uboot/common/menu.c
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   1// SPDX-License-Identifier: GPL-2.0+
   2/*
   3 * Copyright 2010-2011 Calxeda, Inc.
   4 * Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved.
   5 */
   6
   7#include <common.h>
   8#include <cli.h>
   9#include <malloc.h>
  10#include <errno.h>
  11#include <linux/list.h>
  12
  13#include "menu.h"
  14
  15/*
  16 * Internally, each item in a menu is represented by a struct menu_item.
  17 *
  18 * These items will be alloc'd and initialized by menu_item_add and destroyed
  19 * by menu_item_destroy, and the consumer of the interface never sees that
  20 * this struct is used at all.
  21 */
  22struct menu_item {
  23        char *key;
  24        void *data;
  25        struct list_head list;
  26};
  27
  28/*
  29 * The menu is composed of a list of items along with settings and callbacks
  30 * provided by the user. An incomplete definition of this struct is available
  31 * in menu.h, but the full definition is here to prevent consumers from
  32 * relying on its contents.
  33 */
  34struct menu {
  35        struct menu_item *default_item;
  36        int timeout;
  37        char *title;
  38        int prompt;
  39        void (*display_statusline)(struct menu *);
  40        void (*item_data_print)(void *);
  41        char *(*item_choice)(void *);
  42        void *item_choice_data;
  43        struct list_head items;
  44        int item_cnt;
  45};
  46
  47/*
  48 * An iterator function for menu items. callback will be called for each item
  49 * in m, with m, a pointer to the item, and extra being passed to callback. If
  50 * callback returns a value other than NULL, iteration stops and the value
  51 * return by callback is returned from menu_items_iter.  This allows it to be
  52 * used for search type operations. It is also safe for callback to remove the
  53 * item from the list of items.
  54 */
  55static inline void *menu_items_iter(struct menu *m,
  56                void *(*callback)(struct menu *, struct menu_item *, void *),
  57                void *extra)
  58{
  59        struct list_head *pos, *n;
  60        struct menu_item *item;
  61        void *ret;
  62
  63        list_for_each_safe(pos, n, &m->items) {
  64                item = list_entry(pos, struct menu_item, list);
  65
  66                ret = callback(m, item, extra);
  67
  68                if (ret)
  69                        return ret;
  70        }
  71
  72        return NULL;
  73}
  74
  75/*
  76 * Print a menu_item. If the consumer provided an item_data_print function
  77 * when creating the menu, call it with a pointer to the item's private data.
  78 * Otherwise, print the key of the item.
  79 */
  80static inline void *menu_item_print(struct menu *m,
  81                                struct menu_item *item,
  82                                void *extra)
  83{
  84        if (!m->item_data_print) {
  85                puts(item->key);
  86                putc('\n');
  87        } else {
  88                m->item_data_print(item->data);
  89        }
  90
  91        return NULL;
  92}
  93
  94/*
  95 * Free the memory used by a menu item. This includes the memory used by its
  96 * key.
  97 */
  98static inline void *menu_item_destroy(struct menu *m,
  99                                struct menu_item *item,
 100                                void *extra)
 101{
 102        if (item->key)
 103                free(item->key);
 104
 105        free(item);
 106
 107        return NULL;
 108}
 109
 110/*
 111 * Display a menu so the user can make a choice of an item. First display its
 112 * title, if any, and then each item in the menu.
 113 */
 114static inline void menu_display(struct menu *m)
 115{
 116        if (m->title) {
 117                puts(m->title);
 118                putc('\n');
 119        }
 120        if (m->display_statusline)
 121                m->display_statusline(m);
 122
 123        menu_items_iter(m, menu_item_print, NULL);
 124}
 125
 126/*
 127 * Check if an item's key matches a provided string, pointed to by extra. If
 128 * extra is NULL, an item with a NULL key will match. Otherwise, the item's
 129 * key has to match according to strcmp.
 130 *
 131 * This is called via menu_items_iter, so it returns a pointer to the item if
 132 * the key matches, and returns NULL otherwise.
 133 */
 134static inline void *menu_item_key_match(struct menu *m,
 135                        struct menu_item *item, void *extra)
 136{
 137        char *item_key = extra;
 138
 139        if (!item_key || !item->key) {
 140                if (item_key == item->key)
 141                        return item;
 142
 143                return NULL;
 144        }
 145
 146        if (strcmp(item->key, item_key) == 0)
 147                return item;
 148
 149        return NULL;
 150}
 151
 152/*
 153 * Find the first item with a key matching item_key, if any exists.
 154 */
 155static inline struct menu_item *menu_item_by_key(struct menu *m,
 156                                                        char *item_key)
 157{
 158        return menu_items_iter(m, menu_item_key_match, item_key);
 159}
 160
 161/*
 162 * Set *choice to point to the default item's data, if any default item was
 163 * set, and returns 1. If no default item was set, returns -ENOENT.
 164 */
 165int menu_default_choice(struct menu *m, void **choice)
 166{
 167        if (m->default_item) {
 168                *choice = m->default_item->data;
 169                return 1;
 170        }
 171
 172        return -ENOENT;
 173}
 174
 175/*
 176 * Displays the menu and asks the user to choose an item. *choice will point
 177 * to the private data of the item the user chooses. The user makes a choice
 178 * by inputting a string matching the key of an item. Invalid choices will
 179 * cause the user to be prompted again, repeatedly, until the user makes a
 180 * valid choice. The user can exit the menu without making a choice via ^c.
 181 *
 182 * Returns 1 if the user made a choice, or -EINTR if they bail via ^c.
 183 */
 184static inline int menu_interactive_choice(struct menu *m, void **choice)
 185{
 186        char cbuf[CONFIG_SYS_CBSIZE];
 187        struct menu_item *choice_item = NULL;
 188        int readret;
 189
 190        while (!choice_item) {
 191                cbuf[0] = '\0';
 192
 193                menu_display(m);
 194
 195                if (!m->item_choice) {
 196                        readret = cli_readline_into_buffer("Enter choice: ",
 197                                                           cbuf, m->timeout);
 198
 199                        if (readret >= 0) {
 200                                choice_item = menu_item_by_key(m, cbuf);
 201                                if (!choice_item)
 202                                        printf("%s not found\n", cbuf);
 203                        } else if (readret == -1)  {
 204                                printf("<INTERRUPT>\n");
 205                                return -EINTR;
 206                        } else {
 207                                return menu_default_choice(m, choice);
 208                        }
 209                } else {
 210                        char *key = m->item_choice(m->item_choice_data);
 211
 212                        if (key)
 213                                choice_item = menu_item_by_key(m, key);
 214                }
 215
 216                if (!choice_item)
 217                        m->timeout = 0;
 218        }
 219
 220        *choice = choice_item->data;
 221
 222        return 1;
 223}
 224
 225/*
 226 * menu_default_set() - Sets the default choice for the menu. This is safe to
 227 * call more than once on a menu.
 228 *
 229 * m - Points to a menu created by menu_create().
 230 *
 231 * item_key - Points to a string that, when compared using strcmp, matches the
 232 * key for an existing item in the menu.
 233 *
 234 * Returns 1 if successful, -EINVAL if m is NULL, or -ENOENT if no item with a
 235 * key matching item_key is found.
 236 */
 237int menu_default_set(struct menu *m, char *item_key)
 238{
 239        struct menu_item *item;
 240
 241        if (!m)
 242                return -EINVAL;
 243
 244        item = menu_item_by_key(m, item_key);
 245
 246        if (!item)
 247                return -ENOENT;
 248
 249        m->default_item = item;
 250
 251        return 1;
 252}
 253
 254/*
 255 * menu_get_choice() - Returns the user's selected menu entry, or the default
 256 * if the menu is set to not prompt or the timeout expires. This is safe to
 257 * call more than once.
 258 *
 259 * m - Points to a menu created by menu_create().
 260 *
 261 * choice - Points to a location that will store a pointer to the selected
 262 * menu item. If no item is selected or there is an error, no value will be
 263 * written at the location it points to.
 264 *
 265 * Returns 1 if successful, -EINVAL if m or choice is NULL, -ENOENT if no
 266 * default has been set and the menu is set to not prompt or the timeout
 267 * expires, or -EINTR if the user exits the menu via ^c.
 268 */
 269int menu_get_choice(struct menu *m, void **choice)
 270{
 271        if (!m || !choice)
 272                return -EINVAL;
 273
 274        if (!m->prompt || m->item_cnt == 1)
 275                return menu_default_choice(m, choice);
 276
 277        return menu_interactive_choice(m, choice);
 278}
 279
 280/*
 281 * menu_item_add() - Adds or replaces a menu item. Note that this replaces the
 282 * data of an item if it already exists, but doesn't change the order of the
 283 * item.
 284 *
 285 * m - Points to a menu created by menu_create().
 286 *
 287 * item_key - Points to a string that will uniquely identify the item.  The
 288 * string will be copied to internal storage, and is safe to discard after
 289 * passing to menu_item_add.
 290 *
 291 * item_data - An opaque pointer associated with an item. It is never
 292 * dereferenced internally, but will be passed to the item_data_print, and
 293 * will be returned from menu_get_choice if the menu item is selected.
 294 *
 295 * Returns 1 if successful, -EINVAL if m is NULL, or -ENOMEM if there is
 296 * insufficient memory to add the menu item.
 297 */
 298int menu_item_add(struct menu *m, char *item_key, void *item_data)
 299{
 300        struct menu_item *item;
 301
 302        if (!m)
 303                return -EINVAL;
 304
 305        item = menu_item_by_key(m, item_key);
 306
 307        if (item) {
 308                item->data = item_data;
 309                return 1;
 310        }
 311
 312        item = malloc(sizeof *item);
 313        if (!item)
 314                return -ENOMEM;
 315
 316        item->key = strdup(item_key);
 317
 318        if (!item->key) {
 319                free(item);
 320                return -ENOMEM;
 321        }
 322
 323        item->data = item_data;
 324
 325        list_add_tail(&item->list, &m->items);
 326        m->item_cnt++;
 327
 328        return 1;
 329}
 330
 331/*
 332 * menu_create() - Creates a menu handle with default settings
 333 *
 334 * title - If not NULL, points to a string that will be displayed before the
 335 * list of menu items. It will be copied to internal storage, and is safe to
 336 * discard after passing to menu_create().
 337 *
 338 * timeout - A delay in seconds to wait for user input. If 0, timeout is
 339 * disabled, and the default choice will be returned unless prompt is 1.
 340 *
 341 * prompt - If 0, don't ask for user input unless there is an interrupted
 342 * timeout. If 1, the user will be prompted for input regardless of the value
 343 * of timeout.
 344 *
 345 * display_statusline - If not NULL, will be called to show a statusline when
 346 * the menu is displayed.
 347 *
 348 * item_data_print - If not NULL, will be called for each item when the menu
 349 * is displayed, with the pointer to the item's data passed as the argument.
 350 * If NULL, each item's key will be printed instead.  Since an item's key is
 351 * what must be entered to select an item, the item_data_print function should
 352 * make it obvious what the key for each entry is.
 353 *
 354 * item_choice - If not NULL, will be called when asking the user to choose an
 355 * item. Returns a key string corresponding to the chosen item or NULL if
 356 * no item has been selected.
 357 *
 358 * item_choice_data - Will be passed as the argument to the item_choice function
 359 *
 360 * Returns a pointer to the menu if successful, or NULL if there is
 361 * insufficient memory available to create the menu.
 362 */
 363struct menu *menu_create(char *title, int timeout, int prompt,
 364                                void (*display_statusline)(struct menu *),
 365                                void (*item_data_print)(void *),
 366                                char *(*item_choice)(void *),
 367                                void *item_choice_data)
 368{
 369        struct menu *m;
 370
 371        m = malloc(sizeof *m);
 372
 373        if (!m)
 374                return NULL;
 375
 376        m->default_item = NULL;
 377        m->prompt = prompt;
 378        m->timeout = timeout;
 379        m->display_statusline = display_statusline;
 380        m->item_data_print = item_data_print;
 381        m->item_choice = item_choice;
 382        m->item_choice_data = item_choice_data;
 383        m->item_cnt = 0;
 384
 385        if (title) {
 386                m->title = strdup(title);
 387                if (!m->title) {
 388                        free(m);
 389                        return NULL;
 390                }
 391        } else
 392                m->title = NULL;
 393
 394
 395        INIT_LIST_HEAD(&m->items);
 396
 397        return m;
 398}
 399
 400/*
 401 * menu_destroy() - frees the memory used by a menu and its items.
 402 *
 403 * m - Points to a menu created by menu_create().
 404 *
 405 * Returns 1 if successful, or -EINVAL if m is NULL.
 406 */
 407int menu_destroy(struct menu *m)
 408{
 409        if (!m)
 410                return -EINVAL;
 411
 412        menu_items_iter(m, menu_item_destroy, NULL);
 413
 414        if (m->title)
 415                free(m->title);
 416
 417        free(m);
 418
 419        return 1;
 420}
 421