qemu/qemu-tech.texi
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   1\input texinfo @c -*- texinfo -*-
   2@c %**start of header
   3@setfilename qemu-tech.info
   4@settitle QEMU Internals
   5@exampleindent 0
   6@paragraphindent 0
   7@c %**end of header
   8
   9@iftex
  10@titlepage
  11@sp 7
  12@center @titlefont{QEMU Internals}
  13@sp 3
  14@end titlepage
  15@end iftex
  16
  17@ifnottex
  18@node Top
  19@top
  20
  21@menu
  22* Introduction::
  23* QEMU Internals::
  24* Regression Tests::
  25* Index::
  26@end menu
  27@end ifnottex
  28
  29@contents
  30
  31@node Introduction
  32@chapter Introduction
  33
  34@menu
  35* intro_features::        Features
  36* intro_x86_emulation::   x86 and x86-64 emulation
  37* intro_arm_emulation::   ARM emulation
  38* intro_mips_emulation::  MIPS emulation
  39* intro_ppc_emulation::   PowerPC emulation
  40* intro_sparc_emulation:: Sparc32 and Sparc64 emulation
  41* intro_other_emulation:: Other CPU emulation
  42@end menu
  43
  44@node intro_features
  45@section Features
  46
  47QEMU is a FAST! processor emulator using a portable dynamic
  48translator.
  49
  50QEMU has two operating modes:
  51
  52@itemize @minus
  53
  54@item
  55Full system emulation. In this mode (full platform virtualization),
  56QEMU emulates a full system (usually a PC), including a processor and
  57various peripherals. It can be used to launch several different
  58Operating Systems at once without rebooting the host machine or to
  59debug system code.
  60
  61@item
  62User mode emulation. In this mode (application level virtualization),
  63QEMU can launch processes compiled for one CPU on another CPU, however
  64the Operating Systems must match. This can be used for example to ease
  65cross-compilation and cross-debugging.
  66@end itemize
  67
  68As QEMU requires no host kernel driver to run, it is very safe and
  69easy to use.
  70
  71QEMU generic features:
  72
  73@itemize
  74
  75@item User space only or full system emulation.
  76
  77@item Using dynamic translation to native code for reasonable speed.
  78
  79@item
  80Working on x86, x86_64 and PowerPC32/64 hosts. Being tested on ARM,
  81HPPA, Sparc32 and Sparc64. Previous versions had some support for
  82Alpha and S390 hosts, but TCG (see below) doesn't support those yet.
  83
  84@item Self-modifying code support.
  85
  86@item Precise exceptions support.
  87
  88@item The virtual CPU is a library (@code{libqemu}) which can be used
  89in other projects (look at @file{qemu/tests/qruncom.c} to have an
  90example of user mode @code{libqemu} usage).
  91
  92@item
  93Floating point library supporting both full software emulation and
  94native host FPU instructions.
  95
  96@end itemize
  97
  98QEMU user mode emulation features:
  99@itemize
 100@item Generic Linux system call converter, including most ioctls.
 101
 102@item clone() emulation using native CPU clone() to use Linux scheduler for threads.
 103
 104@item Accurate signal handling by remapping host signals to target signals.
 105@end itemize
 106
 107Linux user emulator (Linux host only) can be used to launch the Wine
 108Windows API emulator (@url{http://www.winehq.org}). A Darwin user
 109emulator (Darwin hosts only) exists and a BSD user emulator for BSD
 110hosts is under development. It would also be possible to develop a
 111similar user emulator for Solaris.
 112
 113QEMU full system emulation features:
 114@itemize
 115@item
 116QEMU uses a full software MMU for maximum portability.
 117
 118@item
 119QEMU can optionally use an in-kernel accelerator, like kvm. The accelerators 
 120execute some of the guest code natively, while
 121continuing to emulate the rest of the machine.
 122
 123@item
 124Various hardware devices can be emulated and in some cases, host
 125devices (e.g. serial and parallel ports, USB, drives) can be used
 126transparently by the guest Operating System. Host device passthrough
 127can be used for talking to external physical peripherals (e.g. a
 128webcam, modem or tape drive).
 129
 130@item
 131Symmetric multiprocessing (SMP) even on a host with a single CPU. On a
 132SMP host system, QEMU can use only one CPU fully due to difficulty in
 133implementing atomic memory accesses efficiently.
 134
 135@end itemize
 136
 137@node intro_x86_emulation
 138@section x86 and x86-64 emulation
 139
 140QEMU x86 target features:
 141
 142@itemize
 143
 144@item The virtual x86 CPU supports 16 bit and 32 bit addressing with segmentation.
 145LDT/GDT and IDT are emulated. VM86 mode is also supported to run
 146DOSEMU. There is some support for MMX/3DNow!, SSE, SSE2, SSE3, SSSE3,
 147and SSE4 as well as x86-64 SVM.
 148
 149@item Support of host page sizes bigger than 4KB in user mode emulation.
 150
 151@item QEMU can emulate itself on x86.
 152
 153@item An extensive Linux x86 CPU test program is included @file{tests/test-i386}.
 154It can be used to test other x86 virtual CPUs.
 155
 156@end itemize
 157
 158Current QEMU limitations:
 159
 160@itemize
 161
 162@item Limited x86-64 support.
 163
 164@item IPC syscalls are missing.
 165
 166@item The x86 segment limits and access rights are not tested at every
 167memory access (yet). Hopefully, very few OSes seem to rely on that for
 168normal use.
 169
 170@end itemize
 171
 172@node intro_arm_emulation
 173@section ARM emulation
 174
 175@itemize
 176
 177@item Full ARM 7 user emulation.
 178
 179@item NWFPE FPU support included in user Linux emulation.
 180
 181@item Can run most ARM Linux binaries.
 182
 183@end itemize
 184
 185@node intro_mips_emulation
 186@section MIPS emulation
 187
 188@itemize
 189
 190@item The system emulation allows full MIPS32/MIPS64 Release 2 emulation,
 191including privileged instructions, FPU and MMU, in both little and big
 192endian modes.
 193
 194@item The Linux userland emulation can run many 32 bit MIPS Linux binaries.
 195
 196@end itemize
 197
 198Current QEMU limitations:
 199
 200@itemize
 201
 202@item Self-modifying code is not always handled correctly.
 203
 204@item 64 bit userland emulation is not implemented.
 205
 206@item The system emulation is not complete enough to run real firmware.
 207
 208@item The watchpoint debug facility is not implemented.
 209
 210@end itemize
 211
 212@node intro_ppc_emulation
 213@section PowerPC emulation
 214
 215@itemize
 216
 217@item Full PowerPC 32 bit emulation, including privileged instructions,
 218FPU and MMU.
 219
 220@item Can run most PowerPC Linux binaries.
 221
 222@end itemize
 223
 224@node intro_sparc_emulation
 225@section Sparc32 and Sparc64 emulation
 226
 227@itemize
 228
 229@item Full SPARC V8 emulation, including privileged
 230instructions, FPU and MMU. SPARC V9 emulation includes most privileged
 231and VIS instructions, FPU and I/D MMU. Alignment is fully enforced.
 232
 233@item Can run most 32-bit SPARC Linux binaries, SPARC32PLUS Linux binaries and
 234some 64-bit SPARC Linux binaries.
 235
 236@end itemize
 237
 238Current QEMU limitations:
 239
 240@itemize
 241
 242@item IPC syscalls are missing.
 243
 244@item Floating point exception support is buggy.
 245
 246@item Atomic instructions are not correctly implemented.
 247
 248@item There are still some problems with Sparc64 emulators.
 249
 250@end itemize
 251
 252@node intro_other_emulation
 253@section Other CPU emulation
 254
 255In addition to the above, QEMU supports emulation of other CPUs with
 256varying levels of success. These are:
 257
 258@itemize
 259
 260@item
 261Alpha
 262@item
 263CRIS
 264@item
 265M68k
 266@item
 267SH4
 268@end itemize
 269
 270@node QEMU Internals
 271@chapter QEMU Internals
 272
 273@menu
 274* QEMU compared to other emulators::
 275* Portable dynamic translation::
 276* Condition code optimisations::
 277* CPU state optimisations::
 278* Translation cache::
 279* Direct block chaining::
 280* Self-modifying code and translated code invalidation::
 281* Exception support::
 282* MMU emulation::
 283* Device emulation::
 284* Hardware interrupts::
 285* User emulation specific details::
 286* Bibliography::
 287@end menu
 288
 289@node QEMU compared to other emulators
 290@section QEMU compared to other emulators
 291
 292Like bochs [3], QEMU emulates an x86 CPU. But QEMU is much faster than
 293bochs as it uses dynamic compilation. Bochs is closely tied to x86 PC
 294emulation while QEMU can emulate several processors.
 295
 296Like Valgrind [2], QEMU does user space emulation and dynamic
 297translation. Valgrind is mainly a memory debugger while QEMU has no
 298support for it (QEMU could be used to detect out of bound memory
 299accesses as Valgrind, but it has no support to track uninitialised data
 300as Valgrind does). The Valgrind dynamic translator generates better code
 301than QEMU (in particular it does register allocation) but it is closely
 302tied to an x86 host and target and has no support for precise exceptions
 303and system emulation.
 304
 305EM86 [4] is the closest project to user space QEMU (and QEMU still uses
 306some of its code, in particular the ELF file loader). EM86 was limited
 307to an alpha host and used a proprietary and slow interpreter (the
 308interpreter part of the FX!32 Digital Win32 code translator [5]).
 309
 310TWIN [6] is a Windows API emulator like Wine. It is less accurate than
 311Wine but includes a protected mode x86 interpreter to launch x86 Windows
 312executables. Such an approach has greater potential because most of the
 313Windows API is executed natively but it is far more difficult to develop
 314because all the data structures and function parameters exchanged
 315between the API and the x86 code must be converted.
 316
 317User mode Linux [7] was the only solution before QEMU to launch a
 318Linux kernel as a process while not needing any host kernel
 319patches. However, user mode Linux requires heavy kernel patches while
 320QEMU accepts unpatched Linux kernels. The price to pay is that QEMU is
 321slower.
 322
 323The Plex86 [8] PC virtualizer is done in the same spirit as the now
 324obsolete qemu-fast system emulator. It requires a patched Linux kernel
 325to work (you cannot launch the same kernel on your PC), but the
 326patches are really small. As it is a PC virtualizer (no emulation is
 327done except for some privileged instructions), it has the potential of
 328being faster than QEMU. The downside is that a complicated (and
 329potentially unsafe) host kernel patch is needed.
 330
 331The commercial PC Virtualizers (VMWare [9], VirtualPC [10], TwoOStwo
 332[11]) are faster than QEMU, but they all need specific, proprietary
 333and potentially unsafe host drivers. Moreover, they are unable to
 334provide cycle exact simulation as an emulator can.
 335
 336VirtualBox [12], Xen [13] and KVM [14] are based on QEMU. QEMU-SystemC
 337[15] uses QEMU to simulate a system where some hardware devices are
 338developed in SystemC.
 339
 340@node Portable dynamic translation
 341@section Portable dynamic translation
 342
 343QEMU is a dynamic translator. When it first encounters a piece of code,
 344it converts it to the host instruction set. Usually dynamic translators
 345are very complicated and highly CPU dependent. QEMU uses some tricks
 346which make it relatively easily portable and simple while achieving good
 347performances.
 348
 349After the release of version 0.9.1, QEMU switched to a new method of
 350generating code, Tiny Code Generator or TCG. TCG relaxes the
 351dependency on the exact version of the compiler used. The basic idea
 352is to split every target instruction into a couple of RISC-like TCG
 353ops (see @code{target-i386/translate.c}). Some optimizations can be
 354performed at this stage, including liveness analysis and trivial
 355constant expression evaluation. TCG ops are then implemented in the
 356host CPU back end, also known as TCG target (see
 357@code{tcg/i386/tcg-target.c}). For more information, please take a
 358look at @code{tcg/README}.
 359
 360@node Condition code optimisations
 361@section Condition code optimisations
 362
 363Lazy evaluation of CPU condition codes (@code{EFLAGS} register on x86)
 364is important for CPUs where every instruction sets the condition
 365codes. It tends to be less important on conventional RISC systems
 366where condition codes are only updated when explicitly requested. On
 367Sparc64, costly update of both 32 and 64 bit condition codes can be
 368avoided with lazy evaluation.
 369
 370Instead of computing the condition codes after each x86 instruction,
 371QEMU just stores one operand (called @code{CC_SRC}), the result
 372(called @code{CC_DST}) and the type of operation (called
 373@code{CC_OP}). When the condition codes are needed, the condition
 374codes can be calculated using this information. In addition, an
 375optimized calculation can be performed for some instruction types like
 376conditional branches.
 377
 378@code{CC_OP} is almost never explicitly set in the generated code
 379because it is known at translation time.
 380
 381The lazy condition code evaluation is used on x86, m68k, cris and
 382Sparc. ARM uses a simplified variant for the N and Z flags.
 383
 384@node CPU state optimisations
 385@section CPU state optimisations
 386
 387The target CPUs have many internal states which change the way it
 388evaluates instructions. In order to achieve a good speed, the
 389translation phase considers that some state information of the virtual
 390CPU cannot change in it. The state is recorded in the Translation
 391Block (TB). If the state changes (e.g. privilege level), a new TB will
 392be generated and the previous TB won't be used anymore until the state
 393matches the state recorded in the previous TB. For example, if the SS,
 394DS and ES segments have a zero base, then the translator does not even
 395generate an addition for the segment base.
 396
 397[The FPU stack pointer register is not handled that way yet].
 398
 399@node Translation cache
 400@section Translation cache
 401
 402A 16 MByte cache holds the most recently used translations. For
 403simplicity, it is completely flushed when it is full. A translation unit
 404contains just a single basic block (a block of x86 instructions
 405terminated by a jump or by a virtual CPU state change which the
 406translator cannot deduce statically).
 407
 408@node Direct block chaining
 409@section Direct block chaining
 410
 411After each translated basic block is executed, QEMU uses the simulated
 412Program Counter (PC) and other cpu state informations (such as the CS
 413segment base value) to find the next basic block.
 414
 415In order to accelerate the most common cases where the new simulated PC
 416is known, QEMU can patch a basic block so that it jumps directly to the
 417next one.
 418
 419The most portable code uses an indirect jump. An indirect jump makes
 420it easier to make the jump target modification atomic. On some host
 421architectures (such as x86 or PowerPC), the @code{JUMP} opcode is
 422directly patched so that the block chaining has no overhead.
 423
 424@node Self-modifying code and translated code invalidation
 425@section Self-modifying code and translated code invalidation
 426
 427Self-modifying code is a special challenge in x86 emulation because no
 428instruction cache invalidation is signaled by the application when code
 429is modified.
 430
 431When translated code is generated for a basic block, the corresponding
 432host page is write protected if it is not already read-only. Then, if
 433a write access is done to the page, Linux raises a SEGV signal. QEMU
 434then invalidates all the translated code in the page and enables write
 435accesses to the page.
 436
 437Correct translated code invalidation is done efficiently by maintaining
 438a linked list of every translated block contained in a given page. Other
 439linked lists are also maintained to undo direct block chaining.
 440
 441On RISC targets, correctly written software uses memory barriers and
 442cache flushes, so some of the protection above would not be
 443necessary. However, QEMU still requires that the generated code always
 444matches the target instructions in memory in order to handle
 445exceptions correctly.
 446
 447@node Exception support
 448@section Exception support
 449
 450longjmp() is used when an exception such as division by zero is
 451encountered.
 452
 453The host SIGSEGV and SIGBUS signal handlers are used to get invalid
 454memory accesses. The simulated program counter is found by
 455retranslating the corresponding basic block and by looking where the
 456host program counter was at the exception point.
 457
 458The virtual CPU cannot retrieve the exact @code{EFLAGS} register because
 459in some cases it is not computed because of condition code
 460optimisations. It is not a big concern because the emulated code can
 461still be restarted in any cases.
 462
 463@node MMU emulation
 464@section MMU emulation
 465
 466For system emulation QEMU supports a soft MMU. In that mode, the MMU
 467virtual to physical address translation is done at every memory
 468access. QEMU uses an address translation cache to speed up the
 469translation.
 470
 471In order to avoid flushing the translated code each time the MMU
 472mappings change, QEMU uses a physically indexed translation cache. It
 473means that each basic block is indexed with its physical address.
 474
 475When MMU mappings change, only the chaining of the basic blocks is
 476reset (i.e. a basic block can no longer jump directly to another one).
 477
 478@node Device emulation
 479@section Device emulation
 480
 481Systems emulated by QEMU are organized by boards. At initialization
 482phase, each board instantiates a number of CPUs, devices, RAM and
 483ROM. Each device in turn can assign I/O ports or memory areas (for
 484MMIO) to its handlers. When the emulation starts, an access to the
 485ports or MMIO memory areas assigned to the device causes the
 486corresponding handler to be called.
 487
 488RAM and ROM are handled more optimally, only the offset to the host
 489memory needs to be added to the guest address.
 490
 491The video RAM of VGA and other display cards is special: it can be
 492read or written directly like RAM, but write accesses cause the memory
 493to be marked with VGA_DIRTY flag as well.
 494
 495QEMU supports some device classes like serial and parallel ports, USB,
 496drives and network devices, by providing APIs for easier connection to
 497the generic, higher level implementations. The API hides the
 498implementation details from the devices, like native device use or
 499advanced block device formats like QCOW.
 500
 501Usually the devices implement a reset method and register support for
 502saving and loading of the device state. The devices can also use
 503timers, especially together with the use of bottom halves (BHs).
 504
 505@node Hardware interrupts
 506@section Hardware interrupts
 507
 508In order to be faster, QEMU does not check at every basic block if an
 509hardware interrupt is pending. Instead, the user must asynchrously
 510call a specific function to tell that an interrupt is pending. This
 511function resets the chaining of the currently executing basic
 512block. It ensures that the execution will return soon in the main loop
 513of the CPU emulator. Then the main loop can test if the interrupt is
 514pending and handle it.
 515
 516@node User emulation specific details
 517@section User emulation specific details
 518
 519@subsection Linux system call translation
 520
 521QEMU includes a generic system call translator for Linux. It means that
 522the parameters of the system calls can be converted to fix the
 523endianness and 32/64 bit issues. The IOCTLs are converted with a generic
 524type description system (see @file{ioctls.h} and @file{thunk.c}).
 525
 526QEMU supports host CPUs which have pages bigger than 4KB. It records all
 527the mappings the process does and try to emulated the @code{mmap()}
 528system calls in cases where the host @code{mmap()} call would fail
 529because of bad page alignment.
 530
 531@subsection Linux signals
 532
 533Normal and real-time signals are queued along with their information
 534(@code{siginfo_t}) as it is done in the Linux kernel. Then an interrupt
 535request is done to the virtual CPU. When it is interrupted, one queued
 536signal is handled by generating a stack frame in the virtual CPU as the
 537Linux kernel does. The @code{sigreturn()} system call is emulated to return
 538from the virtual signal handler.
 539
 540Some signals (such as SIGALRM) directly come from the host. Other
 541signals are synthetized from the virtual CPU exceptions such as SIGFPE
 542when a division by zero is done (see @code{main.c:cpu_loop()}).
 543
 544The blocked signal mask is still handled by the host Linux kernel so
 545that most signal system calls can be redirected directly to the host
 546Linux kernel. Only the @code{sigaction()} and @code{sigreturn()} system
 547calls need to be fully emulated (see @file{signal.c}).
 548
 549@subsection clone() system call and threads
 550
 551The Linux clone() system call is usually used to create a thread. QEMU
 552uses the host clone() system call so that real host threads are created
 553for each emulated thread. One virtual CPU instance is created for each
 554thread.
 555
 556The virtual x86 CPU atomic operations are emulated with a global lock so
 557that their semantic is preserved.
 558
 559Note that currently there are still some locking issues in QEMU. In
 560particular, the translated cache flush is not protected yet against
 561reentrancy.
 562
 563@subsection Self-virtualization
 564
 565QEMU was conceived so that ultimately it can emulate itself. Although
 566it is not very useful, it is an important test to show the power of the
 567emulator.
 568
 569Achieving self-virtualization is not easy because there may be address
 570space conflicts. QEMU user emulators solve this problem by being an
 571executable ELF shared object as the ld-linux.so ELF interpreter. That
 572way, it can be relocated at load time.
 573
 574@node Bibliography
 575@section Bibliography
 576
 577@table @asis
 578
 579@item [1]
 580@url{http://citeseer.nj.nec.com/piumarta98optimizing.html}, Optimizing
 581direct threaded code by selective inlining (1998) by Ian Piumarta, Fabio
 582Riccardi.
 583
 584@item [2]
 585@url{http://developer.kde.org/~sewardj/}, Valgrind, an open-source
 586memory debugger for x86-GNU/Linux, by Julian Seward.
 587
 588@item [3]
 589@url{http://bochs.sourceforge.net/}, the Bochs IA-32 Emulator Project,
 590by Kevin Lawton et al.
 591
 592@item [4]
 593@url{http://www.cs.rose-hulman.edu/~donaldlf/em86/index.html}, the EM86
 594x86 emulator on Alpha-Linux.
 595
 596@item [5]
 597@url{http://www.usenix.org/publications/library/proceedings/usenix-nt97/@/full_papers/chernoff/chernoff.pdf},
 598DIGITAL FX!32: Running 32-Bit x86 Applications on Alpha NT, by Anton
 599Chernoff and Ray Hookway.
 600
 601@item [6]
 602@url{http://www.willows.com/}, Windows API library emulation from
 603Willows Software.
 604
 605@item [7]
 606@url{http://user-mode-linux.sourceforge.net/},
 607The User-mode Linux Kernel.
 608
 609@item [8]
 610@url{http://www.plex86.org/},
 611The new Plex86 project.
 612
 613@item [9]
 614@url{http://www.vmware.com/},
 615The VMWare PC virtualizer.
 616
 617@item [10]
 618@url{http://www.microsoft.com/windowsxp/virtualpc/},
 619The VirtualPC PC virtualizer.
 620
 621@item [11]
 622@url{http://www.twoostwo.org/},
 623The TwoOStwo PC virtualizer.
 624
 625@item [12]
 626@url{http://virtualbox.org/},
 627The VirtualBox PC virtualizer.
 628
 629@item [13]
 630@url{http://www.xen.org/},
 631The Xen hypervisor.
 632
 633@item [14]
 634@url{http://kvm.qumranet.com/kvmwiki/Front_Page},
 635Kernel Based Virtual Machine (KVM).
 636
 637@item [15]
 638@url{http://www.greensocs.com/projects/QEMUSystemC},
 639QEMU-SystemC, a hardware co-simulator.
 640
 641@end table
 642
 643@node Regression Tests
 644@chapter Regression Tests
 645
 646In the directory @file{tests/}, various interesting testing programs
 647are available. They are used for regression testing.
 648
 649@menu
 650* test-i386::
 651* linux-test::
 652* qruncom.c::
 653@end menu
 654
 655@node test-i386
 656@section @file{test-i386}
 657
 658This program executes most of the 16 bit and 32 bit x86 instructions and
 659generates a text output. It can be compared with the output obtained with
 660a real CPU or another emulator. The target @code{make test} runs this
 661program and a @code{diff} on the generated output.
 662
 663The Linux system call @code{modify_ldt()} is used to create x86 selectors
 664to test some 16 bit addressing and 32 bit with segmentation cases.
 665
 666The Linux system call @code{vm86()} is used to test vm86 emulation.
 667
 668Various exceptions are raised to test most of the x86 user space
 669exception reporting.
 670
 671@node linux-test
 672@section @file{linux-test}
 673
 674This program tests various Linux system calls. It is used to verify
 675that the system call parameters are correctly converted between target
 676and host CPUs.
 677
 678@node qruncom.c
 679@section @file{qruncom.c}
 680
 681Example of usage of @code{libqemu} to emulate a user mode i386 CPU.
 682
 683@node Index
 684@chapter Index
 685@printindex cp
 686
 687@bye
 688