qemu/ui/gtk-gl-area.c
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   1/*
   2 * GTK UI -- glarea opengl code.
   3 *
   4 * Requires 3.16+ (GtkGLArea widget).
   5 *
   6 * This work is licensed under the terms of the GNU GPL, version 2 or later.
   7 * See the COPYING file in the top-level directory.
   8 */
   9
  10#include "qemu/osdep.h"
  11#include "qemu-common.h"
  12
  13#include "trace.h"
  14
  15#include "ui/console.h"
  16#include "ui/gtk.h"
  17#include "ui/egl-helpers.h"
  18
  19#include "sysemu/sysemu.h"
  20
  21static void gtk_gl_area_set_scanout_mode(VirtualConsole *vc, bool scanout)
  22{
  23    if (vc->gfx.scanout_mode == scanout) {
  24        return;
  25    }
  26
  27    vc->gfx.scanout_mode = scanout;
  28    if (!vc->gfx.scanout_mode) {
  29        if (vc->gfx.fbo_id) {
  30            glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
  31                                      GL_COLOR_ATTACHMENT0_EXT,
  32                                      GL_TEXTURE_2D, 0, 0);
  33            glBindFramebuffer(GL_FRAMEBUFFER_EXT, 0);
  34            glDeleteFramebuffers(1, &vc->gfx.fbo_id);
  35            vc->gfx.fbo_id = 0;
  36        }
  37        if (vc->gfx.surface) {
  38            surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
  39            surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
  40        }
  41    }
  42}
  43
  44/** DisplayState Callbacks (opengl version) **/
  45
  46void gd_gl_area_draw(VirtualConsole *vc)
  47{
  48    int ww, wh, y1, y2;
  49
  50    if (!vc->gfx.gls) {
  51        return;
  52    }
  53
  54    gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
  55    ww = gtk_widget_get_allocated_width(vc->gfx.drawing_area);
  56    wh = gtk_widget_get_allocated_height(vc->gfx.drawing_area);
  57
  58    if (vc->gfx.scanout_mode) {
  59        if (!vc->gfx.fbo_id) {
  60            return;
  61        }
  62
  63        glBindFramebuffer(GL_READ_FRAMEBUFFER, vc->gfx.fbo_id);
  64        /* GtkGLArea sets GL_DRAW_FRAMEBUFFER for us */
  65
  66        glViewport(0, 0, ww, wh);
  67        y1 = vc->gfx.y0_top ? 0 : vc->gfx.h;
  68        y2 = vc->gfx.y0_top ? vc->gfx.h : 0;
  69        glBlitFramebuffer(0, y1, vc->gfx.w, y2,
  70                          0, 0, ww, wh,
  71                          GL_COLOR_BUFFER_BIT, GL_NEAREST);
  72    } else {
  73        if (!vc->gfx.ds) {
  74            return;
  75        }
  76        gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
  77
  78        surface_gl_setup_viewport(vc->gfx.gls, vc->gfx.ds, ww, wh);
  79        surface_gl_render_texture(vc->gfx.gls, vc->gfx.ds);
  80    }
  81}
  82
  83void gd_gl_area_update(DisplayChangeListener *dcl,
  84                   int x, int y, int w, int h)
  85{
  86    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
  87
  88    if (!vc->gfx.gls || !vc->gfx.ds) {
  89        return;
  90    }
  91
  92    gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
  93    surface_gl_update_texture(vc->gfx.gls, vc->gfx.ds, x, y, w, h);
  94    vc->gfx.glupdates++;
  95}
  96
  97void gd_gl_area_refresh(DisplayChangeListener *dcl)
  98{
  99    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 100
 101    if (!vc->gfx.gls) {
 102        if (!gtk_widget_get_realized(vc->gfx.drawing_area)) {
 103            return;
 104        }
 105        gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
 106        vc->gfx.gls = console_gl_init_context();
 107        if (vc->gfx.ds) {
 108            surface_gl_create_texture(vc->gfx.gls, vc->gfx.ds);
 109        }
 110    }
 111
 112    graphic_hw_update(dcl->con);
 113
 114    if (vc->gfx.glupdates) {
 115        vc->gfx.glupdates = 0;
 116        gtk_gl_area_set_scanout_mode(vc, false);
 117        gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
 118    }
 119}
 120
 121void gd_gl_area_switch(DisplayChangeListener *dcl,
 122                       DisplaySurface *surface)
 123{
 124    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 125    bool resized = true;
 126
 127    trace_gd_switch(vc->label, surface_width(surface), surface_height(surface));
 128
 129    if (vc->gfx.ds &&
 130        surface_width(vc->gfx.ds) == surface_width(surface) &&
 131        surface_height(vc->gfx.ds) == surface_height(surface)) {
 132        resized = false;
 133    }
 134
 135    if (vc->gfx.gls) {
 136        gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
 137        surface_gl_destroy_texture(vc->gfx.gls, vc->gfx.ds);
 138        surface_gl_create_texture(vc->gfx.gls, surface);
 139    }
 140    vc->gfx.ds = surface;
 141
 142    if (resized) {
 143        gd_update_windowsize(vc);
 144    }
 145}
 146
 147QEMUGLContext gd_gl_area_create_context(DisplayChangeListener *dcl,
 148                                        QEMUGLParams *params)
 149{
 150    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 151    GdkWindow *window;
 152    GdkGLContext *ctx;
 153    GError *err = NULL;
 154
 155    gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
 156    window = gtk_widget_get_window(vc->gfx.drawing_area);
 157    ctx = gdk_window_create_gl_context(window, &err);
 158    gdk_gl_context_set_required_version(ctx,
 159                                        params->major_ver,
 160                                        params->minor_ver);
 161    gdk_gl_context_realize(ctx, &err);
 162    return ctx;
 163}
 164
 165void gd_gl_area_destroy_context(DisplayChangeListener *dcl, QEMUGLContext ctx)
 166{
 167    /* FIXME */
 168}
 169
 170void gd_gl_area_scanout(DisplayChangeListener *dcl,
 171                        uint32_t backing_id, bool backing_y_0_top,
 172                        uint32_t x, uint32_t y,
 173                        uint32_t w, uint32_t h)
 174{
 175    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 176
 177    vc->gfx.x = x;
 178    vc->gfx.y = y;
 179    vc->gfx.w = w;
 180    vc->gfx.h = h;
 181    vc->gfx.tex_id = backing_id;
 182    vc->gfx.y0_top = backing_y_0_top;
 183
 184    gtk_gl_area_make_current(GTK_GL_AREA(vc->gfx.drawing_area));
 185
 186    if (vc->gfx.tex_id == 0 || vc->gfx.w == 0 || vc->gfx.h == 0) {
 187        gtk_gl_area_set_scanout_mode(vc, false);
 188        return;
 189    }
 190
 191    gtk_gl_area_set_scanout_mode(vc, true);
 192    if (!vc->gfx.fbo_id) {
 193        glGenFramebuffers(1, &vc->gfx.fbo_id);
 194    }
 195
 196    glBindFramebuffer(GL_FRAMEBUFFER_EXT, vc->gfx.fbo_id);
 197    glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT, GL_COLOR_ATTACHMENT0_EXT,
 198                              GL_TEXTURE_2D, vc->gfx.tex_id, 0);
 199}
 200
 201void gd_gl_area_scanout_flush(DisplayChangeListener *dcl,
 202                          uint32_t x, uint32_t y, uint32_t w, uint32_t h)
 203{
 204    VirtualConsole *vc = container_of(dcl, VirtualConsole, gfx.dcl);
 205
 206    gtk_gl_area_queue_render(GTK_GL_AREA(vc->gfx.drawing_area));
 207}
 208
 209void gtk_gl_area_init(void)
 210{
 211    display_opengl = 1;
 212}
 213
 214QEMUGLContext gd_gl_area_get_current_context(DisplayChangeListener *dcl)
 215{
 216    return gdk_gl_context_get_current();
 217}
 218
 219int gd_gl_area_make_current(DisplayChangeListener *dcl,
 220                            QEMUGLContext ctx)
 221{
 222    gdk_gl_context_make_current(ctx);
 223    return 0;
 224}
 225