1/* 2 * QEMU TCG Single Threaded vCPUs implementation using instruction counting 3 * 4 * Copyright (c) 2003-2008 Fabrice Bellard 5 * Copyright (c) 2014 Red Hat Inc. 6 * 7 * Permission is hereby granted, free of charge, to any person obtaining a copy 8 * of this software and associated documentation files (the "Software"), to deal 9 * in the Software without restriction, including without limitation the rights 10 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 11 * copies of the Software, and to permit persons to whom the Software is 12 * furnished to do so, subject to the following conditions: 13 * 14 * The above copyright notice and this permission notice shall be included in 15 * all copies or substantial portions of the Software. 16 * 17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 18 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL 20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 21 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 22 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 23 * THE SOFTWARE. 24 */ 25 26#include "qemu/osdep.h" 27#include "sysemu/replay.h" 28#include "sysemu/cpu-timers.h" 29#include "qemu/main-loop.h" 30#include "qemu/guest-random.h" 31#include "exec/exec-all.h" 32 33#include "tcg-accel-ops.h" 34#include "tcg-accel-ops-icount.h" 35#include "tcg-accel-ops-rr.h" 36 37static int64_t icount_get_limit(void) 38{ 39 int64_t deadline; 40 41 if (replay_mode != REPLAY_MODE_PLAY) { 42 /* 43 * Include all the timers, because they may need an attention. 44 * Too long CPU execution may create unnecessary delay in UI. 45 */ 46 deadline = qemu_clock_deadline_ns_all(QEMU_CLOCK_VIRTUAL, 47 QEMU_TIMER_ATTR_ALL); 48 /* Check realtime timers, because they help with input processing */ 49 deadline = qemu_soonest_timeout(deadline, 50 qemu_clock_deadline_ns_all(QEMU_CLOCK_REALTIME, 51 QEMU_TIMER_ATTR_ALL)); 52 53 /* 54 * Maintain prior (possibly buggy) behaviour where if no deadline 55 * was set (as there is no QEMU_CLOCK_VIRTUAL timer) or it is more than 56 * INT32_MAX nanoseconds ahead, we still use INT32_MAX 57 * nanoseconds. 58 */ 59 if ((deadline < 0) || (deadline > INT32_MAX)) { 60 deadline = INT32_MAX; 61 } 62 63 return icount_round(deadline); 64 } else { 65 return replay_get_instructions(); 66 } 67} 68 69static void icount_notify_aio_contexts(void) 70{ 71 /* Wake up other AioContexts. */ 72 qemu_clock_notify(QEMU_CLOCK_VIRTUAL); 73 qemu_clock_run_timers(QEMU_CLOCK_VIRTUAL); 74} 75 76void icount_handle_deadline(void) 77{ 78 assert(qemu_in_vcpu_thread()); 79 int64_t deadline = qemu_clock_deadline_ns_all(QEMU_CLOCK_VIRTUAL, 80 QEMU_TIMER_ATTR_ALL); 81 82 /* 83 * Instructions, interrupts, and exceptions are processed in cpu-exec. 84 * Don't interrupt cpu thread, when these events are waiting 85 * (i.e., there is no checkpoint) 86 */ 87 if (deadline == 0) { 88 icount_notify_aio_contexts(); 89 } 90} 91 92void icount_prepare_for_run(CPUState *cpu) 93{ 94 int insns_left; 95 96 /* 97 * These should always be cleared by icount_process_data after 98 * each vCPU execution. However u16.high can be raised 99 * asynchronously by cpu_exit/cpu_interrupt/tcg_handle_interrupt 100 */ 101 g_assert(cpu_neg(cpu)->icount_decr.u16.low == 0); 102 g_assert(cpu->icount_extra == 0); 103 104 cpu->icount_budget = icount_get_limit(); 105 insns_left = MIN(0xffff, cpu->icount_budget); 106 cpu_neg(cpu)->icount_decr.u16.low = insns_left; 107 cpu->icount_extra = cpu->icount_budget - insns_left; 108 109 replay_mutex_lock(); 110 111 if (cpu->icount_budget == 0) { 112 /* 113 * We're called without the iothread lock, so must take it while 114 * we're calling timer handlers. 115 */ 116 qemu_mutex_lock_iothread(); 117 icount_notify_aio_contexts(); 118 qemu_mutex_unlock_iothread(); 119 } 120} 121 122void icount_process_data(CPUState *cpu) 123{ 124 /* Account for executed instructions */ 125 icount_update(cpu); 126 127 /* Reset the counters */ 128 cpu_neg(cpu)->icount_decr.u16.low = 0; 129 cpu->icount_extra = 0; 130 cpu->icount_budget = 0; 131 132 replay_account_executed_instructions(); 133 134 replay_mutex_unlock(); 135} 136 137void icount_handle_interrupt(CPUState *cpu, int mask) 138{ 139 int old_mask = cpu->interrupt_request; 140 141 tcg_handle_interrupt(cpu, mask); 142 if (qemu_cpu_is_self(cpu) && 143 !cpu->can_do_io 144 && (mask & ~old_mask) != 0) { 145 cpu_abort(cpu, "Raised interrupt while not in I/O function"); 146 } 147} 148