 * For simplicity, you can consider these signals to be safe: SIGUSR1,
  39 * SIGUSR2, thread signals (SIGFPE, SIGILL, SIGSEGV, SIGBUS) and real-time
  40 * signals if available.  Remember that Windows in practice does not have
  41 * signals, though.
  42 *
  43 * In the case of QEMU tools, this will also start/initialize timers.
  44 */
  45int qemu_init_main_loop(Error **errp);
  46
  47/**
  48 * main_loop_wait: Run one iteration of the main loop.
  49 *
  50 * If @nonblocking is true, poll for events, otherwise suspend until
  51 * one actually occurs.  The main loop usually consists of a loop that
  52 * repeatedly calls main_loop_wait(false).
  53 *
  54 * Main loop services include file descriptor callbacks, bottom halves
  55 * and timers (defined in qemu/timer.h).  Bottom halves are similar to timers
  56 * that execute immediately, but have a lower overhead and scheduling them
  57 * is wait-free, thread-safe and signal-safe.
  58 *
  59 * It is sometimes useful to put a whole program in a coroutine.  In this
  60 * case, the coroutine actually should be started from within the main loop,
  61 * so that the main loop can run whenever the coroutine yields.  To do this,
  62 * you can use a bottom half to enter the coroutine as soon as the main loop
  63 * starts:
  64 *
  65 *     void enter_co_bh(void *opaque) {
  66 *         QEMUCoroutine *co = opaque;
  67 *         qemu_coroutine_enter(co);
  68 *     }
  69 *
  70 *     ...
  71 *     QEMUCoroutine *co = qemu_coroutine_create(coroutine_entry, NULL);
  72 *     QEMUBH *start_bh = qemu_bh_new(enter_co_bh, co);
  73 *     qemu_bh_schedule(start_bh);
  74 *     while (...) {
  75 *         main_loop_wait(false);
  76 *     }
  77 *
  78 * (In the future we may provide a wrapper for this).
  79 *
  80 * @nonblocking: Whether the caller should block until an event occurs.
  81 */
  82void main_loop_wait(int nonblocking);
  83
  84/**
  85 * qemu_get_aio_context: Return the main loop's AioContext
  86 */
  87AioContext *qemu_get_aio_context(void);
  88
  89/**
  90 * qemu_notify_event: Force processing of pending events.
  91 *
  92 * Similar to signaling a condition variable, qemu_notify_event forces
  93 * main_loop_wait to look at pending events and exit.  The caller of
  94 * main_loop_wait will usually call it again very soon, so qemu_notify_event
  95 * also has the side effect of recalculating the sets of file descriptors
  96 * that the main loop waits for.
  97 *
  98 * Calling qemu_notify_event is rarely necessary, because main loop
  99 * services (bottom halves and timers) call it themselves.
 100 */
 101void qemu_notify_event(void);
 102
 103#ifdef _WIN32
 104/* return TRUE if no sleep should be done afterwards */
 105typedef int PollingFunc(void *opaque);
 106
 107/**
 108 * qemu_add_polling_cb: Register a Windows-specific polling callback
 109 *
 110 * Currently, under Windows some events are polled rather than waited for.
 111 * Polling callbacks do not ensure that @func is called timely, because
 112 * the main loop might wait for an arbitrarily long time.  If possible,
 113 * you should instead create a separate thread that does a blocking poll
 114 * and set a Win32 event object.  The event can then be passed to
 115 * qemu_add_wait_object.
 116 *
 117 * Polling callbacks really have nothing Windows specific in them, but
 118 * as they are a hack and are currently not necessary under POSIX systems,
 119 * they are only available when QEMU is running under Windows.
 120 *
 121 * @func: The function that does the polling, and returns 1 to force
 122 * immediate completion of main_loop_wait.
 123 * @opaque: A pointer-size value that is passed to @func.
 124 */
 125int qemu_add_polling_cb(PollingFunc *func, void *opaque);
 126
 127/**
 128 * qemu_del_polling_cb: Unregister a Windows-specific polling callback
 129 *
 130 * This function removes a callback that was registered with
 131 * qemu_add_polling_cb.
 132 *
 133 * @func: The function that was passed to qemu_add_polling_cb.
 134 * @opaque: A pointer-size value that was passed to qemu_add_polling_cb.
 135 */
 136void qemu_del_polling_cb(PollingFunc *func, void *opaque);
 137
 138/* Wait objects handling */
 139typedef void WaitObjectFunc(void *opaque);
 140
 141/**
 142 * qemu_add_wait_object: Register a callback for a Windows handle
 143 *
 144 * Under Windows, the iohandler mechanism can only be used with sockets.
 145 * QEMU must use the WaitForMultipleObjects API to wait on other handles.
 146 * This function registers a #HANDLE with QEMU, so that it will be included
 147 * in the main loop's calls to WaitForMultipleObjects.  When the handle
 148 * is in a signaled state, QEMU will call @func.
 149 *
 150 * @handle: The Windows handle to be observed.
 151 * @func: A function to be called when @handle is in a signaled state.
 152 * @opaque: A pointer-size value that is passed to @func.
 153 */
 154int qemu_add_wait_object(HANDLE handle, WaitObjectFunc *func, void *opaque);
 155
 156/**
 157 * qemu_del_wait_object: Unregister a callback for a Windows handle
 158 *
 159 * This function removes a callback that was registered with
 160 * qemu_add_wait_object.
 161 *
 162 * @func: The function that was passed to qemu_add_wait_object.
 163 * @opaque: A pointer-size value that was passed to qemu_add_wait_object.
 164 */
 165void qemu_del_wait_object(HANDLE handle, WaitObjectFunc *func, void *opaque);
 166#endif
 167
 168/* async I/O support */
 169
 170typedef void IOReadHandler(void *opaque, const uint8_t *buf, int size);
 171
 172/**
 173 * IOCanReadHandler: Return the number of bytes that #IOReadHandler can accept
 174 *
 175 * This function reports how many bytes #IOReadHandler is prepared to accept.
 176 * #IOReadHandler may be invoked with up to this number of bytes.  If this
 177 * function returns 0 then #IOReadHandler is not invoked.
 178 *
 179 * This function is typically called from an event loop.  If the number of
 180 * bytes changes outside the event loop (e.g. because a vcpu thread drained the
 181 * buffer), then it is necessary to kick the event loop so that this function
 182 * is called again.  aio_notify() or qemu_notify_event() can be used to kick
 183 * the event loop.
 184 */
 185typedef int IOCanReadHandler(void *opaque);
 186
 187/**
 188 * qemu_set_fd_handler: Register a file descriptor with the main loop
 189 *
 190 * This function tells the main loop to wake up whenever one of the
 191 * following conditions is true:
 192 *
 193 * 1) if @fd_write is not %NULL, when the file descriptor is writable;
 194 *
 195 * 2) if @fd_read is not %NULL, when the file descriptor is readable.
 196 *
 197 * The callbacks that are set up by qemu_set_fd_handler are level-triggered.
 198 * If @fd_read does not read from @fd, or @fd_write does not write to @fd
 199 * until its buffers are full, they will be called again on the next
 200 * iteration.
 201 *
 202 * @fd: The file descriptor to be observed.  Under Windows it must be
 203 * a #SOCKET.
 204 *
 205 * @fd_read: A level-triggered callback that is fired if @fd is readable
 206 * at the beginning of a main loop iteration, or if it becomes readable
 207 * during one.
 208 *
 209 * @fd_write: A level-triggered callback that is fired when @fd is writable
 210 * at the beginning of a main loop iteration, or if it becomes writable
 211 * during one.
 212 *
 213 * @opaque: A pointer-sized value that is passed to @fd_read and @fd_write.
 214 */
 215void qemu_set_fd_handler(int fd,
 216                         IOHandler *fd_read,
 217                         IOHandler *fd_write,
 218                         void *opaque);
 219
 220
 221/**
 222 * event_notifier_set_handler: Register an EventNotifier with the main loop
 223 *
 224 * This function tells the main loop to wake up whenever the
 225 * #EventNotifier was set.
 226 *
 227 * @e: The #EventNotifier to be observed.
 228 *
 229 * @handler: A level-triggered callback that is fired when @e
 230 * has been set.  @e is passed to it as a parameter.
 231 */
 232void event_notifier_set_handler(EventNotifier *e,
 233                                EventNotifierHandler *handler);
 234
 235GSource *iohandler_get_g_source(void);
 236AioContext *iohandler_get_aio_context(void);
 237
 238/**
 239 * qemu_mutex_iothread_locked: Return lock status of the main loop mutex.
 240 *
 241 * The main loop mutex is the coarsest lock in QEMU, and as such it
 242 * must always be taken outside other locks.  This function helps
 243 * functions take different paths depending on whether the current
 244 * thread is running within the main loop mutex.
 245 *
 246 * This function should never be used in the block layer, because
 247 * unit tests, block layer tools and qemu-storage-daemon do not
 248 * have a BQL.
 249 * Please instead refer to qemu_in_main_thread().
 250 */
 251bool qemu_mutex_iothread_locked(void);
 252
 253/**
 254 * qemu_in_main_thread: return whether it's possible to safely access
 255 * the global state of the block layer.
 256 *
 257 * Global state of the block layer is not accessible from I/O threads
 258 * or worker threads; only from threads that "own" the default
 259 * AioContext that qemu_get_aio_context() returns.  For tests, block
 260 * layer tools and qemu-storage-daemon there is a designated thread that
 261 * runs the event loop for qemu_get_aio_context(), and that is the
 262 * main thread.
 263 *
 264 * For emulators, however, any thread that holds the BQL can act
 265 * as the block layer main thread; this will be any of the actual
 266 * main thread, the vCPU threads or the RCU thread.
 267 *
 268 * For clarity, do not use this function outside the block layer.
 269 */
 270bool qemu_in_main_thread(void);
 271
 272/* Mark and check that the function is part of the global state API. */
 273#ifdef CONFIG_COCOA
 274/*
 275 * When using the Cocoa UI, addRemovableDevicesMenuItems() is called from
 276 * a thread different from the QEMU main thread and can not take the BQL,
 277 * triggering this assertions in the block layer (commit 0439c5a462).
 278 * As the Cocoa fix is not trivial, disable this assertion for the v7.0.0
 279 * release (when using Cocoa); we will restore it immediately after the
 280 * release.
 281 * This issue is tracked as https://gitlab.com/qemu-project/qemu/-/issues/926
 282 */
 283#define GLOBAL_STATE_CODE()
 284#else
 285#define GLOBAL_STATE_CODE()                                         \
 286    do {                                                            \
 287        /* FIXME: Re-enable after 7.0 release */                    \
 288        /* assert(qemu_in_main_thread()); */                        \
 289    } while (0)
 290#endif /* CONFIG_COCOA */
 291
 292/* Mark and check that the function is part of the I/O API. */
 293#define IO_CODE()                                                   \
 294    do {                                                            \
 295        /* nop */                                                   \
 296    } while (0)
 297
 298/* Mark and check that the function is part of the "I/O OR GS" API. */
 299#define IO_OR_GS_CODE()                                             \
 300    do {                                                            \
 301        /* nop */                                                   \
 302    } while (0)
 303
 304/**
 305 * qemu_mutex_lock_iothread: Lock the main loop mutex.
 306 *
 307 * This function locks the main loop mutex.  The mutex is taken by
 308 * main() in vl.c and always taken except while waiting on
 309 * external events (such as with select).  The mutex should be taken
 310 * by threads other than the main loop thread when calling
 311 * qemu_bh_new(), qemu_set_fd_handler() and basically all other
 312 * functions documented in this file.
 313 *
 314 * NOTE: tools currently are single-threaded and qemu_mutex_lock_iothread
 315 * is a no-op there.
 316 */
 317#define qemu_mutex_lock_iothread()                      \
 318    qemu_mutex_lock_iothread_impl(__FILE__, __LINE__)
 319void qemu_mutex_lock_iothread_impl(const char *file, int line);
 320
 321/**
 322 * qemu_mutex_unlock_iothread: Unlock the main loop mutex.
 323 *
 324 * This function unlocks the main loop mutex.  The mutex is taken by
 325 * main() in vl.c and always taken except while waiting on
 326 * external events (such as with select).  The mutex should be unlocked
 327 * as soon as possible by threads other than the main loop thread,
 328 * because it prevents the main loop from processing callbacks,
 329 * including timers and bottom halves.
 330 *
 331 * NOTE: tools currently are single-threaded and qemu_mutex_unlock_iothread
 332 * is a no-op there.
 333 */
 334void qemu_mutex_unlock_iothread(void);
 335
 336/*
 337 * qemu_cond_wait_iothread: Wait on condition for the main loop mutex
 338 *
 339 * This function atomically releases the main loop mutex and causes
 340 * the calling thread to block on the condition.
 341 */
 342void qemu_cond_wait_iothread(QemuCond *cond);
 343
 344/*
 345 * qemu_cond_timedwait_iothread: like the previous, but with timeout
 346 */
 347void qemu_cond_timedwait_iothread(QemuCond *cond, int ms);
 348
 349/* internal interfaces */
 350
 351void qemu_fd_register(int fd);
 352
 353#define qemu_bh_new(cb, opaque) \
 354    qemu_bh_new_full((cb), (opaque), (stringify(cb)))
 355QEMUBH *qemu_bh_new_full(QEMUBHFunc *cb, void *opaque, const char *name);
 356void qemu_bh_schedule_idle(QEMUBH *bh);
 357
 358enum {
 359    MAIN_LOOP_POLL_FILL,
 360    MAIN_LOOP_POLL_ERR,
 361    MAIN_LOOP_POLL_OK,
 362};
 363
 364typedef struct MainLoopPoll {
 365    int state;
 366    uint32_t timeout;
 367    GArray *pollfds;
 368} MainLoopPoll;
 369
 370void main_loop_poll_add_notifier(Notifier *notify);
 371void main_loop_poll_remove_notifier(Notifier *notify);
 372
 373#endif
 374