uboot/include/sparse_format.h
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   1/* SPDX-License-Identifier: BSD-3-Clause */
   2/*
   3 * This is from the Android Project,
   4 * Repository: https://android.googlesource.com/platform/system/core
   5 * File: libsparse/sparse_format.h
   6 * Commit: 28fa5bc347390480fe190294c6c385b6a9f0d68b
   7 * Copyright (C) 2010 The Android Open Source Project
   8 */
   9
  10#ifndef _LIBSPARSE_SPARSE_FORMAT_H_
  11#define _LIBSPARSE_SPARSE_FORMAT_H_
  12#include "sparse_defs.h"
  13
  14typedef struct sparse_header {
  15  __le32        magic;          /* 0xed26ff3a */
  16  __le16        major_version;  /* (0x1) - reject images with higher major versions */
  17  __le16        minor_version;  /* (0x0) - allow images with higer minor versions */
  18  __le16        file_hdr_sz;    /* 28 bytes for first revision of the file format */
  19  __le16        chunk_hdr_sz;   /* 12 bytes for first revision of the file format */
  20  __le32        blk_sz;         /* block size in bytes, must be a multiple of 4 (4096) */
  21  __le32        total_blks;     /* total blocks in the non-sparse output image */
  22  __le32        total_chunks;   /* total chunks in the sparse input image */
  23  __le32        image_checksum; /* CRC32 checksum of the original data, counting "don't care" */
  24                                /* as 0. Standard 802.3 polynomial, use a Public Domain */
  25                                /* table implementation */
  26} sparse_header_t;
  27
  28#define SPARSE_HEADER_MAGIC     0xed26ff3a
  29
  30#define CHUNK_TYPE_RAW          0xCAC1
  31#define CHUNK_TYPE_FILL         0xCAC2
  32#define CHUNK_TYPE_DONT_CARE    0xCAC3
  33#define CHUNK_TYPE_CRC32    0xCAC4
  34
  35typedef struct chunk_header {
  36  __le16        chunk_type;     /* 0xCAC1 -> raw; 0xCAC2 -> fill; 0xCAC3 -> don't care */
  37  __le16        reserved1;
  38  __le32        chunk_sz;       /* in blocks in output image */
  39  __le32        total_sz;       /* in bytes of chunk input file including chunk header and data */
  40} chunk_header_t;
  41
  42/* Following a Raw or Fill or CRC32 chunk is data.
  43 *  For a Raw chunk, it's the data in chunk_sz * blk_sz.
  44 *  For a Fill chunk, it's 4 bytes of the fill data.
  45 *  For a CRC32 chunk, it's 4 bytes of CRC32
  46 */
  47
  48#endif
  49