uboot/drivers/input/input.c
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   1// SPDX-License-Identifier: GPL-2.0+
   2/*
   3 * Translate key codes into ASCII
   4 *
   5 * Copyright (c) 2011 The Chromium OS Authors.
   6 * (C) Copyright 2004 DENX Software Engineering, Wolfgang Denk, wd@denx.de
   7 */
   8
   9#include <common.h>
  10#include <console.h>
  11#include <dm.h>
  12#include <env.h>
  13#include <errno.h>
  14#include <log.h>
  15#include <stdio_dev.h>
  16#include <input.h>
  17#ifdef CONFIG_DM_KEYBOARD
  18#include <keyboard.h>
  19#endif
  20#include <linux/input.h>
  21
  22enum {
  23        /* These correspond to the lights on the keyboard */
  24        FLAG_SCROLL_LOCK        = 1 << 0,
  25        FLAG_NUM_LOCK           = 1 << 1,
  26        FLAG_CAPS_LOCK          = 1 << 2,
  27
  28        /* Special flag ORed with key code to indicate release */
  29        KEY_RELEASE             = 1 << 15,
  30        KEY_MASK                = 0xfff,
  31};
  32
  33/*
  34 * These takes map key codes to ASCII. 0xff means no key, or special key.
  35 * Three tables are provided - one for plain keys, one for when the shift
  36 * 'modifier' key is pressed and one for when the ctrl modifier key is
  37 * pressed.
  38 */
  39static const uchar kbd_plain_xlate[] = {
  40        0xff, 0x1b, '1',  '2',  '3',  '4',  '5',  '6',
  41        '7',  '8',  '9',  '0',  '-',  '=', '\b', '\t',  /* 0x00 - 0x0f */
  42        'q',  'w',  'e',  'r',  't',  'y',  'u',  'i',
  43        'o',  'p',  '[',  ']', '\r', 0xff,  'a',  's',  /* 0x10 - 0x1f */
  44        'd',  'f',  'g',  'h',  'j',  'k',  'l',  ';',
  45        '\'',  '`', 0xff, '\\', 'z',  'x',  'c',  'v',  /* 0x20 - 0x2f */
  46        'b',  'n',  'm',  ',' ,  '.', '/', 0xff, 0xff, 0xff,
  47        ' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,        /* 0x30 - 0x3f */
  48        0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '7',
  49        '8',  '9',  '-',  '4',  '5',  '6',  '+',  '1',  /* 0x40 - 0x4f */
  50        '2',  '3',  '0',  '.', 0xff, 0xff, 0xff, 0xff,
  51        0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x50 - 0x5F */
  52        '\r', 0xff, '/',  '*',
  53};
  54
  55static unsigned char kbd_shift_xlate[] = {
  56        0xff, 0x1b, '!', '@', '#', '$', '%', '^',
  57        '&', '*', '(', ')', '_', '+', '\b', '\t',       /* 0x00 - 0x0f */
  58        'Q', 'W', 'E', 'R', 'T', 'Y', 'U', 'I',
  59        'O', 'P', '{', '}', '\r', 0xff, 'A', 'S',       /* 0x10 - 0x1f */
  60        'D', 'F', 'G', 'H', 'J', 'K', 'L', ':',
  61        '"', '~', 0xff, '|', 'Z', 'X', 'C', 'V',        /* 0x20 - 0x2f */
  62        'B', 'N', 'M', '<', '>', '?', 0xff, 0xff, 0xff,
  63        ' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,        /* 0x30 - 0x3f */
  64        0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
  65        '8', '9', '-', '4', '5', '6', '+', '1', /* 0x40 - 0x4f */
  66        '2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff, 0xff,
  67        0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,       /* 0x50 - 0x5F */
  68        '\r', 0xff, '/',  '*',
  69};
  70
  71static unsigned char kbd_ctrl_xlate[] = {
  72        0xff, 0x1b, '1', 0x00, '3', '4', '5', 0x1E,
  73        '7', '8', '9', '0', 0x1F, '=', '\b', '\t',      /* 0x00 - 0x0f */
  74        0x11, 0x17, 0x05, 0x12, 0x14, 0x19, 0x15, 0x09,
  75        0x0f, 0x10, 0x1b, 0x1d, '\n', 0xff, 0x01, 0x13, /* 0x10 - 0x1f */
  76        0x04, 0x06, 0x08, 0x09, 0x0a, 0x0b, 0x0c, ';',
  77        '\'', '~', 0x00, 0x1c, 0x1a, 0x18, 0x03, 0x16,  /* 0x20 - 0x2f */
  78        0x02, 0x0e, 0x0d, '<', '>', '?', 0xff, 0xff,
  79        0xff, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x30 - 0x3f */
  80        0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, '7',
  81        '8', '9', '-', '4', '5', '6', '+', '1',         /* 0x40 - 0x4f */
  82        '2', '3', '0', '.', 0xff, 0xff, 0xff, 0xff,
  83        0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* 0x50 - 0x5F */
  84        '\r', 0xff, '/',  '*',
  85};
  86
  87/*
  88 * German keymap. Special letters are mapped according to code page 437.
  89 */
  90static const uchar kbd_plain_xlate_german[] = {
  91        0xff, 0x1b,  '1',  '2',  '3',  '4',  '5',  '6', /* scan 00-07 */
  92         '7',  '8',  '9',  '0', 0xe1, '\'', 0x08, '\t', /* scan 08-0F */
  93         'q',  'w',  'e',  'r',  't',  'z',  'u',  'i', /* scan 10-17 */
  94         'o',  'p', 0x81,  '+', '\r', 0xff,  'a',  's', /* scan 18-1F */
  95         'd',  'f',  'g',  'h',  'j',  'k',  'l', 0x94, /* scan 20-27 */
  96        0x84,  '^', 0xff,  '#',  'y',  'x',  'c',  'v', /* scan 28-2F */
  97         'b',  'n',  'm',  ',',  '.',  '-', 0xff,  '*', /* scan 30-37 */
  98         ' ',  ' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 38-3F */
  99        0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '7', /* scan 40-47 */
 100         '8',  '9',  '-',  '4',  '5',  '6',  '+',  '1', /* scan 48-4F */
 101         '2',  '3',  '0',  ',', 0xff, 0xff,  '<', 0xff, /* scan 50-57 */
 102        0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 58-5F */
 103        0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 60-67 */
 104        0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 68-6F */
 105        0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 70-77 */
 106        0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 78-7F */
 107        '\r', 0xff,  '/',  '*',
 108};
 109
 110static unsigned char kbd_shift_xlate_german[] = {
 111           0xff, 0x1b,  '!',  '"', 0x15,  '$',  '%',  '&', /* scan 00-07 */
 112         '/',  '(',  ')',  '=',  '?',  '`', 0x08, '\t', /* scan 08-0F */
 113         'Q',  'W',  'E',  'R',  'T',  'Z',  'U',  'I', /* scan 10-17 */
 114         'O',  'P', 0x9a,  '*', '\r', 0xff,  'A',  'S', /* scan 18-1F */
 115         'D',  'F',  'G',  'H',  'J',  'K',  'L', 0x99, /* scan 20-27 */
 116        0x8e, 0xf8, 0xff, '\'',  'Y',  'X',  'C',  'V', /* scan 28-2F */
 117         'B',  'N',  'M',  ';',  ':',  '_', 0xff,  '*', /* scan 30-37 */
 118         ' ',  ' ', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 38-3F */
 119        0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '7', /* scan 40-47 */
 120         '8',  '9',  '-',  '4',  '5',  '6',  '+',  '1', /* scan 48-4F */
 121         '2',  '3',  '0',  ',', 0xff, 0xff,  '>', 0xff, /* scan 50-57 */
 122        0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 58-5F */
 123        0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 60-67 */
 124        0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 68-6F */
 125        0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 70-77 */
 126        0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 78-7F */
 127        '\r', 0xff,  '/',  '*',
 128};
 129
 130static unsigned char kbd_right_alt_xlate_german[] = {
 131        0xff, 0xff, 0xff, 0xfd, 0xff, 0xff, 0xff, 0xff, /* scan 00-07 */
 132         '{',  '[',  ']',  '}', '\\', 0xff, 0xff, 0xff, /* scan 08-0F */
 133         '@', 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 10-17 */
 134        0xff, 0xff, 0xff,  '~', 0xff, 0xff, 0xff, 0xff, /* scan 18-1F */
 135        0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 20-27 */
 136        0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 28-2F */
 137        0xff, 0xff, 0xe6, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 30-37 */
 138        0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 38-3F */
 139        0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 40-47 */
 140        0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, /* scan 48-4F */
 141        0xff, 0xff, 0xff, 0xff, 0xff, 0xff,  '|', 0xff, /* scan 50-57 */
 142};
 143
 144enum kbd_mask {
 145        KBD_ENGLISH     = 1 << 0,
 146        KBD_GERMAN      = 1 << 1,
 147};
 148
 149static struct kbd_entry {
 150        int kbd_mask;           /* Which languages this is for */
 151        int left_keycode;       /* Left keycode to select this map */
 152        int right_keycode;      /* Right keycode to select this map */
 153        const uchar *xlate;     /* Ascii code for each keycode */
 154        int num_entries;        /* Number of entries in xlate */
 155} kbd_entry[] = {
 156        { KBD_ENGLISH, -1, -1,
 157                kbd_plain_xlate, ARRAY_SIZE(kbd_plain_xlate) },
 158        { KBD_GERMAN, -1, -1,
 159                kbd_plain_xlate_german, ARRAY_SIZE(kbd_plain_xlate_german) },
 160        { KBD_ENGLISH, KEY_LEFTSHIFT, KEY_RIGHTSHIFT,
 161                kbd_shift_xlate, ARRAY_SIZE(kbd_shift_xlate) },
 162        { KBD_GERMAN, KEY_LEFTSHIFT, KEY_RIGHTSHIFT,
 163                kbd_shift_xlate_german, ARRAY_SIZE(kbd_shift_xlate_german) },
 164        { KBD_ENGLISH | KBD_GERMAN, KEY_LEFTCTRL, KEY_RIGHTCTRL,
 165                kbd_ctrl_xlate, ARRAY_SIZE(kbd_ctrl_xlate) },
 166        { KBD_GERMAN, -1, KEY_RIGHTALT,
 167                kbd_right_alt_xlate_german,
 168                ARRAY_SIZE(kbd_right_alt_xlate_german) },
 169        {},
 170};
 171
 172/*
 173 * The table contains conversions from scan key codes to ECMA-48 escape
 174 * sequences. The same sequences exist in the withdrawn ANSI 3.64 standard.
 175 *
 176 * As all escape sequences start with 0x1b this byte has been removed.
 177 *
 178 * This table is incomplete in that it does not include all possible extra keys.
 179 */
 180static struct {
 181        int kbd_scan_code;
 182        char *escape;
 183} kbd_to_ansi364[] = {
 184        { KEY_UP, "[A"},
 185        { KEY_LEFT, "[D"},
 186        { KEY_RIGHT, "[C"},
 187        { KEY_DOWN, "[B"},
 188        { KEY_F1, "OP"},
 189        { KEY_F2, "OQ"},
 190        { KEY_F3, "OR"},
 191        { KEY_F4, "OS"},
 192        { KEY_F5, "[15~"},
 193        { KEY_F6, "[17~"},
 194        { KEY_F7, "[18~"},
 195        { KEY_F8, "[19~"},
 196        { KEY_F9, "[20~"},
 197        { KEY_F10, "[21~"},
 198};
 199
 200/* Maximum number of output characters that an ANSI sequence expands to */
 201#define ANSI_CHAR_MAX   5
 202
 203static int input_queue_ascii(struct input_config *config, int ch)
 204{
 205        if (config->fifo_in + 1 == INPUT_BUFFER_LEN) {
 206                if (!config->fifo_out)
 207                        return -1; /* buffer full */
 208                else
 209                        config->fifo_in = 0;
 210        } else {
 211                if (config->fifo_in + 1 == config->fifo_out)
 212                        return -1; /* buffer full */
 213                config->fifo_in++;
 214        }
 215        debug(" {%02x} ", ch);
 216        config->fifo[config->fifo_in] = (uchar)ch;
 217
 218        return 0;
 219}
 220
 221int input_tstc(struct input_config *config)
 222{
 223        if (config->fifo_in == config->fifo_out && config->read_keys) {
 224                if (!(*config->read_keys)(config))
 225                        return 0;
 226        }
 227        return config->fifo_in != config->fifo_out;
 228}
 229
 230int input_getc(struct input_config *config)
 231{
 232        int err = 0;
 233
 234        while (config->fifo_in == config->fifo_out) {
 235                if (config->read_keys)
 236                        err = (*config->read_keys)(config);
 237                if (err)
 238                        return -1;
 239        }
 240
 241        if (++config->fifo_out == INPUT_BUFFER_LEN)
 242                config->fifo_out = 0;
 243
 244        return config->fifo[config->fifo_out];
 245}
 246
 247/**
 248 * Process a modifier/special key press or release and decide which key
 249 * translation array should be used as a result.
 250 *
 251 * TODO: Should keep track of modifier press/release
 252 *
 253 * @param config        Input state
 254 * @param key           Key code to process
 255 * @param release       0 if a press, 1 if a release
 256 * @return pointer to keycode->ascii translation table that should be used
 257 */
 258static struct input_key_xlate *process_modifier(struct input_config *config,
 259                                                int key, int release)
 260{
 261#ifdef CONFIG_DM_KEYBOARD
 262        struct udevice *dev = config->dev;
 263        struct keyboard_ops *ops = keyboard_get_ops(dev);
 264#endif
 265        struct input_key_xlate *table;
 266        int i;
 267
 268        /* Start with the main table, and see what modifiers change it */
 269        assert(config->num_tables > 0);
 270        table = &config->table[0];
 271        for (i = 1; i < config->num_tables; i++) {
 272                struct input_key_xlate *tab = &config->table[i];
 273
 274                if (key == tab->left_keycode || key == tab->right_keycode)
 275                        table = tab;
 276        }
 277
 278        /* Handle the lighted keys */
 279        if (!release) {
 280                int flip = -1;
 281
 282                switch (key) {
 283                case KEY_SCROLLLOCK:
 284                        flip = FLAG_SCROLL_LOCK;
 285                        break;
 286                case KEY_NUMLOCK:
 287                        flip = FLAG_NUM_LOCK;
 288                        break;
 289                case KEY_CAPSLOCK:
 290                        flip = FLAG_CAPS_LOCK;
 291                        break;
 292                }
 293
 294                if (flip != -1) {
 295                        int leds = 0;
 296
 297                        config->flags ^= flip;
 298                        if (config->flags & FLAG_NUM_LOCK)
 299                                leds |= INPUT_LED_NUM;
 300                        if (config->flags & FLAG_CAPS_LOCK)
 301                                leds |= INPUT_LED_CAPS;
 302                        if (config->flags & FLAG_SCROLL_LOCK)
 303                                leds |= INPUT_LED_SCROLL;
 304                        config->leds = leds;
 305                        config->leds_changed = flip;
 306
 307#ifdef CONFIG_DM_KEYBOARD
 308                        if (ops->update_leds) {
 309                                if (ops->update_leds(dev, config->leds))
 310                                        debug("Update keyboard's LED failed\n");
 311                        }
 312#endif
 313                }
 314        }
 315
 316        return table;
 317}
 318
 319/**
 320 * Search an int array for a key value
 321 *
 322 * @param array Array to search
 323 * @param count Number of elements in array
 324 * @param key   Key value to find
 325 * @return element where value was first found, -1 if none
 326 */
 327static int array_search(int *array, int count, int key)
 328{
 329        int i;
 330
 331        for (i = 0; i < count; i++) {
 332                if (array[i] == key)
 333                        return i;
 334        }
 335
 336        return -1;
 337}
 338
 339/**
 340 * Sort an array so that those elements that exist in the ordering are
 341 * first in the array, and in the same order as the ordering. The algorithm
 342 * is O(count * ocount) and designed for small arrays.
 343 *
 344 * TODO: Move this to common / lib?
 345 *
 346 * @param dest          Array with elements to sort, also destination array
 347 * @param count         Number of elements to sort
 348 * @param order         Array containing ordering elements
 349 * @param ocount        Number of ordering elements
 350 * @return number of elements in dest that are in order (these will be at the
 351 *      start of dest).
 352 */
 353static int sort_array_by_ordering(int *dest, int count, int *order,
 354                                   int ocount)
 355{
 356        int temp[count];
 357        int dest_count;
 358        int same;       /* number of elements which are the same */
 359        int i;
 360
 361        /* setup output items, copy items to be sorted into our temp area */
 362        memcpy(temp, dest, count * sizeof(*dest));
 363        dest_count = 0;
 364
 365        /* work through the ordering, move over the elements we agree on */
 366        for (i = 0; i < ocount; i++) {
 367                if (array_search(temp, count, order[i]) != -1)
 368                        dest[dest_count++] = order[i];
 369        }
 370        same = dest_count;
 371
 372        /* now move over the elements that are not in the ordering */
 373        for (i = 0; i < count; i++) {
 374                if (array_search(order, ocount, temp[i]) == -1)
 375                        dest[dest_count++] = temp[i];
 376        }
 377        assert(dest_count == count);
 378        return same;
 379}
 380
 381/**
 382 * Check a list of key codes against the previous key scan
 383 *
 384 * Given a list of new key codes, we check how many of these are the same
 385 * as last time.
 386 *
 387 * @param config        Input state
 388 * @param keycode       List of key codes to examine
 389 * @param num_keycodes  Number of key codes
 390 * @param same          Returns number of key codes which are the same
 391 */
 392static int input_check_keycodes(struct input_config *config,
 393                           int keycode[], int num_keycodes, int *same)
 394{
 395        /* Select the 'plain' xlate table to start with */
 396        if (!config->num_tables) {
 397                debug("%s: No xlate tables: cannot decode keys\n", __func__);
 398                return -1;
 399        }
 400
 401        /* sort the keycodes into the same order as the previous ones */
 402        *same = sort_array_by_ordering(keycode, num_keycodes,
 403                        config->prev_keycodes, config->num_prev_keycodes);
 404
 405        memcpy(config->prev_keycodes, keycode, num_keycodes * sizeof(int));
 406        config->num_prev_keycodes = num_keycodes;
 407
 408        return *same != num_keycodes;
 409}
 410
 411/**
 412 * Checks and converts a special key code into ANSI 3.64 escape sequence.
 413 *
 414 * @param config        Input state
 415 * @param keycode       Key code to examine
 416 * @param output_ch     Buffer to place output characters into. It should
 417 *                      be at least ANSI_CHAR_MAX bytes long, to allow for
 418 *                      an ANSI sequence.
 419 * @param max_chars     Maximum number of characters to add to output_ch
 420 * @return number of characters output, if the key was converted, otherwise 0.
 421 *      This may be larger than max_chars, in which case the overflow
 422 *      characters are not output.
 423 */
 424static int input_keycode_to_ansi364(struct input_config *config,
 425                int keycode, char output_ch[], int max_chars)
 426{
 427        const char *escape;
 428        int ch_count;
 429        int i;
 430
 431        for (i = ch_count = 0; i < ARRAY_SIZE(kbd_to_ansi364); i++) {
 432                if (keycode != kbd_to_ansi364[i].kbd_scan_code)
 433                        continue;
 434                output_ch[ch_count++] = 0x1b;
 435                for (escape = kbd_to_ansi364[i].escape; *escape; escape++) {
 436                        if (ch_count < max_chars)
 437                                output_ch[ch_count] = *escape;
 438                        ch_count++;
 439                }
 440                return ch_count;
 441        }
 442
 443        return 0;
 444}
 445
 446/**
 447 * Converts and queues a list of key codes in escaped ASCII string form
 448 * Convert a list of key codes into ASCII
 449 *
 450 * You must call input_check_keycodes() before this. It turns the keycode
 451 * list into a list of ASCII characters and sends them to the input layer.
 452 *
 453 * Characters which were seen last time do not generate fresh ASCII output.
 454 * The output (calls to queue_ascii) may be longer than num_keycodes, if the
 455 * keycode contains special keys that was encoded to longer escaped sequence.
 456 *
 457 * @param config        Input state
 458 * @param keycode       List of key codes to examine
 459 * @param num_keycodes  Number of key codes
 460 * @param output_ch     Buffer to place output characters into. It should
 461 *                      be at last ANSI_CHAR_MAX * num_keycodes, to allow for
 462 *                      ANSI sequences.
 463 * @param max_chars     Maximum number of characters to add to output_ch
 464 * @param same          Number of key codes which are the same
 465 * @return number of characters written into output_ch, or -1 if we would
 466 *      exceed max_chars chars.
 467 */
 468static int input_keycodes_to_ascii(struct input_config *config,
 469                int keycode[], int num_keycodes, char output_ch[],
 470                int max_chars, int same)
 471{
 472        struct input_key_xlate *table;
 473        int ch_count = 0;
 474        int i;
 475
 476        table = &config->table[0];
 477
 478        /* deal with modifiers first */
 479        for (i = 0; i < num_keycodes; i++) {
 480                int key = keycode[i] & KEY_MASK;
 481
 482                if (key >= table->num_entries || table->xlate[key] == 0xff) {
 483                        table = process_modifier(config, key,
 484                                        keycode[i] & KEY_RELEASE);
 485                }
 486        }
 487
 488        /* Start conversion by looking for the first new keycode (by same). */
 489        for (i = same; i < num_keycodes; i++) {
 490                int key = keycode[i];
 491                int ch = 0xff;
 492
 493                /*
 494                 * For a normal key (with an ASCII value), add it; otherwise
 495                 * translate special key to escape sequence if possible.
 496                 */
 497                if (key < table->num_entries) {
 498                        ch = table->xlate[key];
 499                        if ((config->flags & FLAG_CAPS_LOCK) &&
 500                            ch >= 'a' && ch <= 'z')
 501                                ch -= 'a' - 'A';
 502                        /* ban digit numbers if 'Num Lock' is not on */
 503                        if (!(config->flags & FLAG_NUM_LOCK)) {
 504                                if (key >= KEY_KP7 && key <= KEY_KPDOT &&
 505                                    key != KEY_KPMINUS && key != KEY_KPPLUS)
 506                                        ch = 0xff;
 507                        }
 508                        if (ch_count < max_chars && ch != 0xff)
 509                                output_ch[ch_count++] = (uchar)ch;
 510                }
 511                if (ch == 0xff)
 512                        ch_count += input_keycode_to_ansi364(config, key,
 513                                                output_ch, max_chars);
 514        }
 515
 516        if (ch_count > max_chars) {
 517                debug("%s: Output char buffer overflow size=%d, need=%d\n",
 518                      __func__, max_chars, ch_count);
 519                return -1;
 520        }
 521
 522        /* ok, so return keys */
 523        return ch_count;
 524}
 525
 526static int _input_send_keycodes(struct input_config *config, int keycode[],
 527                                int num_keycodes, bool do_send)
 528{
 529        char ch[num_keycodes * ANSI_CHAR_MAX];
 530        int count, i, same = 0;
 531        int is_repeat = 0;
 532        unsigned delay_ms;
 533
 534        config->modifiers = 0;
 535        if (!input_check_keycodes(config, keycode, num_keycodes, &same)) {
 536                /*
 537                 * Same as last time - is it time for another repeat?
 538                 * TODO(sjg@chromium.org) We drop repeats here and since
 539                 * the caller may not call in again for a while, our
 540                 * auto-repeat speed is not quite correct. We should
 541                 * insert another character if we later realise that we
 542                 * have missed a repeat slot.
 543                 */
 544                is_repeat = config->allow_repeats || (config->repeat_rate_ms &&
 545                        (int)get_timer(config->next_repeat_ms) >= 0);
 546                if (!is_repeat)
 547                        return 0;
 548        }
 549
 550        count = input_keycodes_to_ascii(config, keycode, num_keycodes,
 551                                        ch, sizeof(ch), is_repeat ? 0 : same);
 552        if (do_send) {
 553                for (i = 0; i < count; i++)
 554                        input_queue_ascii(config, ch[i]);
 555        }
 556        delay_ms = is_repeat ?
 557                        config->repeat_rate_ms :
 558                        config->repeat_delay_ms;
 559
 560        config->next_repeat_ms = get_timer(0) + delay_ms;
 561
 562        return count;
 563}
 564
 565int input_send_keycodes(struct input_config *config, int keycode[],
 566                        int num_keycodes)
 567{
 568        return _input_send_keycodes(config, keycode, num_keycodes, true);
 569}
 570
 571int input_add_keycode(struct input_config *config, int new_keycode,
 572                      bool release)
 573{
 574        int keycode[INPUT_MAX_MODIFIERS + 1];
 575        int count, i;
 576
 577        /* Add the old keycodes which are not removed by this new one */
 578        for (i = 0, count = 0; i < config->num_prev_keycodes; i++) {
 579                int code = config->prev_keycodes[i];
 580
 581                if (new_keycode == code) {
 582                        if (release)
 583                                continue;
 584                        new_keycode = -1;
 585                }
 586                keycode[count++] = code;
 587        }
 588
 589        if (!release && new_keycode != -1)
 590                keycode[count++] = new_keycode;
 591        debug("\ncodes for %02x/%d: ", new_keycode, release);
 592        for (i = 0; i < count; i++)
 593                debug("%02x ", keycode[i]);
 594        debug("\n");
 595
 596        /* Don't output any ASCII characters if this is a key release */
 597        return _input_send_keycodes(config, keycode, count, !release);
 598}
 599
 600int input_add_table(struct input_config *config, int left_keycode,
 601                    int right_keycode, const uchar *xlate, int num_entries)
 602{
 603        struct input_key_xlate *table;
 604
 605        if (config->num_tables == INPUT_MAX_MODIFIERS) {
 606                debug("%s: Too many modifier tables\n", __func__);
 607                return -1;
 608        }
 609
 610        table = &config->table[config->num_tables++];
 611        table->left_keycode = left_keycode;
 612        table->right_keycode = right_keycode;
 613        table->xlate = xlate;
 614        table->num_entries = num_entries;
 615
 616        return 0;
 617}
 618
 619void input_set_delays(struct input_config *config, int repeat_delay_ms,
 620               int repeat_rate_ms)
 621{
 622        config->repeat_delay_ms = repeat_delay_ms;
 623        config->repeat_rate_ms = repeat_rate_ms;
 624}
 625
 626void input_allow_repeats(struct input_config *config, bool allow_repeats)
 627{
 628        config->allow_repeats = allow_repeats;
 629}
 630
 631int input_leds_changed(struct input_config *config)
 632{
 633        if (config->leds_changed)
 634                return config->leds;
 635
 636        return -1;
 637}
 638
 639int input_add_tables(struct input_config *config, bool german)
 640{
 641        struct kbd_entry *entry;
 642        int mask;
 643        int ret;
 644
 645        mask = german ? KBD_GERMAN : KBD_ENGLISH;
 646        for (entry = kbd_entry; entry->kbd_mask; entry++) {
 647                if (!(mask & entry->kbd_mask))
 648                        continue;
 649                ret = input_add_table(config, entry->left_keycode,
 650                                      entry->right_keycode, entry->xlate,
 651                                      entry->num_entries);
 652                if (ret)
 653                        return ret;
 654        }
 655
 656        return 0;
 657}
 658
 659int input_init(struct input_config *config, int leds)
 660{
 661        memset(config, '\0', sizeof(*config));
 662        config->leds = leds;
 663
 664        return 0;
 665}
 666
 667int input_stdio_register(struct stdio_dev *dev)
 668{
 669        int error;
 670
 671        error = stdio_register(dev);
 672#if !defined(CONFIG_SPL_BUILD) || CONFIG_IS_ENABLED(ENV_SUPPORT)
 673        /* check if this is the standard input device */
 674        if (!error && strcmp(env_get("stdin"), dev->name) == 0) {
 675                /* reassign the console */
 676                if (OVERWRITE_CONSOLE ||
 677                                console_assign(stdin, dev->name))
 678                        return -1;
 679        }
 680#else
 681        error = error;
 682#endif
 683
 684        return 0;
 685}
 686