uboot/common/menu.c
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   1// SPDX-License-Identifier: GPL-2.0+
   2/*
   3 * Copyright 2010-2011 Calxeda, Inc.
   4 */
   5
   6#include <common.h>
   7#include <cli.h>
   8#include <malloc.h>
   9#include <errno.h>
  10#include <linux/list.h>
  11
  12#include "menu.h"
  13
  14/*
  15 * Internally, each item in a menu is represented by a struct menu_item.
  16 *
  17 * These items will be alloc'd and initialized by menu_item_add and destroyed
  18 * by menu_item_destroy, and the consumer of the interface never sees that
  19 * this struct is used at all.
  20 */
  21struct menu_item {
  22        char *key;
  23        void *data;
  24        struct list_head list;
  25};
  26
  27/*
  28 * The menu is composed of a list of items along with settings and callbacks
  29 * provided by the user. An incomplete definition of this struct is available
  30 * in menu.h, but the full definition is here to prevent consumers from
  31 * relying on its contents.
  32 */
  33struct menu {
  34        struct menu_item *default_item;
  35        int timeout;
  36        char *title;
  37        int prompt;
  38        void (*item_data_print)(void *);
  39        char *(*item_choice)(void *);
  40        void *item_choice_data;
  41        struct list_head items;
  42};
  43
  44/*
  45 * An iterator function for menu items. callback will be called for each item
  46 * in m, with m, a pointer to the item, and extra being passed to callback. If
  47 * callback returns a value other than NULL, iteration stops and the value
  48 * return by callback is returned from menu_items_iter.  This allows it to be
  49 * used for search type operations. It is also safe for callback to remove the
  50 * item from the list of items.
  51 */
  52static inline void *menu_items_iter(struct menu *m,
  53                void *(*callback)(struct menu *, struct menu_item *, void *),
  54                void *extra)
  55{
  56        struct list_head *pos, *n;
  57        struct menu_item *item;
  58        void *ret;
  59
  60        list_for_each_safe(pos, n, &m->items) {
  61                item = list_entry(pos, struct menu_item, list);
  62
  63                ret = callback(m, item, extra);
  64
  65                if (ret)
  66                        return ret;
  67        }
  68
  69        return NULL;
  70}
  71
  72/*
  73 * Print a menu_item. If the consumer provided an item_data_print function
  74 * when creating the menu, call it with a pointer to the item's private data.
  75 * Otherwise, print the key of the item.
  76 */
  77static inline void *menu_item_print(struct menu *m,
  78                                struct menu_item *item,
  79                                void *extra)
  80{
  81        if (!m->item_data_print) {
  82                puts(item->key);
  83                putc('\n');
  84        } else {
  85                m->item_data_print(item->data);
  86        }
  87
  88        return NULL;
  89}
  90
  91/*
  92 * Free the memory used by a menu item. This includes the memory used by its
  93 * key.
  94 */
  95static inline void *menu_item_destroy(struct menu *m,
  96                                struct menu_item *item,
  97                                void *extra)
  98{
  99        if (item->key)
 100                free(item->key);
 101
 102        free(item);
 103
 104        return NULL;
 105}
 106
 107__weak void menu_display_statusline(struct menu *m)
 108{
 109}
 110
 111/*
 112 * Display a menu so the user can make a choice of an item. First display its
 113 * title, if any, and then each item in the menu.
 114 */
 115static inline void menu_display(struct menu *m)
 116{
 117        if (m->title) {
 118                puts(m->title);
 119                putc('\n');
 120        }
 121        menu_display_statusline(m);
 122
 123        menu_items_iter(m, menu_item_print, NULL);
 124}
 125
 126/*
 127 * Check if an item's key matches a provided string, pointed to by extra. If
 128 * extra is NULL, an item with a NULL key will match. Otherwise, the item's
 129 * key has to match according to strcmp.
 130 *
 131 * This is called via menu_items_iter, so it returns a pointer to the item if
 132 * the key matches, and returns NULL otherwise.
 133 */
 134static inline void *menu_item_key_match(struct menu *m,
 135                        struct menu_item *item, void *extra)
 136{
 137        char *item_key = extra;
 138
 139        if (!item_key || !item->key) {
 140                if (item_key == item->key)
 141                        return item;
 142
 143                return NULL;
 144        }
 145
 146        if (strcmp(item->key, item_key) == 0)
 147                return item;
 148
 149        return NULL;
 150}
 151
 152/*
 153 * Find the first item with a key matching item_key, if any exists.
 154 */
 155static inline struct menu_item *menu_item_by_key(struct menu *m,
 156                                                        char *item_key)
 157{
 158        return menu_items_iter(m, menu_item_key_match, item_key);
 159}
 160
 161/*
 162 * Set *choice to point to the default item's data, if any default item was
 163 * set, and returns 1. If no default item was set, returns -ENOENT.
 164 */
 165int menu_default_choice(struct menu *m, void **choice)
 166{
 167        if (m->default_item) {
 168                *choice = m->default_item->data;
 169                return 1;
 170        }
 171
 172        return -ENOENT;
 173}
 174
 175/*
 176 * Displays the menu and asks the user to choose an item. *choice will point
 177 * to the private data of the item the user chooses. The user makes a choice
 178 * by inputting a string matching the key of an item. Invalid choices will
 179 * cause the user to be prompted again, repeatedly, until the user makes a
 180 * valid choice. The user can exit the menu without making a choice via ^c.
 181 *
 182 * Returns 1 if the user made a choice, or -EINTR if they bail via ^c.
 183 */
 184static inline int menu_interactive_choice(struct menu *m, void **choice)
 185{
 186        char cbuf[CONFIG_SYS_CBSIZE];
 187        struct menu_item *choice_item = NULL;
 188        int readret;
 189
 190        while (!choice_item) {
 191                cbuf[0] = '\0';
 192
 193                menu_display(m);
 194
 195                if (!m->item_choice) {
 196                        readret = cli_readline_into_buffer("Enter choice: ",
 197                                                           cbuf, m->timeout);
 198
 199                        if (readret >= 0) {
 200                                choice_item = menu_item_by_key(m, cbuf);
 201                                if (!choice_item)
 202                                        printf("%s not found\n", cbuf);
 203                        } else if (readret == -1)  {
 204                                printf("<INTERRUPT>\n");
 205                                return -EINTR;
 206                        } else {
 207                                return menu_default_choice(m, choice);
 208                        }
 209                } else {
 210                        char *key = m->item_choice(m->item_choice_data);
 211
 212                        if (key)
 213                                choice_item = menu_item_by_key(m, key);
 214                }
 215
 216                if (!choice_item)
 217                        m->timeout = 0;
 218        }
 219
 220        *choice = choice_item->data;
 221
 222        return 1;
 223}
 224
 225/*
 226 * menu_default_set() - Sets the default choice for the menu. This is safe to
 227 * call more than once on a menu.
 228 *
 229 * m - Points to a menu created by menu_create().
 230 *
 231 * item_key - Points to a string that, when compared using strcmp, matches the
 232 * key for an existing item in the menu.
 233 *
 234 * Returns 1 if successful, -EINVAL if m is NULL, or -ENOENT if no item with a
 235 * key matching item_key is found.
 236 */
 237int menu_default_set(struct menu *m, char *item_key)
 238{
 239        struct menu_item *item;
 240
 241        if (!m)
 242                return -EINVAL;
 243
 244        item = menu_item_by_key(m, item_key);
 245
 246        if (!item)
 247                return -ENOENT;
 248
 249        m->default_item = item;
 250
 251        return 1;
 252}
 253
 254/*
 255 * menu_get_choice() - Returns the user's selected menu entry, or the default
 256 * if the menu is set to not prompt or the timeout expires. This is safe to
 257 * call more than once.
 258 *
 259 * m - Points to a menu created by menu_create().
 260 *
 261 * choice - Points to a location that will store a pointer to the selected
 262 * menu item. If no item is selected or there is an error, no value will be
 263 * written at the location it points to.
 264 *
 265 * Returns 1 if successful, -EINVAL if m or choice is NULL, -ENOENT if no
 266 * default has been set and the menu is set to not prompt or the timeout
 267 * expires, or -EINTR if the user exits the menu via ^c.
 268 */
 269int menu_get_choice(struct menu *m, void **choice)
 270{
 271        if (!m || !choice)
 272                return -EINVAL;
 273
 274        if (!m->prompt)
 275                return menu_default_choice(m, choice);
 276
 277        return menu_interactive_choice(m, choice);
 278}
 279
 280/*
 281 * menu_item_add() - Adds or replaces a menu item. Note that this replaces the
 282 * data of an item if it already exists, but doesn't change the order of the
 283 * item.
 284 *
 285 * m - Points to a menu created by menu_create().
 286 *
 287 * item_key - Points to a string that will uniquely identify the item.  The
 288 * string will be copied to internal storage, and is safe to discard after
 289 * passing to menu_item_add.
 290 *
 291 * item_data - An opaque pointer associated with an item. It is never
 292 * dereferenced internally, but will be passed to the item_data_print, and
 293 * will be returned from menu_get_choice if the menu item is selected.
 294 *
 295 * Returns 1 if successful, -EINVAL if m is NULL, or -ENOMEM if there is
 296 * insufficient memory to add the menu item.
 297 */
 298int menu_item_add(struct menu *m, char *item_key, void *item_data)
 299{
 300        struct menu_item *item;
 301
 302        if (!m)
 303                return -EINVAL;
 304
 305        item = menu_item_by_key(m, item_key);
 306
 307        if (item) {
 308                item->data = item_data;
 309                return 1;
 310        }
 311
 312        item = malloc(sizeof *item);
 313        if (!item)
 314                return -ENOMEM;
 315
 316        item->key = strdup(item_key);
 317
 318        if (!item->key) {
 319                free(item);
 320                return -ENOMEM;
 321        }
 322
 323        item->data = item_data;
 324
 325        list_add_tail(&item->list, &m->items);
 326
 327        return 1;
 328}
 329
 330/*
 331 * menu_create() - Creates a menu handle with default settings
 332 *
 333 * title - If not NULL, points to a string that will be displayed before the
 334 * list of menu items. It will be copied to internal storage, and is safe to
 335 * discard after passing to menu_create().
 336 *
 337 * timeout - A delay in seconds to wait for user input. If 0, timeout is
 338 * disabled, and the default choice will be returned unless prompt is 1.
 339 *
 340 * prompt - If 0, don't ask for user input unless there is an interrupted
 341 * timeout. If 1, the user will be prompted for input regardless of the value
 342 * of timeout.
 343 *
 344 * item_data_print - If not NULL, will be called for each item when the menu
 345 * is displayed, with the pointer to the item's data passed as the argument.
 346 * If NULL, each item's key will be printed instead.  Since an item's key is
 347 * what must be entered to select an item, the item_data_print function should
 348 * make it obvious what the key for each entry is.
 349 *
 350 * item_choice - If not NULL, will be called when asking the user to choose an
 351 * item. Returns a key string corresponding to the chosen item or NULL if
 352 * no item has been selected.
 353 *
 354 * item_choice_data - Will be passed as the argument to the item_choice function
 355 *
 356 * Returns a pointer to the menu if successful, or NULL if there is
 357 * insufficient memory available to create the menu.
 358 */
 359struct menu *menu_create(char *title, int timeout, int prompt,
 360                                void (*item_data_print)(void *),
 361                                char *(*item_choice)(void *),
 362                                void *item_choice_data)
 363{
 364        struct menu *m;
 365
 366        m = malloc(sizeof *m);
 367
 368        if (!m)
 369                return NULL;
 370
 371        m->default_item = NULL;
 372        m->prompt = prompt;
 373        m->timeout = timeout;
 374        m->item_data_print = item_data_print;
 375        m->item_choice = item_choice;
 376        m->item_choice_data = item_choice_data;
 377
 378        if (title) {
 379                m->title = strdup(title);
 380                if (!m->title) {
 381                        free(m);
 382                        return NULL;
 383                }
 384        } else
 385                m->title = NULL;
 386
 387
 388        INIT_LIST_HEAD(&m->items);
 389
 390        return m;
 391}
 392
 393/*
 394 * menu_destroy() - frees the memory used by a menu and its items.
 395 *
 396 * m - Points to a menu created by menu_create().
 397 *
 398 * Returns 1 if successful, or -EINVAL if m is NULL.
 399 */
 400int menu_destroy(struct menu *m)
 401{
 402        if (!m)
 403                return -EINVAL;
 404
 405        menu_items_iter(m, menu_item_destroy, NULL);
 406
 407        if (m->title)
 408                free(m->title);
 409
 410        free(m);
 411
 412        return 1;
 413}
 414