uboot/include/sound.h
<<
>>
Prefs
   1/* SPDX-License-Identifier: GPL-2.0+ */
   2/*
   3 * Copyright (C) 2012 Samsung Electronics
   4 * R. Chandrasekar < rcsekar@samsung.com>
   5 */
   6
   7#ifndef __SOUND_H__
   8#define __SOUND_H__
   9
  10/* sound codec enum */
  11enum sound_compat {
  12        AUDIO_COMPAT_SPI,
  13        AUDIO_COMPAT_I2C,
  14};
  15
  16/* Codec information structure to store the info from device tree */
  17struct sound_codec_info {
  18        int i2c_bus;
  19        int i2c_dev_addr;
  20};
  21
  22/**
  23 * struct sound_uc_priv - private uclass information about each sound device
  24 *
  25 * This is used to line the codec and i2s together
  26 *
  27 * @codec: Codec that is used for this sound device
  28 * @i2s: I2S bus that is used for this sound device
  29 * @setup_done: true if setup() has been called
  30 */
  31struct sound_uc_priv {
  32        struct udevice *codec;
  33        struct udevice *i2s;
  34        int setup_done;
  35};
  36
  37/**
  38 * Generates square wave sound data for 1 second
  39 *
  40 * @sample_rate: Sample rate in Hz
  41 * @data: data buffer pointer
  42 * @size: size of the buffer in bytes
  43 * @freq: frequency of the wave
  44 * @channels: Number of channels to use
  45 */
  46void sound_create_square_wave(uint sample_rate, unsigned short *data, int size,
  47                              uint freq, uint channels);
  48
  49/*
  50 * The sound uclass brings together a data transport (currently only I2C) and a
  51 * codec (currently connected over I2C).
  52 */
  53
  54/* Operations for sound */
  55struct sound_ops {
  56        /**
  57         * setup() - Set up to play a sound (optional)
  58         */
  59        int (*setup)(struct udevice *dev);
  60
  61        /**
  62         * play() - Play a beep
  63         *
  64         * @dev: Sound device
  65         * @data: Data buffer to play
  66         * @data_size: Size of data buffer in bytes
  67         * @return 0 if OK, -ve on error
  68         */
  69        int (*play)(struct udevice *dev, void *data, uint data_size);
  70
  71        /**
  72         * stop_play() - Indicate that there is no more data coming
  73         *
  74         * This is called once play() has finished sending all the data to the
  75         * output device. This may be used to tell the hardware to turn off the
  76         * codec, for example.
  77         *
  78         * @dev: Sound device
  79         * @return 0 if OK, -ve on error
  80         */
  81        int (*stop_play)(struct udevice *dev);
  82
  83        /**
  84         * start_beep() - Start beeping (optional)
  85         *
  86         * This tells the sound hardware to start a beep. It will continue until
  87         * stopped by sound_stop_beep().
  88         *
  89         * @dev: Sound device
  90         * @frequency_hz: Beep frequency in hertz
  91         * @return if OK, -ENOSYS if not supported, -ve on error
  92         */
  93        int (*start_beep)(struct udevice *dev, int frequency_hz);
  94
  95        /**
  96         * stop_beep() - Stop beeping (optional)
  97         *
  98         * This tells the sound hardware to stop a previously started beep.
  99         *
 100         * @dev: Sound device
 101         * @return if OK, -ve on error
 102         */
 103        int (*stop_beep)(struct udevice *dev);
 104};
 105
 106#define sound_get_ops(dev)      ((struct sound_ops *)(dev)->driver->ops)
 107
 108/**
 109 * setup() - Set up to play a sound
 110 */
 111int sound_setup(struct udevice *dev);
 112
 113/**
 114 * play() - Play a beep
 115 *
 116 * @dev: Sound device
 117 * @msecs: Duration of beep in milliseconds
 118 * @frequency_hz: Frequency of the beep in Hertz
 119 * @return 0 if OK, -ve on error
 120 */
 121int sound_beep(struct udevice *dev, int msecs, int frequency_hz);
 122
 123/**
 124 * sound_start_beep() - Start beeping
 125 *
 126 * This tells the sound hardware to start a beep. It will continue until stopped
 127 * by sound_stop_beep().
 128 *
 129 * @dev: Sound device
 130 * @frequency_hz: Beep frequency in hertz
 131 * @return if OK, -ve on error
 132 */
 133int sound_start_beep(struct udevice *dev, int frequency_hz);
 134
 135/**
 136 * sound_stop_beep() - Stop beeping
 137 *
 138 * This tells the sound hardware to stop a previously started beep.
 139 *
 140 * @dev: Sound device
 141 * @return if OK, -ve on error
 142 */
 143int sound_stop_beep(struct udevice *dev);
 144
 145/**
 146 * sound_find_codec_i2s() - Called by sound drivers to locate codec and i2s
 147 *
 148 * This finds the audio codec and i2s devices and puts them in the uclass's
 149 * private data for this device.
 150 */
 151int sound_find_codec_i2s(struct udevice *dev);
 152
 153#endif  /* __SOUND__H__ */
 154