qemu/ui/vnc-enc-tight.c
<<
>>
Prefs
   1/*
   2 * QEMU VNC display driver: tight encoding
   3 *
   4 * From libvncserver/libvncserver/tight.c
   5 * Copyright (C) 2000, 2001 Const Kaplinsky.  All Rights Reserved.
   6 * Copyright (C) 1999 AT&T Laboratories Cambridge.  All Rights Reserved.
   7 *
   8 * Copyright (C) 2010 Corentin Chary <corentin.chary@gmail.com>
   9 *
  10 * Permission is hereby granted, free of charge, to any person obtaining a copy
  11 * of this software and associated documentation files (the "Software"), to deal
  12 * in the Software without restriction, including without limitation the rights
  13 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
  14 * copies of the Software, and to permit persons to whom the Software is
  15 * furnished to do so, subject to the following conditions:
  16 *
  17 * The above copyright notice and this permission notice shall be included in
  18 * all copies or substantial portions of the Software.
  19 *
  20 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
  21 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
  22 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
  23 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
  24 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  25 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
  26 * THE SOFTWARE.
  27 */
  28
  29#include "qemu/osdep.h"
  30
  31/* This needs to be before jpeglib.h line because of conflict with
  32   INT32 definitions between jmorecfg.h (included by jpeglib.h) and
  33   Win32 basetsd.h (included by windows.h). */
  34#include "qemu-common.h"
  35
  36#ifdef CONFIG_VNC_PNG
  37/* The following define is needed by pngconf.h. Otherwise it won't compile,
  38   because setjmp.h was already included by qemu-common.h. */
  39#define PNG_SKIP_SETJMP_CHECK
  40#include <png.h>
  41#endif
  42#ifdef CONFIG_VNC_JPEG
  43#include <jpeglib.h>
  44#endif
  45
  46#include "qemu/bswap.h"
  47#include "qapi/qmp/qint.h"
  48#include "vnc.h"
  49#include "vnc-enc-tight.h"
  50#include "vnc-palette.h"
  51
  52/* Compression level stuff. The following array contains various
  53   encoder parameters for each of 10 compression levels (0..9).
  54   Last three parameters correspond to JPEG quality levels (0..9). */
  55
  56static const struct {
  57    int max_rect_size, max_rect_width;
  58    int mono_min_rect_size, gradient_min_rect_size;
  59    int idx_zlib_level, mono_zlib_level, raw_zlib_level, gradient_zlib_level;
  60    int gradient_threshold, gradient_threshold24;
  61    int idx_max_colors_divisor;
  62    int jpeg_quality, jpeg_threshold, jpeg_threshold24;
  63} tight_conf[] = {
  64    {   512,   32,   6, 65536, 0, 0, 0, 0,   0,   0,   4,  5, 10000, 23000 },
  65    {  2048,  128,   6, 65536, 1, 1, 1, 0,   0,   0,   8, 10,  8000, 18000 },
  66    {  6144,  256,   8, 65536, 3, 3, 2, 0,   0,   0,  24, 15,  6500, 15000 },
  67    { 10240, 1024,  12, 65536, 5, 5, 3, 0,   0,   0,  32, 25,  5000, 12000 },
  68    { 16384, 2048,  12, 65536, 6, 6, 4, 0,   0,   0,  32, 37,  4000, 10000 },
  69    { 32768, 2048,  12,  4096, 7, 7, 5, 4, 150, 380,  32, 50,  3000,  8000 },
  70    { 65536, 2048,  16,  4096, 7, 7, 6, 4, 170, 420,  48, 60,  2000,  5000 },
  71    { 65536, 2048,  16,  4096, 8, 8, 7, 5, 180, 450,  64, 70,  1000,  2500 },
  72    { 65536, 2048,  32,  8192, 9, 9, 8, 6, 190, 475,  64, 75,   500,  1200 },
  73    { 65536, 2048,  32,  8192, 9, 9, 9, 6, 200, 500,  96, 80,   200,   500 }
  74};
  75
  76
  77static int tight_send_framebuffer_update(VncState *vs, int x, int y,
  78                                         int w, int h);
  79
  80#ifdef CONFIG_VNC_JPEG
  81static const struct {
  82    double jpeg_freq_min;       /* Don't send JPEG if the freq is bellow */
  83    double jpeg_freq_threshold; /* Always send JPEG if the freq is above */
  84    int jpeg_idx;               /* Allow indexed JPEG */
  85    int jpeg_full;              /* Allow full color JPEG */
  86} tight_jpeg_conf[] = {
  87    { 0,   8,  1, 1 },
  88    { 0,   8,  1, 1 },
  89    { 0,   8,  1, 1 },
  90    { 0,   8,  1, 1 },
  91    { 0,   10, 1, 1 },
  92    { 0.1, 10, 1, 1 },
  93    { 0.2, 10, 1, 1 },
  94    { 0.3, 12, 0, 0 },
  95    { 0.4, 14, 0, 0 },
  96    { 0.5, 16, 0, 0 },
  97};
  98#endif
  99
 100#ifdef CONFIG_VNC_PNG
 101static const struct {
 102    int png_zlib_level, png_filters;
 103} tight_png_conf[] = {
 104    { 0, PNG_NO_FILTERS },
 105    { 1, PNG_NO_FILTERS },
 106    { 2, PNG_NO_FILTERS },
 107    { 3, PNG_NO_FILTERS },
 108    { 4, PNG_NO_FILTERS },
 109    { 5, PNG_ALL_FILTERS },
 110    { 6, PNG_ALL_FILTERS },
 111    { 7, PNG_ALL_FILTERS },
 112    { 8, PNG_ALL_FILTERS },
 113    { 9, PNG_ALL_FILTERS },
 114};
 115
 116static int send_png_rect(VncState *vs, int x, int y, int w, int h,
 117                         VncPalette *palette);
 118
 119static bool tight_can_send_png_rect(VncState *vs, int w, int h)
 120{
 121    if (vs->tight.type != VNC_ENCODING_TIGHT_PNG) {
 122        return false;
 123    }
 124
 125    if (surface_bytes_per_pixel(vs->vd->ds) == 1 ||
 126        vs->client_pf.bytes_per_pixel == 1) {
 127        return false;
 128    }
 129
 130    return true;
 131}
 132#endif
 133
 134/*
 135 * Code to guess if given rectangle is suitable for smooth image
 136 * compression (by applying "gradient" filter or JPEG coder).
 137 */
 138
 139static unsigned int
 140tight_detect_smooth_image24(VncState *vs, int w, int h)
 141{
 142    int off;
 143    int x, y, d, dx;
 144    unsigned int c;
 145    unsigned int stats[256];
 146    int pixels = 0;
 147    int pix, left[3];
 148    unsigned int errors;
 149    unsigned char *buf = vs->tight.tight.buffer;
 150
 151    /*
 152     * If client is big-endian, color samples begin from the second
 153     * byte (offset 1) of a 32-bit pixel value.
 154     */
 155    off = vs->client_be;
 156
 157    memset(stats, 0, sizeof (stats));
 158
 159    for (y = 0, x = 0; y < h && x < w;) {
 160        for (d = 0; d < h - y && d < w - x - VNC_TIGHT_DETECT_SUBROW_WIDTH;
 161             d++) {
 162            for (c = 0; c < 3; c++) {
 163                left[c] = buf[((y+d)*w+x+d)*4+off+c] & 0xFF;
 164            }
 165            for (dx = 1; dx <= VNC_TIGHT_DETECT_SUBROW_WIDTH; dx++) {
 166                for (c = 0; c < 3; c++) {
 167                    pix = buf[((y+d)*w+x+d+dx)*4+off+c] & 0xFF;
 168                    stats[abs(pix - left[c])]++;
 169                    left[c] = pix;
 170                }
 171                pixels++;
 172            }
 173        }
 174        if (w > h) {
 175            x += h;
 176            y = 0;
 177        } else {
 178            x = 0;
 179            y += w;
 180        }
 181    }
 182
 183    if (pixels == 0) {
 184        return 0;
 185    }
 186
 187    /* 95% smooth or more ... */
 188    if (stats[0] * 33 / pixels >= 95) {
 189        return 0;
 190    }
 191
 192    errors = 0;
 193    for (c = 1; c < 8; c++) {
 194        errors += stats[c] * (c * c);
 195        if (stats[c] == 0 || stats[c] > stats[c-1] * 2) {
 196            return 0;
 197        }
 198    }
 199    for (; c < 256; c++) {
 200        errors += stats[c] * (c * c);
 201    }
 202    errors /= (pixels * 3 - stats[0]);
 203
 204    return errors;
 205}
 206
 207#define DEFINE_DETECT_FUNCTION(bpp)                                     \
 208                                                                        \
 209    static unsigned int                                                 \
 210    tight_detect_smooth_image##bpp(VncState *vs, int w, int h) {        \
 211        bool endian;                                                    \
 212        uint##bpp##_t pix;                                              \
 213        int max[3], shift[3];                                           \
 214        int x, y, d, dx;                                                \
 215        unsigned int c;                                                 \
 216        unsigned int stats[256];                                        \
 217        int pixels = 0;                                                 \
 218        int sample, sum, left[3];                                       \
 219        unsigned int errors;                                            \
 220        unsigned char *buf = vs->tight.tight.buffer;                    \
 221                                                                        \
 222        endian = 0; /* FIXME */                                         \
 223                                                                        \
 224                                                                        \
 225        max[0] = vs->client_pf.rmax;                                  \
 226        max[1] = vs->client_pf.gmax;                                  \
 227        max[2] = vs->client_pf.bmax;                                  \
 228        shift[0] = vs->client_pf.rshift;                              \
 229        shift[1] = vs->client_pf.gshift;                              \
 230        shift[2] = vs->client_pf.bshift;                              \
 231                                                                        \
 232        memset(stats, 0, sizeof(stats));                                \
 233                                                                        \
 234        y = 0, x = 0;                                                   \
 235        while (y < h && x < w) {                                        \
 236            for (d = 0; d < h - y &&                                    \
 237                     d < w - x - VNC_TIGHT_DETECT_SUBROW_WIDTH; d++) {  \
 238                pix = ((uint##bpp##_t *)buf)[(y+d)*w+x+d];              \
 239                if (endian) {                                           \
 240                    pix = bswap##bpp(pix);                              \
 241                }                                                       \
 242                for (c = 0; c < 3; c++) {                               \
 243                    left[c] = (int)(pix >> shift[c] & max[c]);          \
 244                }                                                       \
 245                for (dx = 1; dx <= VNC_TIGHT_DETECT_SUBROW_WIDTH;       \
 246                     dx++) {                                            \
 247                    pix = ((uint##bpp##_t *)buf)[(y+d)*w+x+d+dx];       \
 248                    if (endian) {                                       \
 249                        pix = bswap##bpp(pix);                          \
 250                    }                                                   \
 251                    sum = 0;                                            \
 252                    for (c = 0; c < 3; c++) {                           \
 253                        sample = (int)(pix >> shift[c] & max[c]);       \
 254                        sum += abs(sample - left[c]);                   \
 255                        left[c] = sample;                               \
 256                    }                                                   \
 257                    if (sum > 255) {                                    \
 258                        sum = 255;                                      \
 259                    }                                                   \
 260                    stats[sum]++;                                       \
 261                    pixels++;                                           \
 262                }                                                       \
 263            }                                                           \
 264            if (w > h) {                                                \
 265                x += h;                                                 \
 266                y = 0;                                                  \
 267            } else {                                                    \
 268                x = 0;                                                  \
 269                y += w;                                                 \
 270            }                                                           \
 271        }                                                               \
 272        if (pixels == 0) {                                              \
 273            return 0;                                                   \
 274        }                                                               \
 275        if ((stats[0] + stats[1]) * 100 / pixels >= 90) {               \
 276            return 0;                                                   \
 277        }                                                               \
 278                                                                        \
 279        errors = 0;                                                     \
 280        for (c = 1; c < 8; c++) {                                       \
 281            errors += stats[c] * (c * c);                               \
 282            if (stats[c] == 0 || stats[c] > stats[c-1] * 2) {           \
 283                return 0;                                               \
 284            }                                                           \
 285        }                                                               \
 286        for (; c < 256; c++) {                                          \
 287            errors += stats[c] * (c * c);                               \
 288        }                                                               \
 289        errors /= (pixels - stats[0]);                                  \
 290                                                                        \
 291        return errors;                                                  \
 292    }
 293
 294DEFINE_DETECT_FUNCTION(16)
 295DEFINE_DETECT_FUNCTION(32)
 296
 297static int
 298tight_detect_smooth_image(VncState *vs, int w, int h)
 299{
 300    unsigned int errors;
 301    int compression = vs->tight.compression;
 302    int quality = vs->tight.quality;
 303
 304    if (!vs->vd->lossy) {
 305        return 0;
 306    }
 307
 308    if (surface_bytes_per_pixel(vs->vd->ds) == 1 ||
 309        vs->client_pf.bytes_per_pixel == 1 ||
 310        w < VNC_TIGHT_DETECT_MIN_WIDTH || h < VNC_TIGHT_DETECT_MIN_HEIGHT) {
 311        return 0;
 312    }
 313
 314    if (vs->tight.quality != (uint8_t)-1) {
 315        if (w * h < VNC_TIGHT_JPEG_MIN_RECT_SIZE) {
 316            return 0;
 317        }
 318    } else {
 319        if (w * h < tight_conf[compression].gradient_min_rect_size) {
 320            return 0;
 321        }
 322    }
 323
 324    if (vs->client_pf.bytes_per_pixel == 4) {
 325        if (vs->tight.pixel24) {
 326            errors = tight_detect_smooth_image24(vs, w, h);
 327            if (vs->tight.quality != (uint8_t)-1) {
 328                return (errors < tight_conf[quality].jpeg_threshold24);
 329            }
 330            return (errors < tight_conf[compression].gradient_threshold24);
 331        } else {
 332            errors = tight_detect_smooth_image32(vs, w, h);
 333        }
 334    } else {
 335        errors = tight_detect_smooth_image16(vs, w, h);
 336    }
 337    if (quality != (uint8_t)-1) {
 338        return (errors < tight_conf[quality].jpeg_threshold);
 339    }
 340    return (errors < tight_conf[compression].gradient_threshold);
 341}
 342
 343/*
 344 * Code to determine how many different colors used in rectangle.
 345 */
 346#define DEFINE_FILL_PALETTE_FUNCTION(bpp)                               \
 347                                                                        \
 348    static int                                                          \
 349    tight_fill_palette##bpp(VncState *vs, int x, int y,                 \
 350                            int max, size_t count,                      \
 351                            uint32_t *bg, uint32_t *fg,                 \
 352                            VncPalette **palette) {                     \
 353        uint##bpp##_t *data;                                            \
 354        uint##bpp##_t c0, c1, ci;                                       \
 355        int i, n0, n1;                                                  \
 356                                                                        \
 357        data = (uint##bpp##_t *)vs->tight.tight.buffer;                 \
 358                                                                        \
 359        c0 = data[0];                                                   \
 360        i = 1;                                                          \
 361        while (i < count && data[i] == c0)                              \
 362            i++;                                                        \
 363        if (i >= count) {                                               \
 364            *bg = *fg = c0;                                             \
 365            return 1;                                                   \
 366        }                                                               \
 367                                                                        \
 368        if (max < 2) {                                                  \
 369            return 0;                                                   \
 370        }                                                               \
 371                                                                        \
 372        n0 = i;                                                         \
 373        c1 = data[i];                                                   \
 374        n1 = 0;                                                         \
 375        for (i++; i < count; i++) {                                     \
 376            ci = data[i];                                               \
 377            if (ci == c0) {                                             \
 378                n0++;                                                   \
 379            } else if (ci == c1) {                                      \
 380                n1++;                                                   \
 381            } else                                                      \
 382                break;                                                  \
 383        }                                                               \
 384        if (i >= count) {                                               \
 385            if (n0 > n1) {                                              \
 386                *bg = (uint32_t)c0;                                     \
 387                *fg = (uint32_t)c1;                                     \
 388            } else {                                                    \
 389                *bg = (uint32_t)c1;                                     \
 390                *fg = (uint32_t)c0;                                     \
 391            }                                                           \
 392            return 2;                                                   \
 393        }                                                               \
 394                                                                        \
 395        if (max == 2) {                                                 \
 396            return 0;                                                   \
 397        }                                                               \
 398                                                                        \
 399        *palette = palette_new(max, bpp);                               \
 400        palette_put(*palette, c0);                                      \
 401        palette_put(*palette, c1);                                      \
 402        palette_put(*palette, ci);                                      \
 403                                                                        \
 404        for (i++; i < count; i++) {                                     \
 405            if (data[i] == ci) {                                        \
 406                continue;                                               \
 407            } else {                                                    \
 408                ci = data[i];                                           \
 409                if (!palette_put(*palette, (uint32_t)ci)) {             \
 410                    return 0;                                           \
 411                }                                                       \
 412            }                                                           \
 413        }                                                               \
 414                                                                        \
 415        return palette_size(*palette);                                  \
 416    }
 417
 418DEFINE_FILL_PALETTE_FUNCTION(8)
 419DEFINE_FILL_PALETTE_FUNCTION(16)
 420DEFINE_FILL_PALETTE_FUNCTION(32)
 421
 422static int tight_fill_palette(VncState *vs, int x, int y,
 423                              size_t count, uint32_t *bg, uint32_t *fg,
 424                              VncPalette **palette)
 425{
 426    int max;
 427
 428    max = count / tight_conf[vs->tight.compression].idx_max_colors_divisor;
 429    if (max < 2 &&
 430        count >= tight_conf[vs->tight.compression].mono_min_rect_size) {
 431        max = 2;
 432    }
 433    if (max >= 256) {
 434        max = 256;
 435    }
 436
 437    switch (vs->client_pf.bytes_per_pixel) {
 438    case 4:
 439        return tight_fill_palette32(vs, x, y, max, count, bg, fg, palette);
 440    case 2:
 441        return tight_fill_palette16(vs, x, y, max, count, bg, fg, palette);
 442    default:
 443        max = 2;
 444        return tight_fill_palette8(vs, x, y, max, count, bg, fg, palette);
 445    }
 446    return 0;
 447}
 448
 449/*
 450 * Converting truecolor samples into palette indices.
 451 */
 452#define DEFINE_IDX_ENCODE_FUNCTION(bpp)                                 \
 453                                                                        \
 454    static void                                                         \
 455    tight_encode_indexed_rect##bpp(uint8_t *buf, int count,             \
 456                                   VncPalette *palette) {               \
 457        uint##bpp##_t *src;                                             \
 458        uint##bpp##_t rgb;                                              \
 459        int i, rep;                                                     \
 460        uint8_t idx;                                                    \
 461                                                                        \
 462        src = (uint##bpp##_t *) buf;                                    \
 463                                                                        \
 464        for (i = 0; i < count; i++) {                                   \
 465                                                                        \
 466            rgb = *src++;                                               \
 467            rep = 0;                                                    \
 468            while (i < count && *src == rgb) {                          \
 469                rep++, src++, i++;                                      \
 470            }                                                           \
 471            idx = palette_idx(palette, rgb);                            \
 472            /*                                                          \
 473             * Should never happen, but don't break everything          \
 474             * if it does, use the first color instead                  \
 475             */                                                         \
 476            if (idx == (uint8_t)-1) {                                   \
 477                idx = 0;                                                \
 478            }                                                           \
 479            while (rep >= 0) {                                          \
 480                *buf++ = idx;                                           \
 481                rep--;                                                  \
 482            }                                                           \
 483        }                                                               \
 484    }
 485
 486DEFINE_IDX_ENCODE_FUNCTION(16)
 487DEFINE_IDX_ENCODE_FUNCTION(32)
 488
 489#define DEFINE_MONO_ENCODE_FUNCTION(bpp)                                \
 490                                                                        \
 491    static void                                                         \
 492    tight_encode_mono_rect##bpp(uint8_t *buf, int w, int h,             \
 493                                uint##bpp##_t bg, uint##bpp##_t fg) {   \
 494        uint##bpp##_t *ptr;                                             \
 495        unsigned int value, mask;                                       \
 496        int aligned_width;                                              \
 497        int x, y, bg_bits;                                              \
 498                                                                        \
 499        ptr = (uint##bpp##_t *) buf;                                    \
 500        aligned_width = w - w % 8;                                      \
 501                                                                        \
 502        for (y = 0; y < h; y++) {                                       \
 503            for (x = 0; x < aligned_width; x += 8) {                    \
 504                for (bg_bits = 0; bg_bits < 8; bg_bits++) {             \
 505                    if (*ptr++ != bg) {                                 \
 506                        break;                                          \
 507                    }                                                   \
 508                }                                                       \
 509                if (bg_bits == 8) {                                     \
 510                    *buf++ = 0;                                         \
 511                    continue;                                           \
 512                }                                                       \
 513                mask = 0x80 >> bg_bits;                                 \
 514                value = mask;                                           \
 515                for (bg_bits++; bg_bits < 8; bg_bits++) {               \
 516                    mask >>= 1;                                         \
 517                    if (*ptr++ != bg) {                                 \
 518                        value |= mask;                                  \
 519                    }                                                   \
 520                }                                                       \
 521                *buf++ = (uint8_t)value;                                \
 522            }                                                           \
 523                                                                        \
 524            mask = 0x80;                                                \
 525            value = 0;                                                  \
 526            if (x >= w) {                                               \
 527                continue;                                               \
 528            }                                                           \
 529                                                                        \
 530            for (; x < w; x++) {                                        \
 531                if (*ptr++ != bg) {                                     \
 532                    value |= mask;                                      \
 533                }                                                       \
 534                mask >>= 1;                                             \
 535            }                                                           \
 536            *buf++ = (uint8_t)value;                                    \
 537        }                                                               \
 538    }
 539
 540DEFINE_MONO_ENCODE_FUNCTION(8)
 541DEFINE_MONO_ENCODE_FUNCTION(16)
 542DEFINE_MONO_ENCODE_FUNCTION(32)
 543
 544/*
 545 * ``Gradient'' filter for 24-bit color samples.
 546 * Should be called only when redMax, greenMax and blueMax are 255.
 547 * Color components assumed to be byte-aligned.
 548 */
 549
 550static void
 551tight_filter_gradient24(VncState *vs, uint8_t *buf, int w, int h)
 552{
 553    uint32_t *buf32;
 554    uint32_t pix32;
 555    int shift[3];
 556    int *prev;
 557    int here[3], upper[3], left[3], upperleft[3];
 558    int prediction;
 559    int x, y, c;
 560
 561    buf32 = (uint32_t *)buf;
 562    memset(vs->tight.gradient.buffer, 0, w * 3 * sizeof(int));
 563
 564    if (1 /* FIXME */) {
 565        shift[0] = vs->client_pf.rshift;
 566        shift[1] = vs->client_pf.gshift;
 567        shift[2] = vs->client_pf.bshift;
 568    } else {
 569        shift[0] = 24 - vs->client_pf.rshift;
 570        shift[1] = 24 - vs->client_pf.gshift;
 571        shift[2] = 24 - vs->client_pf.bshift;
 572    }
 573
 574    for (y = 0; y < h; y++) {
 575        for (c = 0; c < 3; c++) {
 576            upper[c] = 0;
 577            here[c] = 0;
 578        }
 579        prev = (int *)vs->tight.gradient.buffer;
 580        for (x = 0; x < w; x++) {
 581            pix32 = *buf32++;
 582            for (c = 0; c < 3; c++) {
 583                upperleft[c] = upper[c];
 584                left[c] = here[c];
 585                upper[c] = *prev;
 586                here[c] = (int)(pix32 >> shift[c] & 0xFF);
 587                *prev++ = here[c];
 588
 589                prediction = left[c] + upper[c] - upperleft[c];
 590                if (prediction < 0) {
 591                    prediction = 0;
 592                } else if (prediction > 0xFF) {
 593                    prediction = 0xFF;
 594                }
 595                *buf++ = (char)(here[c] - prediction);
 596            }
 597        }
 598    }
 599}
 600
 601
 602/*
 603 * ``Gradient'' filter for other color depths.
 604 */
 605
 606#define DEFINE_GRADIENT_FILTER_FUNCTION(bpp)                            \
 607                                                                        \
 608    static void                                                         \
 609    tight_filter_gradient##bpp(VncState *vs, uint##bpp##_t *buf,        \
 610                               int w, int h) {                          \
 611        uint##bpp##_t pix, diff;                                        \
 612        bool endian;                                                    \
 613        int *prev;                                                      \
 614        int max[3], shift[3];                                           \
 615        int here[3], upper[3], left[3], upperleft[3];                   \
 616        int prediction;                                                 \
 617        int x, y, c;                                                    \
 618                                                                        \
 619        memset (vs->tight.gradient.buffer, 0, w * 3 * sizeof(int));     \
 620                                                                        \
 621        endian = 0; /* FIXME */                                         \
 622                                                                        \
 623        max[0] = vs->client_pf.rmax;                                    \
 624        max[1] = vs->client_pf.gmax;                                    \
 625        max[2] = vs->client_pf.bmax;                                    \
 626        shift[0] = vs->client_pf.rshift;                                \
 627        shift[1] = vs->client_pf.gshift;                                \
 628        shift[2] = vs->client_pf.bshift;                                \
 629                                                                        \
 630        for (y = 0; y < h; y++) {                                       \
 631            for (c = 0; c < 3; c++) {                                   \
 632                upper[c] = 0;                                           \
 633                here[c] = 0;                                            \
 634            }                                                           \
 635            prev = (int *)vs->tight.gradient.buffer;                    \
 636            for (x = 0; x < w; x++) {                                   \
 637                pix = *buf;                                             \
 638                if (endian) {                                           \
 639                    pix = bswap##bpp(pix);                              \
 640                }                                                       \
 641                diff = 0;                                               \
 642                for (c = 0; c < 3; c++) {                               \
 643                    upperleft[c] = upper[c];                            \
 644                    left[c] = here[c];                                  \
 645                    upper[c] = *prev;                                   \
 646                    here[c] = (int)(pix >> shift[c] & max[c]);          \
 647                    *prev++ = here[c];                                  \
 648                                                                        \
 649                    prediction = left[c] + upper[c] - upperleft[c];     \
 650                    if (prediction < 0) {                               \
 651                        prediction = 0;                                 \
 652                    } else if (prediction > max[c]) {                   \
 653                        prediction = max[c];                            \
 654                    }                                                   \
 655                    diff |= ((here[c] - prediction) & max[c])           \
 656                        << shift[c];                                    \
 657                }                                                       \
 658                if (endian) {                                           \
 659                    diff = bswap##bpp(diff);                            \
 660                }                                                       \
 661                *buf++ = diff;                                          \
 662            }                                                           \
 663        }                                                               \
 664    }
 665
 666DEFINE_GRADIENT_FILTER_FUNCTION(16)
 667DEFINE_GRADIENT_FILTER_FUNCTION(32)
 668
 669/*
 670 * Check if a rectangle is all of the same color. If needSameColor is
 671 * set to non-zero, then also check that its color equals to the
 672 * *colorPtr value. The result is 1 if the test is successful, and in
 673 * that case new color will be stored in *colorPtr.
 674 */
 675
 676static bool
 677check_solid_tile32(VncState *vs, int x, int y, int w, int h,
 678                   uint32_t *color, bool samecolor)
 679{
 680    VncDisplay *vd = vs->vd;
 681    uint32_t *fbptr;
 682    uint32_t c;
 683    int dx, dy;
 684
 685    fbptr = vnc_server_fb_ptr(vd, x, y);
 686
 687    c = *fbptr;
 688    if (samecolor && (uint32_t)c != *color) {
 689        return false;
 690    }
 691
 692    for (dy = 0; dy < h; dy++) {
 693        for (dx = 0; dx < w; dx++) {
 694            if (c != fbptr[dx]) {
 695                return false;
 696            }
 697        }
 698        fbptr = (uint32_t *)
 699            ((uint8_t *)fbptr + vnc_server_fb_stride(vd));
 700    }
 701
 702    *color = (uint32_t)c;
 703    return true;
 704}
 705
 706static bool check_solid_tile(VncState *vs, int x, int y, int w, int h,
 707                             uint32_t* color, bool samecolor)
 708{
 709    switch (VNC_SERVER_FB_BYTES) {
 710    case 4:
 711        return check_solid_tile32(vs, x, y, w, h, color, samecolor);
 712    }
 713}
 714
 715static void find_best_solid_area(VncState *vs, int x, int y, int w, int h,
 716                                 uint32_t color, int *w_ptr, int *h_ptr)
 717{
 718    int dx, dy, dw, dh;
 719    int w_prev;
 720    int w_best = 0, h_best = 0;
 721
 722    w_prev = w;
 723
 724    for (dy = y; dy < y + h; dy += VNC_TIGHT_MAX_SPLIT_TILE_SIZE) {
 725
 726        dh = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, y + h - dy);
 727        dw = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, w_prev);
 728
 729        if (!check_solid_tile(vs, x, dy, dw, dh, &color, true)) {
 730            break;
 731        }
 732
 733        for (dx = x + dw; dx < x + w_prev;) {
 734            dw = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, x + w_prev - dx);
 735
 736            if (!check_solid_tile(vs, dx, dy, dw, dh, &color, true)) {
 737                break;
 738            }
 739            dx += dw;
 740        }
 741
 742        w_prev = dx - x;
 743        if (w_prev * (dy + dh - y) > w_best * h_best) {
 744            w_best = w_prev;
 745            h_best = dy + dh - y;
 746        }
 747    }
 748
 749    *w_ptr = w_best;
 750    *h_ptr = h_best;
 751}
 752
 753static void extend_solid_area(VncState *vs, int x, int y, int w, int h,
 754                              uint32_t color, int *x_ptr, int *y_ptr,
 755                              int *w_ptr, int *h_ptr)
 756{
 757    int cx, cy;
 758
 759    /* Try to extend the area upwards. */
 760    for ( cy = *y_ptr - 1;
 761          cy >= y && check_solid_tile(vs, *x_ptr, cy, *w_ptr, 1, &color, true);
 762          cy-- );
 763    *h_ptr += *y_ptr - (cy + 1);
 764    *y_ptr = cy + 1;
 765
 766    /* ... downwards. */
 767    for ( cy = *y_ptr + *h_ptr;
 768          cy < y + h &&
 769              check_solid_tile(vs, *x_ptr, cy, *w_ptr, 1, &color, true);
 770          cy++ );
 771    *h_ptr += cy - (*y_ptr + *h_ptr);
 772
 773    /* ... to the left. */
 774    for ( cx = *x_ptr - 1;
 775          cx >= x && check_solid_tile(vs, cx, *y_ptr, 1, *h_ptr, &color, true);
 776          cx-- );
 777    *w_ptr += *x_ptr - (cx + 1);
 778    *x_ptr = cx + 1;
 779
 780    /* ... to the right. */
 781    for ( cx = *x_ptr + *w_ptr;
 782          cx < x + w &&
 783              check_solid_tile(vs, cx, *y_ptr, 1, *h_ptr, &color, true);
 784          cx++ );
 785    *w_ptr += cx - (*x_ptr + *w_ptr);
 786}
 787
 788static int tight_init_stream(VncState *vs, int stream_id,
 789                             int level, int strategy)
 790{
 791    z_streamp zstream = &vs->tight.stream[stream_id];
 792
 793    if (zstream->opaque == NULL) {
 794        int err;
 795
 796        VNC_DEBUG("VNC: TIGHT: initializing zlib stream %d\n", stream_id);
 797        VNC_DEBUG("VNC: TIGHT: opaque = %p | vs = %p\n", zstream->opaque, vs);
 798        zstream->zalloc = vnc_zlib_zalloc;
 799        zstream->zfree = vnc_zlib_zfree;
 800
 801        err = deflateInit2(zstream, level, Z_DEFLATED, MAX_WBITS,
 802                           MAX_MEM_LEVEL, strategy);
 803
 804        if (err != Z_OK) {
 805            fprintf(stderr, "VNC: error initializing zlib\n");
 806            return -1;
 807        }
 808
 809        vs->tight.levels[stream_id] = level;
 810        zstream->opaque = vs;
 811    }
 812
 813    if (vs->tight.levels[stream_id] != level) {
 814        if (deflateParams(zstream, level, strategy) != Z_OK) {
 815            return -1;
 816        }
 817        vs->tight.levels[stream_id] = level;
 818    }
 819    return 0;
 820}
 821
 822static void tight_send_compact_size(VncState *vs, size_t len)
 823{
 824    int lpc = 0;
 825    int bytes = 0;
 826    char buf[3] = {0, 0, 0};
 827
 828    buf[bytes++] = len & 0x7F;
 829    if (len > 0x7F) {
 830        buf[bytes-1] |= 0x80;
 831        buf[bytes++] = (len >> 7) & 0x7F;
 832        if (len > 0x3FFF) {
 833            buf[bytes-1] |= 0x80;
 834            buf[bytes++] = (len >> 14) & 0xFF;
 835        }
 836    }
 837    for (lpc = 0; lpc < bytes; lpc++) {
 838        vnc_write_u8(vs, buf[lpc]);
 839    }
 840}
 841
 842static int tight_compress_data(VncState *vs, int stream_id, size_t bytes,
 843                               int level, int strategy)
 844{
 845    z_streamp zstream = &vs->tight.stream[stream_id];
 846    int previous_out;
 847
 848    if (bytes < VNC_TIGHT_MIN_TO_COMPRESS) {
 849        vnc_write(vs, vs->tight.tight.buffer, vs->tight.tight.offset);
 850        return bytes;
 851    }
 852
 853    if (tight_init_stream(vs, stream_id, level, strategy)) {
 854        return -1;
 855    }
 856
 857    /* reserve memory in output buffer */
 858    buffer_reserve(&vs->tight.zlib, bytes + 64);
 859
 860    /* set pointers */
 861    zstream->next_in = vs->tight.tight.buffer;
 862    zstream->avail_in = vs->tight.tight.offset;
 863    zstream->next_out = vs->tight.zlib.buffer + vs->tight.zlib.offset;
 864    zstream->avail_out = vs->tight.zlib.capacity - vs->tight.zlib.offset;
 865    previous_out = zstream->avail_out;
 866    zstream->data_type = Z_BINARY;
 867
 868    /* start encoding */
 869    if (deflate(zstream, Z_SYNC_FLUSH) != Z_OK) {
 870        fprintf(stderr, "VNC: error during tight compression\n");
 871        return -1;
 872    }
 873
 874    vs->tight.zlib.offset = vs->tight.zlib.capacity - zstream->avail_out;
 875    /* ...how much data has actually been produced by deflate() */
 876    bytes = previous_out - zstream->avail_out;
 877
 878    tight_send_compact_size(vs, bytes);
 879    vnc_write(vs, vs->tight.zlib.buffer, bytes);
 880
 881    buffer_reset(&vs->tight.zlib);
 882
 883    return bytes;
 884}
 885
 886/*
 887 * Subencoding implementations.
 888 */
 889static void tight_pack24(VncState *vs, uint8_t *buf, size_t count, size_t *ret)
 890{
 891    uint32_t *buf32;
 892    uint32_t pix;
 893    int rshift, gshift, bshift;
 894
 895    buf32 = (uint32_t *)buf;
 896
 897    if (1 /* FIXME */) {
 898        rshift = vs->client_pf.rshift;
 899        gshift = vs->client_pf.gshift;
 900        bshift = vs->client_pf.bshift;
 901    } else {
 902        rshift = 24 - vs->client_pf.rshift;
 903        gshift = 24 - vs->client_pf.gshift;
 904        bshift = 24 - vs->client_pf.bshift;
 905    }
 906
 907    if (ret) {
 908        *ret = count * 3;
 909    }
 910
 911    while (count--) {
 912        pix = *buf32++;
 913        *buf++ = (char)(pix >> rshift);
 914        *buf++ = (char)(pix >> gshift);
 915        *buf++ = (char)(pix >> bshift);
 916    }
 917}
 918
 919static int send_full_color_rect(VncState *vs, int x, int y, int w, int h)
 920{
 921    int stream = 0;
 922    ssize_t bytes;
 923
 924#ifdef CONFIG_VNC_PNG
 925    if (tight_can_send_png_rect(vs, w, h)) {
 926        return send_png_rect(vs, x, y, w, h, NULL);
 927    }
 928#endif
 929
 930    vnc_write_u8(vs, stream << 4); /* no flushing, no filter */
 931
 932    if (vs->tight.pixel24) {
 933        tight_pack24(vs, vs->tight.tight.buffer, w * h, &vs->tight.tight.offset);
 934        bytes = 3;
 935    } else {
 936        bytes = vs->client_pf.bytes_per_pixel;
 937    }
 938
 939    bytes = tight_compress_data(vs, stream, w * h * bytes,
 940                                tight_conf[vs->tight.compression].raw_zlib_level,
 941                                Z_DEFAULT_STRATEGY);
 942
 943    return (bytes >= 0);
 944}
 945
 946static int send_solid_rect(VncState *vs)
 947{
 948    size_t bytes;
 949
 950    vnc_write_u8(vs, VNC_TIGHT_FILL << 4); /* no flushing, no filter */
 951
 952    if (vs->tight.pixel24) {
 953        tight_pack24(vs, vs->tight.tight.buffer, 1, &vs->tight.tight.offset);
 954        bytes = 3;
 955    } else {
 956        bytes = vs->client_pf.bytes_per_pixel;
 957    }
 958
 959    vnc_write(vs, vs->tight.tight.buffer, bytes);
 960    return 1;
 961}
 962
 963static int send_mono_rect(VncState *vs, int x, int y,
 964                          int w, int h, uint32_t bg, uint32_t fg)
 965{
 966    ssize_t bytes;
 967    int stream = 1;
 968    int level = tight_conf[vs->tight.compression].mono_zlib_level;
 969
 970#ifdef CONFIG_VNC_PNG
 971    if (tight_can_send_png_rect(vs, w, h)) {
 972        int ret;
 973        int bpp = vs->client_pf.bytes_per_pixel * 8;
 974        VncPalette *palette = palette_new(2, bpp);
 975
 976        palette_put(palette, bg);
 977        palette_put(palette, fg);
 978        ret = send_png_rect(vs, x, y, w, h, palette);
 979        palette_destroy(palette);
 980        return ret;
 981    }
 982#endif
 983
 984    bytes = ((w + 7) / 8) * h;
 985
 986    vnc_write_u8(vs, (stream | VNC_TIGHT_EXPLICIT_FILTER) << 4);
 987    vnc_write_u8(vs, VNC_TIGHT_FILTER_PALETTE);
 988    vnc_write_u8(vs, 1);
 989
 990    switch (vs->client_pf.bytes_per_pixel) {
 991    case 4:
 992    {
 993        uint32_t buf[2] = {bg, fg};
 994        size_t ret = sizeof (buf);
 995
 996        if (vs->tight.pixel24) {
 997            tight_pack24(vs, (unsigned char*)buf, 2, &ret);
 998        }
 999        vnc_write(vs, buf, ret);
1000
1001        tight_encode_mono_rect32(vs->tight.tight.buffer, w, h, bg, fg);
1002        break;
1003    }
1004    case 2:
1005        vnc_write(vs, &bg, 2);
1006        vnc_write(vs, &fg, 2);
1007        tight_encode_mono_rect16(vs->tight.tight.buffer, w, h, bg, fg);
1008        break;
1009    default:
1010        vnc_write_u8(vs, bg);
1011        vnc_write_u8(vs, fg);
1012        tight_encode_mono_rect8(vs->tight.tight.buffer, w, h, bg, fg);
1013        break;
1014    }
1015    vs->tight.tight.offset = bytes;
1016
1017    bytes = tight_compress_data(vs, stream, bytes, level, Z_DEFAULT_STRATEGY);
1018    return (bytes >= 0);
1019}
1020
1021struct palette_cb_priv {
1022    VncState *vs;
1023    uint8_t *header;
1024#ifdef CONFIG_VNC_PNG
1025    png_colorp png_palette;
1026#endif
1027};
1028
1029static void write_palette(int idx, uint32_t color, void *opaque)
1030{
1031    struct palette_cb_priv *priv = opaque;
1032    VncState *vs = priv->vs;
1033    uint32_t bytes = vs->client_pf.bytes_per_pixel;
1034
1035    if (bytes == 4) {
1036        ((uint32_t*)priv->header)[idx] = color;
1037    } else {
1038        ((uint16_t*)priv->header)[idx] = color;
1039    }
1040}
1041
1042static bool send_gradient_rect(VncState *vs, int x, int y, int w, int h)
1043{
1044    int stream = 3;
1045    int level = tight_conf[vs->tight.compression].gradient_zlib_level;
1046    ssize_t bytes;
1047
1048    if (vs->client_pf.bytes_per_pixel == 1) {
1049        return send_full_color_rect(vs, x, y, w, h);
1050    }
1051
1052    vnc_write_u8(vs, (stream | VNC_TIGHT_EXPLICIT_FILTER) << 4);
1053    vnc_write_u8(vs, VNC_TIGHT_FILTER_GRADIENT);
1054
1055    buffer_reserve(&vs->tight.gradient, w * 3 * sizeof (int));
1056
1057    if (vs->tight.pixel24) {
1058        tight_filter_gradient24(vs, vs->tight.tight.buffer, w, h);
1059        bytes = 3;
1060    } else if (vs->client_pf.bytes_per_pixel == 4) {
1061        tight_filter_gradient32(vs, (uint32_t *)vs->tight.tight.buffer, w, h);
1062        bytes = 4;
1063    } else {
1064        tight_filter_gradient16(vs, (uint16_t *)vs->tight.tight.buffer, w, h);
1065        bytes = 2;
1066    }
1067
1068    buffer_reset(&vs->tight.gradient);
1069
1070    bytes = w * h * bytes;
1071    vs->tight.tight.offset = bytes;
1072
1073    bytes = tight_compress_data(vs, stream, bytes,
1074                                level, Z_FILTERED);
1075    return (bytes >= 0);
1076}
1077
1078static int send_palette_rect(VncState *vs, int x, int y,
1079                             int w, int h, VncPalette *palette)
1080{
1081    int stream = 2;
1082    int level = tight_conf[vs->tight.compression].idx_zlib_level;
1083    int colors;
1084    ssize_t bytes;
1085
1086#ifdef CONFIG_VNC_PNG
1087    if (tight_can_send_png_rect(vs, w, h)) {
1088        return send_png_rect(vs, x, y, w, h, palette);
1089    }
1090#endif
1091
1092    colors = palette_size(palette);
1093
1094    vnc_write_u8(vs, (stream | VNC_TIGHT_EXPLICIT_FILTER) << 4);
1095    vnc_write_u8(vs, VNC_TIGHT_FILTER_PALETTE);
1096    vnc_write_u8(vs, colors - 1);
1097
1098    switch (vs->client_pf.bytes_per_pixel) {
1099    case 4:
1100    {
1101        size_t old_offset, offset;
1102        uint32_t header[palette_size(palette)];
1103        struct palette_cb_priv priv = { vs, (uint8_t *)header };
1104
1105        old_offset = vs->output.offset;
1106        palette_iter(palette, write_palette, &priv);
1107        vnc_write(vs, header, sizeof(header));
1108
1109        if (vs->tight.pixel24) {
1110            tight_pack24(vs, vs->output.buffer + old_offset, colors, &offset);
1111            vs->output.offset = old_offset + offset;
1112        }
1113
1114        tight_encode_indexed_rect32(vs->tight.tight.buffer, w * h, palette);
1115        break;
1116    }
1117    case 2:
1118    {
1119        uint16_t header[palette_size(palette)];
1120        struct palette_cb_priv priv = { vs, (uint8_t *)header };
1121
1122        palette_iter(palette, write_palette, &priv);
1123        vnc_write(vs, header, sizeof(header));
1124        tight_encode_indexed_rect16(vs->tight.tight.buffer, w * h, palette);
1125        break;
1126    }
1127    default:
1128        return -1; /* No palette for 8bits colors */
1129        break;
1130    }
1131    bytes = w * h;
1132    vs->tight.tight.offset = bytes;
1133
1134    bytes = tight_compress_data(vs, stream, bytes,
1135                                level, Z_DEFAULT_STRATEGY);
1136    return (bytes >= 0);
1137}
1138
1139/*
1140 * JPEG compression stuff.
1141 */
1142#ifdef CONFIG_VNC_JPEG
1143/*
1144 * Destination manager implementation for JPEG library.
1145 */
1146
1147/* This is called once per encoding */
1148static void jpeg_init_destination(j_compress_ptr cinfo)
1149{
1150    VncState *vs = cinfo->client_data;
1151    Buffer *buffer = &vs->tight.jpeg;
1152
1153    cinfo->dest->next_output_byte = (JOCTET *)buffer->buffer + buffer->offset;
1154    cinfo->dest->free_in_buffer = (size_t)(buffer->capacity - buffer->offset);
1155}
1156
1157/* This is called when we ran out of buffer (shouldn't happen!) */
1158static boolean jpeg_empty_output_buffer(j_compress_ptr cinfo)
1159{
1160    VncState *vs = cinfo->client_data;
1161    Buffer *buffer = &vs->tight.jpeg;
1162
1163    buffer->offset = buffer->capacity;
1164    buffer_reserve(buffer, 2048);
1165    jpeg_init_destination(cinfo);
1166    return TRUE;
1167}
1168
1169/* This is called when we are done processing data */
1170static void jpeg_term_destination(j_compress_ptr cinfo)
1171{
1172    VncState *vs = cinfo->client_data;
1173    Buffer *buffer = &vs->tight.jpeg;
1174
1175    buffer->offset = buffer->capacity - cinfo->dest->free_in_buffer;
1176}
1177
1178static int send_jpeg_rect(VncState *vs, int x, int y, int w, int h, int quality)
1179{
1180    struct jpeg_compress_struct cinfo;
1181    struct jpeg_error_mgr jerr;
1182    struct jpeg_destination_mgr manager;
1183    pixman_image_t *linebuf;
1184    JSAMPROW row[1];
1185    uint8_t *buf;
1186    int dy;
1187
1188    if (surface_bytes_per_pixel(vs->vd->ds) == 1) {
1189        return send_full_color_rect(vs, x, y, w, h);
1190    }
1191
1192    buffer_reserve(&vs->tight.jpeg, 2048);
1193
1194    cinfo.err = jpeg_std_error(&jerr);
1195    jpeg_create_compress(&cinfo);
1196
1197    cinfo.client_data = vs;
1198    cinfo.image_width = w;
1199    cinfo.image_height = h;
1200    cinfo.input_components = 3;
1201    cinfo.in_color_space = JCS_RGB;
1202
1203    jpeg_set_defaults(&cinfo);
1204    jpeg_set_quality(&cinfo, quality, true);
1205
1206    manager.init_destination = jpeg_init_destination;
1207    manager.empty_output_buffer = jpeg_empty_output_buffer;
1208    manager.term_destination = jpeg_term_destination;
1209    cinfo.dest = &manager;
1210
1211    jpeg_start_compress(&cinfo, true);
1212
1213    linebuf = qemu_pixman_linebuf_create(PIXMAN_BE_r8g8b8, w);
1214    buf = (uint8_t *)pixman_image_get_data(linebuf);
1215    row[0] = buf;
1216    for (dy = 0; dy < h; dy++) {
1217        qemu_pixman_linebuf_fill(linebuf, vs->vd->server, w, x, y + dy);
1218        jpeg_write_scanlines(&cinfo, row, 1);
1219    }
1220    qemu_pixman_image_unref(linebuf);
1221
1222    jpeg_finish_compress(&cinfo);
1223    jpeg_destroy_compress(&cinfo);
1224
1225    vnc_write_u8(vs, VNC_TIGHT_JPEG << 4);
1226
1227    tight_send_compact_size(vs, vs->tight.jpeg.offset);
1228    vnc_write(vs, vs->tight.jpeg.buffer, vs->tight.jpeg.offset);
1229    buffer_reset(&vs->tight.jpeg);
1230
1231    return 1;
1232}
1233#endif /* CONFIG_VNC_JPEG */
1234
1235/*
1236 * PNG compression stuff.
1237 */
1238#ifdef CONFIG_VNC_PNG
1239static void write_png_palette(int idx, uint32_t pix, void *opaque)
1240{
1241    struct palette_cb_priv *priv = opaque;
1242    VncState *vs = priv->vs;
1243    png_colorp color = &priv->png_palette[idx];
1244
1245    if (vs->tight.pixel24)
1246    {
1247        color->red = (pix >> vs->client_pf.rshift) & vs->client_pf.rmax;
1248        color->green = (pix >> vs->client_pf.gshift) & vs->client_pf.gmax;
1249        color->blue = (pix >> vs->client_pf.bshift) & vs->client_pf.bmax;
1250    }
1251    else
1252    {
1253        int red, green, blue;
1254
1255        red = (pix >> vs->client_pf.rshift) & vs->client_pf.rmax;
1256        green = (pix >> vs->client_pf.gshift) & vs->client_pf.gmax;
1257        blue = (pix >> vs->client_pf.bshift) & vs->client_pf.bmax;
1258        color->red = ((red * 255 + vs->client_pf.rmax / 2) /
1259                      vs->client_pf.rmax);
1260        color->green = ((green * 255 + vs->client_pf.gmax / 2) /
1261                        vs->client_pf.gmax);
1262        color->blue = ((blue * 255 + vs->client_pf.bmax / 2) /
1263                       vs->client_pf.bmax);
1264    }
1265}
1266
1267static void png_write_data(png_structp png_ptr, png_bytep data,
1268                           png_size_t length)
1269{
1270    VncState *vs = png_get_io_ptr(png_ptr);
1271
1272    buffer_reserve(&vs->tight.png, vs->tight.png.offset + length);
1273    memcpy(vs->tight.png.buffer + vs->tight.png.offset, data, length);
1274
1275    vs->tight.png.offset += length;
1276}
1277
1278static void png_flush_data(png_structp png_ptr)
1279{
1280}
1281
1282static void *vnc_png_malloc(png_structp png_ptr, png_size_t size)
1283{
1284    return g_malloc(size);
1285}
1286
1287static void vnc_png_free(png_structp png_ptr, png_voidp ptr)
1288{
1289    g_free(ptr);
1290}
1291
1292static int send_png_rect(VncState *vs, int x, int y, int w, int h,
1293                         VncPalette *palette)
1294{
1295    png_byte color_type;
1296    png_structp png_ptr;
1297    png_infop info_ptr;
1298    png_colorp png_palette = NULL;
1299    pixman_image_t *linebuf;
1300    int level = tight_png_conf[vs->tight.compression].png_zlib_level;
1301    int filters = tight_png_conf[vs->tight.compression].png_filters;
1302    uint8_t *buf;
1303    int dy;
1304
1305    png_ptr = png_create_write_struct_2(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL,
1306                                        NULL, vnc_png_malloc, vnc_png_free);
1307
1308    if (png_ptr == NULL)
1309        return -1;
1310
1311    info_ptr = png_create_info_struct(png_ptr);
1312
1313    if (info_ptr == NULL) {
1314        png_destroy_write_struct(&png_ptr, NULL);
1315        return -1;
1316    }
1317
1318    png_set_write_fn(png_ptr, (void *) vs, png_write_data, png_flush_data);
1319    png_set_compression_level(png_ptr, level);
1320    png_set_filter(png_ptr, PNG_FILTER_TYPE_DEFAULT, filters);
1321
1322    if (palette) {
1323        color_type = PNG_COLOR_TYPE_PALETTE;
1324    } else {
1325        color_type = PNG_COLOR_TYPE_RGB;
1326    }
1327
1328    png_set_IHDR(png_ptr, info_ptr, w, h,
1329                 8, color_type, PNG_INTERLACE_NONE,
1330                 PNG_COMPRESSION_TYPE_DEFAULT, PNG_FILTER_TYPE_DEFAULT);
1331
1332    if (color_type == PNG_COLOR_TYPE_PALETTE) {
1333        struct palette_cb_priv priv;
1334
1335        png_palette = png_malloc(png_ptr, sizeof(*png_palette) *
1336                                 palette_size(palette));
1337
1338        priv.vs = vs;
1339        priv.png_palette = png_palette;
1340        palette_iter(palette, write_png_palette, &priv);
1341
1342        png_set_PLTE(png_ptr, info_ptr, png_palette, palette_size(palette));
1343
1344        if (vs->client_pf.bytes_per_pixel == 4) {
1345            tight_encode_indexed_rect32(vs->tight.tight.buffer, w * h, palette);
1346        } else {
1347            tight_encode_indexed_rect16(vs->tight.tight.buffer, w * h, palette);
1348        }
1349    }
1350
1351    png_write_info(png_ptr, info_ptr);
1352
1353    buffer_reserve(&vs->tight.png, 2048);
1354    linebuf = qemu_pixman_linebuf_create(PIXMAN_BE_r8g8b8, w);
1355    buf = (uint8_t *)pixman_image_get_data(linebuf);
1356    for (dy = 0; dy < h; dy++)
1357    {
1358        if (color_type == PNG_COLOR_TYPE_PALETTE) {
1359            memcpy(buf, vs->tight.tight.buffer + (dy * w), w);
1360        } else {
1361            qemu_pixman_linebuf_fill(linebuf, vs->vd->server, w, x, y + dy);
1362        }
1363        png_write_row(png_ptr, buf);
1364    }
1365    qemu_pixman_image_unref(linebuf);
1366
1367    png_write_end(png_ptr, NULL);
1368
1369    if (color_type == PNG_COLOR_TYPE_PALETTE) {
1370        png_free(png_ptr, png_palette);
1371    }
1372
1373    png_destroy_write_struct(&png_ptr, &info_ptr);
1374
1375    vnc_write_u8(vs, VNC_TIGHT_PNG << 4);
1376
1377    tight_send_compact_size(vs, vs->tight.png.offset);
1378    vnc_write(vs, vs->tight.png.buffer, vs->tight.png.offset);
1379    buffer_reset(&vs->tight.png);
1380    return 1;
1381}
1382#endif /* CONFIG_VNC_PNG */
1383
1384static void vnc_tight_start(VncState *vs)
1385{
1386    buffer_reset(&vs->tight.tight);
1387
1388    // make the output buffer be the zlib buffer, so we can compress it later
1389    vs->tight.tmp = vs->output;
1390    vs->output = vs->tight.tight;
1391}
1392
1393static void vnc_tight_stop(VncState *vs)
1394{
1395    // switch back to normal output/zlib buffers
1396    vs->tight.tight = vs->output;
1397    vs->output = vs->tight.tmp;
1398}
1399
1400static int send_sub_rect_nojpeg(VncState *vs, int x, int y, int w, int h,
1401                                int bg, int fg, int colors, VncPalette *palette)
1402{
1403    int ret;
1404
1405    if (colors == 0) {
1406        if (tight_detect_smooth_image(vs, w, h)) {
1407            ret = send_gradient_rect(vs, x, y, w, h);
1408        } else {
1409            ret = send_full_color_rect(vs, x, y, w, h);
1410        }
1411    } else if (colors == 1) {
1412        ret = send_solid_rect(vs);
1413    } else if (colors == 2) {
1414        ret = send_mono_rect(vs, x, y, w, h, bg, fg);
1415    } else if (colors <= 256) {
1416        ret = send_palette_rect(vs, x, y, w, h, palette);
1417    } else {
1418        ret = 0;
1419    }
1420    return ret;
1421}
1422
1423#ifdef CONFIG_VNC_JPEG
1424static int send_sub_rect_jpeg(VncState *vs, int x, int y, int w, int h,
1425                              int bg, int fg, int colors,
1426                              VncPalette *palette, bool force)
1427{
1428    int ret;
1429
1430    if (colors == 0) {
1431        if (force || (tight_jpeg_conf[vs->tight.quality].jpeg_full &&
1432                      tight_detect_smooth_image(vs, w, h))) {
1433            int quality = tight_conf[vs->tight.quality].jpeg_quality;
1434
1435            ret = send_jpeg_rect(vs, x, y, w, h, quality);
1436        } else {
1437            ret = send_full_color_rect(vs, x, y, w, h);
1438        }
1439    } else if (colors == 1) {
1440        ret = send_solid_rect(vs);
1441    } else if (colors == 2) {
1442        ret = send_mono_rect(vs, x, y, w, h, bg, fg);
1443    } else if (colors <= 256) {
1444        if (force || (colors > 96 &&
1445                      tight_jpeg_conf[vs->tight.quality].jpeg_idx &&
1446                      tight_detect_smooth_image(vs, w, h))) {
1447            int quality = tight_conf[vs->tight.quality].jpeg_quality;
1448
1449            ret = send_jpeg_rect(vs, x, y, w, h, quality);
1450        } else {
1451            ret = send_palette_rect(vs, x, y, w, h, palette);
1452        }
1453    } else {
1454        ret = 0;
1455    }
1456    return ret;
1457}
1458#endif
1459
1460static int send_sub_rect(VncState *vs, int x, int y, int w, int h)
1461{
1462    VncPalette *palette = NULL;
1463    uint32_t bg = 0, fg = 0;
1464    int colors;
1465    int ret = 0;
1466#ifdef CONFIG_VNC_JPEG
1467    bool force_jpeg = false;
1468    bool allow_jpeg = true;
1469#endif
1470
1471    vnc_framebuffer_update(vs, x, y, w, h, vs->tight.type);
1472
1473    vnc_tight_start(vs);
1474    vnc_raw_send_framebuffer_update(vs, x, y, w, h);
1475    vnc_tight_stop(vs);
1476
1477#ifdef CONFIG_VNC_JPEG
1478    if (!vs->vd->non_adaptive && vs->tight.quality != (uint8_t)-1) {
1479        double freq = vnc_update_freq(vs, x, y, w, h);
1480
1481        if (freq < tight_jpeg_conf[vs->tight.quality].jpeg_freq_min) {
1482            allow_jpeg = false;
1483        }
1484        if (freq >= tight_jpeg_conf[vs->tight.quality].jpeg_freq_threshold) {
1485            force_jpeg = true;
1486            vnc_sent_lossy_rect(vs, x, y, w, h);
1487        }
1488    }
1489#endif
1490
1491    colors = tight_fill_palette(vs, x, y, w * h, &bg, &fg, &palette);
1492
1493#ifdef CONFIG_VNC_JPEG
1494    if (allow_jpeg && vs->tight.quality != (uint8_t)-1) {
1495        ret = send_sub_rect_jpeg(vs, x, y, w, h, bg, fg, colors, palette,
1496                                 force_jpeg);
1497    } else {
1498        ret = send_sub_rect_nojpeg(vs, x, y, w, h, bg, fg, colors, palette);
1499    }
1500#else
1501    ret = send_sub_rect_nojpeg(vs, x, y, w, h, bg, fg, colors, palette);
1502#endif
1503
1504    palette_destroy(palette);
1505    return ret;
1506}
1507
1508static int send_sub_rect_solid(VncState *vs, int x, int y, int w, int h)
1509{
1510    vnc_framebuffer_update(vs, x, y, w, h, vs->tight.type);
1511
1512    vnc_tight_start(vs);
1513    vnc_raw_send_framebuffer_update(vs, x, y, w, h);
1514    vnc_tight_stop(vs);
1515
1516    return send_solid_rect(vs);
1517}
1518
1519static int send_rect_simple(VncState *vs, int x, int y, int w, int h,
1520                            bool split)
1521{
1522    int max_size, max_width;
1523    int max_sub_width, max_sub_height;
1524    int dx, dy;
1525    int rw, rh;
1526    int n = 0;
1527
1528    max_size = tight_conf[vs->tight.compression].max_rect_size;
1529    max_width = tight_conf[vs->tight.compression].max_rect_width;
1530
1531    if (split && (w > max_width || w * h > max_size)) {
1532        max_sub_width = (w > max_width) ? max_width : w;
1533        max_sub_height = max_size / max_sub_width;
1534
1535        for (dy = 0; dy < h; dy += max_sub_height) {
1536            for (dx = 0; dx < w; dx += max_width) {
1537                rw = MIN(max_sub_width, w - dx);
1538                rh = MIN(max_sub_height, h - dy);
1539                n += send_sub_rect(vs, x+dx, y+dy, rw, rh);
1540            }
1541        }
1542    } else {
1543        n += send_sub_rect(vs, x, y, w, h);
1544    }
1545
1546    return n;
1547}
1548
1549static int find_large_solid_color_rect(VncState *vs, int x, int y,
1550                                       int w, int h, int max_rows)
1551{
1552    int dx, dy, dw, dh;
1553    int n = 0;
1554
1555    /* Try to find large solid-color areas and send them separately. */
1556
1557    for (dy = y; dy < y + h; dy += VNC_TIGHT_MAX_SPLIT_TILE_SIZE) {
1558
1559        /* If a rectangle becomes too large, send its upper part now. */
1560
1561        if (dy - y >= max_rows) {
1562            n += send_rect_simple(vs, x, y, w, max_rows, true);
1563            y += max_rows;
1564            h -= max_rows;
1565        }
1566
1567        dh = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, (y + h - dy));
1568
1569        for (dx = x; dx < x + w; dx += VNC_TIGHT_MAX_SPLIT_TILE_SIZE) {
1570            uint32_t color_value;
1571            int x_best, y_best, w_best, h_best;
1572
1573            dw = MIN(VNC_TIGHT_MAX_SPLIT_TILE_SIZE, (x + w - dx));
1574
1575            if (!check_solid_tile(vs, dx, dy, dw, dh, &color_value, false)) {
1576                continue ;
1577            }
1578
1579            /* Get dimensions of solid-color area. */
1580
1581            find_best_solid_area(vs, dx, dy, w - (dx - x), h - (dy - y),
1582                                 color_value, &w_best, &h_best);
1583
1584            /* Make sure a solid rectangle is large enough
1585               (or the whole rectangle is of the same color). */
1586
1587            if (w_best * h_best != w * h &&
1588                w_best * h_best < VNC_TIGHT_MIN_SOLID_SUBRECT_SIZE) {
1589                continue;
1590            }
1591
1592            /* Try to extend solid rectangle to maximum size. */
1593
1594            x_best = dx; y_best = dy;
1595            extend_solid_area(vs, x, y, w, h, color_value,
1596                              &x_best, &y_best, &w_best, &h_best);
1597
1598            /* Send rectangles at top and left to solid-color area. */
1599
1600            if (y_best != y) {
1601                n += send_rect_simple(vs, x, y, w, y_best-y, true);
1602            }
1603            if (x_best != x) {
1604                n += tight_send_framebuffer_update(vs, x, y_best,
1605                                                   x_best-x, h_best);
1606            }
1607
1608            /* Send solid-color rectangle. */
1609            n += send_sub_rect_solid(vs, x_best, y_best, w_best, h_best);
1610
1611            /* Send remaining rectangles (at right and bottom). */
1612
1613            if (x_best + w_best != x + w) {
1614                n += tight_send_framebuffer_update(vs, x_best+w_best,
1615                                                   y_best,
1616                                                   w-(x_best-x)-w_best,
1617                                                   h_best);
1618            }
1619            if (y_best + h_best != y + h) {
1620                n += tight_send_framebuffer_update(vs, x, y_best+h_best,
1621                                                   w, h-(y_best-y)-h_best);
1622            }
1623
1624            /* Return after all recursive calls are done. */
1625            return n;
1626        }
1627    }
1628    return n + send_rect_simple(vs, x, y, w, h, true);
1629}
1630
1631static int tight_send_framebuffer_update(VncState *vs, int x, int y,
1632                                         int w, int h)
1633{
1634    int max_rows;
1635
1636    if (vs->client_pf.bytes_per_pixel == 4 && vs->client_pf.rmax == 0xFF &&
1637        vs->client_pf.bmax == 0xFF && vs->client_pf.gmax == 0xFF) {
1638        vs->tight.pixel24 = true;
1639    } else {
1640        vs->tight.pixel24 = false;
1641    }
1642
1643#ifdef CONFIG_VNC_JPEG
1644    if (vs->tight.quality != (uint8_t)-1) {
1645        double freq = vnc_update_freq(vs, x, y, w, h);
1646
1647        if (freq > tight_jpeg_conf[vs->tight.quality].jpeg_freq_threshold) {
1648            return send_rect_simple(vs, x, y, w, h, false);
1649        }
1650    }
1651#endif
1652
1653    if (w * h < VNC_TIGHT_MIN_SPLIT_RECT_SIZE) {
1654        return send_rect_simple(vs, x, y, w, h, true);
1655    }
1656
1657    /* Calculate maximum number of rows in one non-solid rectangle. */
1658
1659    max_rows = tight_conf[vs->tight.compression].max_rect_size;
1660    max_rows /= MIN(tight_conf[vs->tight.compression].max_rect_width, w);
1661
1662    return find_large_solid_color_rect(vs, x, y, w, h, max_rows);
1663}
1664
1665int vnc_tight_send_framebuffer_update(VncState *vs, int x, int y,
1666                                      int w, int h)
1667{
1668    vs->tight.type = VNC_ENCODING_TIGHT;
1669    return tight_send_framebuffer_update(vs, x, y, w, h);
1670}
1671
1672int vnc_tight_png_send_framebuffer_update(VncState *vs, int x, int y,
1673                                          int w, int h)
1674{
1675    vs->tight.type = VNC_ENCODING_TIGHT_PNG;
1676    return tight_send_framebuffer_update(vs, x, y, w, h);
1677}
1678
1679void vnc_tight_clear(VncState *vs)
1680{
1681    int i;
1682    for (i=0; i<ARRAY_SIZE(vs->tight.stream); i++) {
1683        if (vs->tight.stream[i].opaque) {
1684            deflateEnd(&vs->tight.stream[i]);
1685        }
1686    }
1687
1688    buffer_free(&vs->tight.tight);
1689    buffer_free(&vs->tight.zlib);
1690    buffer_free(&vs->tight.gradient);
1691#ifdef CONFIG_VNC_JPEG
1692    buffer_free(&vs->tight.jpeg);
1693#endif
1694#ifdef CONFIG_VNC_PNG
1695    buffer_free(&vs->tight.png);
1696#endif
1697}
1698