qemu/include/qemu/hbitmap.h
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   1/*
   2 * Hierarchical Bitmap Data Type
   3 *
   4 * Copyright Red Hat, Inc., 2012
   5 *
   6 * Author: Paolo Bonzini <pbonzini@redhat.com>
   7 *
   8 * This work is licensed under the terms of the GNU GPL, version 2 or
   9 * later.  See the COPYING file in the top-level directory.
  10 */
  11
  12#ifndef HBITMAP_H
  13#define HBITMAP_H
  14
  15#include "bitops.h"
  16#include "host-utils.h"
  17
  18typedef struct HBitmap HBitmap;
  19typedef struct HBitmapIter HBitmapIter;
  20
  21#define BITS_PER_LEVEL         (BITS_PER_LONG == 32 ? 5 : 6)
  22
  23/* For 32-bit, the largest that fits in a 4 GiB address space.
  24 * For 64-bit, the number of sectors in 1 PiB.  Good luck, in
  25 * either case... :)
  26 */
  27#define HBITMAP_LOG_MAX_SIZE   (BITS_PER_LONG == 32 ? 34 : 41)
  28
  29/* We need to place a sentinel in level 0 to speed up iteration.  Thus,
  30 * we do this instead of HBITMAP_LOG_MAX_SIZE / BITS_PER_LEVEL.  The
  31 * difference is that it allocates an extra level when HBITMAP_LOG_MAX_SIZE
  32 * is an exact multiple of BITS_PER_LEVEL.
  33 */
  34#define HBITMAP_LEVELS         ((HBITMAP_LOG_MAX_SIZE / BITS_PER_LEVEL) + 1)
  35
  36struct HBitmapIter {
  37    const HBitmap *hb;
  38
  39    /* Copied from hb for access in the inline functions (hb is opaque).  */
  40    int granularity;
  41
  42    /* Entry offset into the last-level array of longs.  */
  43    size_t pos;
  44
  45    /* The currently-active path in the tree.  Each item of cur[i] stores
  46     * the bits (i.e. the subtrees) yet to be processed under that node.
  47     */
  48    unsigned long cur[HBITMAP_LEVELS];
  49};
  50
  51/**
  52 * hbitmap_alloc:
  53 * @size: Number of bits in the bitmap.
  54 * @granularity: Granularity of the bitmap.  Aligned groups of 2^@granularity
  55 * bits will be represented by a single bit.  Each operation on a
  56 * range of bits first rounds the bits to determine which group they land
  57 * in, and then affect the entire set; iteration will only visit the first
  58 * bit of each group.
  59 *
  60 * Allocate a new HBitmap.
  61 */
  62HBitmap *hbitmap_alloc(uint64_t size, int granularity);
  63
  64/**
  65 * hbitmap_truncate:
  66 * @hb: The bitmap to change the size of.
  67 * @size: The number of elements to change the bitmap to accommodate.
  68 *
  69 * truncate or grow an existing bitmap to accommodate a new number of elements.
  70 * This may invalidate existing HBitmapIterators.
  71 */
  72void hbitmap_truncate(HBitmap *hb, uint64_t size);
  73
  74/**
  75 * hbitmap_merge:
  76 *
  77 * Store result of merging @a and @b into @result.
  78 * @result is allowed to be equal to @a or @b.
  79 *
  80 * Return true if the merge was successful,
  81 *        false if it was not attempted.
  82 */
  83bool hbitmap_merge(const HBitmap *a, const HBitmap *b, HBitmap *result);
  84
  85/**
  86 * hbitmap_can_merge:
  87 *
  88 * hbitmap_can_merge(a, b) && hbitmap_can_merge(a, result) is sufficient and
  89 * necessary for hbitmap_merge will not fail.
  90 *
  91 */
  92bool hbitmap_can_merge(const HBitmap *a, const HBitmap *b);
  93
  94/**
  95 * hbitmap_empty:
  96 * @hb: HBitmap to operate on.
  97 *
  98 * Return whether the bitmap is empty.
  99 */
 100bool hbitmap_empty(const HBitmap *hb);
 101
 102/**
 103 * hbitmap_granularity:
 104 * @hb: HBitmap to operate on.
 105 *
 106 * Return the granularity of the HBitmap.
 107 */
 108int hbitmap_granularity(const HBitmap *hb);
 109
 110/**
 111 * hbitmap_count:
 112 * @hb: HBitmap to operate on.
 113 *
 114 * Return the number of bits set in the HBitmap.
 115 */
 116uint64_t hbitmap_count(const HBitmap *hb);
 117
 118/**
 119 * hbitmap_set:
 120 * @hb: HBitmap to operate on.
 121 * @start: First bit to set (0-based).
 122 * @count: Number of bits to set.
 123 *
 124 * Set a consecutive range of bits in an HBitmap.
 125 */
 126void hbitmap_set(HBitmap *hb, uint64_t start, uint64_t count);
 127
 128/**
 129 * hbitmap_reset:
 130 * @hb: HBitmap to operate on.
 131 * @start: First bit to reset (0-based).
 132 * @count: Number of bits to reset.
 133 *
 134 * Reset a consecutive range of bits in an HBitmap.
 135 * @start and @count must be aligned to bitmap granularity. The only exception
 136 * is resetting the tail of the bitmap: @count may be equal to hb->orig_size -
 137 * @start, in this case @count may be not aligned. The sum of @start + @count is
 138 * allowed to be greater than hb->orig_size, but only if @start < hb->orig_size
 139 * and @start + @count = ALIGN_UP(hb->orig_size, granularity).
 140 */
 141void hbitmap_reset(HBitmap *hb, uint64_t start, uint64_t count);
 142
 143/**
 144 * hbitmap_reset_all:
 145 * @hb: HBitmap to operate on.
 146 *
 147 * Reset all bits in an HBitmap.
 148 */
 149void hbitmap_reset_all(HBitmap *hb);
 150
 151/**
 152 * hbitmap_get:
 153 * @hb: HBitmap to operate on.
 154 * @item: Bit to query (0-based).
 155 *
 156 * Return whether the @item-th bit in an HBitmap is set.
 157 */
 158bool hbitmap_get(const HBitmap *hb, uint64_t item);
 159
 160/**
 161 * hbitmap_is_serializable:
 162 * @hb: HBitmap which should be (de-)serialized.
 163 *
 164 * Returns whether the bitmap can actually be (de-)serialized. Other
 165 * (de-)serialization functions may only be invoked if this function returns
 166 * true.
 167 *
 168 * Calling (de-)serialization functions does not affect a bitmap's
 169 * (de-)serializability.
 170 */
 171bool hbitmap_is_serializable(const HBitmap *hb);
 172
 173/**
 174 * hbitmap_serialization_align:
 175 * @hb: HBitmap to operate on.
 176 *
 177 * Required alignment of serialization chunks, used by other serialization
 178 * functions. For every chunk:
 179 * 1. Chunk start should be aligned to this granularity.
 180 * 2. Chunk size should be aligned too, except for last chunk (for which
 181 *      start + count == hb->size)
 182 */
 183uint64_t hbitmap_serialization_align(const HBitmap *hb);
 184
 185/**
 186 * hbitmap_serialization_size:
 187 * @hb: HBitmap to operate on.
 188 * @start: Starting bit
 189 * @count: Number of bits
 190 *
 191 * Return number of bytes hbitmap_(de)serialize_part needs
 192 */
 193uint64_t hbitmap_serialization_size(const HBitmap *hb,
 194                                    uint64_t start, uint64_t count);
 195
 196/**
 197 * hbitmap_serialize_part
 198 * @hb: HBitmap to operate on.
 199 * @buf: Buffer to store serialized bitmap.
 200 * @start: First bit to store.
 201 * @count: Number of bits to store.
 202 *
 203 * Stores HBitmap data corresponding to given region. The format of saved data
 204 * is linear sequence of bits, so it can be used by hbitmap_deserialize_part
 205 * independently of endianness and size of HBitmap level array elements
 206 */
 207void hbitmap_serialize_part(const HBitmap *hb, uint8_t *buf,
 208                            uint64_t start, uint64_t count);
 209
 210/**
 211 * hbitmap_deserialize_part
 212 * @hb: HBitmap to operate on.
 213 * @buf: Buffer to restore bitmap data from.
 214 * @start: First bit to restore.
 215 * @count: Number of bits to restore.
 216 * @finish: Whether to call hbitmap_deserialize_finish automatically.
 217 *
 218 * Restores HBitmap data corresponding to given region. The format is the same
 219 * as for hbitmap_serialize_part.
 220 *
 221 * If @finish is false, caller must call hbitmap_serialize_finish before using
 222 * the bitmap.
 223 */
 224void hbitmap_deserialize_part(HBitmap *hb, uint8_t *buf,
 225                              uint64_t start, uint64_t count,
 226                              bool finish);
 227
 228/**
 229 * hbitmap_deserialize_zeroes
 230 * @hb: HBitmap to operate on.
 231 * @start: First bit to restore.
 232 * @count: Number of bits to restore.
 233 * @finish: Whether to call hbitmap_deserialize_finish automatically.
 234 *
 235 * Fills the bitmap with zeroes.
 236 *
 237 * If @finish is false, caller must call hbitmap_serialize_finish before using
 238 * the bitmap.
 239 */
 240void hbitmap_deserialize_zeroes(HBitmap *hb, uint64_t start, uint64_t count,
 241                                bool finish);
 242
 243/**
 244 * hbitmap_deserialize_ones
 245 * @hb: HBitmap to operate on.
 246 * @start: First bit to restore.
 247 * @count: Number of bits to restore.
 248 * @finish: Whether to call hbitmap_deserialize_finish automatically.
 249 *
 250 * Fills the bitmap with ones.
 251 *
 252 * If @finish is false, caller must call hbitmap_serialize_finish before using
 253 * the bitmap.
 254 */
 255void hbitmap_deserialize_ones(HBitmap *hb, uint64_t start, uint64_t count,
 256                              bool finish);
 257
 258/**
 259 * hbitmap_deserialize_finish
 260 * @hb: HBitmap to operate on.
 261 *
 262 * Repair HBitmap after calling hbitmap_deserialize_data. Actually, all HBitmap
 263 * layers are restored here.
 264 */
 265void hbitmap_deserialize_finish(HBitmap *hb);
 266
 267/**
 268 * hbitmap_sha256:
 269 * @bitmap: HBitmap to operate on.
 270 *
 271 * Returns SHA256 hash of the last level.
 272 */
 273char *hbitmap_sha256(const HBitmap *bitmap, Error **errp);
 274
 275/**
 276 * hbitmap_free:
 277 * @hb: HBitmap to operate on.
 278 *
 279 * Free an HBitmap and all of its associated memory.
 280 */
 281void hbitmap_free(HBitmap *hb);
 282
 283/**
 284 * hbitmap_iter_init:
 285 * @hbi: HBitmapIter to initialize.
 286 * @hb: HBitmap to iterate on.
 287 * @first: First bit to visit (0-based, must be strictly less than the
 288 * size of the bitmap).
 289 *
 290 * Set up @hbi to iterate on the HBitmap @hb.  hbitmap_iter_next will return
 291 * the lowest-numbered bit that is set in @hb, starting at @first.
 292 *
 293 * Concurrent setting of bits is acceptable, and will at worst cause the
 294 * iteration to miss some of those bits.
 295 *
 296 * The concurrent resetting of bits is OK.
 297 */
 298void hbitmap_iter_init(HBitmapIter *hbi, const HBitmap *hb, uint64_t first);
 299
 300/*
 301 * hbitmap_next_dirty:
 302 *
 303 * Find next dirty bit within selected range. If not found, return -1.
 304 *
 305 * @hb: The HBitmap to operate on
 306 * @start: The bit to start from.
 307 * @count: Number of bits to proceed. If @start+@count > bitmap size, the whole
 308 * bitmap is looked through. You can use INT64_MAX as @count to search up to
 309 * the bitmap end.
 310 */
 311int64_t hbitmap_next_dirty(const HBitmap *hb, int64_t start, int64_t count);
 312
 313/* hbitmap_next_zero:
 314 *
 315 * Find next not dirty bit within selected range. If not found, return -1.
 316 *
 317 * @hb: The HBitmap to operate on
 318 * @start: The bit to start from.
 319 * @count: Number of bits to proceed. If @start+@count > bitmap size, the whole
 320 * bitmap is looked through. You can use INT64_MAX as @count to search up to
 321 * the bitmap end.
 322 */
 323int64_t hbitmap_next_zero(const HBitmap *hb, int64_t start, int64_t count);
 324
 325/* hbitmap_next_dirty_area:
 326 * @hb: The HBitmap to operate on
 327 * @start: the offset to start from
 328 * @end: end of requested area
 329 * @max_dirty_count: limit for out parameter dirty_count
 330 * @dirty_start: on success: start of found area
 331 * @dirty_count: on success: length of found area
 332 *
 333 * If dirty area found within [@start, @end), returns true and sets
 334 * @dirty_start and @dirty_count appropriately. @dirty_count will not exceed
 335 * @max_dirty_count.
 336 * If dirty area was not found, returns false and leaves @dirty_start and
 337 * @dirty_count unchanged.
 338 */
 339bool hbitmap_next_dirty_area(const HBitmap *hb, int64_t start, int64_t end,
 340                             int64_t max_dirty_count,
 341                             int64_t *dirty_start, int64_t *dirty_count);
 342
 343/**
 344 * hbitmap_iter_next:
 345 * @hbi: HBitmapIter to operate on.
 346 *
 347 * Return the next bit that is set in @hbi's associated HBitmap,
 348 * or -1 if all remaining bits are zero.
 349 */
 350int64_t hbitmap_iter_next(HBitmapIter *hbi);
 351
 352#endif
 353