1/* 2 * The parts taken from the kernel implementation are: 3 * 4 * Copyright (c) International Business Machines Corp., 2006 5 * 6 * UBISPL specific defines: 7 * 8 * Copyright (c) Thomas Gleixner <tglx@linutronix.de> 9 * 10 * SPDX-License-Identifier: GPL 2.0+ BSD-3-Clause 11 */ 12 13/* 14 * Contains various defines copy&pasted from ubi.h and ubi-user.h to make 15 * the upstream fastboot code happy. 16 */ 17#ifndef __UBOOT_UBI_WRAPPER_H 18#define __UBOOT_UBI_WRAPPER_H 19 20/* 21 * Error codes returned by the I/O sub-system. 22 * 23 * UBI_IO_FF: the read region of flash contains only 0xFFs 24 * UBI_IO_FF_BITFLIPS: the same as %UBI_IO_FF, but also also there was a data 25 * integrity error reported by the MTD driver 26 * (uncorrectable ECC error in case of NAND) 27 * UBI_IO_BAD_HDR: the EC or VID header is corrupted (bad magic or CRC) 28 * UBI_IO_BAD_HDR_EBADMSG: the same as %UBI_IO_BAD_HDR, but also there was a 29 * data integrity error reported by the MTD driver 30 * (uncorrectable ECC error in case of NAND) 31 * UBI_IO_BITFLIPS: bit-flips were detected and corrected 32 * 33 * UBI_FASTMAP_ANCHOR: u-boot SPL add on to tell the caller that the fastmap 34 * anchor block has been found 35 * 36 * Note, it is probably better to have bit-flip and ebadmsg as flags which can 37 * be or'ed with other error code. But this is a big change because there are 38 * may callers, so it does not worth the risk of introducing a bug 39 */ 40enum { 41 UBI_IO_FF = 1, 42 UBI_IO_FF_BITFLIPS, 43 UBI_IO_BAD_HDR, 44 UBI_IO_BAD_HDR_EBADMSG, 45 UBI_IO_BITFLIPS, 46 UBI_FASTMAP_ANCHOR, 47}; 48 49/* 50 * UBI volume type constants. 51 * 52 * @UBI_DYNAMIC_VOLUME: dynamic volume 53 * @UBI_STATIC_VOLUME: static volume 54 */ 55enum { 56 UBI_DYNAMIC_VOLUME = 3, 57 UBI_STATIC_VOLUME = 4, 58}; 59 60/* 61 * Return codes of the fastmap sub-system 62 * 63 * UBI_NO_FASTMAP: No fastmap super block was found 64 * UBI_BAD_FASTMAP: A fastmap was found but it's unusable 65 */ 66enum { 67 UBI_NO_FASTMAP = 1, 68 UBI_BAD_FASTMAP, 69}; 70 71/** 72 * struct ubi_fastmap_layout - in-memory fastmap data structure. 73 * @e: PEBs used by the current fastmap 74 * @to_be_tortured: if non-zero tortured this PEB 75 * @used_blocks: number of used PEBs 76 * @max_pool_size: maximal size of the user pool 77 * @max_wl_pool_size: maximal size of the pool used by the WL sub-system 78 */ 79struct ubi_fastmap_layout { 80 struct ubi_wl_entry *e[UBI_FM_MAX_BLOCKS]; 81 int to_be_tortured[UBI_FM_MAX_BLOCKS]; 82 int used_blocks; 83 int max_pool_size; 84 int max_wl_pool_size; 85}; 86 87/** 88 * struct ubi_fm_pool - in-memory fastmap pool 89 * @pebs: PEBs in this pool 90 * @used: number of used PEBs 91 * @size: total number of PEBs in this pool 92 * @max_size: maximal size of the pool 93 * 94 * A pool gets filled with up to max_size. 95 * If all PEBs within the pool are used a new fastmap will be written 96 * to the flash and the pool gets refilled with empty PEBs. 97 * 98 */ 99struct ubi_fm_pool { 100 int pebs[UBI_FM_MAX_POOL_SIZE]; 101 int used; 102 int size; 103 int max_size; 104}; 105 106#endif 107