uboot/lib/zlib/deflate.h
<<
>>
Prefs
   1/* deflate.h -- internal compression state
   2 * Copyright (C) 1995-2010 Jean-loup Gailly
   3 * For conditions of distribution and use, see copyright notice in zlib.h
   4 */
   5
   6/* WARNING: this file should *not* be used by applications. It is
   7   part of the implementation of the compression library and is
   8   subject to change. Applications should only use zlib.h.
   9 */
  10
  11/* @(#) $Id$ */
  12
  13#ifndef DEFLATE_H
  14#define DEFLATE_H
  15
  16#include "zutil.h"
  17
  18/* define NO_GZIP when compiling if you want to disable gzip header and
  19   trailer creation by deflate().  NO_GZIP would be used to avoid linking in
  20   the crc code when it is not needed.  For shared libraries, gzip encoding
  21   should be left enabled. */
  22#ifndef NO_GZIP
  23#  define GZIP
  24#endif
  25
  26/* ===========================================================================
  27 * Internal compression state.
  28 */
  29
  30#define LENGTH_CODES 29
  31/* number of length codes, not counting the special END_BLOCK code */
  32
  33#define LITERALS  256
  34/* number of literal bytes 0..255 */
  35
  36#define L_CODES (LITERALS+1+LENGTH_CODES)
  37/* number of Literal or Length codes, including the END_BLOCK code */
  38
  39#define D_CODES   30
  40/* number of distance codes */
  41
  42#define BL_CODES  19
  43/* number of codes used to transfer the bit lengths */
  44
  45#define HEAP_SIZE (2*L_CODES+1)
  46/* maximum heap size */
  47
  48#define MAX_BITS 15
  49/* All codes must not exceed MAX_BITS bits */
  50
  51#define INIT_STATE    42
  52#define EXTRA_STATE   69
  53#define NAME_STATE    73
  54#define COMMENT_STATE 91
  55#define HCRC_STATE   103
  56#define BUSY_STATE   113
  57#define FINISH_STATE 666
  58/* Stream status */
  59
  60
  61/* Data structure describing a single value and its code string. */
  62typedef struct ct_data_s {
  63    union {
  64        ush  freq;       /* frequency count */
  65        ush  code;       /* bit string */
  66    } fc;
  67    union {
  68        ush  dad;        /* father node in Huffman tree */
  69        ush  len;        /* length of bit string */
  70    } dl;
  71} FAR ct_data;
  72
  73#define Freq fc.freq
  74#define Code fc.code
  75#define Dad  dl.dad
  76#define Len  dl.len
  77
  78typedef struct static_tree_desc_s  static_tree_desc;
  79
  80typedef struct tree_desc_s {
  81    ct_data *dyn_tree;           /* the dynamic tree */
  82    int     max_code;            /* largest code with non zero frequency */
  83    static_tree_desc *stat_desc; /* the corresponding static tree */
  84} FAR tree_desc;
  85
  86typedef ush Pos;
  87typedef Pos FAR Posf;
  88typedef unsigned IPos;
  89
  90/* A Pos is an index in the character window. We use short instead of int to
  91 * save space in the various tables. IPos is used only for parameter passing.
  92 */
  93
  94typedef struct internal_state {
  95    z_streamp strm;      /* pointer back to this zlib stream */
  96    int   status;        /* as the name implies */
  97    Bytef *pending_buf;  /* output still pending */
  98    ulg   pending_buf_size; /* size of pending_buf */
  99    Bytef *pending_out;  /* next pending byte to output to the stream */
 100    uInt   pending;      /* nb of bytes in the pending buffer */
 101    int   wrap;          /* bit 0 true for zlib, bit 1 true for gzip */
 102    gz_headerp  gzhead;  /* gzip header information to write */
 103    uInt   gzindex;      /* where in extra, name, or comment */
 104    Byte  method;        /* STORED (for zip only) or DEFLATED */
 105    int   last_flush;    /* value of flush param for previous deflate call */
 106
 107                /* used by deflate.c: */
 108
 109    uInt  w_size;        /* LZ77 window size (32K by default) */
 110    uInt  w_bits;        /* log2(w_size)  (8..16) */
 111    uInt  w_mask;        /* w_size - 1 */
 112
 113    Bytef *window;
 114    /* Sliding window. Input bytes are read into the second half of the window,
 115     * and move to the first half later to keep a dictionary of at least wSize
 116     * bytes. With this organization, matches are limited to a distance of
 117     * wSize-MAX_MATCH bytes, but this ensures that IO is always
 118     * performed with a length multiple of the block size. Also, it limits
 119     * the window size to 64K, which is quite useful on MSDOS.
 120     * To do: use the user input buffer as sliding window.
 121     */
 122
 123    ulg window_size;
 124    /* Actual size of window: 2*wSize, except when the user input buffer
 125     * is directly used as sliding window.
 126     */
 127
 128    Posf *prev;
 129    /* Link to older string with same hash index. To limit the size of this
 130     * array to 64K, this link is maintained only for the last 32K strings.
 131     * An index in this array is thus a window index modulo 32K.
 132     */
 133
 134    Posf *head; /* Heads of the hash chains or NIL. */
 135
 136    uInt  ins_h;          /* hash index of string to be inserted */
 137    uInt  hash_size;      /* number of elements in hash table */
 138    uInt  hash_bits;      /* log2(hash_size) */
 139    uInt  hash_mask;      /* hash_size-1 */
 140
 141    uInt  hash_shift;
 142    /* Number of bits by which ins_h must be shifted at each input
 143     * step. It must be such that after MIN_MATCH steps, the oldest
 144     * byte no longer takes part in the hash key, that is:
 145     *   hash_shift * MIN_MATCH >= hash_bits
 146     */
 147
 148    long block_start;
 149    /* Window position at the beginning of the current output block. Gets
 150     * negative when the window is moved backwards.
 151     */
 152
 153    uInt match_length;           /* length of best match */
 154    IPos prev_match;             /* previous match */
 155    int match_available;         /* set if previous match exists */
 156    uInt strstart;               /* start of string to insert */
 157    uInt match_start;            /* start of matching string */
 158    uInt lookahead;              /* number of valid bytes ahead in window */
 159
 160    uInt prev_length;
 161    /* Length of the best match at previous step. Matches not greater than this
 162     * are discarded. This is used in the lazy match evaluation.
 163     */
 164
 165    uInt max_chain_length;
 166    /* To speed up deflation, hash chains are never searched beyond this
 167     * length.  A higher limit improves compression ratio but degrades the
 168     * speed.
 169     */
 170
 171    uInt max_lazy_match;
 172    /* Attempt to find a better match only when the current match is strictly
 173     * smaller than this value. This mechanism is used only for compression
 174     * levels >= 4.
 175     */
 176#   define max_insert_length  max_lazy_match
 177    /* Insert new strings in the hash table only if the match length is not
 178     * greater than this length. This saves time but degrades compression.
 179     * max_insert_length is used only for compression levels <= 3.
 180     */
 181
 182    int level;    /* compression level (1..9) */
 183    int strategy; /* favor or force Huffman coding*/
 184
 185    uInt good_match;
 186    /* Use a faster search when the previous match is longer than this */
 187
 188    int nice_match; /* Stop searching when current match exceeds this */
 189
 190                /* used by trees.c: */
 191    /* Didn't use ct_data typedef below to supress compiler warning */
 192    struct ct_data_s dyn_ltree[HEAP_SIZE];   /* literal and length tree */
 193    struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */
 194    struct ct_data_s bl_tree[2*BL_CODES+1];  /* Huffman tree for bit lengths */
 195
 196    struct tree_desc_s l_desc;               /* desc. for literal tree */
 197    struct tree_desc_s d_desc;               /* desc. for distance tree */
 198    struct tree_desc_s bl_desc;              /* desc. for bit length tree */
 199
 200    ush bl_count[MAX_BITS+1];
 201    /* number of codes at each bit length for an optimal tree */
 202
 203    int heap[2*L_CODES+1];      /* heap used to build the Huffman trees */
 204    int heap_len;               /* number of elements in the heap */
 205    int heap_max;               /* element of largest frequency */
 206    /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used.
 207     * The same heap array is used to build all trees.
 208     */
 209
 210    uch depth[2*L_CODES+1];
 211    /* Depth of each subtree used as tie breaker for trees of equal frequency
 212     */
 213
 214    uchf *l_buf;          /* buffer for literals or lengths */
 215
 216    uInt  lit_bufsize;
 217    /* Size of match buffer for literals/lengths.  There are 4 reasons for
 218     * limiting lit_bufsize to 64K:
 219     *   - frequencies can be kept in 16 bit counters
 220     *   - if compression is not successful for the first block, all input
 221     *     data is still in the window so we can still emit a stored block even
 222     *     when input comes from standard input.  (This can also be done for
 223     *     all blocks if lit_bufsize is not greater than 32K.)
 224     *   - if compression is not successful for a file smaller than 64K, we can
 225     *     even emit a stored file instead of a stored block (saving 5 bytes).
 226     *     This is applicable only for zip (not gzip or zlib).
 227     *   - creating new Huffman trees less frequently may not provide fast
 228     *     adaptation to changes in the input data statistics. (Take for
 229     *     example a binary file with poorly compressible code followed by
 230     *     a highly compressible string table.) Smaller buffer sizes give
 231     *     fast adaptation but have of course the overhead of transmitting
 232     *     trees more frequently.
 233     *   - I can't count above 4
 234     */
 235
 236    uInt last_lit;      /* running index in l_buf */
 237
 238    ushf *d_buf;
 239    /* Buffer for distances. To simplify the code, d_buf and l_buf have
 240     * the same number of elements. To use different lengths, an extra flag
 241     * array would be necessary.
 242     */
 243
 244    ulg opt_len;        /* bit length of current block with optimal trees */
 245    ulg static_len;     /* bit length of current block with static trees */
 246    uInt matches;       /* number of string matches in current block */
 247    int last_eob_len;   /* bit length of EOB code for last block */
 248
 249#ifdef DEBUG
 250    ulg compressed_len; /* total bit length of compressed file mod 2^32 */
 251    ulg bits_sent;      /* bit length of compressed data sent mod 2^32 */
 252#endif
 253
 254    ush bi_buf;
 255    /* Output buffer. bits are inserted starting at the bottom (least
 256     * significant bits).
 257     */
 258    int bi_valid;
 259    /* Number of valid bits in bi_buf.  All bits above the last valid bit
 260     * are always zero.
 261     */
 262
 263    ulg high_water;
 264    /* High water mark offset in window for initialized bytes -- bytes above
 265     * this are set to zero in order to avoid memory check warnings when
 266     * longest match routines access bytes past the input.  This is then
 267     * updated to the new high water mark.
 268     */
 269
 270} FAR deflate_state;
 271
 272/* Output a byte on the stream.
 273 * IN assertion: there is enough room in pending_buf.
 274 */
 275#define put_byte(s, c) {s->pending_buf[s->pending++] = (c);}
 276
 277
 278#define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1)
 279/* Minimum amount of lookahead, except at the end of the input file.
 280 * See deflate.c for comments about the MIN_MATCH+1.
 281 */
 282
 283#define MAX_DIST(s)  ((s)->w_size-MIN_LOOKAHEAD)
 284/* In order to simplify the code, particularly on 16 bit machines, match
 285 * distances are limited to MAX_DIST instead of WSIZE.
 286 */
 287
 288#define WIN_INIT MAX_MATCH
 289/* Number of bytes after end of data in window to initialize in order to avoid
 290   memory checker errors from longest match routines */
 291
 292        /* in trees.c */
 293void ZLIB_INTERNAL _tr_init OF((deflate_state *s));
 294int ZLIB_INTERNAL _tr_tally OF((deflate_state *s, unsigned dist, unsigned lc));
 295void ZLIB_INTERNAL _tr_flush_block OF((deflate_state *s, charf *buf,
 296                        ulg stored_len, int last));
 297void ZLIB_INTERNAL _tr_align OF((deflate_state *s));
 298void ZLIB_INTERNAL _tr_stored_block OF((deflate_state *s, charf *buf,
 299                        ulg stored_len, int last));
 300
 301#define d_code(dist) \
 302   ((dist) < 256 ? _dist_code[dist] : _dist_code[256+((dist)>>7)])
 303/* Mapping from a distance to a distance code. dist is the distance - 1 and
 304 * must not have side effects. _dist_code[256] and _dist_code[257] are never
 305 * used.
 306 */
 307
 308#ifndef DEBUG
 309/* Inline versions of _tr_tally for speed: */
 310
 311#if defined(GEN_TREES_H) || !defined(STDC)
 312  extern uch ZLIB_INTERNAL _length_code[];
 313  extern uch ZLIB_INTERNAL _dist_code[];
 314#else
 315  extern const uch ZLIB_INTERNAL _length_code[];
 316  extern const uch ZLIB_INTERNAL _dist_code[];
 317#endif
 318
 319# define _tr_tally_lit(s, c, flush) \
 320  { uch cc = (c); \
 321    s->d_buf[s->last_lit] = 0; \
 322    s->l_buf[s->last_lit++] = cc; \
 323    s->dyn_ltree[cc].Freq++; \
 324    flush = (s->last_lit == s->lit_bufsize-1); \
 325   }
 326# define _tr_tally_dist(s, distance, length, flush) \
 327  { uch len = (length); \
 328    ush dist = (distance); \
 329    s->d_buf[s->last_lit] = dist; \
 330    s->l_buf[s->last_lit++] = len; \
 331    dist--; \
 332    s->dyn_ltree[_length_code[len]+LITERALS+1].Freq++; \
 333    s->dyn_dtree[d_code(dist)].Freq++; \
 334    flush = (s->last_lit == s->lit_bufsize-1); \
 335  }
 336#else
 337# define _tr_tally_lit(s, c, flush) flush = _tr_tally(s, 0, c)
 338# define _tr_tally_dist(s, distance, length, flush) \
 339              flush = _tr_tally(s, distance, length)
 340#endif
 341
 342#endif /* DEFLATE_H */
 343