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12#include "qemu/osdep.h"
13#include "qapi/error.h"
14#include "sysemu/replay.h"
15#include "replay-internal.h"
16#include "monitor/monitor.h"
17#include "qapi/qmp/qstring.h"
18#include "qemu/error-report.h"
19#include "migration/vmstate.h"
20#include "migration/snapshot.h"
21
22static int replay_pre_save(void *opaque)
23{
24 ReplayState *state = opaque;
25 state->file_offset = ftell(replay_file);
26
27 return 0;
28}
29
30static int replay_post_load(void *opaque, int version_id)
31{
32 ReplayState *state = opaque;
33 if (replay_mode == REPLAY_MODE_PLAY) {
34 fseek(replay_file, state->file_offset, SEEK_SET);
35
36
37 replay_fetch_data_kind();
38 } else if (replay_mode == REPLAY_MODE_RECORD) {
39
40
41 state->instruction_count = 0;
42 state->block_request_id = 0;
43 }
44
45 return 0;
46}
47
48static const VMStateDescription vmstate_replay = {
49 .name = "replay",
50 .version_id = 2,
51 .minimum_version_id = 2,
52 .pre_save = replay_pre_save,
53 .post_load = replay_post_load,
54 .fields = (VMStateField[]) {
55 VMSTATE_INT64_ARRAY(cached_clock, ReplayState, REPLAY_CLOCK_COUNT),
56 VMSTATE_UINT64(current_icount, ReplayState),
57 VMSTATE_INT32(instruction_count, ReplayState),
58 VMSTATE_UINT32(data_kind, ReplayState),
59 VMSTATE_UINT32(has_unread_data, ReplayState),
60 VMSTATE_UINT64(file_offset, ReplayState),
61 VMSTATE_UINT64(block_request_id, ReplayState),
62 VMSTATE_UINT64(read_event_id, ReplayState),
63 VMSTATE_END_OF_LIST()
64 },
65};
66
67void replay_vmstate_register(void)
68{
69 vmstate_register(NULL, 0, &vmstate_replay, &replay_state);
70}
71
72void replay_vmstate_init(void)
73{
74 Error *err = NULL;
75
76 if (replay_snapshot) {
77 if (replay_mode == REPLAY_MODE_RECORD) {
78 if (!save_snapshot(replay_snapshot,
79 true, NULL, false, NULL, &err)) {
80 error_report_err(err);
81 error_report("Could not create snapshot for icount record");
82 exit(1);
83 }
84 } else if (replay_mode == REPLAY_MODE_PLAY) {
85 if (!load_snapshot(replay_snapshot, NULL, false, NULL, &err)) {
86 error_report_err(err);
87 error_report("Could not load snapshot for icount replay");
88 exit(1);
89 }
90 }
91 }
92}
93
94bool replay_can_snapshot(void)
95{
96 return replay_mode == REPLAY_MODE_NONE
97 || !replay_has_events();
98}
99