qemu/ui/cursor.c
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   1#include "qemu/osdep.h"
   2#include "ui/console.h"
   3
   4#include "cursor_hidden.xpm"
   5#include "cursor_left_ptr.xpm"
   6
   7/* for creating built-in cursors */
   8static QEMUCursor *cursor_parse_xpm(const char *xpm[])
   9{
  10    QEMUCursor *c;
  11    uint32_t ctab[128];
  12    unsigned int width, height, colors, chars;
  13    unsigned int line = 0, i, r, g, b, x, y, pixel;
  14    char name[16];
  15    uint8_t idx;
  16
  17    /* parse header line: width, height, #colors, #chars */
  18    if (sscanf(xpm[line], "%u %u %u %u",
  19               &width, &height, &colors, &chars) != 4) {
  20        fprintf(stderr, "%s: header parse error: \"%s\"\n",
  21                __func__, xpm[line]);
  22        return NULL;
  23    }
  24    if (chars != 1) {
  25        fprintf(stderr, "%s: chars != 1 not supported\n", __func__);
  26        return NULL;
  27    }
  28    line++;
  29
  30    /* parse color table */
  31    for (i = 0; i < colors; i++, line++) {
  32        if (sscanf(xpm[line], "%c c %15s", &idx, name) == 2) {
  33            if (sscanf(name, "#%02x%02x%02x", &r, &g, &b) == 3) {
  34                ctab[idx] = (0xff << 24) | (b << 16) | (g << 8) | r;
  35                continue;
  36            }
  37            if (strcmp(name, "None") == 0) {
  38                ctab[idx] = 0x00000000;
  39                continue;
  40            }
  41        }
  42        fprintf(stderr, "%s: color parse error: \"%s\"\n",
  43                __func__, xpm[line]);
  44        return NULL;
  45    }
  46
  47    /* parse pixel data */
  48    c = cursor_alloc(width, height);
  49    for (pixel = 0, y = 0; y < height; y++, line++) {
  50        for (x = 0; x < height; x++, pixel++) {
  51            idx = xpm[line][x];
  52            c->data[pixel] = ctab[idx];
  53        }
  54    }
  55    return c;
  56}
  57
  58/* nice for debugging */
  59void cursor_print_ascii_art(QEMUCursor *c, const char *prefix)
  60{
  61    uint32_t *data = c->data;
  62    int x,y;
  63
  64    for (y = 0; y < c->height; y++) {
  65        fprintf(stderr, "%s: %2d: |", prefix, y);
  66        for (x = 0; x < c->width; x++, data++) {
  67            if ((*data & 0xff000000) != 0xff000000) {
  68                fprintf(stderr, " "); /* transparent */
  69            } else if ((*data & 0x00ffffff) == 0x00ffffff) {
  70                fprintf(stderr, "."); /* white */
  71            } else if ((*data & 0x00ffffff) == 0x00000000) {
  72                fprintf(stderr, "X"); /* black */
  73            } else {
  74                fprintf(stderr, "o"); /* other */
  75            }
  76        }
  77        fprintf(stderr, "|\n");
  78    }
  79}
  80
  81QEMUCursor *cursor_builtin_hidden(void)
  82{
  83    return cursor_parse_xpm(cursor_hidden_xpm);
  84}
  85
  86QEMUCursor *cursor_builtin_left_ptr(void)
  87{
  88    return cursor_parse_xpm(cursor_left_ptr_xpm);
  89}
  90
  91QEMUCursor *cursor_alloc(int width, int height)
  92{
  93    QEMUCursor *c;
  94    int datasize = width * height * sizeof(uint32_t);
  95
  96    c = g_malloc0(sizeof(QEMUCursor) + datasize);
  97    c->width  = width;
  98    c->height = height;
  99    c->refcount = 1;
 100    return c;
 101}
 102
 103void cursor_get(QEMUCursor *c)
 104{
 105    c->refcount++;
 106}
 107
 108void cursor_put(QEMUCursor *c)
 109{
 110    if (c == NULL)
 111        return;
 112    c->refcount--;
 113    if (c->refcount)
 114        return;
 115    g_free(c);
 116}
 117
 118int cursor_get_mono_bpl(QEMUCursor *c)
 119{
 120    return DIV_ROUND_UP(c->width, 8);
 121}
 122
 123void cursor_set_mono(QEMUCursor *c,
 124                     uint32_t foreground, uint32_t background, uint8_t *image,
 125                     int transparent, uint8_t *mask)
 126{
 127    uint32_t *data = c->data;
 128    uint8_t bit;
 129    int x,y,bpl;
 130    bool expand_bitmap_only = image == mask;
 131    bool has_inverted_colors = false;
 132    const uint32_t inverted = 0x80000000;
 133
 134    /*
 135     * Converts a monochrome bitmap with XOR mask 'image' and AND mask 'mask':
 136     * https://docs.microsoft.com/en-us/windows-hardware/drivers/display/drawing-monochrome-pointers
 137     */
 138    bpl = cursor_get_mono_bpl(c);
 139    for (y = 0; y < c->height; y++) {
 140        bit = 0x80;
 141        for (x = 0; x < c->width; x++, data++) {
 142            if (transparent && mask[x/8] & bit) {
 143                if (!expand_bitmap_only && image[x / 8] & bit) {
 144                    *data = inverted;
 145                    has_inverted_colors = true;
 146                } else {
 147                    *data = 0x00000000;
 148                }
 149            } else if (!transparent && !(mask[x/8] & bit)) {
 150                *data = 0x00000000;
 151            } else if (image[x/8] & bit) {
 152                *data = 0xff000000 | foreground;
 153            } else {
 154                *data = 0xff000000 | background;
 155            }
 156            bit >>= 1;
 157            if (bit == 0) {
 158                bit = 0x80;
 159            }
 160        }
 161        mask  += bpl;
 162        image += bpl;
 163    }
 164
 165    /*
 166     * If there are any pixels with inverted colors, create an outline (fill
 167     * transparent neighbors with the background color) and use the foreground
 168     * color as "inverted" color.
 169     */
 170    if (has_inverted_colors) {
 171        data = c->data;
 172        for (y = 0; y < c->height; y++) {
 173            for (x = 0; x < c->width; x++, data++) {
 174                if (*data == 0 /* transparent */ &&
 175                        ((x > 0 && data[-1] == inverted) ||
 176                         (x + 1 < c->width && data[1] == inverted) ||
 177                         (y > 0 && data[-c->width] == inverted) ||
 178                         (y + 1 < c->height && data[c->width] == inverted))) {
 179                    *data = 0xff000000 | background;
 180                }
 181            }
 182        }
 183        data = c->data;
 184        for (x = 0; x < c->width * c->height; x++, data++) {
 185            if (*data == inverted) {
 186                *data = 0xff000000 | foreground;
 187            }
 188        }
 189    }
 190}
 191
 192void cursor_get_mono_image(QEMUCursor *c, int foreground, uint8_t *image)
 193{
 194    uint32_t *data = c->data;
 195    uint8_t bit;
 196    int x,y,bpl;
 197
 198    bpl = cursor_get_mono_bpl(c);
 199    memset(image, 0, bpl * c->height);
 200    for (y = 0; y < c->height; y++) {
 201        bit = 0x80;
 202        for (x = 0; x < c->width; x++, data++) {
 203            if (((*data & 0xff000000) == 0xff000000) &&
 204                ((*data & 0x00ffffff) == foreground)) {
 205                image[x/8] |= bit;
 206            }
 207            bit >>= 1;
 208            if (bit == 0) {
 209                bit = 0x80;
 210            }
 211        }
 212        image += bpl;
 213    }
 214}
 215
 216void cursor_get_mono_mask(QEMUCursor *c, int transparent, uint8_t *mask)
 217{
 218    uint32_t *data = c->data;
 219    uint8_t bit;
 220    int x,y,bpl;
 221
 222    bpl = cursor_get_mono_bpl(c);
 223    memset(mask, 0, bpl * c->height);
 224    for (y = 0; y < c->height; y++) {
 225        bit = 0x80;
 226        for (x = 0; x < c->width; x++, data++) {
 227            if ((*data & 0xff000000) != 0xff000000) {
 228                if (transparent != 0) {
 229                    mask[x/8] |= bit;
 230                }
 231            } else {
 232                if (transparent == 0) {
 233                    mask[x/8] |= bit;
 234                }
 235            }
 236            bit >>= 1;
 237            if (bit == 0) {
 238                bit = 0x80;
 239            }
 240        }
 241        mask += bpl;
 242    }
 243}
 244