qemu/include/qom/object.h
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   1/*
   2 * QEMU Object Model
   3 *
   4 * Copyright IBM, Corp. 2011
   5 *
   6 * Authors:
   7 *  Anthony Liguori   <aliguori@us.ibm.com>
   8 *
   9 * This work is licensed under the terms of the GNU GPL, version 2 or later.
  10 * See the COPYING file in the top-level directory.
  11 *
  12 */
  13
  14#ifndef QEMU_OBJECT_H
  15#define QEMU_OBJECT_H
  16
  17#include "qapi/qapi-builtin-types.h"
  18#include "qemu/module.h"
  19
  20struct TypeImpl;
  21typedef struct TypeImpl *Type;
  22
  23typedef struct TypeInfo TypeInfo;
  24
  25typedef struct InterfaceClass InterfaceClass;
  26typedef struct InterfaceInfo InterfaceInfo;
  27
  28#define TYPE_OBJECT "object"
  29
  30typedef struct ObjectProperty ObjectProperty;
  31
  32/**
  33 * typedef ObjectPropertyAccessor:
  34 * @obj: the object that owns the property
  35 * @v: the visitor that contains the property data
  36 * @name: the name of the property
  37 * @opaque: the object property opaque
  38 * @errp: a pointer to an Error that is filled if getting/setting fails.
  39 *
  40 * Called when trying to get/set a property.
  41 */
  42typedef void (ObjectPropertyAccessor)(Object *obj,
  43                                      Visitor *v,
  44                                      const char *name,
  45                                      void *opaque,
  46                                      Error **errp);
  47
  48/**
  49 * typedef ObjectPropertyResolve:
  50 * @obj: the object that owns the property
  51 * @opaque: the opaque registered with the property
  52 * @part: the name of the property
  53 *
  54 * Resolves the #Object corresponding to property @part.
  55 *
  56 * The returned object can also be used as a starting point
  57 * to resolve a relative path starting with "@part".
  58 *
  59 * Returns: If @path is the path that led to @obj, the function
  60 * returns the #Object corresponding to "@path/@part".
  61 * If "@path/@part" is not a valid object path, it returns #NULL.
  62 */
  63typedef Object *(ObjectPropertyResolve)(Object *obj,
  64                                        void *opaque,
  65                                        const char *part);
  66
  67/**
  68 * typedef ObjectPropertyRelease:
  69 * @obj: the object that owns the property
  70 * @name: the name of the property
  71 * @opaque: the opaque registered with the property
  72 *
  73 * Called when a property is removed from a object.
  74 */
  75typedef void (ObjectPropertyRelease)(Object *obj,
  76                                     const char *name,
  77                                     void *opaque);
  78
  79/**
  80 * typedef ObjectPropertyInit:
  81 * @obj: the object that owns the property
  82 * @prop: the property to set
  83 *
  84 * Called when a property is initialized.
  85 */
  86typedef void (ObjectPropertyInit)(Object *obj, ObjectProperty *prop);
  87
  88struct ObjectProperty
  89{
  90    char *name;
  91    char *type;
  92    char *description;
  93    ObjectPropertyAccessor *get;
  94    ObjectPropertyAccessor *set;
  95    ObjectPropertyResolve *resolve;
  96    ObjectPropertyRelease *release;
  97    ObjectPropertyInit *init;
  98    void *opaque;
  99    QObject *defval;
 100};
 101
 102/**
 103 * typedef ObjectUnparent:
 104 * @obj: the object that is being removed from the composition tree
 105 *
 106 * Called when an object is being removed from the QOM composition tree.
 107 * The function should remove any backlinks from children objects to @obj.
 108 */
 109typedef void (ObjectUnparent)(Object *obj);
 110
 111/**
 112 * typedef ObjectFree:
 113 * @obj: the object being freed
 114 *
 115 * Called when an object's last reference is removed.
 116 */
 117typedef void (ObjectFree)(void *obj);
 118
 119#define OBJECT_CLASS_CAST_CACHE 4
 120
 121/**
 122 * struct ObjectClass:
 123 *
 124 * The base for all classes.  The only thing that #ObjectClass contains is an
 125 * integer type handle.
 126 */
 127struct ObjectClass
 128{
 129    /* private: */
 130    Type type;
 131    GSList *interfaces;
 132
 133    const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE];
 134    const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE];
 135
 136    ObjectUnparent *unparent;
 137
 138    GHashTable *properties;
 139};
 140
 141/**
 142 * struct Object:
 143 *
 144 * The base for all objects.  The first member of this object is a pointer to
 145 * a #ObjectClass.  Since C guarantees that the first member of a structure
 146 * always begins at byte 0 of that structure, as long as any sub-object places
 147 * its parent as the first member, we can cast directly to a #Object.
 148 *
 149 * As a result, #Object contains a reference to the objects type as its
 150 * first member.  This allows identification of the real type of the object at
 151 * run time.
 152 */
 153struct Object
 154{
 155    /* private: */
 156    ObjectClass *class;
 157    ObjectFree *free;
 158    GHashTable *properties;
 159    uint32_t ref;
 160    Object *parent;
 161};
 162
 163/**
 164 * DECLARE_INSTANCE_CHECKER:
 165 * @InstanceType: instance struct name
 166 * @OBJ_NAME: the object name in uppercase with underscore separators
 167 * @TYPENAME: type name
 168 *
 169 * Direct usage of this macro should be avoided, and the complete
 170 * OBJECT_DECLARE_TYPE macro is recommended instead.
 171 *
 172 * This macro will provide the instance type cast functions for a
 173 * QOM type.
 174 */
 175#define DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \
 176    static inline G_GNUC_UNUSED InstanceType * \
 177    OBJ_NAME(const void *obj) \
 178    { return OBJECT_CHECK(InstanceType, obj, TYPENAME); }
 179
 180/**
 181 * DECLARE_CLASS_CHECKERS:
 182 * @ClassType: class struct name
 183 * @OBJ_NAME: the object name in uppercase with underscore separators
 184 * @TYPENAME: type name
 185 *
 186 * Direct usage of this macro should be avoided, and the complete
 187 * OBJECT_DECLARE_TYPE macro is recommended instead.
 188 *
 189 * This macro will provide the class type cast functions for a
 190 * QOM type.
 191 */
 192#define DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME) \
 193    static inline G_GNUC_UNUSED ClassType * \
 194    OBJ_NAME##_GET_CLASS(const void *obj) \
 195    { return OBJECT_GET_CLASS(ClassType, obj, TYPENAME); } \
 196    \
 197    static inline G_GNUC_UNUSED ClassType * \
 198    OBJ_NAME##_CLASS(const void *klass) \
 199    { return OBJECT_CLASS_CHECK(ClassType, klass, TYPENAME); }
 200
 201/**
 202 * DECLARE_OBJ_CHECKERS:
 203 * @InstanceType: instance struct name
 204 * @ClassType: class struct name
 205 * @OBJ_NAME: the object name in uppercase with underscore separators
 206 * @TYPENAME: type name
 207 *
 208 * Direct usage of this macro should be avoided, and the complete
 209 * OBJECT_DECLARE_TYPE macro is recommended instead.
 210 *
 211 * This macro will provide the three standard type cast functions for a
 212 * QOM type.
 213 */
 214#define DECLARE_OBJ_CHECKERS(InstanceType, ClassType, OBJ_NAME, TYPENAME) \
 215    DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \
 216    \
 217    DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME)
 218
 219/**
 220 * OBJECT_DECLARE_TYPE:
 221 * @InstanceType: instance struct name
 222 * @ClassType: class struct name
 223 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
 224 *
 225 * This macro is typically used in a header file, and will:
 226 *
 227 *   - create the typedefs for the object and class structs
 228 *   - register the type for use with g_autoptr
 229 *   - provide three standard type cast functions
 230 *
 231 * The object struct and class struct need to be declared manually.
 232 */
 233#define OBJECT_DECLARE_TYPE(InstanceType, ClassType, MODULE_OBJ_NAME) \
 234    typedef struct InstanceType InstanceType; \
 235    typedef struct ClassType ClassType; \
 236    \
 237    G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \
 238    \
 239    DECLARE_OBJ_CHECKERS(InstanceType, ClassType, \
 240                         MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME)
 241
 242/**
 243 * OBJECT_DECLARE_SIMPLE_TYPE:
 244 * @InstanceType: instance struct name
 245 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
 246 *
 247 * This does the same as OBJECT_DECLARE_TYPE(), but with no class struct
 248 * declared.
 249 *
 250 * This macro should be used unless the class struct needs to have
 251 * virtual methods declared.
 252 */
 253#define OBJECT_DECLARE_SIMPLE_TYPE(InstanceType, MODULE_OBJ_NAME) \
 254    typedef struct InstanceType InstanceType; \
 255    \
 256    G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \
 257    \
 258    DECLARE_INSTANCE_CHECKER(InstanceType, MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME)
 259
 260
 261/**
 262 * OBJECT_DEFINE_TYPE_EXTENDED:
 263 * @ModuleObjName: the object name with initial caps
 264 * @module_obj_name: the object name in lowercase with underscore separators
 265 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
 266 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
 267 *                          separators
 268 * @ABSTRACT: boolean flag to indicate whether the object can be instantiated
 269 * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces
 270 *
 271 * This macro is typically used in a source file, and will:
 272 *
 273 *   - declare prototypes for _finalize, _class_init and _init methods
 274 *   - declare the TypeInfo struct instance
 275 *   - provide the constructor to register the type
 276 *
 277 * After using this macro, implementations of the _finalize, _class_init,
 278 * and _init methods need to be written. Any of these can be zero-line
 279 * no-op impls if no special logic is required for a given type.
 280 *
 281 * This macro should rarely be used, instead one of the more specialized
 282 * macros is usually a better choice.
 283 */
 284#define OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
 285                                    MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
 286                                    ABSTRACT, ...) \
 287    static void \
 288    module_obj_name##_finalize(Object *obj); \
 289    static void \
 290    module_obj_name##_class_init(ObjectClass *oc, void *data); \
 291    static void \
 292    module_obj_name##_init(Object *obj); \
 293    \
 294    static const TypeInfo module_obj_name##_info = { \
 295        .parent = TYPE_##PARENT_MODULE_OBJ_NAME, \
 296        .name = TYPE_##MODULE_OBJ_NAME, \
 297        .instance_size = sizeof(ModuleObjName), \
 298        .instance_align = __alignof__(ModuleObjName), \
 299        .instance_init = module_obj_name##_init, \
 300        .instance_finalize = module_obj_name##_finalize, \
 301        .class_size = sizeof(ModuleObjName##Class), \
 302        .class_init = module_obj_name##_class_init, \
 303        .abstract = ABSTRACT, \
 304        .interfaces = (InterfaceInfo[]) { __VA_ARGS__ } , \
 305    }; \
 306    \
 307    static void \
 308    module_obj_name##_register_types(void) \
 309    { \
 310        type_register_static(&module_obj_name##_info); \
 311    } \
 312    type_init(module_obj_name##_register_types);
 313
 314/**
 315 * OBJECT_DEFINE_TYPE:
 316 * @ModuleObjName: the object name with initial caps
 317 * @module_obj_name: the object name in lowercase with underscore separators
 318 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
 319 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
 320 *                          separators
 321 *
 322 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
 323 * for the common case of a non-abstract type, without any interfaces.
 324 */
 325#define OBJECT_DEFINE_TYPE(ModuleObjName, module_obj_name, MODULE_OBJ_NAME, \
 326                           PARENT_MODULE_OBJ_NAME) \
 327    OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
 328                                MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
 329                                false, { NULL })
 330
 331/**
 332 * OBJECT_DEFINE_TYPE_WITH_INTERFACES:
 333 * @ModuleObjName: the object name with initial caps
 334 * @module_obj_name: the object name in lowercase with underscore separators
 335 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
 336 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
 337 *                          separators
 338 * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces
 339 *
 340 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
 341 * for the common case of a non-abstract type, with one or more implemented
 342 * interfaces.
 343 *
 344 * Note when passing the list of interfaces, be sure to include the final
 345 * NULL entry, e.g.  { TYPE_USER_CREATABLE }, { NULL }
 346 */
 347#define OBJECT_DEFINE_TYPE_WITH_INTERFACES(ModuleObjName, module_obj_name, \
 348                                           MODULE_OBJ_NAME, \
 349                                           PARENT_MODULE_OBJ_NAME, ...) \
 350    OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
 351                                MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
 352                                false, __VA_ARGS__)
 353
 354/**
 355 * OBJECT_DEFINE_ABSTRACT_TYPE:
 356 * @ModuleObjName: the object name with initial caps
 357 * @module_obj_name: the object name in lowercase with underscore separators
 358 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
 359 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
 360 *                          separators
 361 *
 362 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
 363 * for defining an abstract type, without any interfaces.
 364 */
 365#define OBJECT_DEFINE_ABSTRACT_TYPE(ModuleObjName, module_obj_name, \
 366                                    MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME) \
 367    OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
 368                                MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
 369                                true, { NULL })
 370
 371/**
 372 * struct TypeInfo:
 373 * @name: The name of the type.
 374 * @parent: The name of the parent type.
 375 * @instance_size: The size of the object (derivative of #Object).  If
 376 *   @instance_size is 0, then the size of the object will be the size of the
 377 *   parent object.
 378 * @instance_align: The required alignment of the object.  If @instance_align
 379 *   is 0, then normal malloc alignment is sufficient; if non-zero, then we
 380 *   must use qemu_memalign for allocation.
 381 * @instance_init: This function is called to initialize an object.  The parent
 382 *   class will have already been initialized so the type is only responsible
 383 *   for initializing its own members.
 384 * @instance_post_init: This function is called to finish initialization of
 385 *   an object, after all @instance_init functions were called.
 386 * @instance_finalize: This function is called during object destruction.  This
 387 *   is called before the parent @instance_finalize function has been called.
 388 *   An object should only free the members that are unique to its type in this
 389 *   function.
 390 * @abstract: If this field is true, then the class is considered abstract and
 391 *   cannot be directly instantiated.
 392 * @class_size: The size of the class object (derivative of #ObjectClass)
 393 *   for this object.  If @class_size is 0, then the size of the class will be
 394 *   assumed to be the size of the parent class.  This allows a type to avoid
 395 *   implementing an explicit class type if they are not adding additional
 396 *   virtual functions.
 397 * @class_init: This function is called after all parent class initialization
 398 *   has occurred to allow a class to set its default virtual method pointers.
 399 *   This is also the function to use to override virtual methods from a parent
 400 *   class.
 401 * @class_base_init: This function is called for all base classes after all
 402 *   parent class initialization has occurred, but before the class itself
 403 *   is initialized.  This is the function to use to undo the effects of
 404 *   memcpy from the parent class to the descendants.
 405 * @class_data: Data to pass to the @class_init,
 406 *   @class_base_init. This can be useful when building dynamic
 407 *   classes.
 408 * @interfaces: The list of interfaces associated with this type.  This
 409 *   should point to a static array that's terminated with a zero filled
 410 *   element.
 411 */
 412struct TypeInfo
 413{
 414    const char *name;
 415    const char *parent;
 416
 417    size_t instance_size;
 418    size_t instance_align;
 419    void (*instance_init)(Object *obj);
 420    void (*instance_post_init)(Object *obj);
 421    void (*instance_finalize)(Object *obj);
 422
 423    bool abstract;
 424    size_t class_size;
 425
 426    void (*class_init)(ObjectClass *klass, void *data);
 427    void (*class_base_init)(ObjectClass *klass, void *data);
 428    void *class_data;
 429
 430    InterfaceInfo *interfaces;
 431};
 432
 433/**
 434 * OBJECT:
 435 * @obj: A derivative of #Object
 436 *
 437 * Converts an object to a #Object.  Since all objects are #Objects,
 438 * this function will always succeed.
 439 */
 440#define OBJECT(obj) \
 441    ((Object *)(obj))
 442
 443/**
 444 * OBJECT_CLASS:
 445 * @class: A derivative of #ObjectClass.
 446 *
 447 * Converts a class to an #ObjectClass.  Since all objects are #Objects,
 448 * this function will always succeed.
 449 */
 450#define OBJECT_CLASS(class) \
 451    ((ObjectClass *)(class))
 452
 453/**
 454 * OBJECT_CHECK:
 455 * @type: The C type to use for the return value.
 456 * @obj: A derivative of @type to cast.
 457 * @name: The QOM typename of @type
 458 *
 459 * A type safe version of @object_dynamic_cast_assert.  Typically each class
 460 * will define a macro based on this type to perform type safe dynamic_casts to
 461 * this object type.
 462 *
 463 * If an invalid object is passed to this function, a run time assert will be
 464 * generated.
 465 */
 466#define OBJECT_CHECK(type, obj, name) \
 467    ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
 468                                        __FILE__, __LINE__, __func__))
 469
 470/**
 471 * OBJECT_CLASS_CHECK:
 472 * @class_type: The C type to use for the return value.
 473 * @class: A derivative class of @class_type to cast.
 474 * @name: the QOM typename of @class_type.
 475 *
 476 * A type safe version of @object_class_dynamic_cast_assert.  This macro is
 477 * typically wrapped by each type to perform type safe casts of a class to a
 478 * specific class type.
 479 */
 480#define OBJECT_CLASS_CHECK(class_type, class, name) \
 481    ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \
 482                                               __FILE__, __LINE__, __func__))
 483
 484/**
 485 * OBJECT_GET_CLASS:
 486 * @class: The C type to use for the return value.
 487 * @obj: The object to obtain the class for.
 488 * @name: The QOM typename of @obj.
 489 *
 490 * This function will return a specific class for a given object.  Its generally
 491 * used by each type to provide a type safe macro to get a specific class type
 492 * from an object.
 493 */
 494#define OBJECT_GET_CLASS(class, obj, name) \
 495    OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
 496
 497/**
 498 * struct InterfaceInfo:
 499 * @type: The name of the interface.
 500 *
 501 * The information associated with an interface.
 502 */
 503struct InterfaceInfo {
 504    const char *type;
 505};
 506
 507/**
 508 * struct InterfaceClass:
 509 * @parent_class: the base class
 510 *
 511 * The class for all interfaces.  Subclasses of this class should only add
 512 * virtual methods.
 513 */
 514struct InterfaceClass
 515{
 516    ObjectClass parent_class;
 517    /* private: */
 518    ObjectClass *concrete_class;
 519    Type interface_type;
 520};
 521
 522#define TYPE_INTERFACE "interface"
 523
 524/**
 525 * INTERFACE_CLASS:
 526 * @klass: class to cast from
 527 * Returns: An #InterfaceClass or raise an error if cast is invalid
 528 */
 529#define INTERFACE_CLASS(klass) \
 530    OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
 531
 532/**
 533 * INTERFACE_CHECK:
 534 * @interface: the type to return
 535 * @obj: the object to convert to an interface
 536 * @name: the interface type name
 537 *
 538 * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
 539 */
 540#define INTERFACE_CHECK(interface, obj, name) \
 541    ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
 542                                             __FILE__, __LINE__, __func__))
 543
 544/**
 545 * object_new_with_class:
 546 * @klass: The class to instantiate.
 547 *
 548 * This function will initialize a new object using heap allocated memory.
 549 * The returned object has a reference count of 1, and will be freed when
 550 * the last reference is dropped.
 551 *
 552 * Returns: The newly allocated and instantiated object.
 553 */
 554Object *object_new_with_class(ObjectClass *klass);
 555
 556/**
 557 * object_new:
 558 * @typename: The name of the type of the object to instantiate.
 559 *
 560 * This function will initialize a new object using heap allocated memory.
 561 * The returned object has a reference count of 1, and will be freed when
 562 * the last reference is dropped.
 563 *
 564 * Returns: The newly allocated and instantiated object.
 565 */
 566Object *object_new(const char *typename);
 567
 568/**
 569 * object_new_with_props:
 570 * @typename:  The name of the type of the object to instantiate.
 571 * @parent: the parent object
 572 * @id: The unique ID of the object
 573 * @errp: pointer to error object
 574 * @...: list of property names and values
 575 *
 576 * This function will initialize a new object using heap allocated memory.
 577 * The returned object has a reference count of 1, and will be freed when
 578 * the last reference is dropped.
 579 *
 580 * The @id parameter will be used when registering the object as a
 581 * child of @parent in the composition tree.
 582 *
 583 * The variadic parameters are a list of pairs of (propname, propvalue)
 584 * strings. The propname of %NULL indicates the end of the property
 585 * list. If the object implements the user creatable interface, the
 586 * object will be marked complete once all the properties have been
 587 * processed.
 588 *
 589 * .. code-block:: c
 590 *    :caption: Creating an object with properties
 591 *
 592 *      Error *err = NULL;
 593 *      Object *obj;
 594 *
 595 *      obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE,
 596 *                                  object_get_objects_root(),
 597 *                                  "hostmem0",
 598 *                                  &err,
 599 *                                  "share", "yes",
 600 *                                  "mem-path", "/dev/shm/somefile",
 601 *                                  "prealloc", "yes",
 602 *                                  "size", "1048576",
 603 *                                  NULL);
 604 *
 605 *      if (!obj) {
 606 *        error_reportf_err(err, "Cannot create memory backend: ");
 607 *      }
 608 *
 609 * The returned object will have one stable reference maintained
 610 * for as long as it is present in the object hierarchy.
 611 *
 612 * Returns: The newly allocated, instantiated & initialized object.
 613 */
 614Object *object_new_with_props(const char *typename,
 615                              Object *parent,
 616                              const char *id,
 617                              Error **errp,
 618                              ...) G_GNUC_NULL_TERMINATED;
 619
 620/**
 621 * object_new_with_propv:
 622 * @typename:  The name of the type of the object to instantiate.
 623 * @parent: the parent object
 624 * @id: The unique ID of the object
 625 * @errp: pointer to error object
 626 * @vargs: list of property names and values
 627 *
 628 * See object_new_with_props() for documentation.
 629 */
 630Object *object_new_with_propv(const char *typename,
 631                              Object *parent,
 632                              const char *id,
 633                              Error **errp,
 634                              va_list vargs);
 635
 636bool object_apply_global_props(Object *obj, const GPtrArray *props,
 637                               Error **errp);
 638void object_set_machine_compat_props(GPtrArray *compat_props);
 639void object_set_accelerator_compat_props(GPtrArray *compat_props);
 640void object_register_sugar_prop(const char *driver, const char *prop,
 641                                const char *value, bool optional);
 642void object_apply_compat_props(Object *obj);
 643
 644/**
 645 * object_set_props:
 646 * @obj: the object instance to set properties on
 647 * @errp: pointer to error object
 648 * @...: list of property names and values
 649 *
 650 * This function will set a list of properties on an existing object
 651 * instance.
 652 *
 653 * The variadic parameters are a list of pairs of (propname, propvalue)
 654 * strings. The propname of %NULL indicates the end of the property
 655 * list.
 656 *
 657 * .. code-block:: c
 658 *    :caption: Update an object's properties
 659 *
 660 *      Error *err = NULL;
 661 *      Object *obj = ...get / create object...;
 662 *
 663 *      if (!object_set_props(obj,
 664 *                            &err,
 665 *                            "share", "yes",
 666 *                            "mem-path", "/dev/shm/somefile",
 667 *                            "prealloc", "yes",
 668 *                            "size", "1048576",
 669 *                            NULL)) {
 670 *        error_reportf_err(err, "Cannot set properties: ");
 671 *      }
 672 *
 673 * The returned object will have one stable reference maintained
 674 * for as long as it is present in the object hierarchy.
 675 *
 676 * Returns: %true on success, %false on error.
 677 */
 678bool object_set_props(Object *obj, Error **errp, ...) G_GNUC_NULL_TERMINATED;
 679
 680/**
 681 * object_set_propv:
 682 * @obj: the object instance to set properties on
 683 * @errp: pointer to error object
 684 * @vargs: list of property names and values
 685 *
 686 * See object_set_props() for documentation.
 687 *
 688 * Returns: %true on success, %false on error.
 689 */
 690bool object_set_propv(Object *obj, Error **errp, va_list vargs);
 691
 692/**
 693 * object_initialize:
 694 * @obj: A pointer to the memory to be used for the object.
 695 * @size: The maximum size available at @obj for the object.
 696 * @typename: The name of the type of the object to instantiate.
 697 *
 698 * This function will initialize an object.  The memory for the object should
 699 * have already been allocated.  The returned object has a reference count of 1,
 700 * and will be finalized when the last reference is dropped.
 701 */
 702void object_initialize(void *obj, size_t size, const char *typename);
 703
 704/**
 705 * object_initialize_child_with_props:
 706 * @parentobj: The parent object to add a property to
 707 * @propname: The name of the property
 708 * @childobj: A pointer to the memory to be used for the object.
 709 * @size: The maximum size available at @childobj for the object.
 710 * @type: The name of the type of the object to instantiate.
 711 * @errp: If an error occurs, a pointer to an area to store the error
 712 * @...: list of property names and values
 713 *
 714 * This function will initialize an object. The memory for the object should
 715 * have already been allocated. The object will then be added as child property
 716 * to a parent with object_property_add_child() function. The returned object
 717 * has a reference count of 1 (for the "child<...>" property from the parent),
 718 * so the object will be finalized automatically when the parent gets removed.
 719 *
 720 * The variadic parameters are a list of pairs of (propname, propvalue)
 721 * strings. The propname of %NULL indicates the end of the property list.
 722 * If the object implements the user creatable interface, the object will
 723 * be marked complete once all the properties have been processed.
 724 *
 725 * Returns: %true on success, %false on failure.
 726 */
 727bool object_initialize_child_with_props(Object *parentobj,
 728                             const char *propname,
 729                             void *childobj, size_t size, const char *type,
 730                             Error **errp, ...) G_GNUC_NULL_TERMINATED;
 731
 732/**
 733 * object_initialize_child_with_propsv:
 734 * @parentobj: The parent object to add a property to
 735 * @propname: The name of the property
 736 * @childobj: A pointer to the memory to be used for the object.
 737 * @size: The maximum size available at @childobj for the object.
 738 * @type: The name of the type of the object to instantiate.
 739 * @errp: If an error occurs, a pointer to an area to store the error
 740 * @vargs: list of property names and values
 741 *
 742 * See object_initialize_child() for documentation.
 743 *
 744 * Returns: %true on success, %false on failure.
 745 */
 746bool object_initialize_child_with_propsv(Object *parentobj,
 747                              const char *propname,
 748                              void *childobj, size_t size, const char *type,
 749                              Error **errp, va_list vargs);
 750
 751/**
 752 * object_initialize_child:
 753 * @parent: The parent object to add a property to
 754 * @propname: The name of the property
 755 * @child: A precisely typed pointer to the memory to be used for the
 756 * object.
 757 * @type: The name of the type of the object to instantiate.
 758 *
 759 * This is like::
 760 *
 761 *   object_initialize_child_with_props(parent, propname,
 762 *                                      child, sizeof(*child), type,
 763 *                                      &error_abort, NULL)
 764 */
 765#define object_initialize_child(parent, propname, child, type)          \
 766    object_initialize_child_internal((parent), (propname),              \
 767                                     (child), sizeof(*(child)), (type))
 768void object_initialize_child_internal(Object *parent, const char *propname,
 769                                      void *child, size_t size,
 770                                      const char *type);
 771
 772/**
 773 * object_dynamic_cast:
 774 * @obj: The object to cast.
 775 * @typename: The @typename to cast to.
 776 *
 777 * This function will determine if @obj is-a @typename.  @obj can refer to an
 778 * object or an interface associated with an object.
 779 *
 780 * Returns: This function returns @obj on success or #NULL on failure.
 781 */
 782Object *object_dynamic_cast(Object *obj, const char *typename);
 783
 784/**
 785 * object_dynamic_cast_assert:
 786 * @obj: The object to cast.
 787 * @typename: The @typename to cast to.
 788 * @file: Source code file where function was called
 789 * @line: Source code line where function was called
 790 * @func: Name of function where this function was called
 791 *
 792 * See object_dynamic_cast() for a description of the parameters of this
 793 * function.  The only difference in behavior is that this function asserts
 794 * instead of returning #NULL on failure if QOM cast debugging is enabled.
 795 * This function is not meant to be called directly, but only through
 796 * the wrapper macro OBJECT_CHECK.
 797 */
 798Object *object_dynamic_cast_assert(Object *obj, const char *typename,
 799                                   const char *file, int line, const char *func);
 800
 801/**
 802 * object_get_class:
 803 * @obj: A derivative of #Object
 804 *
 805 * Returns: The #ObjectClass of the type associated with @obj.
 806 */
 807ObjectClass *object_get_class(Object *obj);
 808
 809/**
 810 * object_get_typename:
 811 * @obj: A derivative of #Object.
 812 *
 813 * Returns: The QOM typename of @obj.
 814 */
 815const char *object_get_typename(const Object *obj);
 816
 817/**
 818 * type_register_static:
 819 * @info: The #TypeInfo of the new type.
 820 *
 821 * @info and all of the strings it points to should exist for the life time
 822 * that the type is registered.
 823 *
 824 * Returns: the new #Type.
 825 */
 826Type type_register_static(const TypeInfo *info);
 827
 828/**
 829 * type_register:
 830 * @info: The #TypeInfo of the new type
 831 *
 832 * Unlike type_register_static(), this call does not require @info or its
 833 * string members to continue to exist after the call returns.
 834 *
 835 * Returns: the new #Type.
 836 */
 837Type type_register(const TypeInfo *info);
 838
 839/**
 840 * type_register_static_array:
 841 * @infos: The array of the new type #TypeInfo structures.
 842 * @nr_infos: number of entries in @infos
 843 *
 844 * @infos and all of the strings it points to should exist for the life time
 845 * that the type is registered.
 846 */
 847void type_register_static_array(const TypeInfo *infos, int nr_infos);
 848
 849/**
 850 * DEFINE_TYPES:
 851 * @type_array: The array containing #TypeInfo structures to register
 852 *
 853 * @type_array should be static constant that exists for the life time
 854 * that the type is registered.
 855 */
 856#define DEFINE_TYPES(type_array)                                            \
 857static void do_qemu_init_ ## type_array(void)                               \
 858{                                                                           \
 859    type_register_static_array(type_array, ARRAY_SIZE(type_array));         \
 860}                                                                           \
 861type_init(do_qemu_init_ ## type_array)
 862
 863/**
 864 * type_print_class_properties:
 865 * @type: a QOM class name
 866 *
 867 * Print the object's class properties to stdout or the monitor.
 868 * Return whether an object was found.
 869 */
 870bool type_print_class_properties(const char *type);
 871
 872/**
 873 * object_set_properties_from_keyval:
 874 * @obj: a QOM object
 875 * @qdict: a dictionary with the properties to be set
 876 * @from_json: true if leaf values of @qdict are typed, false if they
 877 * are strings
 878 * @errp: pointer to error object
 879 *
 880 * For each key in the dictionary, parse the value string if needed,
 881 * then set the corresponding property in @obj.
 882 */
 883void object_set_properties_from_keyval(Object *obj, const QDict *qdict,
 884                                       bool from_json, Error **errp);
 885
 886/**
 887 * object_class_dynamic_cast_assert:
 888 * @klass: The #ObjectClass to attempt to cast.
 889 * @typename: The QOM typename of the class to cast to.
 890 * @file: Source code file where function was called
 891 * @line: Source code line where function was called
 892 * @func: Name of function where this function was called
 893 *
 894 * See object_class_dynamic_cast() for a description of the parameters
 895 * of this function.  The only difference in behavior is that this function
 896 * asserts instead of returning #NULL on failure if QOM cast debugging is
 897 * enabled.  This function is not meant to be called directly, but only through
 898 * the wrapper macro OBJECT_CLASS_CHECK.
 899 */
 900ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
 901                                              const char *typename,
 902                                              const char *file, int line,
 903                                              const char *func);
 904
 905/**
 906 * object_class_dynamic_cast:
 907 * @klass: The #ObjectClass to attempt to cast.
 908 * @typename: The QOM typename of the class to cast to.
 909 *
 910 * Returns: If @typename is a class, this function returns @klass if
 911 * @typename is a subtype of @klass, else returns #NULL.
 912 *
 913 * If @typename is an interface, this function returns the interface
 914 * definition for @klass if @klass implements it unambiguously; #NULL
 915 * is returned if @klass does not implement the interface or if multiple
 916 * classes or interfaces on the hierarchy leading to @klass implement
 917 * it.  (FIXME: perhaps this can be detected at type definition time?)
 918 */
 919ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
 920                                       const char *typename);
 921
 922/**
 923 * object_class_get_parent:
 924 * @klass: The class to obtain the parent for.
 925 *
 926 * Returns: The parent for @klass or %NULL if none.
 927 */
 928ObjectClass *object_class_get_parent(ObjectClass *klass);
 929
 930/**
 931 * object_class_get_name:
 932 * @klass: The class to obtain the QOM typename for.
 933 *
 934 * Returns: The QOM typename for @klass.
 935 */
 936const char *object_class_get_name(ObjectClass *klass);
 937
 938/**
 939 * object_class_is_abstract:
 940 * @klass: The class to obtain the abstractness for.
 941 *
 942 * Returns: %true if @klass is abstract, %false otherwise.
 943 */
 944bool object_class_is_abstract(ObjectClass *klass);
 945
 946/**
 947 * object_class_by_name:
 948 * @typename: The QOM typename to obtain the class for.
 949 *
 950 * Returns: The class for @typename or %NULL if not found.
 951 */
 952ObjectClass *object_class_by_name(const char *typename);
 953
 954/**
 955 * module_object_class_by_name:
 956 * @typename: The QOM typename to obtain the class for.
 957 *
 958 * For objects which might be provided by a module.  Behaves like
 959 * object_class_by_name, but additionally tries to load the module
 960 * needed in case the class is not available.
 961 *
 962 * Returns: The class for @typename or %NULL if not found.
 963 */
 964ObjectClass *module_object_class_by_name(const char *typename);
 965
 966void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
 967                          const char *implements_type, bool include_abstract,
 968                          void *opaque);
 969
 970/**
 971 * object_class_get_list:
 972 * @implements_type: The type to filter for, including its derivatives.
 973 * @include_abstract: Whether to include abstract classes.
 974 *
 975 * Returns: A singly-linked list of the classes in reverse hashtable order.
 976 */
 977GSList *object_class_get_list(const char *implements_type,
 978                              bool include_abstract);
 979
 980/**
 981 * object_class_get_list_sorted:
 982 * @implements_type: The type to filter for, including its derivatives.
 983 * @include_abstract: Whether to include abstract classes.
 984 *
 985 * Returns: A singly-linked list of the classes in alphabetical
 986 * case-insensitive order.
 987 */
 988GSList *object_class_get_list_sorted(const char *implements_type,
 989                              bool include_abstract);
 990
 991/**
 992 * object_ref:
 993 * @obj: the object
 994 *
 995 * Increase the reference count of a object.  A object cannot be freed as long
 996 * as its reference count is greater than zero.
 997 * Returns: @obj
 998 */
 999Object *object_ref(void *obj);
1000
1001/**
1002 * object_unref:
1003 * @obj: the object
1004 *
1005 * Decrease the reference count of a object.  A object cannot be freed as long
1006 * as its reference count is greater than zero.
1007 */
1008void object_unref(void *obj);
1009
1010/**
1011 * object_property_try_add:
1012 * @obj: the object to add a property to
1013 * @name: the name of the property.  This can contain any character except for
1014 *  a forward slash.  In general, you should use hyphens '-' instead of
1015 *  underscores '_' when naming properties.
1016 * @type: the type name of the property.  This namespace is pretty loosely
1017 *   defined.  Sub namespaces are constructed by using a prefix and then
1018 *   to angle brackets.  For instance, the type 'virtio-net-pci' in the
1019 *   'link' namespace would be 'link<virtio-net-pci>'.
1020 * @get: The getter to be called to read a property.  If this is NULL, then
1021 *   the property cannot be read.
1022 * @set: the setter to be called to write a property.  If this is NULL,
1023 *   then the property cannot be written.
1024 * @release: called when the property is removed from the object.  This is
1025 *   meant to allow a property to free its opaque upon object
1026 *   destruction.  This may be NULL.
1027 * @opaque: an opaque pointer to pass to the callbacks for the property
1028 * @errp: pointer to error object
1029 *
1030 * Returns: The #ObjectProperty; this can be used to set the @resolve
1031 * callback for child and link properties.
1032 */
1033ObjectProperty *object_property_try_add(Object *obj, const char *name,
1034                                        const char *type,
1035                                        ObjectPropertyAccessor *get,
1036                                        ObjectPropertyAccessor *set,
1037                                        ObjectPropertyRelease *release,
1038                                        void *opaque, Error **errp);
1039
1040/**
1041 * object_property_add:
1042 * Same as object_property_try_add() with @errp hardcoded to
1043 * &error_abort.
1044 *
1045 * @obj: the object to add a property to
1046 * @name: the name of the property.  This can contain any character except for
1047 *  a forward slash.  In general, you should use hyphens '-' instead of
1048 *  underscores '_' when naming properties.
1049 * @type: the type name of the property.  This namespace is pretty loosely
1050 *   defined.  Sub namespaces are constructed by using a prefix and then
1051 *   to angle brackets.  For instance, the type 'virtio-net-pci' in the
1052 *   'link' namespace would be 'link<virtio-net-pci>'.
1053 * @get: The getter to be called to read a property.  If this is NULL, then
1054 *   the property cannot be read.
1055 * @set: the setter to be called to write a property.  If this is NULL,
1056 *   then the property cannot be written.
1057 * @release: called when the property is removed from the object.  This is
1058 *   meant to allow a property to free its opaque upon object
1059 *   destruction.  This may be NULL.
1060 * @opaque: an opaque pointer to pass to the callbacks for the property
1061 */
1062ObjectProperty *object_property_add(Object *obj, const char *name,
1063                                    const char *type,
1064                                    ObjectPropertyAccessor *get,
1065                                    ObjectPropertyAccessor *set,
1066                                    ObjectPropertyRelease *release,
1067                                    void *opaque);
1068
1069void object_property_del(Object *obj, const char *name);
1070
1071ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name,
1072                                          const char *type,
1073                                          ObjectPropertyAccessor *get,
1074                                          ObjectPropertyAccessor *set,
1075                                          ObjectPropertyRelease *release,
1076                                          void *opaque);
1077
1078/**
1079 * object_property_set_default_bool:
1080 * @prop: the property to set
1081 * @value: the value to be written to the property
1082 *
1083 * Set the property default value.
1084 */
1085void object_property_set_default_bool(ObjectProperty *prop, bool value);
1086
1087/**
1088 * object_property_set_default_str:
1089 * @prop: the property to set
1090 * @value: the value to be written to the property
1091 *
1092 * Set the property default value.
1093 */
1094void object_property_set_default_str(ObjectProperty *prop, const char *value);
1095
1096/**
1097 * object_property_set_default_int:
1098 * @prop: the property to set
1099 * @value: the value to be written to the property
1100 *
1101 * Set the property default value.
1102 */
1103void object_property_set_default_int(ObjectProperty *prop, int64_t value);
1104
1105/**
1106 * object_property_set_default_uint:
1107 * @prop: the property to set
1108 * @value: the value to be written to the property
1109 *
1110 * Set the property default value.
1111 */
1112void object_property_set_default_uint(ObjectProperty *prop, uint64_t value);
1113
1114/**
1115 * object_property_find:
1116 * @obj: the object
1117 * @name: the name of the property
1118 *
1119 * Look up a property for an object.
1120 *
1121 * Return its #ObjectProperty if found, or NULL.
1122 */
1123ObjectProperty *object_property_find(Object *obj, const char *name);
1124
1125/**
1126 * object_property_find_err:
1127 * @obj: the object
1128 * @name: the name of the property
1129 * @errp: returns an error if this function fails
1130 *
1131 * Look up a property for an object.
1132 *
1133 * Return its #ObjectProperty if found, or NULL.
1134 */
1135ObjectProperty *object_property_find_err(Object *obj,
1136                                         const char *name,
1137                                         Error **errp);
1138
1139/**
1140 * object_class_property_find:
1141 * @klass: the object class
1142 * @name: the name of the property
1143 *
1144 * Look up a property for an object class.
1145 *
1146 * Return its #ObjectProperty if found, or NULL.
1147 */
1148ObjectProperty *object_class_property_find(ObjectClass *klass,
1149                                           const char *name);
1150
1151/**
1152 * object_class_property_find_err:
1153 * @klass: the object class
1154 * @name: the name of the property
1155 * @errp: returns an error if this function fails
1156 *
1157 * Look up a property for an object class.
1158 *
1159 * Return its #ObjectProperty if found, or NULL.
1160 */
1161ObjectProperty *object_class_property_find_err(ObjectClass *klass,
1162                                               const char *name,
1163                                               Error **errp);
1164
1165typedef struct ObjectPropertyIterator {
1166    ObjectClass *nextclass;
1167    GHashTableIter iter;
1168} ObjectPropertyIterator;
1169
1170/**
1171 * object_property_iter_init:
1172 * @iter: the iterator instance
1173 * @obj: the object
1174 *
1175 * Initializes an iterator for traversing all properties
1176 * registered against an object instance, its class and all parent classes.
1177 *
1178 * It is forbidden to modify the property list while iterating,
1179 * whether removing or adding properties.
1180 *
1181 * Typical usage pattern would be
1182 *
1183 * .. code-block:: c
1184 *    :caption: Using object property iterators
1185 *
1186 *      ObjectProperty *prop;
1187 *      ObjectPropertyIterator iter;
1188 *
1189 *      object_property_iter_init(&iter, obj);
1190 *      while ((prop = object_property_iter_next(&iter))) {
1191 *        ... do something with prop ...
1192 *      }
1193 */
1194void object_property_iter_init(ObjectPropertyIterator *iter,
1195                               Object *obj);
1196
1197/**
1198 * object_class_property_iter_init:
1199 * @iter: the iterator instance
1200 * @klass: the class
1201 *
1202 * Initializes an iterator for traversing all properties
1203 * registered against an object class and all parent classes.
1204 *
1205 * It is forbidden to modify the property list while iterating,
1206 * whether removing or adding properties.
1207 *
1208 * This can be used on abstract classes as it does not create a temporary
1209 * instance.
1210 */
1211void object_class_property_iter_init(ObjectPropertyIterator *iter,
1212                                     ObjectClass *klass);
1213
1214/**
1215 * object_property_iter_next:
1216 * @iter: the iterator instance
1217 *
1218 * Return the next available property. If no further properties
1219 * are available, a %NULL value will be returned and the @iter
1220 * pointer should not be used again after this point without
1221 * re-initializing it.
1222 *
1223 * Returns: the next property, or %NULL when all properties
1224 * have been traversed.
1225 */
1226ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter);
1227
1228void object_unparent(Object *obj);
1229
1230/**
1231 * object_property_get:
1232 * @obj: the object
1233 * @name: the name of the property
1234 * @v: the visitor that will receive the property value.  This should be an
1235 *   Output visitor and the data will be written with @name as the name.
1236 * @errp: returns an error if this function fails
1237 *
1238 * Reads a property from a object.
1239 *
1240 * Returns: %true on success, %false on failure.
1241 */
1242bool object_property_get(Object *obj, const char *name, Visitor *v,
1243                         Error **errp);
1244
1245/**
1246 * object_property_set_str:
1247 * @obj: the object
1248 * @name: the name of the property
1249 * @value: the value to be written to the property
1250 * @errp: returns an error if this function fails
1251 *
1252 * Writes a string value to a property.
1253 *
1254 * Returns: %true on success, %false on failure.
1255 */
1256bool object_property_set_str(Object *obj, const char *name,
1257                             const char *value, Error **errp);
1258
1259/**
1260 * object_property_get_str:
1261 * @obj: the object
1262 * @name: the name of the property
1263 * @errp: returns an error if this function fails
1264 *
1265 * Returns: the value of the property, converted to a C string, or NULL if
1266 * an error occurs (including when the property value is not a string).
1267 * The caller should free the string.
1268 */
1269char *object_property_get_str(Object *obj, const char *name,
1270                              Error **errp);
1271
1272/**
1273 * object_property_set_link:
1274 * @obj: the object
1275 * @name: the name of the property
1276 * @value: the value to be written to the property
1277 * @errp: returns an error if this function fails
1278 *
1279 * Writes an object's canonical path to a property.
1280 *
1281 * If the link property was created with
1282 * %OBJ_PROP_LINK_STRONG bit, the old target object is
1283 * unreferenced, and a reference is added to the new target object.
1284 *
1285 * Returns: %true on success, %false on failure.
1286 */
1287bool object_property_set_link(Object *obj, const char *name,
1288                              Object *value, Error **errp);
1289
1290/**
1291 * object_property_get_link:
1292 * @obj: the object
1293 * @name: the name of the property
1294 * @errp: returns an error if this function fails
1295 *
1296 * Returns: the value of the property, resolved from a path to an Object,
1297 * or NULL if an error occurs (including when the property value is not a
1298 * string or not a valid object path).
1299 */
1300Object *object_property_get_link(Object *obj, const char *name,
1301                                 Error **errp);
1302
1303/**
1304 * object_property_set_bool:
1305 * @obj: the object
1306 * @name: the name of the property
1307 * @value: the value to be written to the property
1308 * @errp: returns an error if this function fails
1309 *
1310 * Writes a bool value to a property.
1311 *
1312 * Returns: %true on success, %false on failure.
1313 */
1314bool object_property_set_bool(Object *obj, const char *name,
1315                              bool value, Error **errp);
1316
1317/**
1318 * object_property_get_bool:
1319 * @obj: the object
1320 * @name: the name of the property
1321 * @errp: returns an error if this function fails
1322 *
1323 * Returns: the value of the property, converted to a boolean, or false if
1324 * an error occurs (including when the property value is not a bool).
1325 */
1326bool object_property_get_bool(Object *obj, const char *name,
1327                              Error **errp);
1328
1329/**
1330 * object_property_set_int:
1331 * @obj: the object
1332 * @name: the name of the property
1333 * @value: the value to be written to the property
1334 * @errp: returns an error if this function fails
1335 *
1336 * Writes an integer value to a property.
1337 *
1338 * Returns: %true on success, %false on failure.
1339 */
1340bool object_property_set_int(Object *obj, const char *name,
1341                             int64_t value, Error **errp);
1342
1343/**
1344 * object_property_get_int:
1345 * @obj: the object
1346 * @name: the name of the property
1347 * @errp: returns an error if this function fails
1348 *
1349 * Returns: the value of the property, converted to an integer, or -1 if
1350 * an error occurs (including when the property value is not an integer).
1351 */
1352int64_t object_property_get_int(Object *obj, const char *name,
1353                                Error **errp);
1354
1355/**
1356 * object_property_set_uint:
1357 * @obj: the object
1358 * @name: the name of the property
1359 * @value: the value to be written to the property
1360 * @errp: returns an error if this function fails
1361 *
1362 * Writes an unsigned integer value to a property.
1363 *
1364 * Returns: %true on success, %false on failure.
1365 */
1366bool object_property_set_uint(Object *obj, const char *name,
1367                              uint64_t value, Error **errp);
1368
1369/**
1370 * object_property_get_uint:
1371 * @obj: the object
1372 * @name: the name of the property
1373 * @errp: returns an error if this function fails
1374 *
1375 * Returns: the value of the property, converted to an unsigned integer, or 0
1376 * an error occurs (including when the property value is not an integer).
1377 */
1378uint64_t object_property_get_uint(Object *obj, const char *name,
1379                                  Error **errp);
1380
1381/**
1382 * object_property_get_enum:
1383 * @obj: the object
1384 * @name: the name of the property
1385 * @typename: the name of the enum data type
1386 * @errp: returns an error if this function fails
1387 *
1388 * Returns: the value of the property, converted to an integer (which
1389 * can't be negative), or -1 on error (including when the property
1390 * value is not an enum).
1391 */
1392int object_property_get_enum(Object *obj, const char *name,
1393                             const char *typename, Error **errp);
1394
1395/**
1396 * object_property_set:
1397 * @obj: the object
1398 * @name: the name of the property
1399 * @v: the visitor that will be used to write the property value.  This should
1400 *   be an Input visitor and the data will be first read with @name as the
1401 *   name and then written as the property value.
1402 * @errp: returns an error if this function fails
1403 *
1404 * Writes a property to a object.
1405 *
1406 * Returns: %true on success, %false on failure.
1407 */
1408bool object_property_set(Object *obj, const char *name, Visitor *v,
1409                         Error **errp);
1410
1411/**
1412 * object_property_parse:
1413 * @obj: the object
1414 * @name: the name of the property
1415 * @string: the string that will be used to parse the property value.
1416 * @errp: returns an error if this function fails
1417 *
1418 * Parses a string and writes the result into a property of an object.
1419 *
1420 * Returns: %true on success, %false on failure.
1421 */
1422bool object_property_parse(Object *obj, const char *name,
1423                           const char *string, Error **errp);
1424
1425/**
1426 * object_property_print:
1427 * @obj: the object
1428 * @name: the name of the property
1429 * @human: if true, print for human consumption
1430 * @errp: returns an error if this function fails
1431 *
1432 * Returns a string representation of the value of the property.  The
1433 * caller shall free the string.
1434 */
1435char *object_property_print(Object *obj, const char *name, bool human,
1436                            Error **errp);
1437
1438/**
1439 * object_property_get_type:
1440 * @obj: the object
1441 * @name: the name of the property
1442 * @errp: returns an error if this function fails
1443 *
1444 * Returns:  The type name of the property.
1445 */
1446const char *object_property_get_type(Object *obj, const char *name,
1447                                     Error **errp);
1448
1449/**
1450 * object_get_root:
1451 *
1452 * Returns: the root object of the composition tree
1453 */
1454Object *object_get_root(void);
1455
1456
1457/**
1458 * object_get_objects_root:
1459 *
1460 * Get the container object that holds user created
1461 * object instances. This is the object at path
1462 * "/objects"
1463 *
1464 * Returns: the user object container
1465 */
1466Object *object_get_objects_root(void);
1467
1468/**
1469 * object_get_internal_root:
1470 *
1471 * Get the container object that holds internally used object
1472 * instances.  Any object which is put into this container must not be
1473 * user visible, and it will not be exposed in the QOM tree.
1474 *
1475 * Returns: the internal object container
1476 */
1477Object *object_get_internal_root(void);
1478
1479/**
1480 * object_get_canonical_path_component:
1481 * @obj: the object
1482 *
1483 * Returns: The final component in the object's canonical path.  The canonical
1484 * path is the path within the composition tree starting from the root.
1485 * %NULL if the object doesn't have a parent (and thus a canonical path).
1486 */
1487const char *object_get_canonical_path_component(const Object *obj);
1488
1489/**
1490 * object_get_canonical_path:
1491 * @obj: the object
1492 *
1493 * Returns: The canonical path for a object, newly allocated.  This is
1494 * the path within the composition tree starting from the root.  Use
1495 * g_free() to free it.
1496 */
1497char *object_get_canonical_path(const Object *obj);
1498
1499/**
1500 * object_resolve_path:
1501 * @path: the path to resolve
1502 * @ambiguous: returns true if the path resolution failed because of an
1503 *   ambiguous match
1504 *
1505 * There are two types of supported paths--absolute paths and partial paths.
1506 * 
1507 * Absolute paths are derived from the root object and can follow child<> or
1508 * link<> properties.  Since they can follow link<> properties, they can be
1509 * arbitrarily long.  Absolute paths look like absolute filenames and are
1510 * prefixed with a leading slash.
1511 * 
1512 * Partial paths look like relative filenames.  They do not begin with a
1513 * prefix.  The matching rules for partial paths are subtle but designed to make
1514 * specifying objects easy.  At each level of the composition tree, the partial
1515 * path is matched as an absolute path.  The first match is not returned.  At
1516 * least two matches are searched for.  A successful result is only returned if
1517 * only one match is found.  If more than one match is found, a flag is
1518 * returned to indicate that the match was ambiguous.
1519 *
1520 * Returns: The matched object or NULL on path lookup failure.
1521 */
1522Object *object_resolve_path(const char *path, bool *ambiguous);
1523
1524/**
1525 * object_resolve_path_type:
1526 * @path: the path to resolve
1527 * @typename: the type to look for.
1528 * @ambiguous: returns true if the path resolution failed because of an
1529 *   ambiguous match
1530 *
1531 * This is similar to object_resolve_path.  However, when looking for a
1532 * partial path only matches that implement the given type are considered.
1533 * This restricts the search and avoids spuriously flagging matches as
1534 * ambiguous.
1535 *
1536 * For both partial and absolute paths, the return value goes through
1537 * a dynamic cast to @typename.  This is important if either the link,
1538 * or the typename itself are of interface types.
1539 *
1540 * Returns: The matched object or NULL on path lookup failure.
1541 */
1542Object *object_resolve_path_type(const char *path, const char *typename,
1543                                 bool *ambiguous);
1544
1545/**
1546 * object_resolve_path_at:
1547 * @parent: the object in which to resolve the path
1548 * @path: the path to resolve
1549 *
1550 * This is like object_resolve_path(), except paths not starting with
1551 * a slash are relative to @parent.
1552 *
1553 * Returns: The resolved object or NULL on path lookup failure.
1554 */
1555Object *object_resolve_path_at(Object *parent, const char *path);
1556
1557/**
1558 * object_resolve_path_component:
1559 * @parent: the object in which to resolve the path
1560 * @part: the component to resolve.
1561 *
1562 * This is similar to object_resolve_path with an absolute path, but it
1563 * only resolves one element (@part) and takes the others from @parent.
1564 *
1565 * Returns: The resolved object or NULL on path lookup failure.
1566 */
1567Object *object_resolve_path_component(Object *parent, const char *part);
1568
1569/**
1570 * object_property_try_add_child:
1571 * @obj: the object to add a property to
1572 * @name: the name of the property
1573 * @child: the child object
1574 * @errp: pointer to error object
1575 *
1576 * Child properties form the composition tree.  All objects need to be a child
1577 * of another object.  Objects can only be a child of one object.
1578 *
1579 * There is no way for a child to determine what its parent is.  It is not
1580 * a bidirectional relationship.  This is by design.
1581 *
1582 * The value of a child property as a C string will be the child object's
1583 * canonical path. It can be retrieved using object_property_get_str().
1584 * The child object itself can be retrieved using object_property_get_link().
1585 *
1586 * Returns: The newly added property on success, or %NULL on failure.
1587 */
1588ObjectProperty *object_property_try_add_child(Object *obj, const char *name,
1589                                              Object *child, Error **errp);
1590
1591/**
1592 * object_property_add_child:
1593 * @obj: the object to add a property to
1594 * @name: the name of the property
1595 * @child: the child object
1596 *
1597 * Same as object_property_try_add_child() with @errp hardcoded to
1598 * &error_abort
1599 */
1600ObjectProperty *object_property_add_child(Object *obj, const char *name,
1601                                          Object *child);
1602
1603typedef enum {
1604    /* Unref the link pointer when the property is deleted */
1605    OBJ_PROP_LINK_STRONG = 0x1,
1606
1607    /* private */
1608    OBJ_PROP_LINK_DIRECT = 0x2,
1609    OBJ_PROP_LINK_CLASS = 0x4,
1610} ObjectPropertyLinkFlags;
1611
1612/**
1613 * object_property_allow_set_link:
1614 * @obj: the object to add a property to
1615 * @name: the name of the property
1616 * @child: the child object
1617 * @errp: pointer to error object
1618 *
1619 * The default implementation of the object_property_add_link() check()
1620 * callback function.  It allows the link property to be set and never returns
1621 * an error.
1622 */
1623void object_property_allow_set_link(const Object *obj, const char *name,
1624                                    Object *child, Error **errp);
1625
1626/**
1627 * object_property_add_link:
1628 * @obj: the object to add a property to
1629 * @name: the name of the property
1630 * @type: the qobj type of the link
1631 * @targetp: a pointer to where the link object reference is stored
1632 * @check: callback to veto setting or NULL if the property is read-only
1633 * @flags: additional options for the link
1634 *
1635 * Links establish relationships between objects.  Links are unidirectional
1636 * although two links can be combined to form a bidirectional relationship
1637 * between objects.
1638 *
1639 * Links form the graph in the object model.
1640 *
1641 * The @check() callback is invoked when
1642 * object_property_set_link() is called and can raise an error to prevent the
1643 * link being set.  If @check is NULL, the property is read-only
1644 * and cannot be set.
1645 *
1646 * Ownership of the pointer that @child points to is transferred to the
1647 * link property.  The reference count for *@child is
1648 * managed by the property from after the function returns till the
1649 * property is deleted with object_property_del().  If the
1650 * @flags %OBJ_PROP_LINK_STRONG bit is set,
1651 * the reference count is decremented when the property is deleted or
1652 * modified.
1653 *
1654 * Returns: The newly added property on success, or %NULL on failure.
1655 */
1656ObjectProperty *object_property_add_link(Object *obj, const char *name,
1657                              const char *type, Object **targetp,
1658                              void (*check)(const Object *obj, const char *name,
1659                                            Object *val, Error **errp),
1660                              ObjectPropertyLinkFlags flags);
1661
1662ObjectProperty *object_class_property_add_link(ObjectClass *oc,
1663                              const char *name,
1664                              const char *type, ptrdiff_t offset,
1665                              void (*check)(const Object *obj, const char *name,
1666                                            Object *val, Error **errp),
1667                              ObjectPropertyLinkFlags flags);
1668
1669/**
1670 * object_property_add_str:
1671 * @obj: the object to add a property to
1672 * @name: the name of the property
1673 * @get: the getter or NULL if the property is write-only.  This function must
1674 *   return a string to be freed by g_free().
1675 * @set: the setter or NULL if the property is read-only
1676 *
1677 * Add a string property using getters/setters.  This function will add a
1678 * property of type 'string'.
1679 *
1680 * Returns: The newly added property on success, or %NULL on failure.
1681 */
1682ObjectProperty *object_property_add_str(Object *obj, const char *name,
1683                             char *(*get)(Object *, Error **),
1684                             void (*set)(Object *, const char *, Error **));
1685
1686ObjectProperty *object_class_property_add_str(ObjectClass *klass,
1687                                   const char *name,
1688                                   char *(*get)(Object *, Error **),
1689                                   void (*set)(Object *, const char *,
1690                                               Error **));
1691
1692/**
1693 * object_property_add_bool:
1694 * @obj: the object to add a property to
1695 * @name: the name of the property
1696 * @get: the getter or NULL if the property is write-only.
1697 * @set: the setter or NULL if the property is read-only
1698 *
1699 * Add a bool property using getters/setters.  This function will add a
1700 * property of type 'bool'.
1701 *
1702 * Returns: The newly added property on success, or %NULL on failure.
1703 */
1704ObjectProperty *object_property_add_bool(Object *obj, const char *name,
1705                              bool (*get)(Object *, Error **),
1706                              void (*set)(Object *, bool, Error **));
1707
1708ObjectProperty *object_class_property_add_bool(ObjectClass *klass,
1709                                    const char *name,
1710                                    bool (*get)(Object *, Error **),
1711                                    void (*set)(Object *, bool, Error **));
1712
1713/**
1714 * object_property_add_enum:
1715 * @obj: the object to add a property to
1716 * @name: the name of the property
1717 * @typename: the name of the enum data type
1718 * @lookup: enum value namelookup table
1719 * @get: the getter or %NULL if the property is write-only.
1720 * @set: the setter or %NULL if the property is read-only
1721 *
1722 * Add an enum property using getters/setters.  This function will add a
1723 * property of type '@typename'.
1724 *
1725 * Returns: The newly added property on success, or %NULL on failure.
1726 */
1727ObjectProperty *object_property_add_enum(Object *obj, const char *name,
1728                              const char *typename,
1729                              const QEnumLookup *lookup,
1730                              int (*get)(Object *, Error **),
1731                              void (*set)(Object *, int, Error **));
1732
1733ObjectProperty *object_class_property_add_enum(ObjectClass *klass,
1734                                    const char *name,
1735                                    const char *typename,
1736                                    const QEnumLookup *lookup,
1737                                    int (*get)(Object *, Error **),
1738                                    void (*set)(Object *, int, Error **));
1739
1740/**
1741 * object_property_add_tm:
1742 * @obj: the object to add a property to
1743 * @name: the name of the property
1744 * @get: the getter or NULL if the property is write-only.
1745 *
1746 * Add a read-only struct tm valued property using a getter function.
1747 * This function will add a property of type 'struct tm'.
1748 *
1749 * Returns: The newly added property on success, or %NULL on failure.
1750 */
1751ObjectProperty *object_property_add_tm(Object *obj, const char *name,
1752                            void (*get)(Object *, struct tm *, Error **));
1753
1754ObjectProperty *object_class_property_add_tm(ObjectClass *klass,
1755                            const char *name,
1756                            void (*get)(Object *, struct tm *, Error **));
1757
1758typedef enum {
1759    /* Automatically add a getter to the property */
1760    OBJ_PROP_FLAG_READ = 1 << 0,
1761    /* Automatically add a setter to the property */
1762    OBJ_PROP_FLAG_WRITE = 1 << 1,
1763    /* Automatically add a getter and a setter to the property */
1764    OBJ_PROP_FLAG_READWRITE = (OBJ_PROP_FLAG_READ | OBJ_PROP_FLAG_WRITE),
1765} ObjectPropertyFlags;
1766
1767/**
1768 * object_property_add_uint8_ptr:
1769 * @obj: the object to add a property to
1770 * @name: the name of the property
1771 * @v: pointer to value
1772 * @flags: bitwise-or'd ObjectPropertyFlags
1773 *
1774 * Add an integer property in memory.  This function will add a
1775 * property of type 'uint8'.
1776 *
1777 * Returns: The newly added property on success, or %NULL on failure.
1778 */
1779ObjectProperty *object_property_add_uint8_ptr(Object *obj, const char *name,
1780                                              const uint8_t *v,
1781                                              ObjectPropertyFlags flags);
1782
1783ObjectProperty *object_class_property_add_uint8_ptr(ObjectClass *klass,
1784                                         const char *name,
1785                                         const uint8_t *v,
1786                                         ObjectPropertyFlags flags);
1787
1788/**
1789 * object_property_add_uint16_ptr:
1790 * @obj: the object to add a property to
1791 * @name: the name of the property
1792 * @v: pointer to value
1793 * @flags: bitwise-or'd ObjectPropertyFlags
1794 *
1795 * Add an integer property in memory.  This function will add a
1796 * property of type 'uint16'.
1797 *
1798 * Returns: The newly added property on success, or %NULL on failure.
1799 */
1800ObjectProperty *object_property_add_uint16_ptr(Object *obj, const char *name,
1801                                    const uint16_t *v,
1802                                    ObjectPropertyFlags flags);
1803
1804ObjectProperty *object_class_property_add_uint16_ptr(ObjectClass *klass,
1805                                          const char *name,
1806                                          const uint16_t *v,
1807                                          ObjectPropertyFlags flags);
1808
1809/**
1810 * object_property_add_uint32_ptr:
1811 * @obj: the object to add a property to
1812 * @name: the name of the property
1813 * @v: pointer to value
1814 * @flags: bitwise-or'd ObjectPropertyFlags
1815 *
1816 * Add an integer property in memory.  This function will add a
1817 * property of type 'uint32'.
1818 *
1819 * Returns: The newly added property on success, or %NULL on failure.
1820 */
1821ObjectProperty *object_property_add_uint32_ptr(Object *obj, const char *name,
1822                                    const uint32_t *v,
1823                                    ObjectPropertyFlags flags);
1824
1825ObjectProperty *object_class_property_add_uint32_ptr(ObjectClass *klass,
1826                                          const char *name,
1827                                          const uint32_t *v,
1828                                          ObjectPropertyFlags flags);
1829
1830/**
1831 * object_property_add_uint64_ptr:
1832 * @obj: the object to add a property to
1833 * @name: the name of the property
1834 * @v: pointer to value
1835 * @flags: bitwise-or'd ObjectPropertyFlags
1836 *
1837 * Add an integer property in memory.  This function will add a
1838 * property of type 'uint64'.
1839 *
1840 * Returns: The newly added property on success, or %NULL on failure.
1841 */
1842ObjectProperty *object_property_add_uint64_ptr(Object *obj, const char *name,
1843                                    const uint64_t *v,
1844                                    ObjectPropertyFlags flags);
1845
1846ObjectProperty *object_class_property_add_uint64_ptr(ObjectClass *klass,
1847                                          const char *name,
1848                                          const uint64_t *v,
1849                                          ObjectPropertyFlags flags);
1850
1851/**
1852 * object_property_add_alias:
1853 * @obj: the object to add a property to
1854 * @name: the name of the property
1855 * @target_obj: the object to forward property access to
1856 * @target_name: the name of the property on the forwarded object
1857 *
1858 * Add an alias for a property on an object.  This function will add a property
1859 * of the same type as the forwarded property.
1860 *
1861 * The caller must ensure that @target_obj stays alive as long as
1862 * this property exists.  In the case of a child object or an alias on the same
1863 * object this will be the case.  For aliases to other objects the caller is
1864 * responsible for taking a reference.
1865 *
1866 * Returns: The newly added property on success, or %NULL on failure.
1867 */
1868ObjectProperty *object_property_add_alias(Object *obj, const char *name,
1869                               Object *target_obj, const char *target_name);
1870
1871/**
1872 * object_property_add_const_link:
1873 * @obj: the object to add a property to
1874 * @name: the name of the property
1875 * @target: the object to be referred by the link
1876 *
1877 * Add an unmodifiable link for a property on an object.  This function will
1878 * add a property of type link<TYPE> where TYPE is the type of @target.
1879 *
1880 * The caller must ensure that @target stays alive as long as
1881 * this property exists.  In the case @target is a child of @obj,
1882 * this will be the case.  Otherwise, the caller is responsible for
1883 * taking a reference.
1884 *
1885 * Returns: The newly added property on success, or %NULL on failure.
1886 */
1887ObjectProperty *object_property_add_const_link(Object *obj, const char *name,
1888                                               Object *target);
1889
1890/**
1891 * object_property_set_description:
1892 * @obj: the object owning the property
1893 * @name: the name of the property
1894 * @description: the description of the property on the object
1895 *
1896 * Set an object property's description.
1897 *
1898 * Returns: %true on success, %false on failure.
1899 */
1900void object_property_set_description(Object *obj, const char *name,
1901                                     const char *description);
1902void object_class_property_set_description(ObjectClass *klass, const char *name,
1903                                           const char *description);
1904
1905/**
1906 * object_child_foreach:
1907 * @obj: the object whose children will be navigated
1908 * @fn: the iterator function to be called
1909 * @opaque: an opaque value that will be passed to the iterator
1910 *
1911 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1912 * non-zero.
1913 *
1914 * It is forbidden to add or remove children from @obj from the @fn
1915 * callback.
1916 *
1917 * Returns: The last value returned by @fn, or 0 if there is no child.
1918 */
1919int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
1920                         void *opaque);
1921
1922/**
1923 * object_child_foreach_recursive:
1924 * @obj: the object whose children will be navigated
1925 * @fn: the iterator function to be called
1926 * @opaque: an opaque value that will be passed to the iterator
1927 *
1928 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1929 * non-zero. Calls recursively, all child nodes of @obj will also be passed
1930 * all the way down to the leaf nodes of the tree. Depth first ordering.
1931 *
1932 * It is forbidden to add or remove children from @obj (or its
1933 * child nodes) from the @fn callback.
1934 *
1935 * Returns: The last value returned by @fn, or 0 if there is no child.
1936 */
1937int object_child_foreach_recursive(Object *obj,
1938                                   int (*fn)(Object *child, void *opaque),
1939                                   void *opaque);
1940/**
1941 * container_get:
1942 * @root: root of the #path, e.g., object_get_root()
1943 * @path: path to the container
1944 *
1945 * Return a container object whose path is @path.  Create more containers
1946 * along the path if necessary.
1947 *
1948 * Returns: the container object.
1949 */
1950Object *container_get(Object *root, const char *path);
1951
1952/**
1953 * object_type_get_instance_size:
1954 * @typename: Name of the Type whose instance_size is required
1955 *
1956 * Returns the instance_size of the given @typename.
1957 */
1958size_t object_type_get_instance_size(const char *typename);
1959
1960/**
1961 * object_property_help:
1962 * @name: the name of the property
1963 * @type: the type of the property
1964 * @defval: the default value
1965 * @description: description of the property
1966 *
1967 * Returns: a user-friendly formatted string describing the property
1968 * for help purposes.
1969 */
1970char *object_property_help(const char *name, const char *type,
1971                           QObject *defval, const char *description);
1972
1973G_DEFINE_AUTOPTR_CLEANUP_FUNC(Object, object_unref)
1974
1975#endif
1976