uboot/lib/rbtree.c
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   1/*
   2  Red Black Trees
   3  (C) 1999  Andrea Arcangeli <andrea@suse.de>
   4  (C) 2002  David Woodhouse <dwmw2@infradead.org>
   5  (C) 2012  Michel Lespinasse <walken@google.com>
   6
   7 * SPDX-License-Identifier:     GPL-2.0+
   8
   9  linux/lib/rbtree.c
  10*/
  11
  12#include <linux/rbtree_augmented.h>
  13#ifndef __UBOOT__
  14#include <linux/export.h>
  15#else
  16#include <ubi_uboot.h>
  17#endif
  18/*
  19 * red-black trees properties:  http://en.wikipedia.org/wiki/Rbtree
  20 *
  21 *  1) A node is either red or black
  22 *  2) The root is black
  23 *  3) All leaves (NULL) are black
  24 *  4) Both children of every red node are black
  25 *  5) Every simple path from root to leaves contains the same number
  26 *     of black nodes.
  27 *
  28 *  4 and 5 give the O(log n) guarantee, since 4 implies you cannot have two
  29 *  consecutive red nodes in a path and every red node is therefore followed by
  30 *  a black. So if B is the number of black nodes on every simple path (as per
  31 *  5), then the longest possible path due to 4 is 2B.
  32 *
  33 *  We shall indicate color with case, where black nodes are uppercase and red
  34 *  nodes will be lowercase. Unknown color nodes shall be drawn as red within
  35 *  parentheses and have some accompanying text comment.
  36 */
  37
  38static inline void rb_set_black(struct rb_node *rb)
  39{
  40        rb->__rb_parent_color |= RB_BLACK;
  41}
  42
  43static inline struct rb_node *rb_red_parent(struct rb_node *red)
  44{
  45        return (struct rb_node *)red->__rb_parent_color;
  46}
  47
  48/*
  49 * Helper function for rotations:
  50 * - old's parent and color get assigned to new
  51 * - old gets assigned new as a parent and 'color' as a color.
  52 */
  53static inline void
  54__rb_rotate_set_parents(struct rb_node *old, struct rb_node *new,
  55                        struct rb_root *root, int color)
  56{
  57        struct rb_node *parent = rb_parent(old);
  58        new->__rb_parent_color = old->__rb_parent_color;
  59        rb_set_parent_color(old, new, color);
  60        __rb_change_child(old, new, parent, root);
  61}
  62
  63static __always_inline void
  64__rb_insert(struct rb_node *node, struct rb_root *root,
  65            void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
  66{
  67        struct rb_node *parent = rb_red_parent(node), *gparent, *tmp;
  68
  69        while (true) {
  70                /*
  71                 * Loop invariant: node is red
  72                 *
  73                 * If there is a black parent, we are done.
  74                 * Otherwise, take some corrective action as we don't
  75                 * want a red root or two consecutive red nodes.
  76                 */
  77                if (!parent) {
  78                        rb_set_parent_color(node, NULL, RB_BLACK);
  79                        break;
  80                } else if (rb_is_black(parent))
  81                        break;
  82
  83                gparent = rb_red_parent(parent);
  84
  85                tmp = gparent->rb_right;
  86                if (parent != tmp) {    /* parent == gparent->rb_left */
  87                        if (tmp && rb_is_red(tmp)) {
  88                                /*
  89                                 * Case 1 - color flips
  90                                 *
  91                                 *       G            g
  92                                 *      / \          / \
  93                                 *     p   u  -->   P   U
  94                                 *    /            /
  95                                 *   n            N
  96                                 *
  97                                 * However, since g's parent might be red, and
  98                                 * 4) does not allow this, we need to recurse
  99                                 * at g.
 100                                 */
 101                                rb_set_parent_color(tmp, gparent, RB_BLACK);
 102                                rb_set_parent_color(parent, gparent, RB_BLACK);
 103                                node = gparent;
 104                                parent = rb_parent(node);
 105                                rb_set_parent_color(node, parent, RB_RED);
 106                                continue;
 107                        }
 108
 109                        tmp = parent->rb_right;
 110                        if (node == tmp) {
 111                                /*
 112                                 * Case 2 - left rotate at parent
 113                                 *
 114                                 *      G             G
 115                                 *     / \           / \
 116                                 *    p   U  -->    n   U
 117                                 *     \           /
 118                                 *      n         p
 119                                 *
 120                                 * This still leaves us in violation of 4), the
 121                                 * continuation into Case 3 will fix that.
 122                                 */
 123                                parent->rb_right = tmp = node->rb_left;
 124                                node->rb_left = parent;
 125                                if (tmp)
 126                                        rb_set_parent_color(tmp, parent,
 127                                                            RB_BLACK);
 128                                rb_set_parent_color(parent, node, RB_RED);
 129                                augment_rotate(parent, node);
 130                                parent = node;
 131                                tmp = node->rb_right;
 132                        }
 133
 134                        /*
 135                         * Case 3 - right rotate at gparent
 136                         *
 137                         *        G           P
 138                         *       / \         / \
 139                         *      p   U  -->  n   g
 140                         *     /                 \
 141                         *    n                   U
 142                         */
 143                        gparent->rb_left = tmp;  /* == parent->rb_right */
 144                        parent->rb_right = gparent;
 145                        if (tmp)
 146                                rb_set_parent_color(tmp, gparent, RB_BLACK);
 147                        __rb_rotate_set_parents(gparent, parent, root, RB_RED);
 148                        augment_rotate(gparent, parent);
 149                        break;
 150                } else {
 151                        tmp = gparent->rb_left;
 152                        if (tmp && rb_is_red(tmp)) {
 153                                /* Case 1 - color flips */
 154                                rb_set_parent_color(tmp, gparent, RB_BLACK);
 155                                rb_set_parent_color(parent, gparent, RB_BLACK);
 156                                node = gparent;
 157                                parent = rb_parent(node);
 158                                rb_set_parent_color(node, parent, RB_RED);
 159                                continue;
 160                        }
 161
 162                        tmp = parent->rb_left;
 163                        if (node == tmp) {
 164                                /* Case 2 - right rotate at parent */
 165                                parent->rb_left = tmp = node->rb_right;
 166                                node->rb_right = parent;
 167                                if (tmp)
 168                                        rb_set_parent_color(tmp, parent,
 169                                                            RB_BLACK);
 170                                rb_set_parent_color(parent, node, RB_RED);
 171                                augment_rotate(parent, node);
 172                                parent = node;
 173                                tmp = node->rb_left;
 174                        }
 175
 176                        /* Case 3 - left rotate at gparent */
 177                        gparent->rb_right = tmp;  /* == parent->rb_left */
 178                        parent->rb_left = gparent;
 179                        if (tmp)
 180                                rb_set_parent_color(tmp, gparent, RB_BLACK);
 181                        __rb_rotate_set_parents(gparent, parent, root, RB_RED);
 182                        augment_rotate(gparent, parent);
 183                        break;
 184                }
 185        }
 186}
 187
 188/*
 189 * Inline version for rb_erase() use - we want to be able to inline
 190 * and eliminate the dummy_rotate callback there
 191 */
 192static __always_inline void
 193____rb_erase_color(struct rb_node *parent, struct rb_root *root,
 194        void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
 195{
 196        struct rb_node *node = NULL, *sibling, *tmp1, *tmp2;
 197
 198        while (true) {
 199                /*
 200                 * Loop invariants:
 201                 * - node is black (or NULL on first iteration)
 202                 * - node is not the root (parent is not NULL)
 203                 * - All leaf paths going through parent and node have a
 204                 *   black node count that is 1 lower than other leaf paths.
 205                 */
 206                sibling = parent->rb_right;
 207                if (node != sibling) {  /* node == parent->rb_left */
 208                        if (rb_is_red(sibling)) {
 209                                /*
 210                                 * Case 1 - left rotate at parent
 211                                 *
 212                                 *     P               S
 213                                 *    / \             / \
 214                                 *   N   s    -->    p   Sr
 215                                 *      / \         / \
 216                                 *     Sl  Sr      N   Sl
 217                                 */
 218                                parent->rb_right = tmp1 = sibling->rb_left;
 219                                sibling->rb_left = parent;
 220                                rb_set_parent_color(tmp1, parent, RB_BLACK);
 221                                __rb_rotate_set_parents(parent, sibling, root,
 222                                                        RB_RED);
 223                                augment_rotate(parent, sibling);
 224                                sibling = tmp1;
 225                        }
 226                        tmp1 = sibling->rb_right;
 227                        if (!tmp1 || rb_is_black(tmp1)) {
 228                                tmp2 = sibling->rb_left;
 229                                if (!tmp2 || rb_is_black(tmp2)) {
 230                                        /*
 231                                         * Case 2 - sibling color flip
 232                                         * (p could be either color here)
 233                                         *
 234                                         *    (p)           (p)
 235                                         *    / \           / \
 236                                         *   N   S    -->  N   s
 237                                         *      / \           / \
 238                                         *     Sl  Sr        Sl  Sr
 239                                         *
 240                                         * This leaves us violating 5) which
 241                                         * can be fixed by flipping p to black
 242                                         * if it was red, or by recursing at p.
 243                                         * p is red when coming from Case 1.
 244                                         */
 245                                        rb_set_parent_color(sibling, parent,
 246                                                            RB_RED);
 247                                        if (rb_is_red(parent))
 248                                                rb_set_black(parent);
 249                                        else {
 250                                                node = parent;
 251                                                parent = rb_parent(node);
 252                                                if (parent)
 253                                                        continue;
 254                                        }
 255                                        break;
 256                                }
 257                                /*
 258                                 * Case 3 - right rotate at sibling
 259                                 * (p could be either color here)
 260                                 *
 261                                 *   (p)           (p)
 262                                 *   / \           / \
 263                                 *  N   S    -->  N   Sl
 264                                 *     / \             \
 265                                 *    sl  Sr            s
 266                                 *                       \
 267                                 *                        Sr
 268                                 */
 269                                sibling->rb_left = tmp1 = tmp2->rb_right;
 270                                tmp2->rb_right = sibling;
 271                                parent->rb_right = tmp2;
 272                                if (tmp1)
 273                                        rb_set_parent_color(tmp1, sibling,
 274                                                            RB_BLACK);
 275                                augment_rotate(sibling, tmp2);
 276                                tmp1 = sibling;
 277                                sibling = tmp2;
 278                        }
 279                        /*
 280                         * Case 4 - left rotate at parent + color flips
 281                         * (p and sl could be either color here.
 282                         *  After rotation, p becomes black, s acquires
 283                         *  p's color, and sl keeps its color)
 284                         *
 285                         *      (p)             (s)
 286                         *      / \             / \
 287                         *     N   S     -->   P   Sr
 288                         *        / \         / \
 289                         *      (sl) sr      N  (sl)
 290                         */
 291                        parent->rb_right = tmp2 = sibling->rb_left;
 292                        sibling->rb_left = parent;
 293                        rb_set_parent_color(tmp1, sibling, RB_BLACK);
 294                        if (tmp2)
 295                                rb_set_parent(tmp2, parent);
 296                        __rb_rotate_set_parents(parent, sibling, root,
 297                                                RB_BLACK);
 298                        augment_rotate(parent, sibling);
 299                        break;
 300                } else {
 301                        sibling = parent->rb_left;
 302                        if (rb_is_red(sibling)) {
 303                                /* Case 1 - right rotate at parent */
 304                                parent->rb_left = tmp1 = sibling->rb_right;
 305                                sibling->rb_right = parent;
 306                                rb_set_parent_color(tmp1, parent, RB_BLACK);
 307                                __rb_rotate_set_parents(parent, sibling, root,
 308                                                        RB_RED);
 309                                augment_rotate(parent, sibling);
 310                                sibling = tmp1;
 311                        }
 312                        tmp1 = sibling->rb_left;
 313                        if (!tmp1 || rb_is_black(tmp1)) {
 314                                tmp2 = sibling->rb_right;
 315                                if (!tmp2 || rb_is_black(tmp2)) {
 316                                        /* Case 2 - sibling color flip */
 317                                        rb_set_parent_color(sibling, parent,
 318                                                            RB_RED);
 319                                        if (rb_is_red(parent))
 320                                                rb_set_black(parent);
 321                                        else {
 322                                                node = parent;
 323                                                parent = rb_parent(node);
 324                                                if (parent)
 325                                                        continue;
 326                                        }
 327                                        break;
 328                                }
 329                                /* Case 3 - right rotate at sibling */
 330                                sibling->rb_right = tmp1 = tmp2->rb_left;
 331                                tmp2->rb_left = sibling;
 332                                parent->rb_left = tmp2;
 333                                if (tmp1)
 334                                        rb_set_parent_color(tmp1, sibling,
 335                                                            RB_BLACK);
 336                                augment_rotate(sibling, tmp2);
 337                                tmp1 = sibling;
 338                                sibling = tmp2;
 339                        }
 340                        /* Case 4 - left rotate at parent + color flips */
 341                        parent->rb_left = tmp2 = sibling->rb_right;
 342                        sibling->rb_right = parent;
 343                        rb_set_parent_color(tmp1, sibling, RB_BLACK);
 344                        if (tmp2)
 345                                rb_set_parent(tmp2, parent);
 346                        __rb_rotate_set_parents(parent, sibling, root,
 347                                                RB_BLACK);
 348                        augment_rotate(parent, sibling);
 349                        break;
 350                }
 351        }
 352}
 353
 354/* Non-inline version for rb_erase_augmented() use */
 355void __rb_erase_color(struct rb_node *parent, struct rb_root *root,
 356        void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
 357{
 358        ____rb_erase_color(parent, root, augment_rotate);
 359}
 360EXPORT_SYMBOL(__rb_erase_color);
 361
 362/*
 363 * Non-augmented rbtree manipulation functions.
 364 *
 365 * We use dummy augmented callbacks here, and have the compiler optimize them
 366 * out of the rb_insert_color() and rb_erase() function definitions.
 367 */
 368
 369static inline void dummy_propagate(struct rb_node *node, struct rb_node *stop) {}
 370static inline void dummy_copy(struct rb_node *old, struct rb_node *new) {}
 371static inline void dummy_rotate(struct rb_node *old, struct rb_node *new) {}
 372
 373static const struct rb_augment_callbacks dummy_callbacks = {
 374        dummy_propagate, dummy_copy, dummy_rotate
 375};
 376
 377void rb_insert_color(struct rb_node *node, struct rb_root *root)
 378{
 379        __rb_insert(node, root, dummy_rotate);
 380}
 381EXPORT_SYMBOL(rb_insert_color);
 382
 383void rb_erase(struct rb_node *node, struct rb_root *root)
 384{
 385        struct rb_node *rebalance;
 386        rebalance = __rb_erase_augmented(node, root, &dummy_callbacks);
 387        if (rebalance)
 388                ____rb_erase_color(rebalance, root, dummy_rotate);
 389}
 390EXPORT_SYMBOL(rb_erase);
 391
 392/*
 393 * Augmented rbtree manipulation functions.
 394 *
 395 * This instantiates the same __always_inline functions as in the non-augmented
 396 * case, but this time with user-defined callbacks.
 397 */
 398
 399void __rb_insert_augmented(struct rb_node *node, struct rb_root *root,
 400        void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
 401{
 402        __rb_insert(node, root, augment_rotate);
 403}
 404EXPORT_SYMBOL(__rb_insert_augmented);
 405
 406/*
 407 * This function returns the first node (in sort order) of the tree.
 408 */
 409struct rb_node *rb_first(const struct rb_root *root)
 410{
 411        struct rb_node  *n;
 412
 413        n = root->rb_node;
 414        if (!n)
 415                return NULL;
 416        while (n->rb_left)
 417                n = n->rb_left;
 418        return n;
 419}
 420EXPORT_SYMBOL(rb_first);
 421
 422struct rb_node *rb_last(const struct rb_root *root)
 423{
 424        struct rb_node  *n;
 425
 426        n = root->rb_node;
 427        if (!n)
 428                return NULL;
 429        while (n->rb_right)
 430                n = n->rb_right;
 431        return n;
 432}
 433EXPORT_SYMBOL(rb_last);
 434
 435struct rb_node *rb_next(const struct rb_node *node)
 436{
 437        struct rb_node *parent;
 438
 439        if (RB_EMPTY_NODE(node))
 440                return NULL;
 441
 442        /*
 443         * If we have a right-hand child, go down and then left as far
 444         * as we can.
 445         */
 446        if (node->rb_right) {
 447                node = node->rb_right; 
 448                while (node->rb_left)
 449                        node=node->rb_left;
 450                return (struct rb_node *)node;
 451        }
 452
 453        /*
 454         * No right-hand children. Everything down and left is smaller than us,
 455         * so any 'next' node must be in the general direction of our parent.
 456         * Go up the tree; any time the ancestor is a right-hand child of its
 457         * parent, keep going up. First time it's a left-hand child of its
 458         * parent, said parent is our 'next' node.
 459         */
 460        while ((parent = rb_parent(node)) && node == parent->rb_right)
 461                node = parent;
 462
 463        return parent;
 464}
 465EXPORT_SYMBOL(rb_next);
 466
 467struct rb_node *rb_prev(const struct rb_node *node)
 468{
 469        struct rb_node *parent;
 470
 471        if (RB_EMPTY_NODE(node))
 472                return NULL;
 473
 474        /*
 475         * If we have a left-hand child, go down and then right as far
 476         * as we can.
 477         */
 478        if (node->rb_left) {
 479                node = node->rb_left; 
 480                while (node->rb_right)
 481                        node=node->rb_right;
 482                return (struct rb_node *)node;
 483        }
 484
 485        /*
 486         * No left-hand children. Go up till we find an ancestor which
 487         * is a right-hand child of its parent.
 488         */
 489        while ((parent = rb_parent(node)) && node == parent->rb_left)
 490                node = parent;
 491
 492        return parent;
 493}
 494EXPORT_SYMBOL(rb_prev);
 495
 496void rb_replace_node(struct rb_node *victim, struct rb_node *new,
 497                     struct rb_root *root)
 498{
 499        struct rb_node *parent = rb_parent(victim);
 500
 501        /* Set the surrounding nodes to point to the replacement */
 502        __rb_change_child(victim, new, parent, root);
 503        if (victim->rb_left)
 504                rb_set_parent(victim->rb_left, new);
 505        if (victim->rb_right)
 506                rb_set_parent(victim->rb_right, new);
 507
 508        /* Copy the pointers/colour from the victim to the replacement */
 509        *new = *victim;
 510}
 511EXPORT_SYMBOL(rb_replace_node);
 512
 513static struct rb_node *rb_left_deepest_node(const struct rb_node *node)
 514{
 515        for (;;) {
 516                if (node->rb_left)
 517                        node = node->rb_left;
 518                else if (node->rb_right)
 519                        node = node->rb_right;
 520                else
 521                        return (struct rb_node *)node;
 522        }
 523}
 524
 525struct rb_node *rb_next_postorder(const struct rb_node *node)
 526{
 527        const struct rb_node *parent;
 528        if (!node)
 529                return NULL;
 530        parent = rb_parent(node);
 531
 532        /* If we're sitting on node, we've already seen our children */
 533        if (parent && node == parent->rb_left && parent->rb_right) {
 534                /* If we are the parent's left node, go to the parent's right
 535                 * node then all the way down to the left */
 536                return rb_left_deepest_node(parent->rb_right);
 537        } else
 538                /* Otherwise we are the parent's right node, and the parent
 539                 * should be next */
 540                return (struct rb_node *)parent;
 541}
 542EXPORT_SYMBOL(rb_next_postorder);
 543
 544struct rb_node *rb_first_postorder(const struct rb_root *root)
 545{
 546        if (!root->rb_node)
 547                return NULL;
 548
 549        return rb_left_deepest_node(root->rb_node);
 550}
 551EXPORT_SYMBOL(rb_first_postorder);
 552