uboot/include/video_console.h
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   1/* SPDX-License-Identifier: GPL-2.0+ */
   2/*
   3 * Copyright (c) 2015 Google, Inc
   4 */
   5
   6#ifndef __video_console_h
   7#define __video_console_h
   8
   9#include <video.h>
  10
  11#define VID_FRAC_DIV    256
  12
  13#define VID_TO_PIXEL(x) ((x) / VID_FRAC_DIV)
  14#define VID_TO_POS(x)   ((x) * VID_FRAC_DIV)
  15
  16/*
  17 * The 16 colors supported by the console
  18 */
  19enum color_idx {
  20        VID_BLACK = 0,
  21        VID_RED,
  22        VID_GREEN,
  23        VID_BROWN,
  24        VID_BLUE,
  25        VID_MAGENTA,
  26        VID_CYAN,
  27        VID_LIGHT_GRAY,
  28        VID_GRAY,
  29        VID_LIGHT_RED,
  30        VID_LIGTH_GREEN,
  31        VID_YELLOW,
  32        VID_LIGHT_BLUE,
  33        VID_LIGHT_MAGENTA,
  34        VID_LIGHT_CYAN,
  35        VID_WHITE,
  36
  37        VID_COLOR_COUNT
  38};
  39
  40/**
  41 * struct vidconsole_priv - uclass-private data about a console device
  42 *
  43 * Drivers must set up @rows, @cols, @x_charsize, @y_charsize in their probe()
  44 * method. Drivers may set up @xstart_frac if desired.
  45 *
  46 * @sdev:               stdio device, acting as an output sink
  47 * @xcur_frac:          Current X position, in fractional units (VID_TO_POS(x))
  48 * @ycur:               Current Y position in pixels (0=top)
  49 * @rows:               Number of text rows
  50 * @cols:               Number of text columns
  51 * @x_charsize:         Character width in pixels
  52 * @y_charsize:         Character height in pixels
  53 * @tab_width_frac:     Tab width in fractional units
  54 * @xsize_frac:         Width of the display in fractional units
  55 * @xstart_frac:        Left margin for the text console in fractional units
  56 * @last_ch:            Last character written to the text console on this line
  57 * @escape:             TRUE if currently accumulating an ANSI escape sequence
  58 * @escape_len:         Length of accumulated escape sequence so far
  59 * @col_saved:          Saved X position, in fractional units (VID_TO_POS(x))
  60 * @row_saved:          Saved Y position in pixels (0=top)
  61 * @escape_buf:         Buffer to accumulate escape sequence
  62 */
  63struct vidconsole_priv {
  64        struct stdio_dev sdev;
  65        int xcur_frac;
  66        int ycur;
  67        int rows;
  68        int cols;
  69        int x_charsize;
  70        int y_charsize;
  71        int tab_width_frac;
  72        int xsize_frac;
  73        int xstart_frac;
  74        int last_ch;
  75        /*
  76         * ANSI escape sequences are accumulated character by character,
  77         * starting after the ESC char (0x1b) until the entire sequence
  78         * is consumed at which point it is acted upon.
  79         */
  80        int escape;
  81        int escape_len;
  82        int row_saved;
  83        int col_saved;
  84        char escape_buf[32];
  85};
  86
  87/**
  88 * struct vidconsole_ops - Video console operations
  89 *
  90 * These operations work on either an absolute console position (measured
  91 * in pixels) or a text row number (measured in rows, where each row consists
  92 * of an entire line of text - typically 16 pixels).
  93 */
  94struct vidconsole_ops {
  95        /**
  96         * putc_xy() - write a single character to a position
  97         *
  98         * @dev:        Device to write to
  99         * @x_frac:     Fractional pixel X position (0=left-most pixel) which
 100         *              is the X position multipled by VID_FRAC_DIV.
 101         * @y:          Pixel Y position (0=top-most pixel)
 102         * @ch:         Character to write
 103         * @return number of fractional pixels that the cursor should move,
 104         * if all is OK, -EAGAIN if we ran out of space on this line, other -ve
 105         * on error
 106         */
 107        int (*putc_xy)(struct udevice *dev, uint x_frac, uint y, char ch);
 108
 109        /**
 110         * move_rows() - Move text rows from one place to another
 111         *
 112         * @dev:        Device to adjust
 113         * @rowdst:     Destination text row (0=top)
 114         * @rowsrc:     Source start text row
 115         * @count:      Number of text rows to move
 116         * @return 0 if OK, -ve on error
 117         */
 118        int (*move_rows)(struct udevice *dev, uint rowdst, uint rowsrc,
 119                          uint count);
 120
 121        /**
 122         * set_row() - Set the colour of a text row
 123         *
 124         * Every pixel contained within the text row is adjusted
 125         *
 126         * @dev:        Device to adjust
 127         * @row:        Text row to adjust (0=top)
 128         * @clr:        Raw colour (pixel value) to write to each pixel
 129         * @return 0 if OK, -ve on error
 130         */
 131        int (*set_row)(struct udevice *dev, uint row, int clr);
 132
 133        /**
 134         * entry_start() - Indicate that text entry is starting afresh
 135         *
 136         * Consoles which use proportional fonts need to track the position of
 137         * each character output so that backspace will return to the correct
 138         * place. This method signals to the console driver that a new entry
 139         * line is being start (e.g. the user pressed return to start a new
 140         * command). The driver can use this signal to empty its list of
 141         * positions.
 142         */
 143        int (*entry_start)(struct udevice *dev);
 144
 145        /**
 146         * backspace() - Handle erasing the last character
 147         *
 148         * With proportional fonts the vidconsole uclass cannot itself erase
 149         * the previous character. This optional method will be called when
 150         * a backspace is needed. The driver should erase the previous
 151         * character and update the cursor position (xcur_frac, ycur) to the
 152         * start of the previous character.
 153         *
 154         * If not implement, default behaviour will work for fixed-width
 155         * characters.
 156         */
 157        int (*backspace)(struct udevice *dev);
 158};
 159
 160/* Get a pointer to the driver operations for a video console device */
 161#define vidconsole_get_ops(dev)  ((struct vidconsole_ops *)(dev)->driver->ops)
 162
 163/**
 164 * vidconsole_putc_xy() - write a single character to a position
 165 *
 166 * @dev:        Device to write to
 167 * @x_frac:     Fractional pixel X position (0=left-most pixel) which
 168 *              is the X position multipled by VID_FRAC_DIV.
 169 * @y:          Pixel Y position (0=top-most pixel)
 170 * @ch:         Character to write
 171 * @return number of fractional pixels that the cursor should move,
 172 * if all is OK, -EAGAIN if we ran out of space on this line, other -ve
 173 * on error
 174 */
 175int vidconsole_putc_xy(struct udevice *dev, uint x, uint y, char ch);
 176
 177/**
 178 * vidconsole_move_rows() - Move text rows from one place to another
 179 *
 180 * @dev:        Device to adjust
 181 * @rowdst:     Destination text row (0=top)
 182 * @rowsrc:     Source start text row
 183 * @count:      Number of text rows to move
 184 * @return 0 if OK, -ve on error
 185 */
 186int vidconsole_move_rows(struct udevice *dev, uint rowdst, uint rowsrc,
 187                         uint count);
 188
 189/**
 190 * vidconsole_set_row() - Set the colour of a text row
 191 *
 192 * Every pixel contained within the text row is adjusted
 193 *
 194 * @dev:        Device to adjust
 195 * @row:        Text row to adjust (0=top)
 196 * @clr:        Raw colour (pixel value) to write to each pixel
 197 * @return 0 if OK, -ve on error
 198 */
 199int vidconsole_set_row(struct udevice *dev, uint row, int clr);
 200
 201/**
 202 * vidconsole_put_char() - Output a character to the current console position
 203 *
 204 * Outputs a character to the console and advances the cursor. This function
 205 * handles wrapping to new lines and scrolling the console. Special
 206 * characters are handled also: \n, \r, \b and \t.
 207 *
 208 * The device always starts with the cursor at position 0,0 (top left). It
 209 * can be adjusted manually using vidconsole_position_cursor().
 210 *
 211 * @dev:        Device to adjust
 212 * @ch:         Character to write
 213 * @return 0 if OK, -ve on error
 214 */
 215int vidconsole_put_char(struct udevice *dev, char ch);
 216
 217/**
 218 * vidconsole_position_cursor() - Move the text cursor
 219 *
 220 * @dev:        Device to adjust
 221 * @col:        New cursor text column
 222 * @row:        New cursor text row
 223 * @return 0 if OK, -ve on error
 224 */
 225void vidconsole_position_cursor(struct udevice *dev, unsigned col,
 226                                unsigned row);
 227
 228#ifdef CONFIG_DM_VIDEO
 229
 230/**
 231 * vid_console_color() - convert a color code to a pixel's internal
 232 * representation
 233 *
 234 * The caller has to guarantee that the color index is less than
 235 * VID_COLOR_COUNT.
 236 *
 237 * @priv        private data of the console device
 238 * @idx         color index
 239 * @return      color value
 240 */
 241u32 vid_console_color(struct video_priv *priv, unsigned int idx);
 242
 243#endif
 244
 245#endif
 246