qemu/qemu-tech.texi
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   1@node Implementation notes
   2@appendix Implementation notes
   3
   4@menu
   5* CPU emulation::
   6* Translator Internals::
   7* QEMU compared to other emulators::
   8* Bibliography::
   9@end menu
  10
  11@node CPU emulation
  12@section CPU emulation
  13
  14@menu
  15* x86::     x86 and x86-64 emulation
  16* ARM::     ARM emulation
  17* MIPS::    MIPS emulation
  18* PPC::     PowerPC emulation
  19* SPARC::   Sparc32 and Sparc64 emulation
  20* Xtensa::  Xtensa emulation
  21@end menu
  22
  23@node x86
  24@subsection x86 and x86-64 emulation
  25
  26QEMU x86 target features:
  27
  28@itemize
  29
  30@item The virtual x86 CPU supports 16 bit and 32 bit addressing with segmentation.
  31LDT/GDT and IDT are emulated. VM86 mode is also supported to run
  32DOSEMU. There is some support for MMX/3DNow!, SSE, SSE2, SSE3, SSSE3,
  33and SSE4 as well as x86-64 SVM.
  34
  35@item Support of host page sizes bigger than 4KB in user mode emulation.
  36
  37@item QEMU can emulate itself on x86.
  38
  39@item An extensive Linux x86 CPU test program is included @file{tests/test-i386}.
  40It can be used to test other x86 virtual CPUs.
  41
  42@end itemize
  43
  44Current QEMU limitations:
  45
  46@itemize
  47
  48@item Limited x86-64 support.
  49
  50@item IPC syscalls are missing.
  51
  52@item The x86 segment limits and access rights are not tested at every
  53memory access (yet). Hopefully, very few OSes seem to rely on that for
  54normal use.
  55
  56@end itemize
  57
  58@node ARM
  59@subsection ARM emulation
  60
  61@itemize
  62
  63@item Full ARM 7 user emulation.
  64
  65@item NWFPE FPU support included in user Linux emulation.
  66
  67@item Can run most ARM Linux binaries.
  68
  69@end itemize
  70
  71@node MIPS
  72@subsection MIPS emulation
  73
  74@itemize
  75
  76@item The system emulation allows full MIPS32/MIPS64 Release 2 emulation,
  77including privileged instructions, FPU and MMU, in both little and big
  78endian modes.
  79
  80@item The Linux userland emulation can run many 32 bit MIPS Linux binaries.
  81
  82@end itemize
  83
  84Current QEMU limitations:
  85
  86@itemize
  87
  88@item Self-modifying code is not always handled correctly.
  89
  90@item 64 bit userland emulation is not implemented.
  91
  92@item The system emulation is not complete enough to run real firmware.
  93
  94@item The watchpoint debug facility is not implemented.
  95
  96@end itemize
  97
  98@node PPC
  99@subsection PowerPC emulation
 100
 101@itemize
 102
 103@item Full PowerPC 32 bit emulation, including privileged instructions,
 104FPU and MMU.
 105
 106@item Can run most PowerPC Linux binaries.
 107
 108@end itemize
 109
 110@node SPARC
 111@subsection Sparc32 and Sparc64 emulation
 112
 113@itemize
 114
 115@item Full SPARC V8 emulation, including privileged
 116instructions, FPU and MMU. SPARC V9 emulation includes most privileged
 117and VIS instructions, FPU and I/D MMU. Alignment is fully enforced.
 118
 119@item Can run most 32-bit SPARC Linux binaries, SPARC32PLUS Linux binaries and
 120some 64-bit SPARC Linux binaries.
 121
 122@end itemize
 123
 124Current QEMU limitations:
 125
 126@itemize
 127
 128@item IPC syscalls are missing.
 129
 130@item Floating point exception support is buggy.
 131
 132@item Atomic instructions are not correctly implemented.
 133
 134@item There are still some problems with Sparc64 emulators.
 135
 136@end itemize
 137
 138@node Xtensa
 139@subsection Xtensa emulation
 140
 141@itemize
 142
 143@item Core Xtensa ISA emulation, including most options: code density,
 144loop, extended L32R, 16- and 32-bit multiplication, 32-bit division,
 145MAC16, miscellaneous operations, boolean, FP coprocessor, coprocessor
 146context, debug, multiprocessor synchronization,
 147conditional store, exceptions, relocatable vectors, unaligned exception,
 148interrupts (including high priority and timer), hardware alignment,
 149region protection, region translation, MMU, windowed registers, thread
 150pointer, processor ID.
 151
 152@item Not implemented options: data/instruction cache (including cache
 153prefetch and locking), XLMI, processor interface. Also options not
 154covered by the core ISA (e.g. FLIX, wide branches) are not implemented.
 155
 156@item Can run most Xtensa Linux binaries.
 157
 158@item New core configuration that requires no additional instructions
 159may be created from overlay with minimal amount of hand-written code.
 160
 161@end itemize
 162
 163@node Translator Internals
 164@section Translator Internals
 165
 166QEMU is a dynamic translator. When it first encounters a piece of code,
 167it converts it to the host instruction set. Usually dynamic translators
 168are very complicated and highly CPU dependent. QEMU uses some tricks
 169which make it relatively easily portable and simple while achieving good
 170performances.
 171
 172QEMU's dynamic translation backend is called TCG, for "Tiny Code
 173Generator". For more information, please take a look at @code{tcg/README}.
 174
 175Some notable features of QEMU's dynamic translator are:
 176
 177@table @strong
 178
 179@item CPU state optimisations:
 180The target CPUs have many internal states which change the way it
 181evaluates instructions. In order to achieve a good speed, the
 182translation phase considers that some state information of the virtual
 183CPU cannot change in it. The state is recorded in the Translation
 184Block (TB). If the state changes (e.g. privilege level), a new TB will
 185be generated and the previous TB won't be used anymore until the state
 186matches the state recorded in the previous TB. The same idea can be applied
 187to other aspects of the CPU state.  For example, on x86, if the SS,
 188DS and ES segments have a zero base, then the translator does not even
 189generate an addition for the segment base.
 190
 191@item Direct block chaining:
 192After each translated basic block is executed, QEMU uses the simulated
 193Program Counter (PC) and other cpu state information (such as the CS
 194segment base value) to find the next basic block.
 195
 196In order to accelerate the most common cases where the new simulated PC
 197is known, QEMU can patch a basic block so that it jumps directly to the
 198next one.
 199
 200The most portable code uses an indirect jump. An indirect jump makes
 201it easier to make the jump target modification atomic. On some host
 202architectures (such as x86 or PowerPC), the @code{JUMP} opcode is
 203directly patched so that the block chaining has no overhead.
 204
 205@item Self-modifying code and translated code invalidation:
 206Self-modifying code is a special challenge in x86 emulation because no
 207instruction cache invalidation is signaled by the application when code
 208is modified.
 209
 210User-mode emulation marks a host page as write-protected (if it is
 211not already read-only) every time translated code is generated for a
 212basic block.  Then, if a write access is done to the page, Linux raises
 213a SEGV signal. QEMU then invalidates all the translated code in the page
 214and enables write accesses to the page.  For system emulation, write
 215protection is achieved through the software MMU.
 216
 217Correct translated code invalidation is done efficiently by maintaining
 218a linked list of every translated block contained in a given page. Other
 219linked lists are also maintained to undo direct block chaining.
 220
 221On RISC targets, correctly written software uses memory barriers and
 222cache flushes, so some of the protection above would not be
 223necessary. However, QEMU still requires that the generated code always
 224matches the target instructions in memory in order to handle
 225exceptions correctly.
 226
 227@item Exception support:
 228longjmp() is used when an exception such as division by zero is
 229encountered.
 230
 231The host SIGSEGV and SIGBUS signal handlers are used to get invalid
 232memory accesses.  QEMU keeps a map from host program counter to
 233target program counter, and looks up where the exception happened
 234based on the host program counter at the exception point.
 235
 236On some targets, some bits of the virtual CPU's state are not flushed to the
 237memory until the end of the translation block.  This is done for internal
 238emulation state that is rarely accessed directly by the program and/or changes
 239very often throughout the execution of a translation block---this includes
 240condition codes on x86, delay slots on SPARC, conditional execution on
 241ARM, and so on.  This state is stored for each target instruction, and
 242looked up on exceptions.
 243
 244@item MMU emulation:
 245For system emulation QEMU uses a software MMU. In that mode, the MMU
 246virtual to physical address translation is done at every memory
 247access.
 248
 249QEMU uses an address translation cache (TLB) to speed up the translation.
 250In order to avoid flushing the translated code each time the MMU
 251mappings change, all caches in QEMU are physically indexed.  This
 252means that each basic block is indexed with its physical address.
 253
 254In order to avoid invalidating the basic block chain when MMU mappings
 255change, chaining is only performed when the destination of the jump
 256shares a page with the basic block that is performing the jump.
 257
 258The MMU can also distinguish RAM and ROM memory areas from MMIO memory
 259areas.  Access is faster for RAM and ROM because the translation cache also
 260hosts the offset between guest address and host memory.  Accessing MMIO
 261memory areas instead calls out to C code for device emulation.
 262Finally, the MMU helps tracking dirty pages and pages pointed to by
 263translation blocks.
 264@end table
 265
 266@node QEMU compared to other emulators
 267@section QEMU compared to other emulators
 268
 269Like bochs [1], QEMU emulates an x86 CPU. But QEMU is much faster than
 270bochs as it uses dynamic compilation. Bochs is closely tied to x86 PC
 271emulation while QEMU can emulate several processors.
 272
 273Like Valgrind [2], QEMU does user space emulation and dynamic
 274translation. Valgrind is mainly a memory debugger while QEMU has no
 275support for it (QEMU could be used to detect out of bound memory
 276accesses as Valgrind, but it has no support to track uninitialised data
 277as Valgrind does). The Valgrind dynamic translator generates better code
 278than QEMU (in particular it does register allocation) but it is closely
 279tied to an x86 host and target and has no support for precise exceptions
 280and system emulation.
 281
 282EM86 [3] is the closest project to user space QEMU (and QEMU still uses
 283some of its code, in particular the ELF file loader). EM86 was limited
 284to an alpha host and used a proprietary and slow interpreter (the
 285interpreter part of the FX!32 Digital Win32 code translator [4]).
 286
 287TWIN from Willows Software was a Windows API emulator like Wine. It is less
 288accurate than Wine but includes a protected mode x86 interpreter to launch
 289x86 Windows executables. Such an approach has greater potential because most
 290of the Windows API is executed natively but it is far more difficult to
 291develop because all the data structures and function parameters exchanged
 292between the API and the x86 code must be converted.
 293
 294User mode Linux [5] was the only solution before QEMU to launch a
 295Linux kernel as a process while not needing any host kernel
 296patches. However, user mode Linux requires heavy kernel patches while
 297QEMU accepts unpatched Linux kernels. The price to pay is that QEMU is
 298slower.
 299
 300The Plex86 [6] PC virtualizer is done in the same spirit as the now
 301obsolete qemu-fast system emulator. It requires a patched Linux kernel
 302to work (you cannot launch the same kernel on your PC), but the
 303patches are really small. As it is a PC virtualizer (no emulation is
 304done except for some privileged instructions), it has the potential of
 305being faster than QEMU. The downside is that a complicated (and
 306potentially unsafe) host kernel patch is needed.
 307
 308The commercial PC Virtualizers (VMWare [7], VirtualPC [8]) are faster
 309than QEMU (without virtualization), but they all need specific, proprietary
 310and potentially unsafe host drivers. Moreover, they are unable to
 311provide cycle exact simulation as an emulator can.
 312
 313VirtualBox [9], Xen [10] and KVM [11] are based on QEMU. QEMU-SystemC
 314[12] uses QEMU to simulate a system where some hardware devices are
 315developed in SystemC.
 316
 317@node Bibliography
 318@section Bibliography
 319
 320@table @asis
 321
 322@item [1]
 323@url{http://bochs.sourceforge.net/}, the Bochs IA-32 Emulator Project,
 324by Kevin Lawton et al.
 325
 326@item [2]
 327@url{http://www.valgrind.org/}, Valgrind, an open-source memory debugger
 328for GNU/Linux.
 329
 330@item [3]
 331@url{http://ftp.dreamtime.org/pub/linux/Linux-Alpha/em86/v0.2/docs/em86.html},
 332the EM86 x86 emulator on Alpha-Linux.
 333
 334@item [4]
 335@url{http://www.usenix.org/publications/library/proceedings/usenix-nt97/@/full_papers/chernoff/chernoff.pdf},
 336DIGITAL FX!32: Running 32-Bit x86 Applications on Alpha NT, by Anton
 337Chernoff and Ray Hookway.
 338
 339@item [5]
 340@url{http://user-mode-linux.sourceforge.net/},
 341The User-mode Linux Kernel.
 342
 343@item [6]
 344@url{http://www.plex86.org/},
 345The new Plex86 project.
 346
 347@item [7]
 348@url{http://www.vmware.com/},
 349The VMWare PC virtualizer.
 350
 351@item [8]
 352@url{https://www.microsoft.com/download/details.aspx?id=3702},
 353The VirtualPC PC virtualizer.
 354
 355@item [9]
 356@url{http://virtualbox.org/},
 357The VirtualBox PC virtualizer.
 358
 359@item [10]
 360@url{http://www.xen.org/},
 361The Xen hypervisor.
 362
 363@item [11]
 364@url{http://www.linux-kvm.org/},
 365Kernel Based Virtual Machine (KVM).
 366
 367@item [12]
 368@url{http://www.greensocs.com/projects/QEMUSystemC},
 369QEMU-SystemC, a hardware co-simulator.
 370
 371@end table
 372