uboot/include/splash.h
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   1/*
   2 * Copyright (C) 2013, Boundary Devices <info@boundarydevices.com>
   3 *
   4 * See file CREDITS for list of people who contributed to this
   5 * project.
   6 *
   7 * This program is free software; you can redistribute it and/or
   8 * modify it under the terms of the GNU General Public License as
   9 * published by the Free Software Foundation; either version 2 of
  10 * the License, or (at your option) any later version.
  11 *
  12 * This program is distributed in the hope that it will be useful,
  13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
  14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
  15 * GNU General Public License for more details.
  16 *
  17 * You should have received a copy of the GNU General Public License
  18 * along with this program; if not, write to the Free Software
  19 * Foundation, Inc., http://www.fsf.org/about/contact/
  20 */
  21
  22#ifndef _SPLASH_H_
  23#define _SPLASH_H_
  24
  25#include <errno.h>
  26
  27enum splash_storage {
  28        SPLASH_STORAGE_NAND,
  29        SPLASH_STORAGE_SF,
  30        SPLASH_STORAGE_MMC,
  31        SPLASH_STORAGE_USB,
  32        SPLASH_STORAGE_SATA,
  33        SPLASH_STORAGE_VIRTIO,
  34};
  35
  36enum splash_flags {
  37        SPLASH_STORAGE_RAW, /* Stored in raw memory */
  38        SPLASH_STORAGE_FS,  /* Stored within a file system */
  39        SPLASH_STORAGE_FIT, /* Stored inside a FIT image */
  40};
  41
  42struct splash_location {
  43        char *name;
  44        enum splash_storage storage;
  45        enum splash_flags flags;
  46        u32 offset;     /* offset from start of storage */
  47        char *devpart;  /* Use the load command dev:part conventions */
  48        char *mtdpart;  /* MTD partition for ubi part */
  49        char *ubivol;   /* UBI volume-name for ubifsmount */
  50};
  51
  52#if CONFIG_IS_ENABLED(SPLASH_SOURCE)
  53int splash_source_load(struct splash_location *locations, uint size);
  54#else
  55static inline int splash_source_load(struct splash_location *locations,
  56                                     uint size)
  57{
  58        return 0;
  59}
  60#endif
  61
  62int splash_screen_prepare(void);
  63void splash_get_pos(int *x, int *y);
  64int splash_display(void);
  65
  66#define BMP_ALIGN_CENTER        0x7FFF
  67
  68#endif
  69