uboot/lib/rbtree.c
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   1// SPDX-License-Identifier: GPL-2.0+
   2/*
   3  Red Black Trees
   4  (C) 1999  Andrea Arcangeli <andrea@suse.de>
   5  (C) 2002  David Woodhouse <dwmw2@infradead.org>
   6  (C) 2012  Michel Lespinasse <walken@google.com>
   7
   8  linux/lib/rbtree.c
   9*/
  10
  11#include <linux/rbtree_augmented.h>
  12#ifndef __UBOOT__
  13#include <linux/export.h>
  14#else
  15#include <ubi_uboot.h>
  16#endif
  17/*
  18 * red-black trees properties:  http://en.wikipedia.org/wiki/Rbtree
  19 *
  20 *  1) A node is either red or black
  21 *  2) The root is black
  22 *  3) All leaves (NULL) are black
  23 *  4) Both children of every red node are black
  24 *  5) Every simple path from root to leaves contains the same number
  25 *     of black nodes.
  26 *
  27 *  4 and 5 give the O(log n) guarantee, since 4 implies you cannot have two
  28 *  consecutive red nodes in a path and every red node is therefore followed by
  29 *  a black. So if B is the number of black nodes on every simple path (as per
  30 *  5), then the longest possible path due to 4 is 2B.
  31 *
  32 *  We shall indicate color with case, where black nodes are uppercase and red
  33 *  nodes will be lowercase. Unknown color nodes shall be drawn as red within
  34 *  parentheses and have some accompanying text comment.
  35 */
  36
  37static inline void rb_set_black(struct rb_node *rb)
  38{
  39        rb->__rb_parent_color |= RB_BLACK;
  40}
  41
  42static inline struct rb_node *rb_red_parent(struct rb_node *red)
  43{
  44        return (struct rb_node *)red->__rb_parent_color;
  45}
  46
  47/*
  48 * Helper function for rotations:
  49 * - old's parent and color get assigned to new
  50 * - old gets assigned new as a parent and 'color' as a color.
  51 */
  52static inline void
  53__rb_rotate_set_parents(struct rb_node *old, struct rb_node *new,
  54                        struct rb_root *root, int color)
  55{
  56        struct rb_node *parent = rb_parent(old);
  57        new->__rb_parent_color = old->__rb_parent_color;
  58        rb_set_parent_color(old, new, color);
  59        __rb_change_child(old, new, parent, root);
  60}
  61
  62static __always_inline void
  63__rb_insert(struct rb_node *node, struct rb_root *root,
  64            void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
  65{
  66        struct rb_node *parent = rb_red_parent(node), *gparent, *tmp;
  67
  68        while (true) {
  69                /*
  70                 * Loop invariant: node is red
  71                 *
  72                 * If there is a black parent, we are done.
  73                 * Otherwise, take some corrective action as we don't
  74                 * want a red root or two consecutive red nodes.
  75                 */
  76                if (!parent) {
  77                        rb_set_parent_color(node, NULL, RB_BLACK);
  78                        break;
  79                } else if (rb_is_black(parent))
  80                        break;
  81
  82                gparent = rb_red_parent(parent);
  83
  84                tmp = gparent->rb_right;
  85                if (parent != tmp) {    /* parent == gparent->rb_left */
  86                        if (tmp && rb_is_red(tmp)) {
  87                                /*
  88                                 * Case 1 - color flips
  89                                 *
  90                                 *       G            g
  91                                 *      / \          / \
  92                                 *     p   u  -->   P   U
  93                                 *    /            /
  94                                 *   n            N
  95                                 *
  96                                 * However, since g's parent might be red, and
  97                                 * 4) does not allow this, we need to recurse
  98                                 * at g.
  99                                 */
 100                                rb_set_parent_color(tmp, gparent, RB_BLACK);
 101                                rb_set_parent_color(parent, gparent, RB_BLACK);
 102                                node = gparent;
 103                                parent = rb_parent(node);
 104                                rb_set_parent_color(node, parent, RB_RED);
 105                                continue;
 106                        }
 107
 108                        tmp = parent->rb_right;
 109                        if (node == tmp) {
 110                                /*
 111                                 * Case 2 - left rotate at parent
 112                                 *
 113                                 *      G             G
 114                                 *     / \           / \
 115                                 *    p   U  -->    n   U
 116                                 *     \           /
 117                                 *      n         p
 118                                 *
 119                                 * This still leaves us in violation of 4), the
 120                                 * continuation into Case 3 will fix that.
 121                                 */
 122                                parent->rb_right = tmp = node->rb_left;
 123                                node->rb_left = parent;
 124                                if (tmp)
 125                                        rb_set_parent_color(tmp, parent,
 126                                                            RB_BLACK);
 127                                rb_set_parent_color(parent, node, RB_RED);
 128                                augment_rotate(parent, node);
 129                                parent = node;
 130                                tmp = node->rb_right;
 131                        }
 132
 133                        /*
 134                         * Case 3 - right rotate at gparent
 135                         *
 136                         *        G           P
 137                         *       / \         / \
 138                         *      p   U  -->  n   g
 139                         *     /                 \
 140                         *    n                   U
 141                         */
 142                        gparent->rb_left = tmp;  /* == parent->rb_right */
 143                        parent->rb_right = gparent;
 144                        if (tmp)
 145                                rb_set_parent_color(tmp, gparent, RB_BLACK);
 146                        __rb_rotate_set_parents(gparent, parent, root, RB_RED);
 147                        augment_rotate(gparent, parent);
 148                        break;
 149                } else {
 150                        tmp = gparent->rb_left;
 151                        if (tmp && rb_is_red(tmp)) {
 152                                /* Case 1 - color flips */
 153                                rb_set_parent_color(tmp, gparent, RB_BLACK);
 154                                rb_set_parent_color(parent, gparent, RB_BLACK);
 155                                node = gparent;
 156                                parent = rb_parent(node);
 157                                rb_set_parent_color(node, parent, RB_RED);
 158                                continue;
 159                        }
 160
 161                        tmp = parent->rb_left;
 162                        if (node == tmp) {
 163                                /* Case 2 - right rotate at parent */
 164                                parent->rb_left = tmp = node->rb_right;
 165                                node->rb_right = parent;
 166                                if (tmp)
 167                                        rb_set_parent_color(tmp, parent,
 168                                                            RB_BLACK);
 169                                rb_set_parent_color(parent, node, RB_RED);
 170                                augment_rotate(parent, node);
 171                                parent = node;
 172                                tmp = node->rb_left;
 173                        }
 174
 175                        /* Case 3 - left rotate at gparent */
 176                        gparent->rb_right = tmp;  /* == parent->rb_left */
 177                        parent->rb_left = gparent;
 178                        if (tmp)
 179                                rb_set_parent_color(tmp, gparent, RB_BLACK);
 180                        __rb_rotate_set_parents(gparent, parent, root, RB_RED);
 181                        augment_rotate(gparent, parent);
 182                        break;
 183                }
 184        }
 185}
 186
 187/*
 188 * Inline version for rb_erase() use - we want to be able to inline
 189 * and eliminate the dummy_rotate callback there
 190 */
 191static __always_inline void
 192____rb_erase_color(struct rb_node *parent, struct rb_root *root,
 193        void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
 194{
 195        struct rb_node *node = NULL, *sibling, *tmp1, *tmp2;
 196
 197        while (true) {
 198                /*
 199                 * Loop invariants:
 200                 * - node is black (or NULL on first iteration)
 201                 * - node is not the root (parent is not NULL)
 202                 * - All leaf paths going through parent and node have a
 203                 *   black node count that is 1 lower than other leaf paths.
 204                 */
 205                sibling = parent->rb_right;
 206                if (node != sibling) {  /* node == parent->rb_left */
 207                        if (rb_is_red(sibling)) {
 208                                /*
 209                                 * Case 1 - left rotate at parent
 210                                 *
 211                                 *     P               S
 212                                 *    / \             / \
 213                                 *   N   s    -->    p   Sr
 214                                 *      / \         / \
 215                                 *     Sl  Sr      N   Sl
 216                                 */
 217                                parent->rb_right = tmp1 = sibling->rb_left;
 218                                sibling->rb_left = parent;
 219                                rb_set_parent_color(tmp1, parent, RB_BLACK);
 220                                __rb_rotate_set_parents(parent, sibling, root,
 221                                                        RB_RED);
 222                                augment_rotate(parent, sibling);
 223                                sibling = tmp1;
 224                        }
 225                        tmp1 = sibling->rb_right;
 226                        if (!tmp1 || rb_is_black(tmp1)) {
 227                                tmp2 = sibling->rb_left;
 228                                if (!tmp2 || rb_is_black(tmp2)) {
 229                                        /*
 230                                         * Case 2 - sibling color flip
 231                                         * (p could be either color here)
 232                                         *
 233                                         *    (p)           (p)
 234                                         *    / \           / \
 235                                         *   N   S    -->  N   s
 236                                         *      / \           / \
 237                                         *     Sl  Sr        Sl  Sr
 238                                         *
 239                                         * This leaves us violating 5) which
 240                                         * can be fixed by flipping p to black
 241                                         * if it was red, or by recursing at p.
 242                                         * p is red when coming from Case 1.
 243                                         */
 244                                        rb_set_parent_color(sibling, parent,
 245                                                            RB_RED);
 246                                        if (rb_is_red(parent))
 247                                                rb_set_black(parent);
 248                                        else {
 249                                                node = parent;
 250                                                parent = rb_parent(node);
 251                                                if (parent)
 252                                                        continue;
 253                                        }
 254                                        break;
 255                                }
 256                                /*
 257                                 * Case 3 - right rotate at sibling
 258                                 * (p could be either color here)
 259                                 *
 260                                 *   (p)           (p)
 261                                 *   / \           / \
 262                                 *  N   S    -->  N   Sl
 263                                 *     / \             \
 264                                 *    sl  Sr            s
 265                                 *                       \
 266                                 *                        Sr
 267                                 */
 268                                sibling->rb_left = tmp1 = tmp2->rb_right;
 269                                tmp2->rb_right = sibling;
 270                                parent->rb_right = tmp2;
 271                                if (tmp1)
 272                                        rb_set_parent_color(tmp1, sibling,
 273                                                            RB_BLACK);
 274                                augment_rotate(sibling, tmp2);
 275                                tmp1 = sibling;
 276                                sibling = tmp2;
 277                        }
 278                        /*
 279                         * Case 4 - left rotate at parent + color flips
 280                         * (p and sl could be either color here.
 281                         *  After rotation, p becomes black, s acquires
 282                         *  p's color, and sl keeps its color)
 283                         *
 284                         *      (p)             (s)
 285                         *      / \             / \
 286                         *     N   S     -->   P   Sr
 287                         *        / \         / \
 288                         *      (sl) sr      N  (sl)
 289                         */
 290                        parent->rb_right = tmp2 = sibling->rb_left;
 291                        sibling->rb_left = parent;
 292                        rb_set_parent_color(tmp1, sibling, RB_BLACK);
 293                        if (tmp2)
 294                                rb_set_parent(tmp2, parent);
 295                        __rb_rotate_set_parents(parent, sibling, root,
 296                                                RB_BLACK);
 297                        augment_rotate(parent, sibling);
 298                        break;
 299                } else {
 300                        sibling = parent->rb_left;
 301                        if (rb_is_red(sibling)) {
 302                                /* Case 1 - right rotate at parent */
 303                                parent->rb_left = tmp1 = sibling->rb_right;
 304                                sibling->rb_right = parent;
 305                                rb_set_parent_color(tmp1, parent, RB_BLACK);
 306                                __rb_rotate_set_parents(parent, sibling, root,
 307                                                        RB_RED);
 308                                augment_rotate(parent, sibling);
 309                                sibling = tmp1;
 310                        }
 311                        tmp1 = sibling->rb_left;
 312                        if (!tmp1 || rb_is_black(tmp1)) {
 313                                tmp2 = sibling->rb_right;
 314                                if (!tmp2 || rb_is_black(tmp2)) {
 315                                        /* Case 2 - sibling color flip */
 316                                        rb_set_parent_color(sibling, parent,
 317                                                            RB_RED);
 318                                        if (rb_is_red(parent))
 319                                                rb_set_black(parent);
 320                                        else {
 321                                                node = parent;
 322                                                parent = rb_parent(node);
 323                                                if (parent)
 324                                                        continue;
 325                                        }
 326                                        break;
 327                                }
 328                                /* Case 3 - right rotate at sibling */
 329                                sibling->rb_right = tmp1 = tmp2->rb_left;
 330                                tmp2->rb_left = sibling;
 331                                parent->rb_left = tmp2;
 332                                if (tmp1)
 333                                        rb_set_parent_color(tmp1, sibling,
 334                                                            RB_BLACK);
 335                                augment_rotate(sibling, tmp2);
 336                                tmp1 = sibling;
 337                                sibling = tmp2;
 338                        }
 339                        /* Case 4 - left rotate at parent + color flips */
 340                        parent->rb_left = tmp2 = sibling->rb_right;
 341                        sibling->rb_right = parent;
 342                        rb_set_parent_color(tmp1, sibling, RB_BLACK);
 343                        if (tmp2)
 344                                rb_set_parent(tmp2, parent);
 345                        __rb_rotate_set_parents(parent, sibling, root,
 346                                                RB_BLACK);
 347                        augment_rotate(parent, sibling);
 348                        break;
 349                }
 350        }
 351}
 352
 353/* Non-inline version for rb_erase_augmented() use */
 354void __rb_erase_color(struct rb_node *parent, struct rb_root *root,
 355        void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
 356{
 357        ____rb_erase_color(parent, root, augment_rotate);
 358}
 359EXPORT_SYMBOL(__rb_erase_color);
 360
 361/*
 362 * Non-augmented rbtree manipulation functions.
 363 *
 364 * We use dummy augmented callbacks here, and have the compiler optimize them
 365 * out of the rb_insert_color() and rb_erase() function definitions.
 366 */
 367
 368static inline void dummy_propagate(struct rb_node *node, struct rb_node *stop) {}
 369static inline void dummy_copy(struct rb_node *old, struct rb_node *new) {}
 370static inline void dummy_rotate(struct rb_node *old, struct rb_node *new) {}
 371
 372static const struct rb_augment_callbacks dummy_callbacks = {
 373        dummy_propagate, dummy_copy, dummy_rotate
 374};
 375
 376void rb_insert_color(struct rb_node *node, struct rb_root *root)
 377{
 378        __rb_insert(node, root, dummy_rotate);
 379}
 380EXPORT_SYMBOL(rb_insert_color);
 381
 382void rb_erase(struct rb_node *node, struct rb_root *root)
 383{
 384        struct rb_node *rebalance;
 385        rebalance = __rb_erase_augmented(node, root, &dummy_callbacks);
 386        if (rebalance)
 387                ____rb_erase_color(rebalance, root, dummy_rotate);
 388}
 389EXPORT_SYMBOL(rb_erase);
 390
 391/*
 392 * Augmented rbtree manipulation functions.
 393 *
 394 * This instantiates the same __always_inline functions as in the non-augmented
 395 * case, but this time with user-defined callbacks.
 396 */
 397
 398void __rb_insert_augmented(struct rb_node *node, struct rb_root *root,
 399        void (*augment_rotate)(struct rb_node *old, struct rb_node *new))
 400{
 401        __rb_insert(node, root, augment_rotate);
 402}
 403EXPORT_SYMBOL(__rb_insert_augmented);
 404
 405/*
 406 * This function returns the first node (in sort order) of the tree.
 407 */
 408struct rb_node *rb_first(const struct rb_root *root)
 409{
 410        struct rb_node  *n;
 411
 412        n = root->rb_node;
 413        if (!n)
 414                return NULL;
 415        while (n->rb_left)
 416                n = n->rb_left;
 417        return n;
 418}
 419EXPORT_SYMBOL(rb_first);
 420
 421struct rb_node *rb_last(const struct rb_root *root)
 422{
 423        struct rb_node  *n;
 424
 425        n = root->rb_node;
 426        if (!n)
 427                return NULL;
 428        while (n->rb_right)
 429                n = n->rb_right;
 430        return n;
 431}
 432EXPORT_SYMBOL(rb_last);
 433
 434struct rb_node *rb_next(const struct rb_node *node)
 435{
 436        struct rb_node *parent;
 437
 438        if (RB_EMPTY_NODE(node))
 439                return NULL;
 440
 441        /*
 442         * If we have a right-hand child, go down and then left as far
 443         * as we can.
 444         */
 445        if (node->rb_right) {
 446                node = node->rb_right; 
 447                while (node->rb_left)
 448                        node=node->rb_left;
 449                return (struct rb_node *)node;
 450        }
 451
 452        /*
 453         * No right-hand children. Everything down and left is smaller than us,
 454         * so any 'next' node must be in the general direction of our parent.
 455         * Go up the tree; any time the ancestor is a right-hand child of its
 456         * parent, keep going up. First time it's a left-hand child of its
 457         * parent, said parent is our 'next' node.
 458         */
 459        while ((parent = rb_parent(node)) && node == parent->rb_right)
 460                node = parent;
 461
 462        return parent;
 463}
 464EXPORT_SYMBOL(rb_next);
 465
 466struct rb_node *rb_prev(const struct rb_node *node)
 467{
 468        struct rb_node *parent;
 469
 470        if (RB_EMPTY_NODE(node))
 471                return NULL;
 472
 473        /*
 474         * If we have a left-hand child, go down and then right as far
 475         * as we can.
 476         */
 477        if (node->rb_left) {
 478                node = node->rb_left; 
 479                while (node->rb_right)
 480                        node=node->rb_right;
 481                return (struct rb_node *)node;
 482        }
 483
 484        /*
 485         * No left-hand children. Go up till we find an ancestor which
 486         * is a right-hand child of its parent.
 487         */
 488        while ((parent = rb_parent(node)) && node == parent->rb_left)
 489                node = parent;
 490
 491        return parent;
 492}
 493EXPORT_SYMBOL(rb_prev);
 494
 495void rb_replace_node(struct rb_node *victim, struct rb_node *new,
 496                     struct rb_root *root)
 497{
 498        struct rb_node *parent = rb_parent(victim);
 499
 500        /* Set the surrounding nodes to point to the replacement */
 501        __rb_change_child(victim, new, parent, root);
 502        if (victim->rb_left)
 503                rb_set_parent(victim->rb_left, new);
 504        if (victim->rb_right)
 505                rb_set_parent(victim->rb_right, new);
 506
 507        /* Copy the pointers/colour from the victim to the replacement */
 508        *new = *victim;
 509}
 510EXPORT_SYMBOL(rb_replace_node);
 511
 512static struct rb_node *rb_left_deepest_node(const struct rb_node *node)
 513{
 514        for (;;) {
 515                if (node->rb_left)
 516                        node = node->rb_left;
 517                else if (node->rb_right)
 518                        node = node->rb_right;
 519                else
 520                        return (struct rb_node *)node;
 521        }
 522}
 523
 524struct rb_node *rb_next_postorder(const struct rb_node *node)
 525{
 526        const struct rb_node *parent;
 527        if (!node)
 528                return NULL;
 529        parent = rb_parent(node);
 530
 531        /* If we're sitting on node, we've already seen our children */
 532        if (parent && node == parent->rb_left && parent->rb_right) {
 533                /* If we are the parent's left node, go to the parent's right
 534                 * node then all the way down to the left */
 535                return rb_left_deepest_node(parent->rb_right);
 536        } else
 537                /* Otherwise we are the parent's right node, and the parent
 538                 * should be next */
 539                return (struct rb_node *)parent;
 540}
 541EXPORT_SYMBOL(rb_next_postorder);
 542
 543struct rb_node *rb_first_postorder(const struct rb_root *root)
 544{
 545        if (!root->rb_node)
 546                return NULL;
 547
 548        return rb_left_deepest_node(root->rb_node);
 549}
 550EXPORT_SYMBOL(rb_first_postorder);
 551