uboot/arch/arm/include/asm/arch-tegra20/display.h
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   1/* SPDX-License-Identifier: GPL-2.0+ */
   2/*
   3 *  (C) Copyright 2010
   4 *  NVIDIA Corporation <www.nvidia.com>
   5 */
   6
   7#ifndef __ASM_ARCH_TEGRA_DISPLAY_H
   8#define __ASM_ARCH_TEGRA_DISPLAY_H
   9
  10#include <asm/arch-tegra/dc.h>
  11
  12/* This holds information about a window which can be displayed */
  13struct disp_ctl_win {
  14        enum win_color_depth_id fmt;    /* Color depth/format */
  15        unsigned        bpp;            /* Bits per pixel */
  16        phys_addr_t     phys_addr;      /* Physical address in memory */
  17        unsigned        x;              /* Horizontal address offset (bytes) */
  18        unsigned        y;              /* Veritical address offset (bytes) */
  19        unsigned        w;              /* Width of source window */
  20        unsigned        h;              /* Height of source window */
  21        unsigned        stride;         /* Number of bytes per line */
  22        unsigned        out_x;          /* Left edge of output window (col) */
  23        unsigned        out_y;          /* Top edge of output window (row) */
  24        unsigned        out_w;          /* Width of output window in pixels */
  25        unsigned        out_h;          /* Height of output window in pixels */
  26};
  27
  28#endif /*__ASM_ARCH_TEGRA_DISPLAY_H*/
  29