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14#include "qemu/osdep.h"
15#include "sdl_zoom.h"
16#include <glib.h>
17
18static void sdl_zoom_rgb16(SDL_Surface *src, SDL_Surface *dst, int smooth,
19 SDL_Rect *dst_rect);
20static void sdl_zoom_rgb32(SDL_Surface *src, SDL_Surface *dst, int smooth,
21 SDL_Rect *dst_rect);
22
23#define BPP 32
24#include "sdl_zoom_template.h"
25#undef BPP
26#define BPP 16
27#include "sdl_zoom_template.h"
28#undef BPP
29
30int sdl_zoom_blit(SDL_Surface *src_sfc, SDL_Surface *dst_sfc, int smooth,
31 SDL_Rect *in_rect)
32{
33 SDL_Rect zoom, src_rect;
34 int extra;
35
36
37 src_rect.x = (in_rect->x > 0) ? (in_rect->x - 1) : 0;
38 src_rect.y = (in_rect->y > 0) ? (in_rect->y - 1) : 0;
39
40 src_rect.w = in_rect->w + 1;
41 if (src_rect.x + src_rect.w > src_sfc->w)
42 src_rect.w = src_sfc->w - src_rect.x;
43
44 src_rect.h = in_rect->h + 1;
45 if (src_rect.y + src_rect.h > src_sfc->h)
46 src_rect.h = src_sfc->h - src_rect.y;
47
48
49 zoom.x = (int)(((float)(src_rect.x * dst_sfc->w)) / (float)(src_sfc->w));
50 zoom.y = (int)(((float)(src_rect.y * dst_sfc->h)) / (float)(src_sfc->h));
51
52
53 zoom.w = (int)( ((double)((src_rect.w * dst_sfc->w) + (src_sfc->w - 1))) /
54 (double)(src_sfc->w));
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56 zoom.h = (int)( ((double)((src_rect.h * dst_sfc->h) + (src_sfc->h - 1))) /
57 (double)(src_sfc->h));
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63 extra = ((dst_sfc->w-1) / src_sfc->w) + 1;
64
65 if ((zoom.x + zoom.w) < (dst_sfc->w - extra))
66 zoom.w += extra;
67 else
68 zoom.w = dst_sfc->w - zoom.x;
69
70 extra = ((dst_sfc->h-1) / src_sfc->h) + 1;
71
72 if ((zoom.y + zoom.h) < (dst_sfc->h - extra))
73 zoom.h += extra;
74 else
75 zoom.h = dst_sfc->h - zoom.y;
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77
78
79
80 if (src_sfc->format->BitsPerPixel == 32)
81 sdl_zoom_rgb32(src_sfc, dst_sfc, smooth, &zoom);
82 else if (src_sfc->format->BitsPerPixel == 16)
83 sdl_zoom_rgb16(src_sfc, dst_sfc, smooth, &zoom);
84 else {
85 fprintf(stderr, "pixel format not supported\n");
86 return -1;
87 }
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89
90 *in_rect = zoom;
91
92 return 0;
93}
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