qemu/ui/gtk-gl-area.c
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   1/*
   2 * GTK UI -- glarea opengl code.
   3 *
   4 * Requires 3.16+ (GtkGLArea widget).
   5 *
   6 * This work is licensed under the terms of the GNU GPL, version 2 or later.
   7 * See the COPYING file in the top-level directory.
   8 */
   9
  10#include "qemu/osdep.h"
  11#include "qemu/main-loop.h"
  12
  13#include "trace.h"
  14
  15#include "ui/console.h"
  16#include "ui/gtk.h"
  17#include "ui/egl-helpers.h"
  18
  19#include "sysemu/sysemu.h"
  20
  21static void gtk_gl_area_set_scanout_mode(VirtualConsole *vc, bool scanout)
  22{
  23    if (vc->gfx.scanout_mode == scanout) {
  24        return;
  25    }
  26
  27    vc->gfx.scanout_mode = scanout;
  28    if (!vc->gfx.scanout_mode) {
  29        egl_fb_destroy(&vc->gfx.guest_fb);
  30        if (vc->gfx.surface) {
  31            surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
  32            surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
  33        }
  34    }
  35}
  36
  37/** DisplayState Callbacks (opengl version) **/
  38
  39void gd_gl_area_draw(VirtualConsole *vc)
  40{
  41#ifdef CONFIG_GBM
  42    QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
  43#endif
  44    int ww, wh, ws, y1, y2;
  45
  46    if (!vc->gfx.gls) {
  47        return;
  48    }
  49
  50    gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
  51    ws = gdk_window_get_scale_factor(gtk_widget_get_window(vc->gfx.drawing_area));
  52    ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area) * ws;
  53    wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area) * ws;
  54
  55    if (vc->gfx.scanout_mode) {
  56        if (!vc->gfx.guest_fb.framebuffer) {
  57            return;
  58        }
  59
  60#ifdef CONFIG_GBM
  61        if (dmabuf) {
  62            if (!dmabuf->draw_submitted) {
  63                return;
  64            } else {
  65                dmabuf->draw_submitted = false;
  66            }
  67        }
  68#endif
  69
  70        glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.guest_fb.framebuffer);
  71        /* GtkGLArea sets GL_DRAW_FRAMEBUFFER for us */
  72
  73        glViewport(0, 0, ww, wh);
  74        y1 = vc->gfx.y0_top ? 0 : vc->gfx.h;
  75        y2 = vc->gfx.y0_top ? vc->gfx.h : 0;
  76        glBlitFramebuffer(0, y1, vc->gfx.w, y2,
  77                          0, 0, ww, wh,
  78                          GL_COLOR_BUFFER_BIT, GL_NEAREST);
  79#ifdef CONFIG_GBM
  80        if (dmabuf) {
  81            egl_dmabuf_create_sync(dmabuf);
  82        }
  83#endif
  84        glFlush();
  85#ifdef CONFIG_GBM
  86        if (dmabuf) {
  87            egl_dmabuf_create_fence(dmabuf);
  88            if (dmabuf->fence_fd > 0) {
  89                qemu_set_fd_handler(dmabuf->fence_fd, gd_hw_gl_flushed, NULL, vc);
  90                return;
  91            }
  92            graphic_hw_gl_block(vc->gfx.dcl.con, false);
  93        }
  94#endif
  95    } else {
  96        if (!vc->gfx.ds) {
  97            return;
  98        }
  99        gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
 100
 101        surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
 102        surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
 103    }
 104}
 105
 106void gd_gl_area_update(DisplayChangeListener *dcl,
 107                   int x, int y, int w, int h)
 108{
 109    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 110
 111    if (!vc->gfx.gls || !vc->gfx.ds) {
 112        return;
 113    }
 114
 115    gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
 116    surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
 117    vc->gfx.glupdates++;
 118}
 119
 120void gd_gl_area_refresh(DisplayChangeListener *dcl)
 121{
 122    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 123
 124    gd_update_monitor_refresh_rate(vc, vc->window ? vc->window : vc->gfx.drawing_area);
 125
 126    if (!vc->gfx.gls) {
 127        if (!gtk_widget_get_realized(vc->gfx.drawing_area)) {
 128            return;
 129        }
 130        gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
 131        vc->gfx.gls = qemu_gl_init_shader();
 132        if (vc->gfx.ds) {
 133            surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
 134        }
 135    }
 136
 137    graphic_hw_update(dcl->con);
 138
 139    if (vc->gfx.glupdates) {
 140        vc->gfx.glupdates = 0;
 141        gtk_gl_area_set_scanout_mode(vc, false);
 142        gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
 143    }
 144}
 145
 146void gd_gl_area_switch(DisplayChangeListener *dcl,
 147                       DisplaySurface *surface)
 148{
 149    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 150    bool resized = true;
 151
 152    trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
 153
 154    if (vc->gfx.ds &&
 155        surface_width(vc->gfx.ds) == surface_width(surface) &&
 156        surface_height(vc->gfx.ds) == surface_height(surface)) {
 157        resized = false;
 158    }
 159
 160    if (vc->gfx.gls) {
 161        gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
 162        surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
 163        surface_gl_create_texture(vc->gfx.gls, surface);
 164    }
 165    vc->gfx.ds = surface;
 166
 167    if (resized) {
 168        gd_update_windowsize(vc);
 169    }
 170}
 171
 172static int gd_cmp_gl_context_version(int major, int minor, QEMUGLParams *params)
 173{
 174    if (major > params->major_ver) {
 175        return 1;
 176    }
 177    if (major < params->major_ver) {
 178        return -1;
 179    }
 180    if (minor > params->minor_ver) {
 181        return 1;
 182    }
 183    if (minor < params->minor_ver) {
 184        return -1;
 185    }
 186    return 0;
 187}
 188
 189QEMUGLContext gd_gl_area_create_context(DisplayGLCtx *dgc,
 190                                        QEMUGLParams *params)
 191{
 192    VirtualConsole *vc = container_of(dgc, VirtualConsole, gfx.dgc);
 193    GdkWindow *window;
 194    GdkGLContext *ctx;
 195    GError *err = NULL;
 196    int major, minor;
 197
 198    window = gtk_widget_get_window(vc->gfx.drawing_area);
 199    ctx = gdk_window_create_gl_context(window, &err);
 200    if (err) {
 201        g_printerr("Create gdk gl context failed: %s\n", err->message);
 202        g_error_free(err);
 203        return NULL;
 204    }
 205    gdk_gl_context_set_required_version(ctx,
 206                                        params->major_ver,
 207                                        params->minor_ver);
 208    gdk_gl_context_realize(ctx, &err);
 209    if (err) {
 210        g_printerr("Realize gdk gl context failed: %s\n", err->message);
 211        g_error_free(err);
 212        g_clear_object(&ctx);
 213        return NULL;
 214    }
 215
 216    gdk_gl_context_make_current(ctx);
 217    gdk_gl_context_get_version(ctx, &major, &minor);
 218    gdk_gl_context_clear_current();
 219    gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
 220
 221    if (gd_cmp_gl_context_version(major, minor, params) == -1) {
 222        /* created ctx version < requested version */
 223        g_clear_object(&ctx);
 224    }
 225
 226    trace_gd_gl_area_create_context(ctx, params->major_ver, params->minor_ver);
 227    return ctx;
 228}
 229
 230void gd_gl_area_destroy_context(DisplayGLCtx *dgc, QEMUGLContext ctx)
 231{
 232    GdkGLContext *current_ctx = gdk_gl_context_get_current();
 233
 234    trace_gd_gl_area_destroy_context(ctx, current_ctx);
 235    if (ctx == current_ctx) {
 236        gdk_gl_context_clear_current();
 237    }
 238    g_clear_object(&ctx);
 239}
 240
 241void gd_gl_area_scanout_texture(DisplayChangeListener *dcl,
 242                                uint32_t backing_id,
 243                                bool backing_y_0_top,
 244                                uint32_t backing_width,
 245                                uint32_t backing_height,
 246                                uint32_t x, uint32_t y,
 247                                uint32_t w, uint32_t h)
 248{
 249    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 250
 251    vc->gfx.x = x;
 252    vc->gfx.y = y;
 253    vc->gfx.w = w;
 254    vc->gfx.h = h;
 255    vc->gfx.y0_top = backing_y_0_top;
 256
 257    gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
 258
 259    if (backing_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
 260        gtk_gl_area_set_scanout_mode(vc, false);
 261        return;
 262    }
 263
 264    gtk_gl_area_set_scanout_mode(vc, true);
 265    egl_fb_setup_for_tex(&vc->gfx.guest_fb, backing_width, backing_height,
 266                         backing_id, false);
 267}
 268
 269void gd_gl_area_scanout_disable(DisplayChangeListener *dcl)
 270{
 271    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 272
 273    gtk_gl_area_set_scanout_mode(vc, false);
 274}
 275
 276void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
 277                          uint32_t x, uint32_t y, uint32_t w, uint32_t h)
 278{
 279    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 280
 281    if (vc->gfx.guest_fb.dmabuf && !vc->gfx.guest_fb.dmabuf->draw_submitted) {
 282        graphic_hw_gl_block(vc->gfx.dcl.con, true);
 283        vc->gfx.guest_fb.dmabuf->draw_submitted = true;
 284    }
 285    gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
 286}
 287
 288void gd_gl_area_scanout_dmabuf(DisplayChangeListener *dcl,
 289                               QemuDmaBuf *dmabuf)
 290{
 291#ifdef CONFIG_GBM
 292    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 293
 294    gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
 295    egl_dmabuf_import_texture(dmabuf);
 296    if (!dmabuf->texture) {
 297        return;
 298    }
 299
 300    gd_gl_area_scanout_texture(dcl, dmabuf->texture,
 301                               false, dmabuf->width, dmabuf->height,
 302                               0, 0, dmabuf->width, dmabuf->height);
 303
 304    if (dmabuf->allow_fences) {
 305        vc->gfx.guest_fb.dmabuf = dmabuf;
 306    }
 307#endif
 308}
 309
 310void gtk_gl_area_init(void)
 311{
 312    display_opengl = 1;
 313}
 314
 315int gd_gl_area_make_current(DisplayGLCtx *dgc,
 316                            QEMUGLContext ctx)
 317{
 318    gdk_gl_context_make_current(ctx);
 319    return 0;
 320}
 321