qemu/include/qemu/main-loop.h
<<
>>
Prefs
   1/*
   2 * QEMU System Emulator
   3 *
   4 * Copyright (c) 2003-2008 Fabrice Bellard
   5 *
   6 * Permission is hereby granted, free of charge, to any person obtaining a copy
   7 * of this software and associated documentation files (the "Software"), to deal
   8 * in the Software without restriction, including without limitation the rights
   9 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  10 * copies of the Software, and to permit persons to whom the Software is
  11 * furnished to do so, subject to the following conditions:
  12 *
  13 * The above copyright notice and this permission notice shall be included in
  14 * all copies or substantial portions of the Software.
  15 *
  16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  17 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  20 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  21 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  22 * THE SOFTWARE.
  23 */
  24
  25#ifndef QEMU_MAIN_LOOP_H
  26#define QEMU_MAIN_LOOP_H
  27
  28#include "block/aio.h"
  29#include "qom/object.h"
  30#include "sysemu/event-loop-base.h"
  31
  32#define SIG_IPI SIGUSR1
  33
  34#define TYPE_MAIN_LOOP  "main-loop"
  35OBJECT_DECLARE_TYPE(MainLoop, MainLoopClass, MAIN_LOOP)
  36
  37struct MainLoop {
  38    EventLoopBase parent_obj;
  39};
  40typedef struct MainLoop MainLoop;
  41
  42/**
  43 * qemu_init_main_loop: Set up the process so that it can run the main loop.
  44 *
  45 * This includes setting up signal handlers.  It should be called before
  46 * any other threads are created.  In addition, threads other than the
  47 * main one should block signals that are trapped by the main loop.
  48 * For simplicity, you can consider these signals to be safe: SIGUSR1,
  49 * SIGUSR2, thread signals (SIGFPE, SIGILL, SIGSEGV, SIGBUS) and real-time
  50 * signals if available.  Remember that Windows in practice does not have
  51 * signals, though.
  52 *
  53 * In the case of QEMU tools, this will also start/initialize timers.
  54 */
  55int qemu_init_main_loop(Error **errp);
  56
  57/**
  58 * main_loop_wait: Run one iteration of the main loop.
  59 *
  60 * If @nonblocking is true, poll for events, otherwise suspend until
  61 * one actually occurs.  The main loop usually consists of a loop that
  62 * repeatedly calls main_loop_wait(false).
  63 *
  64 * Main loop services include file descriptor callbacks, bottom halves
  65 * and timers (defined in qemu/timer.h).  Bottom halves are similar to timers
  66 * that execute immediately, but have a lower overhead and scheduling them
  67 * is wait-free, thread-safe and signal-safe.
  68 *
  69 * It is sometimes useful to put a whole program in a coroutine.  In this
  70 * case, the coroutine actually should be started from within the main loop,
  71 * so that the main loop can run whenever the coroutine yields.  To do this,
  72 * you can use a bottom half to enter the coroutine as soon as the main loop
  73 * starts:
  74 *
  75 *     void enter_co_bh(void *opaque) {
  76 *         QEMUCoroutine *co = opaque;
  77 *         qemu_coroutine_enter(co);
  78 *     }
  79 *
  80 *     ...
  81 *     QEMUCoroutine *co = qemu_coroutine_create(coroutine_entry, NULL);
  82 *     QEMUBH *start_bh = qemu_bh_new(enter_co_bh, co);
  83 *     qemu_bh_schedule(start_bh);
  84 *     while (...) {
  85 *         main_loop_wait(false);
  86 *     }
  87 *
  88 * (In the future we may provide a wrapper for this).
  89 *
  90 * @nonblocking: Whether the caller should block until an event occurs.
  91 */
  92void main_loop_wait(int nonblocking);
  93
  94/**
  95 * qemu_get_aio_context: Return the main loop's AioContext
  96 */
  97AioContext *qemu_get_aio_context(void);
  98
  99/**
 100 * qemu_notify_event: Force processing of pending events.
 101 *
 102 * Similar to signaling a condition variable, qemu_notify_event forces
 103 * main_loop_wait to look at pending events and exit.  The caller of
 104 * main_loop_wait will usually call it again very soon, so qemu_notify_event
 105 * also has the side effect of recalculating the sets of file descriptors
 106 * that the main loop waits for.
 107 *
 108 * Calling qemu_notify_event is rarely necessary, because main loop
 109 * services (bottom halves and timers) call it themselves.
 110 */
 111void qemu_notify_event(void);
 112
 113#ifdef _WIN32
 114/* return TRUE if no sleep should be done afterwards */
 115typedef int PollingFunc(void *opaque);
 116
 117/**
 118 * qemu_add_polling_cb: Register a Windows-specific polling callback
 119 *
 120 * Currently, under Windows some events are polled rather than waited for.
 121 * Polling callbacks do not ensure that @func is called timely, because
 122 * the main loop might wait for an arbitrarily long time.  If possible,
 123 * you should instead create a separate thread that does a blocking poll
 124 * and set a Win32 event object.  The event can then be passed to
 125 * qemu_add_wait_object.
 126 *
 127 * Polling callbacks really have nothing Windows specific in them, but
 128 * as they are a hack and are currently not necessary under POSIX systems,
 129 * they are only available when QEMU is running under Windows.
 130 *
 131 * @func: The function that does the polling, and returns 1 to force
 132 * immediate completion of main_loop_wait.
 133 * @opaque: A pointer-size value that is passed to @func.
 134 */
 135int qemu_add_polling_cb(PollingFunc *func, void *opaque);
 136
 137/**
 138 * qemu_del_polling_cb: Unregister a Windows-specific polling callback
 139 *
 140 * This function removes a callback that was registered with
 141 * qemu_add_polling_cb.
 142 *
 143 * @func: The function that was passed to qemu_add_polling_cb.
 144 * @opaque: A pointer-size value that was passed to qemu_add_polling_cb.
 145 */
 146void qemu_del_polling_cb(PollingFunc *func, void *opaque);
 147
 148/* Wait objects handling */
 149typedef void WaitObjectFunc(void *opaque);
 150
 151/**
 152 * qemu_add_wait_object: Register a callback for a Windows handle
 153 *
 154 * Under Windows, the iohandler mechanism can only be used with sockets.
 155 * QEMU must use the WaitForMultipleObjects API to wait on other handles.
 156 * This function registers a #HANDLE with QEMU, so that it will be included
 157 * in the main loop's calls to WaitForMultipleObjects.  When the handle
 158 * is in a signaled state, QEMU will call @func.
 159 *
 160 * If the same HANDLE is added twice, this function returns -1.
 161 *
 162 * @handle: The Windows handle to be observed.
 163 * @func: A function to be called when @handle is in a signaled state.
 164 * @opaque: A pointer-size value that is passed to @func.
 165 */
 166int qemu_add_wait_object(HANDLE handle, WaitObjectFunc *func, void *opaque);
 167
 168/**
 169 * qemu_del_wait_object: Unregister a callback for a Windows handle
 170 *
 171 * This function removes a callback that was registered with
 172 * qemu_add_wait_object.
 173 *
 174 * @func: The function that was passed to qemu_add_wait_object.
 175 * @opaque: A pointer-size value that was passed to qemu_add_wait_object.
 176 */
 177void qemu_del_wait_object(HANDLE handle, WaitObjectFunc *func, void *opaque);
 178#endif
 179
 180/* async I/O support */
 181
 182typedef void IOReadHandler(void *opaque, const uint8_t *buf, int size);
 183
 184/**
 185 * IOCanReadHandler: Return the number of bytes that #IOReadHandler can accept
 186 *
 187 * This function reports how many bytes #IOReadHandler is prepared to accept.
 188 * #IOReadHandler may be invoked with up to this number of bytes.  If this
 189 * function returns 0 then #IOReadHandler is not invoked.
 190 *
 191 * This function is typically called from an event loop.  If the number of
 192 * bytes changes outside the event loop (e.g. because a vcpu thread drained the
 193 * buffer), then it is necessary to kick the event loop so that this function
 194 * is called again.  aio_notify() or qemu_notify_event() can be used to kick
 195 * the event loop.
 196 */
 197typedef int IOCanReadHandler(void *opaque);
 198
 199/**
 200 * qemu_set_fd_handler: Register a file descriptor with the main loop
 201 *
 202 * This function tells the main loop to wake up whenever one of the
 203 * following conditions is true:
 204 *
 205 * 1) if @fd_write is not %NULL, when the file descriptor is writable;
 206 *
 207 * 2) if @fd_read is not %NULL, when the file descriptor is readable.
 208 *
 209 * The callbacks that are set up by qemu_set_fd_handler are level-triggered.
 210 * If @fd_read does not read from @fd, or @fd_write does not write to @fd
 211 * until its buffers are full, they will be called again on the next
 212 * iteration.
 213 *
 214 * @fd: The file descriptor to be observed.  Under Windows it must be
 215 * a #SOCKET.
 216 *
 217 * @fd_read: A level-triggered callback that is fired if @fd is readable
 218 * at the beginning of a main loop iteration, or if it becomes readable
 219 * during one.
 220 *
 221 * @fd_write: A level-triggered callback that is fired when @fd is writable
 222 * at the beginning of a main loop iteration, or if it becomes writable
 223 * during one.
 224 *
 225 * @opaque: A pointer-sized value that is passed to @fd_read and @fd_write.
 226 */
 227void qemu_set_fd_handler(int fd,
 228                         IOHandler *fd_read,
 229                         IOHandler *fd_write,
 230                         void *opaque);
 231
 232
 233/**
 234 * event_notifier_set_handler: Register an EventNotifier with the main loop
 235 *
 236 * This function tells the main loop to wake up whenever the
 237 * #EventNotifier was set.
 238 *
 239 * @e: The #EventNotifier to be observed.
 240 *
 241 * @handler: A level-triggered callback that is fired when @e
 242 * has been set.  @e is passed to it as a parameter.
 243 */
 244void event_notifier_set_handler(EventNotifier *e,
 245                                EventNotifierHandler *handler);
 246
 247GSource *iohandler_get_g_source(void);
 248AioContext *iohandler_get_aio_context(void);
 249
 250/**
 251 * qemu_mutex_iothread_locked: Return lock status of the main loop mutex.
 252 *
 253 * The main loop mutex is the coarsest lock in QEMU, and as such it
 254 * must always be taken outside other locks.  This function helps
 255 * functions take different paths depending on whether the current
 256 * thread is running within the main loop mutex.
 257 *
 258 * This function should never be used in the block layer, because
 259 * unit tests, block layer tools and qemu-storage-daemon do not
 260 * have a BQL.
 261 * Please instead refer to qemu_in_main_thread().
 262 */
 263bool qemu_mutex_iothread_locked(void);
 264
 265/**
 266 * qemu_in_main_thread: return whether it's possible to safely access
 267 * the global state of the block layer.
 268 *
 269 * Global state of the block layer is not accessible from I/O threads
 270 * or worker threads; only from threads that "own" the default
 271 * AioContext that qemu_get_aio_context() returns.  For tests, block
 272 * layer tools and qemu-storage-daemon there is a designated thread that
 273 * runs the event loop for qemu_get_aio_context(), and that is the
 274 * main thread.
 275 *
 276 * For emulators, however, any thread that holds the BQL can act
 277 * as the block layer main thread; this will be any of the actual
 278 * main thread, the vCPU threads or the RCU thread.
 279 *
 280 * For clarity, do not use this function outside the block layer.
 281 */
 282bool qemu_in_main_thread(void);
 283
 284/*
 285 * Mark and check that the function is part of the Global State API.
 286 * Please refer to include/block/block-global-state.h for more
 287 * information about GS API.
 288 */
 289#define GLOBAL_STATE_CODE()                                         \
 290    do {                                                            \
 291        assert(qemu_in_main_thread());                              \
 292    } while (0)
 293
 294/*
 295 * Mark and check that the function is part of the I/O API.
 296 * Please refer to include/block/block-io.h for more
 297 * information about IO API.
 298 */
 299#define IO_CODE()                                                   \
 300    do {                                                            \
 301        /* nop */                                                   \
 302    } while (0)
 303
 304/*
 305 * Mark and check that the function is part of the "I/O OR GS" API.
 306 * Please refer to include/block/block-io.h for more
 307 * information about "IO or GS" API.
 308 */
 309#define IO_OR_GS_CODE()                                             \
 310    do {                                                            \
 311        /* nop */                                                   \
 312    } while (0)
 313
 314/**
 315 * qemu_mutex_lock_iothread: Lock the main loop mutex.
 316 *
 317 * This function locks the main loop mutex.  The mutex is taken by
 318 * main() in vl.c and always taken except while waiting on
 319 * external events (such as with select).  The mutex should be taken
 320 * by threads other than the main loop thread when calling
 321 * qemu_bh_new(), qemu_set_fd_handler() and basically all other
 322 * functions documented in this file.
 323 *
 324 * NOTE: tools currently are single-threaded and qemu_mutex_lock_iothread
 325 * is a no-op there.
 326 */
 327#define qemu_mutex_lock_iothread()                      \
 328    qemu_mutex_lock_iothread_impl(__FILE__, __LINE__)
 329void qemu_mutex_lock_iothread_impl(const char *file, int line);
 330
 331/**
 332 * qemu_mutex_unlock_iothread: Unlock the main loop mutex.
 333 *
 334 * This function unlocks the main loop mutex.  The mutex is taken by
 335 * main() in vl.c and always taken except while waiting on
 336 * external events (such as with select).  The mutex should be unlocked
 337 * as soon as possible by threads other than the main loop thread,
 338 * because it prevents the main loop from processing callbacks,
 339 * including timers and bottom halves.
 340 *
 341 * NOTE: tools currently are single-threaded and qemu_mutex_unlock_iothread
 342 * is a no-op there.
 343 */
 344void qemu_mutex_unlock_iothread(void);
 345
 346/*
 347 * qemu_cond_wait_iothread: Wait on condition for the main loop mutex
 348 *
 349 * This function atomically releases the main loop mutex and causes
 350 * the calling thread to block on the condition.
 351 */
 352void qemu_cond_wait_iothread(QemuCond *cond);
 353
 354/*
 355 * qemu_cond_timedwait_iothread: like the previous, but with timeout
 356 */
 357void qemu_cond_timedwait_iothread(QemuCond *cond, int ms);
 358
 359/* internal interfaces */
 360
 361void qemu_fd_register(int fd);
 362
 363#define qemu_bh_new(cb, opaque) \
 364    qemu_bh_new_full((cb), (opaque), (stringify(cb)))
 365QEMUBH *qemu_bh_new_full(QEMUBHFunc *cb, void *opaque, const char *name);
 366void qemu_bh_schedule_idle(QEMUBH *bh);
 367
 368enum {
 369    MAIN_LOOP_POLL_FILL,
 370    MAIN_LOOP_POLL_ERR,
 371    MAIN_LOOP_POLL_OK,
 372};
 373
 374typedef struct MainLoopPoll {
 375    int state;
 376    uint32_t timeout;
 377    GArray *pollfds;
 378} MainLoopPoll;
 379
 380void main_loop_poll_add_notifier(Notifier *notify);
 381void main_loop_poll_remove_notifier(Notifier *notify);
 382
 383#endif
 384