qemu/hw/display/milkymist-tmu2.c
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   1/*
   2 *  QEMU model of the Milkymist texture mapping unit.
   3 *
   4 *  Copyright (c) 2010 Michael Walle <michael@walle.cc>
   5 *  Copyright (c) 2010 Sebastien Bourdeauducq
   6 *                       <sebastien.bourdeauducq@lekernel.net>
   7 *
   8 * This library is free software; you can redistribute it and/or
   9 * modify it under the terms of the GNU Lesser General Public
  10 * License as published by the Free Software Foundation; either
  11 * version 2 of the License, or (at your option) any later version.
  12 *
  13 * This library is distributed in the hope that it will be useful,
  14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
  15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  16 * Lesser General Public License for more details.
  17 *
  18 * You should have received a copy of the GNU Lesser General Public
  19 * License along with this library; if not, see <http://www.gnu.org/licenses/>.
  20 *
  21 *
  22 * Specification available at:
  23 *   http://www.milkymist.org/socdoc/tmu2.pdf
  24 *
  25 */
  26
  27#include "qemu/osdep.h"
  28#include "hw/hw.h"
  29#include "hw/sysbus.h"
  30#include "trace.h"
  31#include "qemu/error-report.h"
  32
  33#include <X11/Xlib.h>
  34#include <epoxy/gl.h>
  35#include <epoxy/glx.h>
  36
  37enum {
  38    R_CTL = 0,
  39    R_HMESHLAST,
  40    R_VMESHLAST,
  41    R_BRIGHTNESS,
  42    R_CHROMAKEY,
  43    R_VERTICESADDR,
  44    R_TEXFBUF,
  45    R_TEXHRES,
  46    R_TEXVRES,
  47    R_TEXHMASK,
  48    R_TEXVMASK,
  49    R_DSTFBUF,
  50    R_DSTHRES,
  51    R_DSTVRES,
  52    R_DSTHOFFSET,
  53    R_DSTVOFFSET,
  54    R_DSTSQUAREW,
  55    R_DSTSQUAREH,
  56    R_ALPHA,
  57    R_MAX
  58};
  59
  60enum {
  61    CTL_START_BUSY  = (1<<0),
  62    CTL_CHROMAKEY   = (1<<1),
  63};
  64
  65enum {
  66    MAX_BRIGHTNESS = 63,
  67    MAX_ALPHA      = 63,
  68};
  69
  70enum {
  71    MESH_MAXSIZE = 128,
  72};
  73
  74struct vertex {
  75    int x;
  76    int y;
  77} QEMU_PACKED;
  78
  79#define TYPE_MILKYMIST_TMU2 "milkymist-tmu2"
  80#define MILKYMIST_TMU2(obj) \
  81    OBJECT_CHECK(MilkymistTMU2State, (obj), TYPE_MILKYMIST_TMU2)
  82
  83struct MilkymistTMU2State {
  84    SysBusDevice parent_obj;
  85
  86    MemoryRegion regs_region;
  87    CharDriverState *chr;
  88    qemu_irq irq;
  89
  90    uint32_t regs[R_MAX];
  91
  92    Display *dpy;
  93    GLXFBConfig glx_fb_config;
  94    GLXContext glx_context;
  95};
  96typedef struct MilkymistTMU2State MilkymistTMU2State;
  97
  98static const int glx_fbconfig_attr[] = {
  99    GLX_GREEN_SIZE, 5,
 100    GLX_GREEN_SIZE, 6,
 101    GLX_BLUE_SIZE, 5,
 102    None
 103};
 104
 105static int tmu2_glx_init(MilkymistTMU2State *s)
 106{
 107    GLXFBConfig *configs;
 108    int nelements;
 109
 110    s->dpy = XOpenDisplay(NULL); /* FIXME: call XCloseDisplay() */
 111    if (s->dpy == NULL) {
 112        return 1;
 113    }
 114
 115    configs = glXChooseFBConfig(s->dpy, 0, glx_fbconfig_attr, &nelements);
 116    if (configs == NULL) {
 117        return 1;
 118    }
 119
 120    s->glx_fb_config = *configs;
 121    XFree(configs);
 122
 123    /* FIXME: call glXDestroyContext() */
 124    s->glx_context = glXCreateNewContext(s->dpy, s->glx_fb_config,
 125            GLX_RGBA_TYPE, NULL, 1);
 126    if (s->glx_context == NULL) {
 127        return 1;
 128    }
 129
 130    return 0;
 131}
 132
 133static void tmu2_gl_map(struct vertex *mesh, int texhres, int texvres,
 134        int hmeshlast, int vmeshlast, int ho, int vo, int sw, int sh)
 135{
 136    int x, y;
 137    int x0, y0, x1, y1;
 138    int u0, v0, u1, v1, u2, v2, u3, v3;
 139    double xscale = 1.0 / ((double)(64 * texhres));
 140    double yscale = 1.0 / ((double)(64 * texvres));
 141
 142    glLoadIdentity();
 143    glTranslatef(ho, vo, 0);
 144    glEnable(GL_TEXTURE_2D);
 145    glBegin(GL_QUADS);
 146
 147    for (y = 0; y < vmeshlast; y++) {
 148        y0 = y * sh;
 149        y1 = y0 + sh;
 150        for (x = 0; x < hmeshlast; x++) {
 151            x0 = x * sw;
 152            x1 = x0 + sw;
 153
 154            u0 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x].x);
 155            v0 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x].y);
 156            u1 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x + 1].x);
 157            v1 = be32_to_cpu(mesh[MESH_MAXSIZE * y + x + 1].y);
 158            u2 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x + 1].x);
 159            v2 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x + 1].y);
 160            u3 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x].x);
 161            v3 = be32_to_cpu(mesh[MESH_MAXSIZE * (y + 1) + x].y);
 162
 163            glTexCoord2d(((double)u0) * xscale, ((double)v0) * yscale);
 164            glVertex3i(x0, y0, 0);
 165            glTexCoord2d(((double)u1) * xscale, ((double)v1) * yscale);
 166            glVertex3i(x1, y0, 0);
 167            glTexCoord2d(((double)u2) * xscale, ((double)v2) * yscale);
 168            glVertex3i(x1, y1, 0);
 169            glTexCoord2d(((double)u3) * xscale, ((double)v3) * yscale);
 170            glVertex3i(x0, y1, 0);
 171        }
 172    }
 173
 174    glEnd();
 175}
 176
 177static void tmu2_start(MilkymistTMU2State *s)
 178{
 179    int pbuffer_attrib[6] = {
 180        GLX_PBUFFER_WIDTH,
 181        0,
 182        GLX_PBUFFER_HEIGHT,
 183        0,
 184        GLX_PRESERVED_CONTENTS,
 185        True
 186    };
 187
 188    GLXPbuffer pbuffer;
 189    GLuint texture;
 190    void *fb;
 191    hwaddr fb_len;
 192    void *mesh;
 193    hwaddr mesh_len;
 194    float m;
 195
 196    trace_milkymist_tmu2_start();
 197
 198    /* Create and set up a suitable OpenGL context */
 199    pbuffer_attrib[1] = s->regs[R_DSTHRES];
 200    pbuffer_attrib[3] = s->regs[R_DSTVRES];
 201    pbuffer = glXCreatePbuffer(s->dpy, s->glx_fb_config, pbuffer_attrib);
 202    glXMakeContextCurrent(s->dpy, pbuffer, pbuffer, s->glx_context);
 203
 204    /* Fixup endianness. TODO: would it work on BE hosts? */
 205    glPixelStorei(GL_UNPACK_SWAP_BYTES, 1);
 206    glPixelStorei(GL_PACK_SWAP_BYTES, 1);
 207
 208    /* Row alignment */
 209    glPixelStorei(GL_UNPACK_ALIGNMENT, 2);
 210    glPixelStorei(GL_PACK_ALIGNMENT, 2);
 211
 212    /* Read the QEMU source framebuffer into an OpenGL texture */
 213    glGenTextures(1, &texture);
 214    glBindTexture(GL_TEXTURE_2D, texture);
 215    fb_len = 2*s->regs[R_TEXHRES]*s->regs[R_TEXVRES];
 216    fb = cpu_physical_memory_map(s->regs[R_TEXFBUF], &fb_len, 0);
 217    if (fb == NULL) {
 218        glDeleteTextures(1, &texture);
 219        glXMakeContextCurrent(s->dpy, None, None, NULL);
 220        glXDestroyPbuffer(s->dpy, pbuffer);
 221        return;
 222    }
 223    glTexImage2D(GL_TEXTURE_2D, 0, 3, s->regs[R_TEXHRES], s->regs[R_TEXVRES],
 224            0, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, fb);
 225    cpu_physical_memory_unmap(fb, fb_len, 0, fb_len);
 226
 227    /* Set up texturing options */
 228    /* WARNING:
 229     * Many cases of TMU2 masking are not supported by OpenGL.
 230     * We only implement the most common ones:
 231     *  - full bilinear filtering vs. nearest texel
 232     *  - texture clamping vs. texture wrapping
 233     */
 234    if ((s->regs[R_TEXHMASK] & 0x3f) > 0x20) {
 235        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
 236        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
 237    } else {
 238        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
 239        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
 240    }
 241    if ((s->regs[R_TEXHMASK] >> 6) & s->regs[R_TEXHRES]) {
 242        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP);
 243    } else {
 244        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
 245    }
 246    if ((s->regs[R_TEXVMASK] >> 6) & s->regs[R_TEXVRES]) {
 247        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP);
 248    } else {
 249        glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
 250    }
 251
 252    /* Translucency and decay */
 253    glEnable(GL_BLEND);
 254    glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 255    m = (float)(s->regs[R_BRIGHTNESS] + 1) / 64.0f;
 256    glColor4f(m, m, m, (float)(s->regs[R_ALPHA] + 1) / 64.0f);
 257
 258    /* Read the QEMU dest. framebuffer into the OpenGL framebuffer */
 259    fb_len = 2 * s->regs[R_DSTHRES] * s->regs[R_DSTVRES];
 260    fb = cpu_physical_memory_map(s->regs[R_DSTFBUF], &fb_len, 0);
 261    if (fb == NULL) {
 262        glDeleteTextures(1, &texture);
 263        glXMakeContextCurrent(s->dpy, None, None, NULL);
 264        glXDestroyPbuffer(s->dpy, pbuffer);
 265        return;
 266    }
 267
 268    glDrawPixels(s->regs[R_DSTHRES], s->regs[R_DSTVRES], GL_RGB,
 269            GL_UNSIGNED_SHORT_5_6_5, fb);
 270    cpu_physical_memory_unmap(fb, fb_len, 0, fb_len);
 271    glViewport(0, 0, s->regs[R_DSTHRES], s->regs[R_DSTVRES]);
 272    glMatrixMode(GL_PROJECTION);
 273    glLoadIdentity();
 274    glOrtho(0.0, s->regs[R_DSTHRES], 0.0, s->regs[R_DSTVRES], -1.0, 1.0);
 275    glMatrixMode(GL_MODELVIEW);
 276
 277    /* Map the texture */
 278    mesh_len = MESH_MAXSIZE*MESH_MAXSIZE*sizeof(struct vertex);
 279    mesh = cpu_physical_memory_map(s->regs[R_VERTICESADDR], &mesh_len, 0);
 280    if (mesh == NULL) {
 281        glDeleteTextures(1, &texture);
 282        glXMakeContextCurrent(s->dpy, None, None, NULL);
 283        glXDestroyPbuffer(s->dpy, pbuffer);
 284        return;
 285    }
 286
 287    tmu2_gl_map((struct vertex *)mesh,
 288        s->regs[R_TEXHRES], s->regs[R_TEXVRES],
 289        s->regs[R_HMESHLAST], s->regs[R_VMESHLAST],
 290        s->regs[R_DSTHOFFSET], s->regs[R_DSTVOFFSET],
 291        s->regs[R_DSTSQUAREW], s->regs[R_DSTSQUAREH]);
 292    cpu_physical_memory_unmap(mesh, mesh_len, 0, mesh_len);
 293
 294    /* Write back the OpenGL framebuffer to the QEMU framebuffer */
 295    fb_len = 2 * s->regs[R_DSTHRES] * s->regs[R_DSTVRES];
 296    fb = cpu_physical_memory_map(s->regs[R_DSTFBUF], &fb_len, 1);
 297    if (fb == NULL) {
 298        glDeleteTextures(1, &texture);
 299        glXMakeContextCurrent(s->dpy, None, None, NULL);
 300        glXDestroyPbuffer(s->dpy, pbuffer);
 301        return;
 302    }
 303
 304    glReadPixels(0, 0, s->regs[R_DSTHRES], s->regs[R_DSTVRES], GL_RGB,
 305            GL_UNSIGNED_SHORT_5_6_5, fb);
 306    cpu_physical_memory_unmap(fb, fb_len, 1, fb_len);
 307
 308    /* Free OpenGL allocs */
 309    glDeleteTextures(1, &texture);
 310    glXMakeContextCurrent(s->dpy, None, None, NULL);
 311    glXDestroyPbuffer(s->dpy, pbuffer);
 312
 313    s->regs[R_CTL] &= ~CTL_START_BUSY;
 314
 315    trace_milkymist_tmu2_pulse_irq();
 316    qemu_irq_pulse(s->irq);
 317}
 318
 319static uint64_t tmu2_read(void *opaque, hwaddr addr,
 320                          unsigned size)
 321{
 322    MilkymistTMU2State *s = opaque;
 323    uint32_t r = 0;
 324
 325    addr >>= 2;
 326    switch (addr) {
 327    case R_CTL:
 328    case R_HMESHLAST:
 329    case R_VMESHLAST:
 330    case R_BRIGHTNESS:
 331    case R_CHROMAKEY:
 332    case R_VERTICESADDR:
 333    case R_TEXFBUF:
 334    case R_TEXHRES:
 335    case R_TEXVRES:
 336    case R_TEXHMASK:
 337    case R_TEXVMASK:
 338    case R_DSTFBUF:
 339    case R_DSTHRES:
 340    case R_DSTVRES:
 341    case R_DSTHOFFSET:
 342    case R_DSTVOFFSET:
 343    case R_DSTSQUAREW:
 344    case R_DSTSQUAREH:
 345    case R_ALPHA:
 346        r = s->regs[addr];
 347        break;
 348
 349    default:
 350        error_report("milkymist_tmu2: read access to unknown register 0x"
 351                TARGET_FMT_plx, addr << 2);
 352        break;
 353    }
 354
 355    trace_milkymist_tmu2_memory_read(addr << 2, r);
 356
 357    return r;
 358}
 359
 360static void tmu2_check_registers(MilkymistTMU2State *s)
 361{
 362    if (s->regs[R_BRIGHTNESS] > MAX_BRIGHTNESS) {
 363        error_report("milkymist_tmu2: max brightness is %d", MAX_BRIGHTNESS);
 364    }
 365
 366    if (s->regs[R_ALPHA] > MAX_ALPHA) {
 367        error_report("milkymist_tmu2: max alpha is %d", MAX_ALPHA);
 368    }
 369
 370    if (s->regs[R_VERTICESADDR] & 0x07) {
 371        error_report("milkymist_tmu2: vertex mesh address has to be 64-bit "
 372                "aligned");
 373    }
 374
 375    if (s->regs[R_TEXFBUF] & 0x01) {
 376        error_report("milkymist_tmu2: texture buffer address has to be "
 377                "16-bit aligned");
 378    }
 379}
 380
 381static void tmu2_write(void *opaque, hwaddr addr, uint64_t value,
 382                       unsigned size)
 383{
 384    MilkymistTMU2State *s = opaque;
 385
 386    trace_milkymist_tmu2_memory_write(addr, value);
 387
 388    addr >>= 2;
 389    switch (addr) {
 390    case R_CTL:
 391        s->regs[addr] = value;
 392        if (value & CTL_START_BUSY) {
 393            tmu2_start(s);
 394        }
 395        break;
 396    case R_BRIGHTNESS:
 397    case R_HMESHLAST:
 398    case R_VMESHLAST:
 399    case R_CHROMAKEY:
 400    case R_VERTICESADDR:
 401    case R_TEXFBUF:
 402    case R_TEXHRES:
 403    case R_TEXVRES:
 404    case R_TEXHMASK:
 405    case R_TEXVMASK:
 406    case R_DSTFBUF:
 407    case R_DSTHRES:
 408    case R_DSTVRES:
 409    case R_DSTHOFFSET:
 410    case R_DSTVOFFSET:
 411    case R_DSTSQUAREW:
 412    case R_DSTSQUAREH:
 413    case R_ALPHA:
 414        s->regs[addr] = value;
 415        break;
 416
 417    default:
 418        error_report("milkymist_tmu2: write access to unknown register 0x"
 419                TARGET_FMT_plx, addr << 2);
 420        break;
 421    }
 422
 423    tmu2_check_registers(s);
 424}
 425
 426static const MemoryRegionOps tmu2_mmio_ops = {
 427    .read = tmu2_read,
 428    .write = tmu2_write,
 429    .valid = {
 430        .min_access_size = 4,
 431        .max_access_size = 4,
 432    },
 433    .endianness = DEVICE_NATIVE_ENDIAN,
 434};
 435
 436static void milkymist_tmu2_reset(DeviceState *d)
 437{
 438    MilkymistTMU2State *s = MILKYMIST_TMU2(d);
 439    int i;
 440
 441    for (i = 0; i < R_MAX; i++) {
 442        s->regs[i] = 0;
 443    }
 444}
 445
 446static int milkymist_tmu2_init(SysBusDevice *dev)
 447{
 448    MilkymistTMU2State *s = MILKYMIST_TMU2(dev);
 449
 450    if (tmu2_glx_init(s)) {
 451        return 1;
 452    }
 453
 454    sysbus_init_irq(dev, &s->irq);
 455
 456    memory_region_init_io(&s->regs_region, OBJECT(s), &tmu2_mmio_ops, s,
 457            "milkymist-tmu2", R_MAX * 4);
 458    sysbus_init_mmio(dev, &s->regs_region);
 459
 460    return 0;
 461}
 462
 463static const VMStateDescription vmstate_milkymist_tmu2 = {
 464    .name = "milkymist-tmu2",
 465    .version_id = 1,
 466    .minimum_version_id = 1,
 467    .fields = (VMStateField[]) {
 468        VMSTATE_UINT32_ARRAY(regs, MilkymistTMU2State, R_MAX),
 469        VMSTATE_END_OF_LIST()
 470    }
 471};
 472
 473static void milkymist_tmu2_class_init(ObjectClass *klass, void *data)
 474{
 475    DeviceClass *dc = DEVICE_CLASS(klass);
 476    SysBusDeviceClass *k = SYS_BUS_DEVICE_CLASS(klass);
 477
 478    k->init = milkymist_tmu2_init;
 479    dc->reset = milkymist_tmu2_reset;
 480    dc->vmsd = &vmstate_milkymist_tmu2;
 481}
 482
 483static const TypeInfo milkymist_tmu2_info = {
 484    .name          = TYPE_MILKYMIST_TMU2,
 485    .parent        = TYPE_SYS_BUS_DEVICE,
 486    .instance_size = sizeof(MilkymistTMU2State),
 487    .class_init    = milkymist_tmu2_class_init,
 488};
 489
 490static void milkymist_tmu2_register_types(void)
 491{
 492    type_register_static(&milkymist_tmu2_info);
 493}
 494
 495type_init(milkymist_tmu2_register_types)
 496