qemu/ui/egl-headless.c
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   1#include "qemu/osdep.h"
   2#include "qemu-common.h"
   3#include "sysemu/sysemu.h"
   4#include "ui/console.h"
   5#include "ui/egl-helpers.h"
   6#include "ui/egl-context.h"
   7#include "ui/shader.h"
   8
   9typedef struct egl_dpy {
  10    DisplayChangeListener dcl;
  11    DisplaySurface *ds;
  12    QemuGLShader *gls;
  13    egl_fb guest_fb;
  14    egl_fb cursor_fb;
  15    egl_fb blit_fb;
  16    bool y_0_top;
  17    uint32_t pos_x;
  18    uint32_t pos_y;
  19} egl_dpy;
  20
  21/* ------------------------------------------------------------------ */
  22
  23static void egl_refresh(DisplayChangeListener *dcl)
  24{
  25    graphic_hw_update(dcl->con);
  26}
  27
  28static void egl_gfx_update(DisplayChangeListener *dcl,
  29                           int x, int y, int w, int h)
  30{
  31}
  32
  33static void egl_gfx_switch(DisplayChangeListener *dcl,
  34                           struct DisplaySurface *new_surface)
  35{
  36    egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
  37
  38    edpy->ds = new_surface;
  39}
  40
  41static void egl_scanout_disable(DisplayChangeListener *dcl)
  42{
  43    egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
  44
  45    egl_fb_destroy(&edpy->guest_fb);
  46    egl_fb_destroy(&edpy->blit_fb);
  47}
  48
  49static void egl_scanout_texture(DisplayChangeListener *dcl,
  50                                uint32_t backing_id,
  51                                bool backing_y_0_top,
  52                                uint32_t backing_width,
  53                                uint32_t backing_height,
  54                                uint32_t x, uint32_t y,
  55                                uint32_t w, uint32_t h)
  56{
  57    egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
  58
  59    edpy->y_0_top = backing_y_0_top;
  60
  61    /* source framebuffer */
  62    egl_fb_setup_for_tex(&edpy->guest_fb,
  63                         backing_width, backing_height, backing_id, false);
  64
  65    /* dest framebuffer */
  66    if (edpy->blit_fb.width  != backing_width ||
  67        edpy->blit_fb.height != backing_height) {
  68        egl_fb_destroy(&edpy->blit_fb);
  69        egl_fb_setup_new_tex(&edpy->blit_fb, backing_width, backing_height);
  70    }
  71}
  72
  73static void egl_scanout_dmabuf(DisplayChangeListener *dcl,
  74                               QemuDmaBuf *dmabuf)
  75{
  76    egl_dmabuf_import_texture(dmabuf);
  77    if (!dmabuf->texture) {
  78        return;
  79    }
  80
  81    egl_scanout_texture(dcl, dmabuf->texture,
  82                        false, dmabuf->width, dmabuf->height,
  83                        0, 0, dmabuf->width, dmabuf->height);
  84}
  85
  86static void egl_cursor_dmabuf(DisplayChangeListener *dcl,
  87                              QemuDmaBuf *dmabuf,
  88                              uint32_t pos_x, uint32_t pos_y)
  89{
  90    egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
  91
  92    edpy->pos_x = pos_x;
  93    edpy->pos_y = pos_y;
  94
  95    egl_dmabuf_import_texture(dmabuf);
  96    if (!dmabuf->texture) {
  97        return;
  98    }
  99
 100    egl_fb_setup_for_tex(&edpy->cursor_fb, dmabuf->width, dmabuf->height,
 101                         dmabuf->texture, false);
 102}
 103
 104static void egl_release_dmabuf(DisplayChangeListener *dcl,
 105                               QemuDmaBuf *dmabuf)
 106{
 107    egl_dmabuf_release_texture(dmabuf);
 108}
 109
 110static void egl_scanout_flush(DisplayChangeListener *dcl,
 111                              uint32_t x, uint32_t y,
 112                              uint32_t w, uint32_t h)
 113{
 114    egl_dpy *edpy = container_of(dcl, egl_dpy, dcl);
 115
 116    if (!edpy->guest_fb.texture || !edpy->ds) {
 117        return;
 118    }
 119    assert(surface_width(edpy->ds)  == edpy->guest_fb.width);
 120    assert(surface_height(edpy->ds) == edpy->guest_fb.height);
 121    assert(surface_format(edpy->ds) == PIXMAN_x8r8g8b8);
 122
 123    if (edpy->cursor_fb.texture) {
 124        /* have cursor -> render using textures */
 125        egl_texture_blit(edpy->gls, &edpy->blit_fb, &edpy->guest_fb,
 126                         !edpy->y_0_top);
 127        egl_texture_blend(edpy->gls, &edpy->blit_fb, &edpy->cursor_fb,
 128                          !edpy->y_0_top, edpy->pos_x, edpy->pos_y);
 129    } else {
 130        /* no cursor -> use simple framebuffer blit */
 131        egl_fb_blit(&edpy->blit_fb, &edpy->guest_fb, edpy->y_0_top);
 132    }
 133
 134    egl_fb_read(surface_data(edpy->ds), &edpy->blit_fb);
 135    dpy_gfx_update(edpy->dcl.con, x, y, w, h);
 136}
 137
 138static const DisplayChangeListenerOps egl_ops = {
 139    .dpy_name                = "egl-headless",
 140    .dpy_refresh             = egl_refresh,
 141    .dpy_gfx_update          = egl_gfx_update,
 142    .dpy_gfx_switch          = egl_gfx_switch,
 143
 144    .dpy_gl_ctx_create       = qemu_egl_create_context,
 145    .dpy_gl_ctx_destroy      = qemu_egl_destroy_context,
 146    .dpy_gl_ctx_make_current = qemu_egl_make_context_current,
 147    .dpy_gl_ctx_get_current  = qemu_egl_get_current_context,
 148
 149    .dpy_gl_scanout_disable  = egl_scanout_disable,
 150    .dpy_gl_scanout_texture  = egl_scanout_texture,
 151    .dpy_gl_scanout_dmabuf   = egl_scanout_dmabuf,
 152    .dpy_gl_cursor_dmabuf    = egl_cursor_dmabuf,
 153    .dpy_gl_release_dmabuf   = egl_release_dmabuf,
 154    .dpy_gl_update           = egl_scanout_flush,
 155};
 156
 157void egl_headless_init(void)
 158{
 159    QemuConsole *con;
 160    egl_dpy *edpy;
 161    int idx;
 162
 163    if (egl_rendernode_init(NULL) < 0) {
 164        error_report("egl: render node init failed");
 165        exit(1);
 166    }
 167
 168    for (idx = 0;; idx++) {
 169        con = qemu_console_lookup_by_index(idx);
 170        if (!con || !qemu_console_is_graphic(con)) {
 171            break;
 172        }
 173
 174        edpy = g_new0(egl_dpy, 1);
 175        edpy->dcl.con = con;
 176        edpy->dcl.ops = &egl_ops;
 177        edpy->gls = qemu_gl_init_shader();
 178        register_displaychangelistener(&edpy->dcl);
 179    }
 180}
 181