uboot/include/video.h
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   1/*
   2 * Video uclass and legacy implementation
   3 *
   4 * Copyright (c) 2015 Google, Inc
   5 *
   6 * MPC823 Video Controller
   7 * =======================
   8 * (C) 2000 by Paolo Scaffardi (arsenio@tin.it)
   9 * AIRVENT SAM s.p.a - RIMINI(ITALY)
  10 *
  11 */
  12
  13#ifndef _VIDEO_H_
  14#define _VIDEO_H_
  15
  16#include <stdio_dev.h>
  17
  18struct udevice;
  19
  20/**
  21 * struct video_uc_plat - uclass platform data for a video device
  22 *
  23 * This holds information that the uclass needs to know about each device. It
  24 * is accessed using dev_get_uclass_plat(dev). See 'Theory of operation' at
  25 * the top of video-uclass.c for details on how this information is set.
  26 *
  27 * @align: Frame-buffer alignment, indicating the memory boundary the frame
  28 *      buffer should start on. If 0, 1MB is assumed
  29 * @size: Frame-buffer size, in bytes
  30 * @base: Base address of frame buffer, 0 if not yet known
  31 * @copy_base: Base address of a hardware copy of the frame buffer. See
  32 *      CONFIG_VIDEO_COPY.
  33 */
  34struct video_uc_plat {
  35        uint align;
  36        uint size;
  37        ulong base;
  38        ulong copy_base;
  39};
  40
  41enum video_polarity {
  42        VIDEO_ACTIVE_HIGH,      /* Pins are active high */
  43        VIDEO_ACTIVE_LOW,       /* Pins are active low */
  44};
  45
  46/*
  47 * Bits per pixel selector. Each value n is such that the bits-per-pixel is
  48 * 2 ^ n
  49 */
  50enum video_log2_bpp {
  51        VIDEO_BPP1      = 0,
  52        VIDEO_BPP2,
  53        VIDEO_BPP4,
  54        VIDEO_BPP8,
  55        VIDEO_BPP16,
  56        VIDEO_BPP32,
  57};
  58
  59/*
  60 * Convert enum video_log2_bpp to bytes and bits. Note we omit the outer
  61 * brackets to allow multiplication by fractional pixels.
  62 */
  63#define VNBYTES(bpix)   (1 << (bpix)) / 8
  64
  65#define VNBITS(bpix)    (1 << (bpix))
  66
  67/**
  68 * struct video_priv - Device information used by the video uclass
  69 *
  70 * @xsize:      Number of pixel columns (e.g. 1366)
  71 * @ysize:      Number of pixels rows (e.g.. 768)
  72 * @rot:        Display rotation (0=none, 1=90 degrees clockwise, etc.)
  73 * @bpix:       Encoded bits per pixel (enum video_log2_bpp)
  74 * @vidconsole_drv_name:        Driver to use for the text console, NULL to
  75 *              select automatically
  76 * @font_size:  Font size in pixels (0 to use a default value)
  77 * @fb:         Frame buffer
  78 * @fb_size:    Frame buffer size
  79 * @copy_fb:    Copy of the frame buffer to keep up to date; see struct
  80 *              video_uc_plat
  81 * @line_length:        Length of each frame buffer line, in bytes. This can be
  82 *              set by the driver, but if not, the uclass will set it after
  83 *              probing
  84 * @colour_fg:  Foreground colour (pixel value)
  85 * @colour_bg:  Background colour (pixel value)
  86 * @flush_dcache:       true to enable flushing of the data cache after
  87 *              the LCD is updated
  88 * @cmap:       Colour map for 8-bit-per-pixel displays
  89 * @fg_col_idx: Foreground color code (bit 3 = bold, bit 0-2 = color)
  90 * @bg_col_idx: Background color code (bit 3 = bold, bit 0-2 = color)
  91 */
  92struct video_priv {
  93        /* Things set up by the driver: */
  94        ushort xsize;
  95        ushort ysize;
  96        ushort rot;
  97        enum video_log2_bpp bpix;
  98        const char *vidconsole_drv_name;
  99        int font_size;
 100
 101        /*
 102         * Things that are private to the uclass: don't use these in the
 103         * driver
 104         */
 105        void *fb;
 106        int fb_size;
 107        void *copy_fb;
 108        int line_length;
 109        u32 colour_fg;
 110        u32 colour_bg;
 111        bool flush_dcache;
 112        ushort *cmap;
 113        u8 fg_col_idx;
 114        u8 bg_col_idx;
 115};
 116
 117/**
 118 * struct video_ops - structure for keeping video operations
 119 * @video_sync: Synchronize FB with device. Some device like SPI based LCD
 120 *              displays needs synchronization when data in an FB is available.
 121 *              For these devices implement video_sync hook to call a sync
 122 *              function. vid is pointer to video device udevice. Function
 123 *              should return 0 on success video_sync and error code otherwise
 124 */
 125struct video_ops {
 126        int (*video_sync)(struct udevice *vid);
 127};
 128
 129#define video_get_ops(dev)        ((struct video_ops *)(dev)->driver->ops)
 130
 131/**
 132 * video_reserve() - Reserve frame-buffer memory for video devices
 133 *
 134 * Note: This function is for internal use.
 135 *
 136 * This uses the uclass plat's @size and @align members to figure out
 137 * a size and position for each frame buffer as part of the pre-relocation
 138 * process of determining the post-relocation memory layout.
 139 *
 140 * gd->video_top is set to the initial value of *@addrp and gd->video_bottom
 141 * is set to the final value.
 142 *
 143 * @addrp:      On entry, the top of available memory. On exit, the new top,
 144 *              after allocating the required memory.
 145 * @return 0
 146 */
 147int video_reserve(ulong *addrp);
 148
 149#ifdef CONFIG_DM_VIDEO
 150/**
 151 * video_clear() - Clear a device's frame buffer to background color.
 152 *
 153 * @dev:        Device to clear
 154 * @return 0
 155 */
 156int video_clear(struct udevice *dev);
 157#endif /* CONFIG_DM_VIDEO */
 158
 159/**
 160 * video_sync() - Sync a device's frame buffer with its hardware
 161 *
 162 * @vid:        Device to sync
 163 * @force:      True to force a sync even if there was one recently (this is
 164 *              very expensive on sandbox)
 165 *
 166 * @return: 0 on success, error code otherwise
 167 *
 168 * Some frame buffers are cached or have a secondary frame buffer. This
 169 * function syncs these up so that the current contents of the U-Boot frame
 170 * buffer are displayed to the user.
 171 */
 172int video_sync(struct udevice *vid, bool force);
 173
 174/**
 175 * video_sync_all() - Sync all devices' frame buffers with there hardware
 176 *
 177 * This calls video_sync() on all active video devices.
 178 */
 179void video_sync_all(void);
 180
 181/**
 182 * video_bmp_display() - Display a BMP file
 183 *
 184 * @dev:        Device to display the bitmap on
 185 * @bmp_image:  Address of bitmap image to display
 186 * @x:          X position in pixels from the left
 187 * @y:          Y position in pixels from the top
 188 * @align:      true to adjust the coordinates to centre the image. If false
 189 *              the coordinates are used as is. If true:
 190 *
 191 *              - if a coordinate is 0x7fff then the image will be centred in
 192 *                that direction
 193 *              - if a coordinate is -ve then it will be offset to the
 194 *                left/top of the centre by that many pixels
 195 *              - if a coordinate is positive it will be used unchnaged.
 196 * @return 0 if OK, -ve on error
 197 */
 198int video_bmp_display(struct udevice *dev, ulong bmp_image, int x, int y,
 199                      bool align);
 200
 201/**
 202 * video_get_xsize() - Get the width of the display in pixels
 203 *
 204 * @dev:        Device to check
 205 * @return device frame buffer width in pixels
 206 */
 207int video_get_xsize(struct udevice *dev);
 208
 209/**
 210 * video_get_ysize() - Get the height of the display in pixels
 211 *
 212 * @dev:        Device to check
 213 * @return device frame buffer height in pixels
 214 */
 215int video_get_ysize(struct udevice *dev);
 216
 217/**
 218 * Set whether we need to flush the dcache when changing the image. This
 219 * defaults to off.
 220 *
 221 * @param flush         non-zero to flush cache after update, 0 to skip
 222 */
 223void video_set_flush_dcache(struct udevice *dev, bool flush);
 224
 225/**
 226 * Set default colors and attributes
 227 *
 228 * @dev:        video device
 229 * @invert      true to invert colours
 230 */
 231void video_set_default_colors(struct udevice *dev, bool invert);
 232
 233#ifdef CONFIG_VIDEO_COPY
 234/**
 235 * vidconsole_sync_copy() - Sync back to the copy framebuffer
 236 *
 237 * This ensures that the copy framebuffer has the same data as the framebuffer
 238 * for a particular region. It should be called after the framebuffer is updated
 239 *
 240 * @from and @to can be in either order. The region between them is synced.
 241 *
 242 * @dev: Vidconsole device being updated
 243 * @from: Start/end address within the framebuffer (->fb)
 244 * @to: Other address within the frame buffer
 245 * @return 0 if OK, -EFAULT if the start address is before the start of the
 246 *      frame buffer start
 247 */
 248int video_sync_copy(struct udevice *dev, void *from, void *to);
 249
 250/**
 251 * video_sync_copy_all() - Sync the entire framebuffer to the copy
 252 *
 253 * @dev: Vidconsole device being updated
 254 * @return 0 (always)
 255 */
 256int video_sync_copy_all(struct udevice *dev);
 257#else
 258static inline int video_sync_copy(struct udevice *dev, void *from, void *to)
 259{
 260        return 0;
 261}
 262
 263static inline int video_sync_copy_all(struct udevice *dev)
 264{
 265        return 0;
 266}
 267
 268#endif
 269
 270#ifndef CONFIG_DM_VIDEO
 271
 272/* Video functions */
 273
 274/**
 275 * Display a BMP format bitmap on the screen
 276 *
 277 * @param bmp_image     Address of BMP image
 278 * @param x             X position to draw image
 279 * @param y             Y position to draw image
 280 */
 281int video_display_bitmap(ulong bmp_image, int x, int y);
 282
 283/**
 284 * Get the width of the screen in pixels
 285 *
 286 * @return width of screen in pixels
 287 */
 288int video_get_pixel_width(void);
 289
 290/**
 291 * Get the height of the screen in pixels
 292 *
 293 * @return height of screen in pixels
 294 */
 295int video_get_pixel_height(void);
 296
 297/**
 298 * Get the number of text lines/rows on the screen
 299 *
 300 * @return number of rows
 301 */
 302int video_get_screen_rows(void);
 303
 304/**
 305 * Get the number of text columns on the screen
 306 *
 307 * @return number of columns
 308 */
 309int video_get_screen_columns(void);
 310
 311/**
 312 * Set the position of the text cursor
 313 *
 314 * @param col   Column to place cursor (0 = left side)
 315 * @param row   Row to place cursor (0 = top line)
 316 */
 317void video_position_cursor(unsigned col, unsigned row);
 318
 319/* Clear the display */
 320void video_clear(void);
 321
 322#if defined(CONFIG_FORMIKE)
 323int kwh043st20_f01_spi_startup(unsigned int bus, unsigned int cs,
 324        unsigned int max_hz, unsigned int spi_mode);
 325#endif
 326#if defined(CONFIG_LG4573)
 327int lg4573_spi_startup(unsigned int bus, unsigned int cs,
 328        unsigned int max_hz, unsigned int spi_mode);
 329#endif
 330
 331/*
 332 * video_get_info_str() - obtain a board string: type, speed, etc.
 333 *
 334 * This is called if CONFIG_CONSOLE_EXTRA_INFO is enabled.
 335 *
 336 * line_number: location to place info string beside logo
 337 * info:        buffer for info string (empty if nothing to display on this
 338 * line)
 339 */
 340void video_get_info_str(int line_number, char *info);
 341
 342#endif /* !CONFIG_DM_VIDEO */
 343
 344#endif
 345