1// SPDX-License-Identifier: GPL-2.0 2/* 3 * Copyright (c) 2014-2015, NVIDIA CORPORATION. All rights reserved. 4 */ 5 6/* Tegra vpr routines */ 7 8#include <common.h> 9#include <asm/io.h> 10#include <asm/arch/tegra.h> 11#include <asm/arch/mc.h> 12#include <asm/arch-tegra/ap.h> 13 14#include <fdt_support.h> 15 16static bool _configured; 17 18void tegra_gpu_config(void) 19{ 20 struct mc_ctlr *mc = (struct mc_ctlr *)NV_PA_MC_BASE; 21 22#if defined(CONFIG_TEGRA_SUPPORT_NON_SECURE) 23 if (!tegra_cpu_is_non_secure()) 24#endif 25 { 26 /* Turn VPR off */ 27 writel(0, &mc->mc_video_protect_size_mb); 28 writel(TEGRA_MC_VIDEO_PROTECT_REG_WRITE_ACCESS_DISABLED, 29 &mc->mc_video_protect_reg_ctrl); 30 /* read back to ensure the write went through */ 31 readl(&mc->mc_video_protect_reg_ctrl); 32 } 33 34 debug("configured VPR\n"); 35 36 _configured = true; 37} 38 39#if defined(CONFIG_OF_LIBFDT) 40 41int tegra_gpu_enable_node(void *blob, const char *compat) 42{ 43 int offset; 44 45 if (!_configured) 46 return 0; 47 48 offset = fdt_node_offset_by_compatible(blob, -1, compat); 49 while (offset != -FDT_ERR_NOTFOUND) { 50 fdt_status_okay(blob, offset); 51 offset = fdt_node_offset_by_compatible(blob, offset, compat); 52 } 53 54 return 0; 55} 56 57#endif 58