qemu/include/qom/object.h
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   1/*
   2 * QEMU Object Model
   3 *
   4 * Copyright IBM, Corp. 2011
   5 *
   6 * Authors:
   7 *  Anthony Liguori   <aliguori@us.ibm.com>
   8 *
   9 * This work is licensed under the terms of the GNU GPL, version 2 or later.
  10 * See the COPYING file in the top-level directory.
  11 *
  12 */
  13
  14#ifndef QEMU_OBJECT_H
  15#define QEMU_OBJECT_H
  16
  17#include "qapi/qapi-builtin-types.h"
  18#include "qemu/module.h"
  19#include "qom/object.h"
  20
  21struct TypeImpl;
  22typedef struct TypeImpl *Type;
  23
  24typedef struct TypeInfo TypeInfo;
  25
  26typedef struct InterfaceClass InterfaceClass;
  27typedef struct InterfaceInfo InterfaceInfo;
  28
  29#define TYPE_OBJECT "object"
  30
  31typedef struct ObjectProperty ObjectProperty;
  32
  33/**
  34 * typedef ObjectPropertyAccessor:
  35 * @obj: the object that owns the property
  36 * @v: the visitor that contains the property data
  37 * @name: the name of the property
  38 * @opaque: the object property opaque
  39 * @errp: a pointer to an Error that is filled if getting/setting fails.
  40 *
  41 * Called when trying to get/set a property.
  42 */
  43typedef void (ObjectPropertyAccessor)(Object *obj,
  44                                      Visitor *v,
  45                                      const char *name,
  46                                      void *opaque,
  47                                      Error **errp);
  48
  49/**
  50 * typedef ObjectPropertyResolve:
  51 * @obj: the object that owns the property
  52 * @opaque: the opaque registered with the property
  53 * @part: the name of the property
  54 *
  55 * Resolves the #Object corresponding to property @part.
  56 *
  57 * The returned object can also be used as a starting point
  58 * to resolve a relative path starting with "@part".
  59 *
  60 * Returns: If @path is the path that led to @obj, the function
  61 * returns the #Object corresponding to "@path/@part".
  62 * If "@path/@part" is not a valid object path, it returns #NULL.
  63 */
  64typedef Object *(ObjectPropertyResolve)(Object *obj,
  65                                        void *opaque,
  66                                        const char *part);
  67
  68/**
  69 * typedef ObjectPropertyRelease:
  70 * @obj: the object that owns the property
  71 * @name: the name of the property
  72 * @opaque: the opaque registered with the property
  73 *
  74 * Called when a property is removed from a object.
  75 */
  76typedef void (ObjectPropertyRelease)(Object *obj,
  77                                     const char *name,
  78                                     void *opaque);
  79
  80/**
  81 * typedef ObjectPropertyInit:
  82 * @obj: the object that owns the property
  83 * @prop: the property to set
  84 *
  85 * Called when a property is initialized.
  86 */
  87typedef void (ObjectPropertyInit)(Object *obj, ObjectProperty *prop);
  88
  89struct ObjectProperty
  90{
  91    char *name;
  92    char *type;
  93    char *description;
  94    ObjectPropertyAccessor *get;
  95    ObjectPropertyAccessor *set;
  96    ObjectPropertyResolve *resolve;
  97    ObjectPropertyRelease *release;
  98    ObjectPropertyInit *init;
  99    void *opaque;
 100    QObject *defval;
 101};
 102
 103/**
 104 * typedef ObjectUnparent:
 105 * @obj: the object that is being removed from the composition tree
 106 *
 107 * Called when an object is being removed from the QOM composition tree.
 108 * The function should remove any backlinks from children objects to @obj.
 109 */
 110typedef void (ObjectUnparent)(Object *obj);
 111
 112/**
 113 * typedef ObjectFree:
 114 * @obj: the object being freed
 115 *
 116 * Called when an object's last reference is removed.
 117 */
 118typedef void (ObjectFree)(void *obj);
 119
 120#define OBJECT_CLASS_CAST_CACHE 4
 121
 122/**
 123 * struct ObjectClass:
 124 *
 125 * The base for all classes.  The only thing that #ObjectClass contains is an
 126 * integer type handle.
 127 */
 128struct ObjectClass
 129{
 130    /* private: */
 131    Type type;
 132    GSList *interfaces;
 133
 134    const char *object_cast_cache[OBJECT_CLASS_CAST_CACHE];
 135    const char *class_cast_cache[OBJECT_CLASS_CAST_CACHE];
 136
 137    ObjectUnparent *unparent;
 138
 139    GHashTable *properties;
 140};
 141
 142/**
 143 * struct Object:
 144 *
 145 * The base for all objects.  The first member of this object is a pointer to
 146 * a #ObjectClass.  Since C guarantees that the first member of a structure
 147 * always begins at byte 0 of that structure, as long as any sub-object places
 148 * its parent as the first member, we can cast directly to a #Object.
 149 *
 150 * As a result, #Object contains a reference to the objects type as its
 151 * first member.  This allows identification of the real type of the object at
 152 * run time.
 153 */
 154struct Object
 155{
 156    /* private: */
 157    ObjectClass *class;
 158    ObjectFree *free;
 159    GHashTable *properties;
 160    uint32_t ref;
 161    Object *parent;
 162};
 163
 164/**
 165 * DECLARE_INSTANCE_CHECKER:
 166 * @InstanceType: instance struct name
 167 * @OBJ_NAME: the object name in uppercase with underscore separators
 168 * @TYPENAME: type name
 169 *
 170 * Direct usage of this macro should be avoided, and the complete
 171 * OBJECT_DECLARE_TYPE macro is recommended instead.
 172 *
 173 * This macro will provide the instance type cast functions for a
 174 * QOM type.
 175 */
 176#define DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \
 177    static inline G_GNUC_UNUSED InstanceType * \
 178    OBJ_NAME(const void *obj) \
 179    { return OBJECT_CHECK(InstanceType, obj, TYPENAME); }
 180
 181/**
 182 * DECLARE_CLASS_CHECKERS:
 183 * @ClassType: class struct name
 184 * @OBJ_NAME: the object name in uppercase with underscore separators
 185 * @TYPENAME: type name
 186 *
 187 * Direct usage of this macro should be avoided, and the complete
 188 * OBJECT_DECLARE_TYPE macro is recommended instead.
 189 *
 190 * This macro will provide the class type cast functions for a
 191 * QOM type.
 192 */
 193#define DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME) \
 194    static inline G_GNUC_UNUSED ClassType * \
 195    OBJ_NAME##_GET_CLASS(const void *obj) \
 196    { return OBJECT_GET_CLASS(ClassType, obj, TYPENAME); } \
 197    \
 198    static inline G_GNUC_UNUSED ClassType * \
 199    OBJ_NAME##_CLASS(const void *klass) \
 200    { return OBJECT_CLASS_CHECK(ClassType, klass, TYPENAME); }
 201
 202/**
 203 * DECLARE_OBJ_CHECKERS:
 204 * @InstanceType: instance struct name
 205 * @ClassType: class struct name
 206 * @OBJ_NAME: the object name in uppercase with underscore separators
 207 * @TYPENAME: type name
 208 *
 209 * Direct usage of this macro should be avoided, and the complete
 210 * OBJECT_DECLARE_TYPE macro is recommended instead.
 211 *
 212 * This macro will provide the three standard type cast functions for a
 213 * QOM type.
 214 */
 215#define DECLARE_OBJ_CHECKERS(InstanceType, ClassType, OBJ_NAME, TYPENAME) \
 216    DECLARE_INSTANCE_CHECKER(InstanceType, OBJ_NAME, TYPENAME) \
 217    \
 218    DECLARE_CLASS_CHECKERS(ClassType, OBJ_NAME, TYPENAME)
 219
 220/**
 221 * OBJECT_DECLARE_TYPE:
 222 * @InstanceType: instance struct name
 223 * @ClassType: class struct name
 224 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
 225 *
 226 * This macro is typically used in a header file, and will:
 227 *
 228 *   - create the typedefs for the object and class structs
 229 *   - register the type for use with g_autoptr
 230 *   - provide three standard type cast functions
 231 *
 232 * The object struct and class struct need to be declared manually.
 233 */
 234#define OBJECT_DECLARE_TYPE(InstanceType, ClassType, MODULE_OBJ_NAME) \
 235    typedef struct InstanceType InstanceType; \
 236    typedef struct ClassType ClassType; \
 237    \
 238    G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \
 239    \
 240    DECLARE_OBJ_CHECKERS(InstanceType, ClassType, \
 241                         MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME)
 242
 243/**
 244 * OBJECT_DECLARE_SIMPLE_TYPE:
 245 * @InstanceType: instance struct name
 246 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
 247 *
 248 * This does the same as OBJECT_DECLARE_TYPE(), but with no class struct
 249 * declared.
 250 *
 251 * This macro should be used unless the class struct needs to have
 252 * virtual methods declared.
 253 */
 254#define OBJECT_DECLARE_SIMPLE_TYPE(InstanceType, MODULE_OBJ_NAME) \
 255    typedef struct InstanceType InstanceType; \
 256    \
 257    G_DEFINE_AUTOPTR_CLEANUP_FUNC(InstanceType, object_unref) \
 258    \
 259    DECLARE_INSTANCE_CHECKER(InstanceType, MODULE_OBJ_NAME, TYPE_##MODULE_OBJ_NAME)
 260
 261
 262/**
 263 * OBJECT_DEFINE_TYPE_EXTENDED:
 264 * @ModuleObjName: the object name with initial caps
 265 * @module_obj_name: the object name in lowercase with underscore separators
 266 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
 267 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
 268 *                          separators
 269 * @ABSTRACT: boolean flag to indicate whether the object can be instantiated
 270 * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces
 271 *
 272 * This macro is typically used in a source file, and will:
 273 *
 274 *   - declare prototypes for _finalize, _class_init and _init methods
 275 *   - declare the TypeInfo struct instance
 276 *   - provide the constructor to register the type
 277 *
 278 * After using this macro, implementations of the _finalize, _class_init,
 279 * and _init methods need to be written. Any of these can be zero-line
 280 * no-op impls if no special logic is required for a given type.
 281 *
 282 * This macro should rarely be used, instead one of the more specialized
 283 * macros is usually a better choice.
 284 */
 285#define OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
 286                                    MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
 287                                    ABSTRACT, ...) \
 288    static void \
 289    module_obj_name##_finalize(Object *obj); \
 290    static void \
 291    module_obj_name##_class_init(ObjectClass *oc, void *data); \
 292    static void \
 293    module_obj_name##_init(Object *obj); \
 294    \
 295    static const TypeInfo module_obj_name##_info = { \
 296        .parent = TYPE_##PARENT_MODULE_OBJ_NAME, \
 297        .name = TYPE_##MODULE_OBJ_NAME, \
 298        .instance_size = sizeof(ModuleObjName), \
 299        .instance_align = __alignof__(ModuleObjName), \
 300        .instance_init = module_obj_name##_init, \
 301        .instance_finalize = module_obj_name##_finalize, \
 302        .class_size = sizeof(ModuleObjName##Class), \
 303        .class_init = module_obj_name##_class_init, \
 304        .abstract = ABSTRACT, \
 305        .interfaces = (InterfaceInfo[]) { __VA_ARGS__ } , \
 306    }; \
 307    \
 308    static void \
 309    module_obj_name##_register_types(void) \
 310    { \
 311        type_register_static(&module_obj_name##_info); \
 312    } \
 313    type_init(module_obj_name##_register_types);
 314
 315/**
 316 * OBJECT_DEFINE_TYPE:
 317 * @ModuleObjName: the object name with initial caps
 318 * @module_obj_name: the object name in lowercase with underscore separators
 319 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
 320 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
 321 *                          separators
 322 *
 323 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
 324 * for the common case of a non-abstract type, without any interfaces.
 325 */
 326#define OBJECT_DEFINE_TYPE(ModuleObjName, module_obj_name, MODULE_OBJ_NAME, \
 327                           PARENT_MODULE_OBJ_NAME) \
 328    OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
 329                                MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
 330                                false, { NULL })
 331
 332/**
 333 * OBJECT_DEFINE_TYPE_WITH_INTERFACES:
 334 * @ModuleObjName: the object name with initial caps
 335 * @module_obj_name: the object name in lowercase with underscore separators
 336 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
 337 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
 338 *                          separators
 339 * @...: list of initializers for "InterfaceInfo" to declare implemented interfaces
 340 *
 341 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
 342 * for the common case of a non-abstract type, with one or more implemented
 343 * interfaces.
 344 *
 345 * Note when passing the list of interfaces, be sure to include the final
 346 * NULL entry, e.g.  { TYPE_USER_CREATABLE }, { NULL }
 347 */
 348#define OBJECT_DEFINE_TYPE_WITH_INTERFACES(ModuleObjName, module_obj_name, \
 349                                           MODULE_OBJ_NAME, \
 350                                           PARENT_MODULE_OBJ_NAME, ...) \
 351    OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
 352                                MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
 353                                false, __VA_ARGS__)
 354
 355/**
 356 * OBJECT_DEFINE_ABSTRACT_TYPE:
 357 * @ModuleObjName: the object name with initial caps
 358 * @module_obj_name: the object name in lowercase with underscore separators
 359 * @MODULE_OBJ_NAME: the object name in uppercase with underscore separators
 360 * @PARENT_MODULE_OBJ_NAME: the parent object name in uppercase with underscore
 361 *                          separators
 362 *
 363 * This is a specialization of OBJECT_DEFINE_TYPE_EXTENDED, which is suitable
 364 * for defining an abstract type, without any interfaces.
 365 */
 366#define OBJECT_DEFINE_ABSTRACT_TYPE(ModuleObjName, module_obj_name, \
 367                                    MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME) \
 368    OBJECT_DEFINE_TYPE_EXTENDED(ModuleObjName, module_obj_name, \
 369                                MODULE_OBJ_NAME, PARENT_MODULE_OBJ_NAME, \
 370                                true, { NULL })
 371
 372/**
 373 * struct TypeInfo:
 374 * @name: The name of the type.
 375 * @parent: The name of the parent type.
 376 * @instance_size: The size of the object (derivative of #Object).  If
 377 *   @instance_size is 0, then the size of the object will be the size of the
 378 *   parent object.
 379 * @instance_align: The required alignment of the object.  If @instance_align
 380 *   is 0, then normal malloc alignment is sufficient; if non-zero, then we
 381 *   must use qemu_memalign for allocation.
 382 * @instance_init: This function is called to initialize an object.  The parent
 383 *   class will have already been initialized so the type is only responsible
 384 *   for initializing its own members.
 385 * @instance_post_init: This function is called to finish initialization of
 386 *   an object, after all @instance_init functions were called.
 387 * @instance_finalize: This function is called during object destruction.  This
 388 *   is called before the parent @instance_finalize function has been called.
 389 *   An object should only free the members that are unique to its type in this
 390 *   function.
 391 * @abstract: If this field is true, then the class is considered abstract and
 392 *   cannot be directly instantiated.
 393 * @class_size: The size of the class object (derivative of #ObjectClass)
 394 *   for this object.  If @class_size is 0, then the size of the class will be
 395 *   assumed to be the size of the parent class.  This allows a type to avoid
 396 *   implementing an explicit class type if they are not adding additional
 397 *   virtual functions.
 398 * @class_init: This function is called after all parent class initialization
 399 *   has occurred to allow a class to set its default virtual method pointers.
 400 *   This is also the function to use to override virtual methods from a parent
 401 *   class.
 402 * @class_base_init: This function is called for all base classes after all
 403 *   parent class initialization has occurred, but before the class itself
 404 *   is initialized.  This is the function to use to undo the effects of
 405 *   memcpy from the parent class to the descendants.
 406 * @class_data: Data to pass to the @class_init,
 407 *   @class_base_init. This can be useful when building dynamic
 408 *   classes.
 409 * @interfaces: The list of interfaces associated with this type.  This
 410 *   should point to a static array that's terminated with a zero filled
 411 *   element.
 412 */
 413struct TypeInfo
 414{
 415    const char *name;
 416    const char *parent;
 417
 418    size_t instance_size;
 419    size_t instance_align;
 420    void (*instance_init)(Object *obj);
 421    void (*instance_post_init)(Object *obj);
 422    void (*instance_finalize)(Object *obj);
 423
 424    bool abstract;
 425    size_t class_size;
 426
 427    void (*class_init)(ObjectClass *klass, void *data);
 428    void (*class_base_init)(ObjectClass *klass, void *data);
 429    void *class_data;
 430
 431    InterfaceInfo *interfaces;
 432};
 433
 434/**
 435 * OBJECT:
 436 * @obj: A derivative of #Object
 437 *
 438 * Converts an object to a #Object.  Since all objects are #Objects,
 439 * this function will always succeed.
 440 */
 441#define OBJECT(obj) \
 442    ((Object *)(obj))
 443
 444/**
 445 * OBJECT_CLASS:
 446 * @class: A derivative of #ObjectClass.
 447 *
 448 * Converts a class to an #ObjectClass.  Since all objects are #Objects,
 449 * this function will always succeed.
 450 */
 451#define OBJECT_CLASS(class) \
 452    ((ObjectClass *)(class))
 453
 454/**
 455 * OBJECT_CHECK:
 456 * @type: The C type to use for the return value.
 457 * @obj: A derivative of @type to cast.
 458 * @name: The QOM typename of @type
 459 *
 460 * A type safe version of @object_dynamic_cast_assert.  Typically each class
 461 * will define a macro based on this type to perform type safe dynamic_casts to
 462 * this object type.
 463 *
 464 * If an invalid object is passed to this function, a run time assert will be
 465 * generated.
 466 */
 467#define OBJECT_CHECK(type, obj, name) \
 468    ((type *)object_dynamic_cast_assert(OBJECT(obj), (name), \
 469                                        __FILE__, __LINE__, __func__))
 470
 471/**
 472 * OBJECT_CLASS_CHECK:
 473 * @class_type: The C type to use for the return value.
 474 * @class: A derivative class of @class_type to cast.
 475 * @name: the QOM typename of @class_type.
 476 *
 477 * A type safe version of @object_class_dynamic_cast_assert.  This macro is
 478 * typically wrapped by each type to perform type safe casts of a class to a
 479 * specific class type.
 480 */
 481#define OBJECT_CLASS_CHECK(class_type, class, name) \
 482    ((class_type *)object_class_dynamic_cast_assert(OBJECT_CLASS(class), (name), \
 483                                               __FILE__, __LINE__, __func__))
 484
 485/**
 486 * OBJECT_GET_CLASS:
 487 * @class: The C type to use for the return value.
 488 * @obj: The object to obtain the class for.
 489 * @name: The QOM typename of @obj.
 490 *
 491 * This function will return a specific class for a given object.  Its generally
 492 * used by each type to provide a type safe macro to get a specific class type
 493 * from an object.
 494 */
 495#define OBJECT_GET_CLASS(class, obj, name) \
 496    OBJECT_CLASS_CHECK(class, object_get_class(OBJECT(obj)), name)
 497
 498/**
 499 * struct InterfaceInfo:
 500 * @type: The name of the interface.
 501 *
 502 * The information associated with an interface.
 503 */
 504struct InterfaceInfo {
 505    const char *type;
 506};
 507
 508/**
 509 * struct InterfaceClass:
 510 * @parent_class: the base class
 511 *
 512 * The class for all interfaces.  Subclasses of this class should only add
 513 * virtual methods.
 514 */
 515struct InterfaceClass
 516{
 517    ObjectClass parent_class;
 518    /* private: */
 519    ObjectClass *concrete_class;
 520    Type interface_type;
 521};
 522
 523#define TYPE_INTERFACE "interface"
 524
 525/**
 526 * INTERFACE_CLASS:
 527 * @klass: class to cast from
 528 * Returns: An #InterfaceClass or raise an error if cast is invalid
 529 */
 530#define INTERFACE_CLASS(klass) \
 531    OBJECT_CLASS_CHECK(InterfaceClass, klass, TYPE_INTERFACE)
 532
 533/**
 534 * INTERFACE_CHECK:
 535 * @interface: the type to return
 536 * @obj: the object to convert to an interface
 537 * @name: the interface type name
 538 *
 539 * Returns: @obj casted to @interface if cast is valid, otherwise raise error.
 540 */
 541#define INTERFACE_CHECK(interface, obj, name) \
 542    ((interface *)object_dynamic_cast_assert(OBJECT((obj)), (name), \
 543                                             __FILE__, __LINE__, __func__))
 544
 545/**
 546 * object_new_with_class:
 547 * @klass: The class to instantiate.
 548 *
 549 * This function will initialize a new object using heap allocated memory.
 550 * The returned object has a reference count of 1, and will be freed when
 551 * the last reference is dropped.
 552 *
 553 * Returns: The newly allocated and instantiated object.
 554 */
 555Object *object_new_with_class(ObjectClass *klass);
 556
 557/**
 558 * object_new:
 559 * @typename: The name of the type of the object to instantiate.
 560 *
 561 * This function will initialize a new object using heap allocated memory.
 562 * The returned object has a reference count of 1, and will be freed when
 563 * the last reference is dropped.
 564 *
 565 * Returns: The newly allocated and instantiated object.
 566 */
 567Object *object_new(const char *typename);
 568
 569/**
 570 * object_new_with_props:
 571 * @typename:  The name of the type of the object to instantiate.
 572 * @parent: the parent object
 573 * @id: The unique ID of the object
 574 * @errp: pointer to error object
 575 * @...: list of property names and values
 576 *
 577 * This function will initialize a new object using heap allocated memory.
 578 * The returned object has a reference count of 1, and will be freed when
 579 * the last reference is dropped.
 580 *
 581 * The @id parameter will be used when registering the object as a
 582 * child of @parent in the composition tree.
 583 *
 584 * The variadic parameters are a list of pairs of (propname, propvalue)
 585 * strings. The propname of %NULL indicates the end of the property
 586 * list. If the object implements the user creatable interface, the
 587 * object will be marked complete once all the properties have been
 588 * processed.
 589 *
 590 * .. code-block:: c
 591 *    :caption: Creating an object with properties
 592 *
 593 *      Error *err = NULL;
 594 *      Object *obj;
 595 *
 596 *      obj = object_new_with_props(TYPE_MEMORY_BACKEND_FILE,
 597 *                                  object_get_objects_root(),
 598 *                                  "hostmem0",
 599 *                                  &err,
 600 *                                  "share", "yes",
 601 *                                  "mem-path", "/dev/shm/somefile",
 602 *                                  "prealloc", "yes",
 603 *                                  "size", "1048576",
 604 *                                  NULL);
 605 *
 606 *      if (!obj) {
 607 *        error_reportf_err(err, "Cannot create memory backend: ");
 608 *      }
 609 *
 610 * The returned object will have one stable reference maintained
 611 * for as long as it is present in the object hierarchy.
 612 *
 613 * Returns: The newly allocated, instantiated & initialized object.
 614 */
 615Object *object_new_with_props(const char *typename,
 616                              Object *parent,
 617                              const char *id,
 618                              Error **errp,
 619                              ...) QEMU_SENTINEL;
 620
 621/**
 622 * object_new_with_propv:
 623 * @typename:  The name of the type of the object to instantiate.
 624 * @parent: the parent object
 625 * @id: The unique ID of the object
 626 * @errp: pointer to error object
 627 * @vargs: list of property names and values
 628 *
 629 * See object_new_with_props() for documentation.
 630 */
 631Object *object_new_with_propv(const char *typename,
 632                              Object *parent,
 633                              const char *id,
 634                              Error **errp,
 635                              va_list vargs);
 636
 637bool object_apply_global_props(Object *obj, const GPtrArray *props,
 638                               Error **errp);
 639void object_set_machine_compat_props(GPtrArray *compat_props);
 640void object_set_accelerator_compat_props(GPtrArray *compat_props);
 641void object_register_sugar_prop(const char *driver, const char *prop,
 642                                const char *value, bool optional);
 643void object_apply_compat_props(Object *obj);
 644
 645/**
 646 * object_set_props:
 647 * @obj: the object instance to set properties on
 648 * @errp: pointer to error object
 649 * @...: list of property names and values
 650 *
 651 * This function will set a list of properties on an existing object
 652 * instance.
 653 *
 654 * The variadic parameters are a list of pairs of (propname, propvalue)
 655 * strings. The propname of %NULL indicates the end of the property
 656 * list.
 657 *
 658 * .. code-block:: c
 659 *    :caption: Update an object's properties
 660 *
 661 *      Error *err = NULL;
 662 *      Object *obj = ...get / create object...;
 663 *
 664 *      if (!object_set_props(obj,
 665 *                            &err,
 666 *                            "share", "yes",
 667 *                            "mem-path", "/dev/shm/somefile",
 668 *                            "prealloc", "yes",
 669 *                            "size", "1048576",
 670 *                            NULL)) {
 671 *        error_reportf_err(err, "Cannot set properties: ");
 672 *      }
 673 *
 674 * The returned object will have one stable reference maintained
 675 * for as long as it is present in the object hierarchy.
 676 *
 677 * Returns: %true on success, %false on error.
 678 */
 679bool object_set_props(Object *obj, Error **errp, ...) QEMU_SENTINEL;
 680
 681/**
 682 * object_set_propv:
 683 * @obj: the object instance to set properties on
 684 * @errp: pointer to error object
 685 * @vargs: list of property names and values
 686 *
 687 * See object_set_props() for documentation.
 688 *
 689 * Returns: %true on success, %false on error.
 690 */
 691bool object_set_propv(Object *obj, Error **errp, va_list vargs);
 692
 693/**
 694 * object_initialize:
 695 * @obj: A pointer to the memory to be used for the object.
 696 * @size: The maximum size available at @obj for the object.
 697 * @typename: The name of the type of the object to instantiate.
 698 *
 699 * This function will initialize an object.  The memory for the object should
 700 * have already been allocated.  The returned object has a reference count of 1,
 701 * and will be finalized when the last reference is dropped.
 702 */
 703void object_initialize(void *obj, size_t size, const char *typename);
 704
 705/**
 706 * object_initialize_child_with_props:
 707 * @parentobj: The parent object to add a property to
 708 * @propname: The name of the property
 709 * @childobj: A pointer to the memory to be used for the object.
 710 * @size: The maximum size available at @childobj for the object.
 711 * @type: The name of the type of the object to instantiate.
 712 * @errp: If an error occurs, a pointer to an area to store the error
 713 * @...: list of property names and values
 714 *
 715 * This function will initialize an object. The memory for the object should
 716 * have already been allocated. The object will then be added as child property
 717 * to a parent with object_property_add_child() function. The returned object
 718 * has a reference count of 1 (for the "child<...>" property from the parent),
 719 * so the object will be finalized automatically when the parent gets removed.
 720 *
 721 * The variadic parameters are a list of pairs of (propname, propvalue)
 722 * strings. The propname of %NULL indicates the end of the property list.
 723 * If the object implements the user creatable interface, the object will
 724 * be marked complete once all the properties have been processed.
 725 *
 726 * Returns: %true on success, %false on failure.
 727 */
 728bool object_initialize_child_with_props(Object *parentobj,
 729                             const char *propname,
 730                             void *childobj, size_t size, const char *type,
 731                             Error **errp, ...) QEMU_SENTINEL;
 732
 733/**
 734 * object_initialize_child_with_propsv:
 735 * @parentobj: The parent object to add a property to
 736 * @propname: The name of the property
 737 * @childobj: A pointer to the memory to be used for the object.
 738 * @size: The maximum size available at @childobj for the object.
 739 * @type: The name of the type of the object to instantiate.
 740 * @errp: If an error occurs, a pointer to an area to store the error
 741 * @vargs: list of property names and values
 742 *
 743 * See object_initialize_child() for documentation.
 744 *
 745 * Returns: %true on success, %false on failure.
 746 */
 747bool object_initialize_child_with_propsv(Object *parentobj,
 748                              const char *propname,
 749                              void *childobj, size_t size, const char *type,
 750                              Error **errp, va_list vargs);
 751
 752/**
 753 * object_initialize_child:
 754 * @parent: The parent object to add a property to
 755 * @propname: The name of the property
 756 * @child: A precisely typed pointer to the memory to be used for the
 757 * object.
 758 * @type: The name of the type of the object to instantiate.
 759 *
 760 * This is like::
 761 *
 762 *   object_initialize_child_with_props(parent, propname,
 763 *                                      child, sizeof(*child), type,
 764 *                                      &error_abort, NULL)
 765 */
 766#define object_initialize_child(parent, propname, child, type)          \
 767    object_initialize_child_internal((parent), (propname),              \
 768                                     (child), sizeof(*(child)), (type))
 769void object_initialize_child_internal(Object *parent, const char *propname,
 770                                      void *child, size_t size,
 771                                      const char *type);
 772
 773/**
 774 * object_dynamic_cast:
 775 * @obj: The object to cast.
 776 * @typename: The @typename to cast to.
 777 *
 778 * This function will determine if @obj is-a @typename.  @obj can refer to an
 779 * object or an interface associated with an object.
 780 *
 781 * Returns: This function returns @obj on success or #NULL on failure.
 782 */
 783Object *object_dynamic_cast(Object *obj, const char *typename);
 784
 785/**
 786 * object_dynamic_cast_assert:
 787 * @obj: The object to cast.
 788 * @typename: The @typename to cast to.
 789 * @file: Source code file where function was called
 790 * @line: Source code line where function was called
 791 * @func: Name of function where this function was called
 792 *
 793 * See object_dynamic_cast() for a description of the parameters of this
 794 * function.  The only difference in behavior is that this function asserts
 795 * instead of returning #NULL on failure if QOM cast debugging is enabled.
 796 * This function is not meant to be called directly, but only through
 797 * the wrapper macro OBJECT_CHECK.
 798 */
 799Object *object_dynamic_cast_assert(Object *obj, const char *typename,
 800                                   const char *file, int line, const char *func);
 801
 802/**
 803 * object_get_class:
 804 * @obj: A derivative of #Object
 805 *
 806 * Returns: The #ObjectClass of the type associated with @obj.
 807 */
 808ObjectClass *object_get_class(Object *obj);
 809
 810/**
 811 * object_get_typename:
 812 * @obj: A derivative of #Object.
 813 *
 814 * Returns: The QOM typename of @obj.
 815 */
 816const char *object_get_typename(const Object *obj);
 817
 818/**
 819 * type_register_static:
 820 * @info: The #TypeInfo of the new type.
 821 *
 822 * @info and all of the strings it points to should exist for the life time
 823 * that the type is registered.
 824 *
 825 * Returns: the new #Type.
 826 */
 827Type type_register_static(const TypeInfo *info);
 828
 829/**
 830 * type_register:
 831 * @info: The #TypeInfo of the new type
 832 *
 833 * Unlike type_register_static(), this call does not require @info or its
 834 * string members to continue to exist after the call returns.
 835 *
 836 * Returns: the new #Type.
 837 */
 838Type type_register(const TypeInfo *info);
 839
 840/**
 841 * type_register_static_array:
 842 * @infos: The array of the new type #TypeInfo structures.
 843 * @nr_infos: number of entries in @infos
 844 *
 845 * @infos and all of the strings it points to should exist for the life time
 846 * that the type is registered.
 847 */
 848void type_register_static_array(const TypeInfo *infos, int nr_infos);
 849
 850/**
 851 * DEFINE_TYPES:
 852 * @type_array: The array containing #TypeInfo structures to register
 853 *
 854 * @type_array should be static constant that exists for the life time
 855 * that the type is registered.
 856 */
 857#define DEFINE_TYPES(type_array)                                            \
 858static void do_qemu_init_ ## type_array(void)                               \
 859{                                                                           \
 860    type_register_static_array(type_array, ARRAY_SIZE(type_array));         \
 861}                                                                           \
 862type_init(do_qemu_init_ ## type_array)
 863
 864/**
 865 * type_print_class_properties:
 866 * @type: a QOM class name
 867 *
 868 * Print the object's class properties to stdout or the monitor.
 869 * Return whether an object was found.
 870 */
 871bool type_print_class_properties(const char *type);
 872
 873/**
 874 * object_set_properties_from_keyval:
 875 * @obj: a QOM object
 876 * @qdict: a dictionary with the properties to be set
 877 * @from_json: true if leaf values of @qdict are typed, false if they
 878 * are strings
 879 * @errp: pointer to error object
 880 *
 881 * For each key in the dictionary, parse the value string if needed,
 882 * then set the corresponding property in @obj.
 883 */
 884void object_set_properties_from_keyval(Object *obj, const QDict *qdict,
 885                                       bool from_json, Error **errp);
 886
 887/**
 888 * object_class_dynamic_cast_assert:
 889 * @klass: The #ObjectClass to attempt to cast.
 890 * @typename: The QOM typename of the class to cast to.
 891 * @file: Source code file where function was called
 892 * @line: Source code line where function was called
 893 * @func: Name of function where this function was called
 894 *
 895 * See object_class_dynamic_cast() for a description of the parameters
 896 * of this function.  The only difference in behavior is that this function
 897 * asserts instead of returning #NULL on failure if QOM cast debugging is
 898 * enabled.  This function is not meant to be called directly, but only through
 899 * the wrapper macro OBJECT_CLASS_CHECK.
 900 */
 901ObjectClass *object_class_dynamic_cast_assert(ObjectClass *klass,
 902                                              const char *typename,
 903                                              const char *file, int line,
 904                                              const char *func);
 905
 906/**
 907 * object_class_dynamic_cast:
 908 * @klass: The #ObjectClass to attempt to cast.
 909 * @typename: The QOM typename of the class to cast to.
 910 *
 911 * Returns: If @typename is a class, this function returns @klass if
 912 * @typename is a subtype of @klass, else returns #NULL.
 913 *
 914 * If @typename is an interface, this function returns the interface
 915 * definition for @klass if @klass implements it unambiguously; #NULL
 916 * is returned if @klass does not implement the interface or if multiple
 917 * classes or interfaces on the hierarchy leading to @klass implement
 918 * it.  (FIXME: perhaps this can be detected at type definition time?)
 919 */
 920ObjectClass *object_class_dynamic_cast(ObjectClass *klass,
 921                                       const char *typename);
 922
 923/**
 924 * object_class_get_parent:
 925 * @klass: The class to obtain the parent for.
 926 *
 927 * Returns: The parent for @klass or %NULL if none.
 928 */
 929ObjectClass *object_class_get_parent(ObjectClass *klass);
 930
 931/**
 932 * object_class_get_name:
 933 * @klass: The class to obtain the QOM typename for.
 934 *
 935 * Returns: The QOM typename for @klass.
 936 */
 937const char *object_class_get_name(ObjectClass *klass);
 938
 939/**
 940 * object_class_is_abstract:
 941 * @klass: The class to obtain the abstractness for.
 942 *
 943 * Returns: %true if @klass is abstract, %false otherwise.
 944 */
 945bool object_class_is_abstract(ObjectClass *klass);
 946
 947/**
 948 * object_class_by_name:
 949 * @typename: The QOM typename to obtain the class for.
 950 *
 951 * Returns: The class for @typename or %NULL if not found.
 952 */
 953ObjectClass *object_class_by_name(const char *typename);
 954
 955/**
 956 * module_object_class_by_name:
 957 * @typename: The QOM typename to obtain the class for.
 958 *
 959 * For objects which might be provided by a module.  Behaves like
 960 * object_class_by_name, but additionally tries to load the module
 961 * needed in case the class is not available.
 962 *
 963 * Returns: The class for @typename or %NULL if not found.
 964 */
 965ObjectClass *module_object_class_by_name(const char *typename);
 966
 967void object_class_foreach(void (*fn)(ObjectClass *klass, void *opaque),
 968                          const char *implements_type, bool include_abstract,
 969                          void *opaque);
 970
 971/**
 972 * object_class_get_list:
 973 * @implements_type: The type to filter for, including its derivatives.
 974 * @include_abstract: Whether to include abstract classes.
 975 *
 976 * Returns: A singly-linked list of the classes in reverse hashtable order.
 977 */
 978GSList *object_class_get_list(const char *implements_type,
 979                              bool include_abstract);
 980
 981/**
 982 * object_class_get_list_sorted:
 983 * @implements_type: The type to filter for, including its derivatives.
 984 * @include_abstract: Whether to include abstract classes.
 985 *
 986 * Returns: A singly-linked list of the classes in alphabetical
 987 * case-insensitive order.
 988 */
 989GSList *object_class_get_list_sorted(const char *implements_type,
 990                              bool include_abstract);
 991
 992/**
 993 * object_ref:
 994 * @obj: the object
 995 *
 996 * Increase the reference count of a object.  A object cannot be freed as long
 997 * as its reference count is greater than zero.
 998 * Returns: @obj
 999 */
1000Object *object_ref(void *obj);
1001
1002/**
1003 * object_unref:
1004 * @obj: the object
1005 *
1006 * Decrease the reference count of a object.  A object cannot be freed as long
1007 * as its reference count is greater than zero.
1008 */
1009void object_unref(void *obj);
1010
1011/**
1012 * object_property_try_add:
1013 * @obj: the object to add a property to
1014 * @name: the name of the property.  This can contain any character except for
1015 *  a forward slash.  In general, you should use hyphens '-' instead of
1016 *  underscores '_' when naming properties.
1017 * @type: the type name of the property.  This namespace is pretty loosely
1018 *   defined.  Sub namespaces are constructed by using a prefix and then
1019 *   to angle brackets.  For instance, the type 'virtio-net-pci' in the
1020 *   'link' namespace would be 'link<virtio-net-pci>'.
1021 * @get: The getter to be called to read a property.  If this is NULL, then
1022 *   the property cannot be read.
1023 * @set: the setter to be called to write a property.  If this is NULL,
1024 *   then the property cannot be written.
1025 * @release: called when the property is removed from the object.  This is
1026 *   meant to allow a property to free its opaque upon object
1027 *   destruction.  This may be NULL.
1028 * @opaque: an opaque pointer to pass to the callbacks for the property
1029 * @errp: pointer to error object
1030 *
1031 * Returns: The #ObjectProperty; this can be used to set the @resolve
1032 * callback for child and link properties.
1033 */
1034ObjectProperty *object_property_try_add(Object *obj, const char *name,
1035                                        const char *type,
1036                                        ObjectPropertyAccessor *get,
1037                                        ObjectPropertyAccessor *set,
1038                                        ObjectPropertyRelease *release,
1039                                        void *opaque, Error **errp);
1040
1041/**
1042 * object_property_add:
1043 * Same as object_property_try_add() with @errp hardcoded to
1044 * &error_abort.
1045 *
1046 * @obj: the object to add a property to
1047 * @name: the name of the property.  This can contain any character except for
1048 *  a forward slash.  In general, you should use hyphens '-' instead of
1049 *  underscores '_' when naming properties.
1050 * @type: the type name of the property.  This namespace is pretty loosely
1051 *   defined.  Sub namespaces are constructed by using a prefix and then
1052 *   to angle brackets.  For instance, the type 'virtio-net-pci' in the
1053 *   'link' namespace would be 'link<virtio-net-pci>'.
1054 * @get: The getter to be called to read a property.  If this is NULL, then
1055 *   the property cannot be read.
1056 * @set: the setter to be called to write a property.  If this is NULL,
1057 *   then the property cannot be written.
1058 * @release: called when the property is removed from the object.  This is
1059 *   meant to allow a property to free its opaque upon object
1060 *   destruction.  This may be NULL.
1061 * @opaque: an opaque pointer to pass to the callbacks for the property
1062 */
1063ObjectProperty *object_property_add(Object *obj, const char *name,
1064                                    const char *type,
1065                                    ObjectPropertyAccessor *get,
1066                                    ObjectPropertyAccessor *set,
1067                                    ObjectPropertyRelease *release,
1068                                    void *opaque);
1069
1070void object_property_del(Object *obj, const char *name);
1071
1072ObjectProperty *object_class_property_add(ObjectClass *klass, const char *name,
1073                                          const char *type,
1074                                          ObjectPropertyAccessor *get,
1075                                          ObjectPropertyAccessor *set,
1076                                          ObjectPropertyRelease *release,
1077                                          void *opaque);
1078
1079/**
1080 * object_property_set_default_bool:
1081 * @prop: the property to set
1082 * @value: the value to be written to the property
1083 *
1084 * Set the property default value.
1085 */
1086void object_property_set_default_bool(ObjectProperty *prop, bool value);
1087
1088/**
1089 * object_property_set_default_str:
1090 * @prop: the property to set
1091 * @value: the value to be written to the property
1092 *
1093 * Set the property default value.
1094 */
1095void object_property_set_default_str(ObjectProperty *prop, const char *value);
1096
1097/**
1098 * object_property_set_default_int:
1099 * @prop: the property to set
1100 * @value: the value to be written to the property
1101 *
1102 * Set the property default value.
1103 */
1104void object_property_set_default_int(ObjectProperty *prop, int64_t value);
1105
1106/**
1107 * object_property_set_default_uint:
1108 * @prop: the property to set
1109 * @value: the value to be written to the property
1110 *
1111 * Set the property default value.
1112 */
1113void object_property_set_default_uint(ObjectProperty *prop, uint64_t value);
1114
1115/**
1116 * object_property_find:
1117 * @obj: the object
1118 * @name: the name of the property
1119 *
1120 * Look up a property for an object.
1121 *
1122 * Return its #ObjectProperty if found, or NULL.
1123 */
1124ObjectProperty *object_property_find(Object *obj, const char *name);
1125
1126/**
1127 * object_property_find_err:
1128 * @obj: the object
1129 * @name: the name of the property
1130 * @errp: returns an error if this function fails
1131 *
1132 * Look up a property for an object.
1133 *
1134 * Return its #ObjectProperty if found, or NULL.
1135 */
1136ObjectProperty *object_property_find_err(Object *obj,
1137                                         const char *name,
1138                                         Error **errp);
1139
1140/**
1141 * object_class_property_find:
1142 * @klass: the object class
1143 * @name: the name of the property
1144 *
1145 * Look up a property for an object class.
1146 *
1147 * Return its #ObjectProperty if found, or NULL.
1148 */
1149ObjectProperty *object_class_property_find(ObjectClass *klass,
1150                                           const char *name);
1151
1152/**
1153 * object_class_property_find_err:
1154 * @klass: the object class
1155 * @name: the name of the property
1156 * @errp: returns an error if this function fails
1157 *
1158 * Look up a property for an object class.
1159 *
1160 * Return its #ObjectProperty if found, or NULL.
1161 */
1162ObjectProperty *object_class_property_find_err(ObjectClass *klass,
1163                                               const char *name,
1164                                               Error **errp);
1165
1166typedef struct ObjectPropertyIterator {
1167    ObjectClass *nextclass;
1168    GHashTableIter iter;
1169} ObjectPropertyIterator;
1170
1171/**
1172 * object_property_iter_init:
1173 * @iter: the iterator instance
1174 * @obj: the object
1175 *
1176 * Initializes an iterator for traversing all properties
1177 * registered against an object instance, its class and all parent classes.
1178 *
1179 * It is forbidden to modify the property list while iterating,
1180 * whether removing or adding properties.
1181 *
1182 * Typical usage pattern would be
1183 *
1184 * .. code-block:: c
1185 *    :caption: Using object property iterators
1186 *
1187 *      ObjectProperty *prop;
1188 *      ObjectPropertyIterator iter;
1189 *
1190 *      object_property_iter_init(&iter, obj);
1191 *      while ((prop = object_property_iter_next(&iter))) {
1192 *        ... do something with prop ...
1193 *      }
1194 */
1195void object_property_iter_init(ObjectPropertyIterator *iter,
1196                               Object *obj);
1197
1198/**
1199 * object_class_property_iter_init:
1200 * @iter: the iterator instance
1201 * @klass: the class
1202 *
1203 * Initializes an iterator for traversing all properties
1204 * registered against an object class and all parent classes.
1205 *
1206 * It is forbidden to modify the property list while iterating,
1207 * whether removing or adding properties.
1208 *
1209 * This can be used on abstract classes as it does not create a temporary
1210 * instance.
1211 */
1212void object_class_property_iter_init(ObjectPropertyIterator *iter,
1213                                     ObjectClass *klass);
1214
1215/**
1216 * object_property_iter_next:
1217 * @iter: the iterator instance
1218 *
1219 * Return the next available property. If no further properties
1220 * are available, a %NULL value will be returned and the @iter
1221 * pointer should not be used again after this point without
1222 * re-initializing it.
1223 *
1224 * Returns: the next property, or %NULL when all properties
1225 * have been traversed.
1226 */
1227ObjectProperty *object_property_iter_next(ObjectPropertyIterator *iter);
1228
1229void object_unparent(Object *obj);
1230
1231/**
1232 * object_property_get:
1233 * @obj: the object
1234 * @name: the name of the property
1235 * @v: the visitor that will receive the property value.  This should be an
1236 *   Output visitor and the data will be written with @name as the name.
1237 * @errp: returns an error if this function fails
1238 *
1239 * Reads a property from a object.
1240 *
1241 * Returns: %true on success, %false on failure.
1242 */
1243bool object_property_get(Object *obj, const char *name, Visitor *v,
1244                         Error **errp);
1245
1246/**
1247 * object_property_set_str:
1248 * @obj: the object
1249 * @name: the name of the property
1250 * @value: the value to be written to the property
1251 * @errp: returns an error if this function fails
1252 *
1253 * Writes a string value to a property.
1254 *
1255 * Returns: %true on success, %false on failure.
1256 */
1257bool object_property_set_str(Object *obj, const char *name,
1258                             const char *value, Error **errp);
1259
1260/**
1261 * object_property_get_str:
1262 * @obj: the object
1263 * @name: the name of the property
1264 * @errp: returns an error if this function fails
1265 *
1266 * Returns: the value of the property, converted to a C string, or NULL if
1267 * an error occurs (including when the property value is not a string).
1268 * The caller should free the string.
1269 */
1270char *object_property_get_str(Object *obj, const char *name,
1271                              Error **errp);
1272
1273/**
1274 * object_property_set_link:
1275 * @obj: the object
1276 * @name: the name of the property
1277 * @value: the value to be written to the property
1278 * @errp: returns an error if this function fails
1279 *
1280 * Writes an object's canonical path to a property.
1281 *
1282 * If the link property was created with
1283 * %OBJ_PROP_LINK_STRONG bit, the old target object is
1284 * unreferenced, and a reference is added to the new target object.
1285 *
1286 * Returns: %true on success, %false on failure.
1287 */
1288bool object_property_set_link(Object *obj, const char *name,
1289                              Object *value, Error **errp);
1290
1291/**
1292 * object_property_get_link:
1293 * @obj: the object
1294 * @name: the name of the property
1295 * @errp: returns an error if this function fails
1296 *
1297 * Returns: the value of the property, resolved from a path to an Object,
1298 * or NULL if an error occurs (including when the property value is not a
1299 * string or not a valid object path).
1300 */
1301Object *object_property_get_link(Object *obj, const char *name,
1302                                 Error **errp);
1303
1304/**
1305 * object_property_set_bool:
1306 * @obj: the object
1307 * @name: the name of the property
1308 * @value: the value to be written to the property
1309 * @errp: returns an error if this function fails
1310 *
1311 * Writes a bool value to a property.
1312 *
1313 * Returns: %true on success, %false on failure.
1314 */
1315bool object_property_set_bool(Object *obj, const char *name,
1316                              bool value, Error **errp);
1317
1318/**
1319 * object_property_get_bool:
1320 * @obj: the object
1321 * @name: the name of the property
1322 * @errp: returns an error if this function fails
1323 *
1324 * Returns: the value of the property, converted to a boolean, or false if
1325 * an error occurs (including when the property value is not a bool).
1326 */
1327bool object_property_get_bool(Object *obj, const char *name,
1328                              Error **errp);
1329
1330/**
1331 * object_property_set_int:
1332 * @obj: the object
1333 * @name: the name of the property
1334 * @value: the value to be written to the property
1335 * @errp: returns an error if this function fails
1336 *
1337 * Writes an integer value to a property.
1338 *
1339 * Returns: %true on success, %false on failure.
1340 */
1341bool object_property_set_int(Object *obj, const char *name,
1342                             int64_t value, Error **errp);
1343
1344/**
1345 * object_property_get_int:
1346 * @obj: the object
1347 * @name: the name of the property
1348 * @errp: returns an error if this function fails
1349 *
1350 * Returns: the value of the property, converted to an integer, or -1 if
1351 * an error occurs (including when the property value is not an integer).
1352 */
1353int64_t object_property_get_int(Object *obj, const char *name,
1354                                Error **errp);
1355
1356/**
1357 * object_property_set_uint:
1358 * @obj: the object
1359 * @name: the name of the property
1360 * @value: the value to be written to the property
1361 * @errp: returns an error if this function fails
1362 *
1363 * Writes an unsigned integer value to a property.
1364 *
1365 * Returns: %true on success, %false on failure.
1366 */
1367bool object_property_set_uint(Object *obj, const char *name,
1368                              uint64_t value, Error **errp);
1369
1370/**
1371 * object_property_get_uint:
1372 * @obj: the object
1373 * @name: the name of the property
1374 * @errp: returns an error if this function fails
1375 *
1376 * Returns: the value of the property, converted to an unsigned integer, or 0
1377 * an error occurs (including when the property value is not an integer).
1378 */
1379uint64_t object_property_get_uint(Object *obj, const char *name,
1380                                  Error **errp);
1381
1382/**
1383 * object_property_get_enum:
1384 * @obj: the object
1385 * @name: the name of the property
1386 * @typename: the name of the enum data type
1387 * @errp: returns an error if this function fails
1388 *
1389 * Returns: the value of the property, converted to an integer (which
1390 * can't be negative), or -1 on error (including when the property
1391 * value is not an enum).
1392 */
1393int object_property_get_enum(Object *obj, const char *name,
1394                             const char *typename, Error **errp);
1395
1396/**
1397 * object_property_set:
1398 * @obj: the object
1399 * @name: the name of the property
1400 * @v: the visitor that will be used to write the property value.  This should
1401 *   be an Input visitor and the data will be first read with @name as the
1402 *   name and then written as the property value.
1403 * @errp: returns an error if this function fails
1404 *
1405 * Writes a property to a object.
1406 *
1407 * Returns: %true on success, %false on failure.
1408 */
1409bool object_property_set(Object *obj, const char *name, Visitor *v,
1410                         Error **errp);
1411
1412/**
1413 * object_property_parse:
1414 * @obj: the object
1415 * @name: the name of the property
1416 * @string: the string that will be used to parse the property value.
1417 * @errp: returns an error if this function fails
1418 *
1419 * Parses a string and writes the result into a property of an object.
1420 *
1421 * Returns: %true on success, %false on failure.
1422 */
1423bool object_property_parse(Object *obj, const char *name,
1424                           const char *string, Error **errp);
1425
1426/**
1427 * object_property_print:
1428 * @obj: the object
1429 * @name: the name of the property
1430 * @human: if true, print for human consumption
1431 * @errp: returns an error if this function fails
1432 *
1433 * Returns a string representation of the value of the property.  The
1434 * caller shall free the string.
1435 */
1436char *object_property_print(Object *obj, const char *name, bool human,
1437                            Error **errp);
1438
1439/**
1440 * object_property_get_type:
1441 * @obj: the object
1442 * @name: the name of the property
1443 * @errp: returns an error if this function fails
1444 *
1445 * Returns:  The type name of the property.
1446 */
1447const char *object_property_get_type(Object *obj, const char *name,
1448                                     Error **errp);
1449
1450/**
1451 * object_get_root:
1452 *
1453 * Returns: the root object of the composition tree
1454 */
1455Object *object_get_root(void);
1456
1457
1458/**
1459 * object_get_objects_root:
1460 *
1461 * Get the container object that holds user created
1462 * object instances. This is the object at path
1463 * "/objects"
1464 *
1465 * Returns: the user object container
1466 */
1467Object *object_get_objects_root(void);
1468
1469/**
1470 * object_get_internal_root:
1471 *
1472 * Get the container object that holds internally used object
1473 * instances.  Any object which is put into this container must not be
1474 * user visible, and it will not be exposed in the QOM tree.
1475 *
1476 * Returns: the internal object container
1477 */
1478Object *object_get_internal_root(void);
1479
1480/**
1481 * object_get_canonical_path_component:
1482 * @obj: the object
1483 *
1484 * Returns: The final component in the object's canonical path.  The canonical
1485 * path is the path within the composition tree starting from the root.
1486 * %NULL if the object doesn't have a parent (and thus a canonical path).
1487 */
1488const char *object_get_canonical_path_component(const Object *obj);
1489
1490/**
1491 * object_get_canonical_path:
1492 * @obj: the object
1493 *
1494 * Returns: The canonical path for a object, newly allocated.  This is
1495 * the path within the composition tree starting from the root.  Use
1496 * g_free() to free it.
1497 */
1498char *object_get_canonical_path(const Object *obj);
1499
1500/**
1501 * object_resolve_path:
1502 * @path: the path to resolve
1503 * @ambiguous: returns true if the path resolution failed because of an
1504 *   ambiguous match
1505 *
1506 * There are two types of supported paths--absolute paths and partial paths.
1507 * 
1508 * Absolute paths are derived from the root object and can follow child<> or
1509 * link<> properties.  Since they can follow link<> properties, they can be
1510 * arbitrarily long.  Absolute paths look like absolute filenames and are
1511 * prefixed with a leading slash.
1512 * 
1513 * Partial paths look like relative filenames.  They do not begin with a
1514 * prefix.  The matching rules for partial paths are subtle but designed to make
1515 * specifying objects easy.  At each level of the composition tree, the partial
1516 * path is matched as an absolute path.  The first match is not returned.  At
1517 * least two matches are searched for.  A successful result is only returned if
1518 * only one match is found.  If more than one match is found, a flag is
1519 * returned to indicate that the match was ambiguous.
1520 *
1521 * Returns: The matched object or NULL on path lookup failure.
1522 */
1523Object *object_resolve_path(const char *path, bool *ambiguous);
1524
1525/**
1526 * object_resolve_path_type:
1527 * @path: the path to resolve
1528 * @typename: the type to look for.
1529 * @ambiguous: returns true if the path resolution failed because of an
1530 *   ambiguous match
1531 *
1532 * This is similar to object_resolve_path.  However, when looking for a
1533 * partial path only matches that implement the given type are considered.
1534 * This restricts the search and avoids spuriously flagging matches as
1535 * ambiguous.
1536 *
1537 * For both partial and absolute paths, the return value goes through
1538 * a dynamic cast to @typename.  This is important if either the link,
1539 * or the typename itself are of interface types.
1540 *
1541 * Returns: The matched object or NULL on path lookup failure.
1542 */
1543Object *object_resolve_path_type(const char *path, const char *typename,
1544                                 bool *ambiguous);
1545
1546/**
1547 * object_resolve_path_at:
1548 * @parent: the object in which to resolve the path
1549 * @path: the path to resolve
1550 *
1551 * This is like object_resolve_path(), except paths not starting with
1552 * a slash are relative to @parent.
1553 *
1554 * Returns: The resolved object or NULL on path lookup failure.
1555 */
1556Object *object_resolve_path_at(Object *parent, const char *path);
1557
1558/**
1559 * object_resolve_path_component:
1560 * @parent: the object in which to resolve the path
1561 * @part: the component to resolve.
1562 *
1563 * This is similar to object_resolve_path with an absolute path, but it
1564 * only resolves one element (@part) and takes the others from @parent.
1565 *
1566 * Returns: The resolved object or NULL on path lookup failure.
1567 */
1568Object *object_resolve_path_component(Object *parent, const char *part);
1569
1570/**
1571 * object_property_try_add_child:
1572 * @obj: the object to add a property to
1573 * @name: the name of the property
1574 * @child: the child object
1575 * @errp: pointer to error object
1576 *
1577 * Child properties form the composition tree.  All objects need to be a child
1578 * of another object.  Objects can only be a child of one object.
1579 *
1580 * There is no way for a child to determine what its parent is.  It is not
1581 * a bidirectional relationship.  This is by design.
1582 *
1583 * The value of a child property as a C string will be the child object's
1584 * canonical path. It can be retrieved using object_property_get_str().
1585 * The child object itself can be retrieved using object_property_get_link().
1586 *
1587 * Returns: The newly added property on success, or %NULL on failure.
1588 */
1589ObjectProperty *object_property_try_add_child(Object *obj, const char *name,
1590                                              Object *child, Error **errp);
1591
1592/**
1593 * object_property_add_child:
1594 * @obj: the object to add a property to
1595 * @name: the name of the property
1596 * @child: the child object
1597 *
1598 * Same as object_property_try_add_child() with @errp hardcoded to
1599 * &error_abort
1600 */
1601ObjectProperty *object_property_add_child(Object *obj, const char *name,
1602                                          Object *child);
1603
1604typedef enum {
1605    /* Unref the link pointer when the property is deleted */
1606    OBJ_PROP_LINK_STRONG = 0x1,
1607
1608    /* private */
1609    OBJ_PROP_LINK_DIRECT = 0x2,
1610    OBJ_PROP_LINK_CLASS = 0x4,
1611} ObjectPropertyLinkFlags;
1612
1613/**
1614 * object_property_allow_set_link:
1615 * @obj: the object to add a property to
1616 * @name: the name of the property
1617 * @child: the child object
1618 * @errp: pointer to error object
1619 *
1620 * The default implementation of the object_property_add_link() check()
1621 * callback function.  It allows the link property to be set and never returns
1622 * an error.
1623 */
1624void object_property_allow_set_link(const Object *obj, const char *name,
1625                                    Object *child, Error **errp);
1626
1627/**
1628 * object_property_add_link:
1629 * @obj: the object to add a property to
1630 * @name: the name of the property
1631 * @type: the qobj type of the link
1632 * @targetp: a pointer to where the link object reference is stored
1633 * @check: callback to veto setting or NULL if the property is read-only
1634 * @flags: additional options for the link
1635 *
1636 * Links establish relationships between objects.  Links are unidirectional
1637 * although two links can be combined to form a bidirectional relationship
1638 * between objects.
1639 *
1640 * Links form the graph in the object model.
1641 *
1642 * The @check() callback is invoked when
1643 * object_property_set_link() is called and can raise an error to prevent the
1644 * link being set.  If @check is NULL, the property is read-only
1645 * and cannot be set.
1646 *
1647 * Ownership of the pointer that @child points to is transferred to the
1648 * link property.  The reference count for *@child is
1649 * managed by the property from after the function returns till the
1650 * property is deleted with object_property_del().  If the
1651 * @flags %OBJ_PROP_LINK_STRONG bit is set,
1652 * the reference count is decremented when the property is deleted or
1653 * modified.
1654 *
1655 * Returns: The newly added property on success, or %NULL on failure.
1656 */
1657ObjectProperty *object_property_add_link(Object *obj, const char *name,
1658                              const char *type, Object **targetp,
1659                              void (*check)(const Object *obj, const char *name,
1660                                            Object *val, Error **errp),
1661                              ObjectPropertyLinkFlags flags);
1662
1663ObjectProperty *object_class_property_add_link(ObjectClass *oc,
1664                              const char *name,
1665                              const char *type, ptrdiff_t offset,
1666                              void (*check)(const Object *obj, const char *name,
1667                                            Object *val, Error **errp),
1668                              ObjectPropertyLinkFlags flags);
1669
1670/**
1671 * object_property_add_str:
1672 * @obj: the object to add a property to
1673 * @name: the name of the property
1674 * @get: the getter or NULL if the property is write-only.  This function must
1675 *   return a string to be freed by g_free().
1676 * @set: the setter or NULL if the property is read-only
1677 *
1678 * Add a string property using getters/setters.  This function will add a
1679 * property of type 'string'.
1680 *
1681 * Returns: The newly added property on success, or %NULL on failure.
1682 */
1683ObjectProperty *object_property_add_str(Object *obj, const char *name,
1684                             char *(*get)(Object *, Error **),
1685                             void (*set)(Object *, const char *, Error **));
1686
1687ObjectProperty *object_class_property_add_str(ObjectClass *klass,
1688                                   const char *name,
1689                                   char *(*get)(Object *, Error **),
1690                                   void (*set)(Object *, const char *,
1691                                               Error **));
1692
1693/**
1694 * object_property_add_bool:
1695 * @obj: the object to add a property to
1696 * @name: the name of the property
1697 * @get: the getter or NULL if the property is write-only.
1698 * @set: the setter or NULL if the property is read-only
1699 *
1700 * Add a bool property using getters/setters.  This function will add a
1701 * property of type 'bool'.
1702 *
1703 * Returns: The newly added property on success, or %NULL on failure.
1704 */
1705ObjectProperty *object_property_add_bool(Object *obj, const char *name,
1706                              bool (*get)(Object *, Error **),
1707                              void (*set)(Object *, bool, Error **));
1708
1709ObjectProperty *object_class_property_add_bool(ObjectClass *klass,
1710                                    const char *name,
1711                                    bool (*get)(Object *, Error **),
1712                                    void (*set)(Object *, bool, Error **));
1713
1714/**
1715 * object_property_add_enum:
1716 * @obj: the object to add a property to
1717 * @name: the name of the property
1718 * @typename: the name of the enum data type
1719 * @lookup: enum value namelookup table
1720 * @get: the getter or %NULL if the property is write-only.
1721 * @set: the setter or %NULL if the property is read-only
1722 *
1723 * Add an enum property using getters/setters.  This function will add a
1724 * property of type '@typename'.
1725 *
1726 * Returns: The newly added property on success, or %NULL on failure.
1727 */
1728ObjectProperty *object_property_add_enum(Object *obj, const char *name,
1729                              const char *typename,
1730                              const QEnumLookup *lookup,
1731                              int (*get)(Object *, Error **),
1732                              void (*set)(Object *, int, Error **));
1733
1734ObjectProperty *object_class_property_add_enum(ObjectClass *klass,
1735                                    const char *name,
1736                                    const char *typename,
1737                                    const QEnumLookup *lookup,
1738                                    int (*get)(Object *, Error **),
1739                                    void (*set)(Object *, int, Error **));
1740
1741/**
1742 * object_property_add_tm:
1743 * @obj: the object to add a property to
1744 * @name: the name of the property
1745 * @get: the getter or NULL if the property is write-only.
1746 *
1747 * Add a read-only struct tm valued property using a getter function.
1748 * This function will add a property of type 'struct tm'.
1749 *
1750 * Returns: The newly added property on success, or %NULL on failure.
1751 */
1752ObjectProperty *object_property_add_tm(Object *obj, const char *name,
1753                            void (*get)(Object *, struct tm *, Error **));
1754
1755ObjectProperty *object_class_property_add_tm(ObjectClass *klass,
1756                            const char *name,
1757                            void (*get)(Object *, struct tm *, Error **));
1758
1759typedef enum {
1760    /* Automatically add a getter to the property */
1761    OBJ_PROP_FLAG_READ = 1 << 0,
1762    /* Automatically add a setter to the property */
1763    OBJ_PROP_FLAG_WRITE = 1 << 1,
1764    /* Automatically add a getter and a setter to the property */
1765    OBJ_PROP_FLAG_READWRITE = (OBJ_PROP_FLAG_READ | OBJ_PROP_FLAG_WRITE),
1766} ObjectPropertyFlags;
1767
1768/**
1769 * object_property_add_uint8_ptr:
1770 * @obj: the object to add a property to
1771 * @name: the name of the property
1772 * @v: pointer to value
1773 * @flags: bitwise-or'd ObjectPropertyFlags
1774 *
1775 * Add an integer property in memory.  This function will add a
1776 * property of type 'uint8'.
1777 *
1778 * Returns: The newly added property on success, or %NULL on failure.
1779 */
1780ObjectProperty *object_property_add_uint8_ptr(Object *obj, const char *name,
1781                                              const uint8_t *v,
1782                                              ObjectPropertyFlags flags);
1783
1784ObjectProperty *object_class_property_add_uint8_ptr(ObjectClass *klass,
1785                                         const char *name,
1786                                         const uint8_t *v,
1787                                         ObjectPropertyFlags flags);
1788
1789/**
1790 * object_property_add_uint16_ptr:
1791 * @obj: the object to add a property to
1792 * @name: the name of the property
1793 * @v: pointer to value
1794 * @flags: bitwise-or'd ObjectPropertyFlags
1795 *
1796 * Add an integer property in memory.  This function will add a
1797 * property of type 'uint16'.
1798 *
1799 * Returns: The newly added property on success, or %NULL on failure.
1800 */
1801ObjectProperty *object_property_add_uint16_ptr(Object *obj, const char *name,
1802                                    const uint16_t *v,
1803                                    ObjectPropertyFlags flags);
1804
1805ObjectProperty *object_class_property_add_uint16_ptr(ObjectClass *klass,
1806                                          const char *name,
1807                                          const uint16_t *v,
1808                                          ObjectPropertyFlags flags);
1809
1810/**
1811 * object_property_add_uint32_ptr:
1812 * @obj: the object to add a property to
1813 * @name: the name of the property
1814 * @v: pointer to value
1815 * @flags: bitwise-or'd ObjectPropertyFlags
1816 *
1817 * Add an integer property in memory.  This function will add a
1818 * property of type 'uint32'.
1819 *
1820 * Returns: The newly added property on success, or %NULL on failure.
1821 */
1822ObjectProperty *object_property_add_uint32_ptr(Object *obj, const char *name,
1823                                    const uint32_t *v,
1824                                    ObjectPropertyFlags flags);
1825
1826ObjectProperty *object_class_property_add_uint32_ptr(ObjectClass *klass,
1827                                          const char *name,
1828                                          const uint32_t *v,
1829                                          ObjectPropertyFlags flags);
1830
1831/**
1832 * object_property_add_uint64_ptr:
1833 * @obj: the object to add a property to
1834 * @name: the name of the property
1835 * @v: pointer to value
1836 * @flags: bitwise-or'd ObjectPropertyFlags
1837 *
1838 * Add an integer property in memory.  This function will add a
1839 * property of type 'uint64'.
1840 *
1841 * Returns: The newly added property on success, or %NULL on failure.
1842 */
1843ObjectProperty *object_property_add_uint64_ptr(Object *obj, const char *name,
1844                                    const uint64_t *v,
1845                                    ObjectPropertyFlags flags);
1846
1847ObjectProperty *object_class_property_add_uint64_ptr(ObjectClass *klass,
1848                                          const char *name,
1849                                          const uint64_t *v,
1850                                          ObjectPropertyFlags flags);
1851
1852/**
1853 * object_property_add_alias:
1854 * @obj: the object to add a property to
1855 * @name: the name of the property
1856 * @target_obj: the object to forward property access to
1857 * @target_name: the name of the property on the forwarded object
1858 *
1859 * Add an alias for a property on an object.  This function will add a property
1860 * of the same type as the forwarded property.
1861 *
1862 * The caller must ensure that @target_obj stays alive as long as
1863 * this property exists.  In the case of a child object or an alias on the same
1864 * object this will be the case.  For aliases to other objects the caller is
1865 * responsible for taking a reference.
1866 *
1867 * Returns: The newly added property on success, or %NULL on failure.
1868 */
1869ObjectProperty *object_property_add_alias(Object *obj, const char *name,
1870                               Object *target_obj, const char *target_name);
1871
1872/**
1873 * object_property_add_const_link:
1874 * @obj: the object to add a property to
1875 * @name: the name of the property
1876 * @target: the object to be referred by the link
1877 *
1878 * Add an unmodifiable link for a property on an object.  This function will
1879 * add a property of type link<TYPE> where TYPE is the type of @target.
1880 *
1881 * The caller must ensure that @target stays alive as long as
1882 * this property exists.  In the case @target is a child of @obj,
1883 * this will be the case.  Otherwise, the caller is responsible for
1884 * taking a reference.
1885 *
1886 * Returns: The newly added property on success, or %NULL on failure.
1887 */
1888ObjectProperty *object_property_add_const_link(Object *obj, const char *name,
1889                                               Object *target);
1890
1891/**
1892 * object_property_set_description:
1893 * @obj: the object owning the property
1894 * @name: the name of the property
1895 * @description: the description of the property on the object
1896 *
1897 * Set an object property's description.
1898 *
1899 * Returns: %true on success, %false on failure.
1900 */
1901void object_property_set_description(Object *obj, const char *name,
1902                                     const char *description);
1903void object_class_property_set_description(ObjectClass *klass, const char *name,
1904                                           const char *description);
1905
1906/**
1907 * object_child_foreach:
1908 * @obj: the object whose children will be navigated
1909 * @fn: the iterator function to be called
1910 * @opaque: an opaque value that will be passed to the iterator
1911 *
1912 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1913 * non-zero.
1914 *
1915 * It is forbidden to add or remove children from @obj from the @fn
1916 * callback.
1917 *
1918 * Returns: The last value returned by @fn, or 0 if there is no child.
1919 */
1920int object_child_foreach(Object *obj, int (*fn)(Object *child, void *opaque),
1921                         void *opaque);
1922
1923/**
1924 * object_child_foreach_recursive:
1925 * @obj: the object whose children will be navigated
1926 * @fn: the iterator function to be called
1927 * @opaque: an opaque value that will be passed to the iterator
1928 *
1929 * Call @fn passing each child of @obj and @opaque to it, until @fn returns
1930 * non-zero. Calls recursively, all child nodes of @obj will also be passed
1931 * all the way down to the leaf nodes of the tree. Depth first ordering.
1932 *
1933 * It is forbidden to add or remove children from @obj (or its
1934 * child nodes) from the @fn callback.
1935 *
1936 * Returns: The last value returned by @fn, or 0 if there is no child.
1937 */
1938int object_child_foreach_recursive(Object *obj,
1939                                   int (*fn)(Object *child, void *opaque),
1940                                   void *opaque);
1941/**
1942 * container_get:
1943 * @root: root of the #path, e.g., object_get_root()
1944 * @path: path to the container
1945 *
1946 * Return a container object whose path is @path.  Create more containers
1947 * along the path if necessary.
1948 *
1949 * Returns: the container object.
1950 */
1951Object *container_get(Object *root, const char *path);
1952
1953/**
1954 * object_type_get_instance_size:
1955 * @typename: Name of the Type whose instance_size is required
1956 *
1957 * Returns the instance_size of the given @typename.
1958 */
1959size_t object_type_get_instance_size(const char *typename);
1960
1961/**
1962 * object_property_help:
1963 * @name: the name of the property
1964 * @type: the type of the property
1965 * @defval: the default value
1966 * @description: description of the property
1967 *
1968 * Returns: a user-friendly formatted string describing the property
1969 * for help purposes.
1970 */
1971char *object_property_help(const char *name, const char *type,
1972                           QObject *defval, const char *description);
1973
1974G_DEFINE_AUTOPTR_CLEANUP_FUNC(Object, object_unref)
1975
1976#endif
1977