1// SPDX-License-Identifier: GPL-2.0+ 2/* 3 * Copyright 2010-2011 Calxeda, Inc. 4 * Copyright (c) 2019, NVIDIA CORPORATION. All rights reserved. 5 */ 6 7#include <common.h> 8#include <cli.h> 9#include <malloc.h> 10#include <errno.h> 11#include <linux/list.h> 12 13#include "menu.h" 14 15/* 16 * Internally, each item in a menu is represented by a struct menu_item. 17 * 18 * These items will be alloc'd and initialized by menu_item_add and destroyed 19 * by menu_item_destroy, and the consumer of the interface never sees that 20 * this struct is used at all. 21 */ 22struct menu_item { 23 char *key; 24 void *data; 25 struct list_head list; 26}; 27 28/* 29 * The menu is composed of a list of items along with settings and callbacks 30 * provided by the user. An incomplete definition of this struct is available 31 * in menu.h, but the full definition is here to prevent consumers from 32 * relying on its contents. 33 */ 34struct menu { 35 struct menu_item *default_item; 36 int timeout; 37 char *title; 38 int prompt; 39 void (*display_statusline)(struct menu *); 40 void (*item_data_print)(void *); 41 char *(*item_choice)(void *); 42 void *item_choice_data; 43 struct list_head items; 44 int item_cnt; 45}; 46 47/* 48 * An iterator function for menu items. callback will be called for each item 49 * in m, with m, a pointer to the item, and extra being passed to callback. If 50 * callback returns a value other than NULL, iteration stops and the value 51 * return by callback is returned from menu_items_iter. This allows it to be 52 * used for search type operations. It is also safe for callback to remove the 53 * item from the list of items. 54 */ 55static inline void *menu_items_iter(struct menu *m, 56 void *(*callback)(struct menu *, struct menu_item *, void *), 57 void *extra) 58{ 59 struct list_head *pos, *n; 60 struct menu_item *item; 61 void *ret; 62 63 list_for_each_safe(pos, n, &m->items) { 64 item = list_entry(pos, struct menu_item, list); 65 66 ret = callback(m, item, extra); 67 68 if (ret) 69 return ret; 70 } 71 72 return NULL; 73} 74 75/* 76 * Print a menu_item. If the consumer provided an item_data_print function 77 * when creating the menu, call it with a pointer to the item's private data. 78 * Otherwise, print the key of the item. 79 */ 80static inline void *menu_item_print(struct menu *m, 81 struct menu_item *item, 82 void *extra) 83{ 84 if (!m->item_data_print) { 85 puts(item->key); 86 putc('\n'); 87 } else { 88 m->item_data_print(item->data); 89 } 90 91 return NULL; 92} 93 94/* 95 * Free the memory used by a menu item. This includes the memory used by its 96 * key. 97 */ 98static inline void *menu_item_destroy(struct menu *m, 99 struct menu_item *item, 100 void *extra) 101{ 102 if (item->key) 103 free(item->key); 104 105 free(item); 106 107 return NULL; 108} 109 110/* 111 * Display a menu so the user can make a choice of an item. First display its 112 * title, if any, and then each item in the menu. 113 */ 114static inline void menu_display(struct menu *m) 115{ 116 if (m->title) { 117 puts(m->title); 118 putc('\n'); 119 } 120 if (m->display_statusline) 121 m->display_statusline(m); 122 123 menu_items_iter(m, menu_item_print, NULL); 124} 125 126/* 127 * Check if an item's key matches a provided string, pointed to by extra. If 128 * extra is NULL, an item with a NULL key will match. Otherwise, the item's 129 * key has to match according to strcmp. 130 * 131 * This is called via menu_items_iter, so it returns a pointer to the item if 132 * the key matches, and returns NULL otherwise. 133 */ 134static inline void *menu_item_key_match(struct menu *m, 135 struct menu_item *item, void *extra) 136{ 137 char *item_key = extra; 138 139 if (!item_key || !item->key) { 140 if (item_key == item->key) 141 return item; 142 143 return NULL; 144 } 145 146 if (strcmp(item->key, item_key) == 0) 147 return item; 148 149 return NULL; 150} 151 152/* 153 * Find the first item with a key matching item_key, if any exists. 154 */ 155static inline struct menu_item *menu_item_by_key(struct menu *m, 156 char *item_key) 157{ 158 return menu_items_iter(m, menu_item_key_match, item_key); 159} 160 161/* 162 * Set *choice to point to the default item's data, if any default item was 163 * set, and returns 1. If no default item was set, returns -ENOENT. 164 */ 165int menu_default_choice(struct menu *m, void **choice) 166{ 167 if (m->default_item) { 168 *choice = m->default_item->data; 169 return 1; 170 } 171 172 return -ENOENT; 173} 174 175/* 176 * Displays the menu and asks the user to choose an item. *choice will point 177 * to the private data of the item the user chooses. The user makes a choice 178 * by inputting a string matching the key of an item. Invalid choices will 179 * cause the user to be prompted again, repeatedly, until the user makes a 180 * valid choice. The user can exit the menu without making a choice via ^c. 181 * 182 * Returns 1 if the user made a choice, or -EINTR if they bail via ^c. 183 */ 184static inline int menu_interactive_choice(struct menu *m, void **choice) 185{ 186 char cbuf[CONFIG_SYS_CBSIZE]; 187 struct menu_item *choice_item = NULL; 188 int readret; 189 190 while (!choice_item) { 191 cbuf[0] = '\0'; 192 193 menu_display(m); 194 195 if (!m->item_choice) { 196 readret = cli_readline_into_buffer("Enter choice: ", 197 cbuf, m->timeout); 198 199 if (readret >= 0) { 200 choice_item = menu_item_by_key(m, cbuf); 201 if (!choice_item) 202 printf("%s not found\n", cbuf); 203 } else if (readret == -1) { 204 printf("<INTERRUPT>\n"); 205 return -EINTR; 206 } else { 207 return menu_default_choice(m, choice); 208 } 209 } else { 210 char *key = m->item_choice(m->item_choice_data); 211 212 if (key) 213 choice_item = menu_item_by_key(m, key); 214 } 215 216 if (!choice_item) 217 m->timeout = 0; 218 } 219 220 *choice = choice_item->data; 221 222 return 1; 223} 224 225/* 226 * menu_default_set() - Sets the default choice for the menu. This is safe to 227 * call more than once on a menu. 228 * 229 * m - Points to a menu created by menu_create(). 230 * 231 * item_key - Points to a string that, when compared using strcmp, matches the 232 * key for an existing item in the menu. 233 * 234 * Returns 1 if successful, -EINVAL if m is NULL, or -ENOENT if no item with a 235 * key matching item_key is found. 236 */ 237int menu_default_set(struct menu *m, char *item_key) 238{ 239 struct menu_item *item; 240 241 if (!m) 242 return -EINVAL; 243 244 item = menu_item_by_key(m, item_key); 245 246 if (!item) 247 return -ENOENT; 248 249 m->default_item = item; 250 251 return 1; 252} 253 254/* 255 * menu_get_choice() - Returns the user's selected menu entry, or the default 256 * if the menu is set to not prompt or the timeout expires. This is safe to 257 * call more than once. 258 * 259 * m - Points to a menu created by menu_create(). 260 * 261 * choice - Points to a location that will store a pointer to the selected 262 * menu item. If no item is selected or there is an error, no value will be 263 * written at the location it points to. 264 * 265 * Returns 1 if successful, -EINVAL if m or choice is NULL, -ENOENT if no 266 * default has been set and the menu is set to not prompt or the timeout 267 * expires, or -EINTR if the user exits the menu via ^c. 268 */ 269int menu_get_choice(struct menu *m, void **choice) 270{ 271 if (!m || !choice) 272 return -EINVAL; 273 274 if (!m->prompt || m->item_cnt == 1) 275 return menu_default_choice(m, choice); 276 277 return menu_interactive_choice(m, choice); 278} 279 280/* 281 * menu_item_add() - Adds or replaces a menu item. Note that this replaces the 282 * data of an item if it already exists, but doesn't change the order of the 283 * item. 284 * 285 * m - Points to a menu created by menu_create(). 286 * 287 * item_key - Points to a string that will uniquely identify the item. The 288 * string will be copied to internal storage, and is safe to discard after 289 * passing to menu_item_add. 290 * 291 * item_data - An opaque pointer associated with an item. It is never 292 * dereferenced internally, but will be passed to the item_data_print, and 293 * will be returned from menu_get_choice if the menu item is selected. 294 * 295 * Returns 1 if successful, -EINVAL if m is NULL, or -ENOMEM if there is 296 * insufficient memory to add the menu item. 297 */ 298int menu_item_add(struct menu *m, char *item_key, void *item_data) 299{ 300 struct menu_item *item; 301 302 if (!m) 303 return -EINVAL; 304 305 item = menu_item_by_key(m, item_key); 306 307 if (item) { 308 item->data = item_data; 309 return 1; 310 } 311 312 item = malloc(sizeof *item); 313 if (!item) 314 return -ENOMEM; 315 316 item->key = strdup(item_key); 317 318 if (!item->key) { 319 free(item); 320 return -ENOMEM; 321 } 322 323 item->data = item_data; 324 325 list_add_tail(&item->list, &m->items); 326 m->item_cnt++; 327 328 return 1; 329} 330 331/* 332 * menu_create() - Creates a menu handle with default settings 333 * 334 * title - If not NULL, points to a string that will be displayed before the 335 * list of menu items. It will be copied to internal storage, and is safe to 336 * discard after passing to menu_create(). 337 * 338 * timeout - A delay in seconds to wait for user input. If 0, timeout is 339 * disabled, and the default choice will be returned unless prompt is 1. 340 * 341 * prompt - If 0, don't ask for user input unless there is an interrupted 342 * timeout. If 1, the user will be prompted for input regardless of the value 343 * of timeout. 344 * 345 * display_statusline - If not NULL, will be called to show a statusline when 346 * the menu is displayed. 347 * 348 * item_data_print - If not NULL, will be called for each item when the menu 349 * is displayed, with the pointer to the item's data passed as the argument. 350 * If NULL, each item's key will be printed instead. Since an item's key is 351 * what must be entered to select an item, the item_data_print function should 352 * make it obvious what the key for each entry is. 353 * 354 * item_choice - If not NULL, will be called when asking the user to choose an 355 * item. Returns a key string corresponding to the chosen item or NULL if 356 * no item has been selected. 357 * 358 * item_choice_data - Will be passed as the argument to the item_choice function 359 * 360 * Returns a pointer to the menu if successful, or NULL if there is 361 * insufficient memory available to create the menu. 362 */ 363struct menu *menu_create(char *title, int timeout, int prompt, 364 void (*display_statusline)(struct menu *), 365 void (*item_data_print)(void *), 366 char *(*item_choice)(void *), 367 void *item_choice_data) 368{ 369 struct menu *m; 370 371 m = malloc(sizeof *m); 372 373 if (!m) 374 return NULL; 375 376 m->default_item = NULL; 377 m->prompt = prompt; 378 m->timeout = timeout; 379 m->display_statusline = display_statusline; 380 m->item_data_print = item_data_print; 381 m->item_choice = item_choice; 382 m->item_choice_data = item_choice_data; 383 m->item_cnt = 0; 384 385 if (title) { 386 m->title = strdup(title); 387 if (!m->title) { 388 free(m); 389 return NULL; 390 } 391 } else 392 m->title = NULL; 393 394 395 INIT_LIST_HEAD(&m->items); 396 397 return m; 398} 399 400/* 401 * menu_destroy() - frees the memory used by a menu and its items. 402 * 403 * m - Points to a menu created by menu_create(). 404 * 405 * Returns 1 if successful, or -EINVAL if m is NULL. 406 */ 407int menu_destroy(struct menu *m) 408{ 409 if (!m) 410 return -EINVAL; 411 412 menu_items_iter(m, menu_item_destroy, NULL); 413 414 if (m->title) 415 free(m->title); 416 417 free(m); 418 419 return 1; 420} 421